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Accessory Data is currently up to date for: Patch:6.4#Hotfix 44Last updated on the current Patch/Hotfix. Information is up to date.

Rarity

There are 8 rarities in the game.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique


As rarities increase, the items get stronger. Rarity Uncommon and above adds an extra random Enchantments. Though, there are currently no Junk/Poor/Common jewelry pieces, the enchantment count is the total, not a surplus.

Uncommon rarity adds up to 1 new enchantment

Rare rarity adds up to 2 new enchantment

Epic rarity adds up to 3 new enchantment

Legendary rarity adds up to 4 new enchantment

Unique rarity adds up to 5 new enchantment

Stat Randomization

Two weapons (or any 2 gear) of the same rarity, can have different stats.

While they can get different enchantments, their base values are also randomized.

These randomized values are shown with