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(Undo revision 25895 Accidentally overwrote the entire page; thought I was in section edit.) Tag: Undo |
(→AP and XP given: Updating AP section to explain Treasure Score vs Item Achieve score. Updating comment about how Stack AP is counted.) |
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<p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Misc Data is currently up to date for: {{:TODO|Misc}}</p> | <p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Misc Data is currently up to date for: {{:TODO|Misc}}</p> | ||
=AP and XP given= | ==AP and XP given== | ||
*Event currency is <span class="colorrarity7">{{Misc Data|Candy Cane|AP|7}} AP/ {{Misc Data|Candy Cane|XP|7}} XP</span>. | ===Item Achieve=== | ||
*Event currency is <span class="colorrarity7">{{Misc Data|Candy Cane|AP|7}} AP/ {{Misc Data|Candy Cane|XP|7}} XP</span>. (TODO: Expand on this. Some event currency is different.) | |||
*Gold Coin is <span class="colorrarity7">{{#if:{{Misc Data|Gold Coin|AP|7}}|{{Misc Data|Gold Coin|AP|7}}|0}} AP/ {{Misc Data|Gold Coin|XP|7}} XP</span>. | *Gold Coin is <span class="colorrarity7">{{#if:{{Misc Data|Gold Coin|AP|7}}|{{Misc Data|Gold Coin|AP|7}}|0}} AP/ {{Misc Data|Gold Coin|XP|7}} XP</span>. | ||
*<span class="colorrarity1"> 1 AP/ 1 XP </span>, <span class="colorrarity2"> 2 AP/ 2 XP</span>, <span class="colorrarity3"> 3 AP/ 3 XP</span>,<span class="colorrarity4"> 4 AP/ 4 XP</span>, <span class="colorrarity5"> 5 AP/ 5 XP</span>, <span class="colorrarity6"> 6 AP/ 6 XP</span>, <span class="colorrarity7"> 7 AP/ 7 XP</span>. | *<span class="colorrarity1"> 1 AP/ 1 XP </span>, <span class="colorrarity2"> 2 AP/ 2 XP</span>, <span class="colorrarity3"> 3 AP/ 3 XP</span>,<span class="colorrarity4"> 4 AP/ 4 XP</span>, <span class="colorrarity5"> 5 AP/ 5 XP</span>, <span class="colorrarity6"> 6 AP/ 6 XP</span>, <span class="colorrarity7"> 7 AP/ 7 XP</span>. | ||
**Most treasure follows this pattern, including treasures that are more than 1 slot such as the Ancient Scroll, Gold Waterpot, and Gold Crown.<br> | **Most treasure follows this pattern, including treasures that are more than 1 slot such as the Ancient Scroll, Gold Waterpot, and Gold Crown.<br><!-- | ||
-->Thus if you want to maximize AP or XP gains you should prioritize single slot treasures. | -->Thus if you want to maximize AP or XP gains you should prioritize single slot treasures. | ||
* | **Exceptions to this rule [[Adventure_Rank#Item_Achieve|Adventure Rank]] page for AP, and [[Experience#Sources_of_XP|Experience]] page for XP. | ||
===Treasure=== | |||
*Gems give a equivalent amount of AP as their Sell Price. See the tables below to see the specific prices. | |||
*Hunting Loot and other Misc Items give different AP values than their Sell Price. AP Columns have been included in tables where the Sell Price does not match Treasure AP score. (TODO) | |||
=Items= | =Items= |
Revision as of 01:16, 5 May 2024
Misc Data is currently up to date for: Patch:6.6#Hotfix 69-2$green
AP and XP given
Item Achieve
- Event currency is 1 AP/ 1 XP. (TODO: Expand on this. Some event currency is different.)
- Gold Coin is 0 AP/ 1 XP.
- 1 AP/ 1 XP , 2 AP/ 2 XP, 3 AP/ 3 XP, 4 AP/ 4 XP, 5 AP/ 5 XP, 6 AP/ 6 XP, 7 AP/ 7 XP.
- Most treasure follows this pattern, including treasures that are more than 1 slot such as the Ancient Scroll, Gold Waterpot, and Gold Crown.
Thus if you want to maximize AP or XP gains you should prioritize single slot treasures. - Exceptions to this rule Adventure Rank page for AP, and Experience page for XP.
- Most treasure follows this pattern, including treasures that are more than 1 slot such as the Ancient Scroll, Gold Waterpot, and Gold Crown.
Treasure
- Gems give a equivalent amount of AP as their Sell Price. See the tables below to see the specific prices.
- Hunting Loot and other Misc Items give different AP values than their Sell Price. AP Columns have been included in tables where the Sell Price does not match Treasure AP score. (TODO)
Items
Gem
This table contains the Gem price when selling to The Collector.
Gems have different rarity names: Cracked, Flawed, Normal, Fine, Exquisite, Perfect, Royal, and Ultimate.
Name | Price | Price / Slot Size | Inventory Size | Max Stack Size | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | II | III | IV | V | VI | VII | VIII | |||
14 | 24 | 48 | 72 | 144 | 216 | 336 | 2.33 | 4 | 8 | 12 | 24 | 36 | 56 | 2x3 | 1 | |
5 | 8 | 13 | 22 | 38 | 63 | 105 | 5 | 8 | 13 | 22 | 38 | 63 | 105 | 1x1 | 1 | |
5 | 8 | 16 | 24 | 48 | 72 | 112 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 2x1 | 1 | |
5 | 9 | 14 | 24 | 41 | 68 | 113 | 5 | 9 | 14 | 24 | 41 | 68 | 113 | 1x1 | 1 | |
2 | 4 | 9 | 21 | 35 | 58 | 97 | 2 | 4 | 9 | 21 | 35 | 58 | 97 | 1x1 | 1 | |
5 | 8 | 13 | 22 | 38 | 63 | 105 | 5 | 8 | 13 | 22 | 38 | 63 | 105 | 1x1 | 1 | |
2 | 3 | 9 | 19 | 32 | 54 | 89 | 2 | 3 | 9 | 19 | 32 | 54 | 89 | 1x1 | 1 | |
2 | 3 | 9 | 19 | 32 | 54 | 89 | 2 | 3 | 9 | 19 | 32 | 54 | 89 | 1x1 | 1 | |
2 | 4 | 9 | 21 | 35 | 58 | 97 | 2 | 4 | 9 | 21 | 35 | 58 | 97 | 1x1 | 1 | |
5 | 8 | 16 | 24 | 48 | 72 | 112 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 1x2 | 1 | |
2 | 3 | 8 | 18 | 30 | 49 | 81 | 2 | 3 | 8 | 18 | 30 | 49 | 81 | 1x1 | 1 | |
10 | 16 | 32 | 48 | 96 | 144 | 224 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 2x2 | 1 | |
10 | 16 | 32 | 48 | 96 | 144 | 224 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 2x2 | 1 | |
10 | 16 | 32 | 48 | 96 | 144 | 224 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 2x2 | 1 | |
2 | 5 | 11 | 24 | 41 | 68 | 113 | 2 | 5 | 11 | 24 | 41 | 68 | 113 | 1x1 | 1 | |
5 | 8 | 16 | 24 | 48 | 72 | 112 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 1x2 | 1 | |
10 | 16 | 32 | 48 | 96 | 144 | 224 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 2x2 | 1 | |
5 | 8 | 16 | 24 | 48 | 72 | 112 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 1x2 | 1 | |
10 | 16 | 32 | 48 | 96 | 144 | 224 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 2x2 | 1 | |
2 | 5 | 11 | 24 | 41 | 68 | 113 | 2 | 5 | 11 | 24 | 41 | 68 | 113 | 1x1 | 1 | |
2 | 4 | 10 | 22 | 38 | 63 | 105 | 2 | 4 | 10 | 22 | 38 | 63 | 105 | 1x1 | 1 | |
2 | 3 | 9 | 19 | 32 | 54 | 89 | 2 | 3 | 9 | 19 | 32 | 54 | 89 | 1x1 | 1 | |
2 | 4 | 10 | 22 | 38 | 63 | 105 | 2 | 4 | 10 | 22 | 38 | 63 | 105 | 1x1 | 1 | |
5 | 8 | 13 | 22 | 38 | 63 | 105 | 5 | 8 | 13 | 22 | 38 | 63 | 105 | 1x1 | 1 | |
2 | 4 | 9 | 21 | 35 | 58 | 97 | 2 | 4 | 9 | 21 | 35 | 58 | 97 | 1x1 | 1 | |
5 | 8 | 16 | 24 | 48 | 72 | 112 | 2.5 | 4 | 8 | 12 | 24 | 36 | 56 | 1x2 | 1 | |
1x1 | 30 | |||||||||||||||
2 | 3 | 9 | 19 | 32 | 54 | 89 | 2 | 3 | 9 | 19 | 32 | 54 | 89 | 1x1 | 1 | |
2 | 4 | 10 | 22 | 38 | 63 | 105 | 2 | 4 | 10 | 22 | 38 | 63 | 105 | 1x1 | 1 | |
2 | 5 | 11 | 24 | 41 | 68 | 113 | 2 | 5 | 11 | 24 | 41 | 68 | 113 | 1x1 | 1 | |
2 | 4 | 10 | 22 | 38 | 63 | 105 | 2 | 4 | 10 | 22 | 38 | 63 | 105 | 1x1 | 1 |
Hunting Loot
Hunting Loot items are found from Monster drops. You can use these items to craft various Armors and Weapons
Name | Price | Price / Slot Size | Item Achieve | Total AP / Slot Size | Inventory Size | Max Stack Size |
---|---|---|---|---|---|---|
10 | 2.5 | 8 | 2 | 2x2 | 1 | |
25 | 12.5 | 12 | 6 | 1x2 | 1 | |
5 | 5 | 1 | 1-3 | 1x1 | 3 | |
2 | 0.5 | 4 | 1-3 | 2x2 | 3 | |
19 | 6.33 | 6 | 2 | 1x3 | 1 | |
15 | 15 | 4 | 4-12 | 1x1 | 3 | |
2 | 0.67 | 3 | 1-3 | 1x3 | 3 | |
2 | 2 | 1 | 1-3 | 1x1 | 3 | |
2 | 0.5 | 2 | 0.5-1 | 2x2 | 2 | |
25 | 6.25 | 16 | 4 | 2x2 | 1 | |
32 | 32 | 6 | 6-18 | 1x1 | 3 | |
48 | 12 | 24 | 6 | 2x2 | 1 | |
40 | 10 | 24 | 6 | 2x2 | 1 | |
28 | 9.33 | 12 | 4 | 1x3 | 1 | |
1000 | 1000 | 300 | 300 | 1x1 | 1 | |
250 | 125 | 12 | 6 | 1x2 | 1 | |
22 | 22 | 4 | 4 | 1x1 | 1 | |
66 | 16.5 | 24 | 6 | 2x2 | 1 | |
72 | 18 | 24 | 6 | 2x2 | 1 | |
64 | 16 | 16 | 4 | 2x2 | 1 | |
80 | 10 | 48 | 6 | 2x4 | 1 | |
40 | 40 | 6 | 6-18 | 1x1 | 3 | |
40 | 40 | 6 | 6-18 | 1x1 | 3 | |
21 | 7 | 12 | 4 | 1x3 | 1 | |
250 | 125 | 12 | 6 | 1x2 | 1 | |
38 | 9.5 | 24 | 6 | 2x2 | 1 | |
10 | 10 | 2 | 2 | 1x1 | 1 | |
12 | 3 | 8 | 2-6 | 2x2 | 3 | |
22 | 5.5 | 16 | 4-12 | 2x2 | 3 | |
48 | 48 | 6 | 6-18 | 1x1 | 3 | |
125 | 13.89 | 54 | 6 | 3x3 | 1 | |
85 | 21.25 | 24 | 6 | 2x2 | 1 | |
16 | 4 | 2x2 | 1 | |||
10 | 10 | 4 | 4 | 1x1 | 1 | |
60 | 15 | 24 | 6 | 2x2 | 1 | |
62 | 62 | 6 | 6 | 1x1 | 1 | |
4 | 4 | 2 | 2-6 | 1x1 | 3 | |
21 | 5.25 | 4 | 1 | 2x2 | 1 | |
19 | 9.5 | 4 | 2-6 | 1x2 | 3 | |
30 | 30 | 4 | 4-12 | 1x1 | 3 | |
10 | 10 | 2 | 2-6 | 1x1 | 3 | |
12 | 12 | 4 | 4-12 | 1x1 | 3 | |
5 | 5 | 2 | 2-6 | 1x1 | 3 | |
500 | 500 | 200 | 200 | 1x1 | 1 | |
9 | 4.5 | 2 | 1-3 | 1x2 | 3 | |
4 | 1 | 8 | 2-4 | 2x2 | 2 | |
11 | 11 | 1 | 1-3 | 1x1 | 3 | |
2 | 2 | 1 | 1-3 | 1x1 | 3 | |
250 | 125 | 12 | 6 | 1x2 | 1 | |
16 | 4 | 8 | 2 | 2x2 | 1 | |
10 | 5 | 2 | 1 | 1x2 | 1 | |
2 | 1 | 1 | 0.5-1.5 | 1x2 | 3 | |
4 | 4 | 2 | 2 | 1x1 | 1 | |
4 | 1 | 4 | 1-3 | 2x2 | 3 | |
12 | 12 | 2 | 2-6 | 1x1 | 3 | |
12 | 12 | 4 | 4-12 | 1x1 | 3 | |
4 | 2 | 4 | 2-6 | 1x2 | 3 | |
25 | 6.25 | 24 | 6 | 2x2 | 1 | |
25 | 12.5 | 12 | 6 | 1x2 | 1 | |
10 | 10 | 4 | 4-12 | 1x1 | 3 | |
48 | 48 | 6 | 6 | 1x1 | 1 | |
12 | 3 | 8 | 2-6 | 2x2 | 3 | |
64 | 16 | 16 | 4 | 2x2 | 1 | |
80 | 10 | 48 | 6 | 2x4 | 1 | |
48 | 48 | 6 | 6-18 | 1x1 | 3 | |
16 | 4 | 2x2 | 1 | |||
77 | 12.83 | 36 | 6 | 2x3 | 1 | |
24 | 6 | 2x2 | 1 | |||
44 | 11 | 16 | 4 | 2x2 | 1 | |
45 | 11.25 | 8 | 2 | 2x2 | 1 | |
35 | 17.5 | 4 | 2 | 2x1 | 1 | |
2 | 2 | 1 | 1-3 | 1x1 | 3 | |
6 | 3 | 2 | 1-3 | 1x2 | 3 | |
10 | 2.5 | 4 | 1-3 | 2x2 | 3 | |
34 | 34 | 4 | 4-12 | 1x1 | 3 |
Ore
In order to obtain Ores you need to interact with Ore nodes using a Pickaxe. Ores can be crafted into Ingot and Powder.
Name | Price | Price / Slot Size | Item Achieve | Total AP / Slot Size | Inventory Size | Max Stack Size |
---|---|---|---|---|---|---|
2 | 0.5 | 2 | 0.5-2.5 | 2x2 | 5 | |
1 | 0.25 | 1 | 0.25-1.25 | 2x2 | 5 | |
2 | 0.5 | 4 | 1-5 | 2x2 | 5 | |
2 | 0.5 | 3 | 0.75-3.75 | 2x2 | 5 | |
1 | 0.25 | 1 | 0.25-1.25 | 2x2 | 5 | |
2 | 0.5 | 3 | 0.75-3.75 | 2x2 | 5 |
Ingot
Ingots are crafted from Ore and Silver Coins at various Merchants. You can use these ingots to craft various Armors and Weapons
Name | Price | Price / Slot Size | Item Achieve | Total AP / Slot Size | Inventory Size | Max Stack Size |
---|---|---|---|---|---|---|
2 | 0.5 | 2 | 0.5-2.5 | 2x2 | 5 | |
1 | 0.25 | 1 | 0.25-1.25 | 2x2 | 5 | |
2 | 0.5 | 4 | 1-5 | 2x2 | 5 | |
2 | 0.5 | 3 | 0.75-3.75 | 2x2 | 5 | |
1 | 0.25 | 1 | 0.25-1.25 | 2x2 | 5 | |
2 | 0.5 | 3 | 0.75-3.75 | 2x2 | 5 | |
2 | 0.5 | 3 | 0.75-3.75 | 2x2 | 5 |
Powder
Powders are crafted from Ore and Silver Coins at various Merchants. You can use these powders to craft various Armors and Weapons
Name | Price | Price / Slot Size | Item Achieve | Total AP / Slot Size | Inventory Size | Max Stack Size |
---|---|---|---|---|---|---|
2 | 2 | 1 | 1-5 | 1x1 | 5 | |
1 | 1 | 1 | 1-5 | 1x1 | 5 | |
2 | 2 | 2 | 2-10 | 1x1 | 5 | |
2 | 2 | 1 | 1-5 | 1x1 | 5 | |
1 | 1 | 1 | 1-5 | 1x1 | 5 | |
2 | 2 | 1 | 1-5 | 1x1 | 5 | |
2 | 2 | 1 | 1-5 | 1x1 | 5 |
Currency
Name | Price | Price / Slot Size | Item Achieve | Total AP / Slot Size | Inventory Size | Max Stack Size |
---|---|---|---|---|---|---|
7 | 7 | 1 | 1-10 | 1x1 | 10 | |
1 | 1-10 | 1x1 | 10 | |||
50 | 50 | 1 | 1-10 | 1x1 | 10 | |
1x1 | 10 | |||||
21 | 21 | 1 | 1-10 | 1x1 | 10 | |
7 | 7 | 1 | 1-10 | 1x1 | 10 | |
7 | 7 | 1 | 1-10 | 1x1 | 10 |
Container
Herb
Herbs can be harvested on various maps. They are used at the Alchemist to craft potions.
Name | Price | Price / Slot Size | Inventory Size | Max Stack Size | ||||||
---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | III | IV | V | VI | |||
5 | 7 | 12 | 20 | 2.5 | 3.5 | 6 | 10 | 1x2 | 5 | |
5 | 7 | 12 | 20 | 2.5 | 3.5 | 6 | 10 | 1x2 | 5 | |
9 | 7 | 12 | 20 | 4.5 | 3.5 | 6 | 10 | 1x2 | 5 |
Ammo
Name | Price | Price / Slot Size | Item Achieve | Total AP / Slot Size | Inventory Size | Max Stack Size |
---|---|---|---|---|---|---|
0 | 0 | 1x3 | 20 | |||
0 | 0 | 1x2 | 15 |
Trivia
Before playtest #4, all treasure had the same value as the current 2 slot items.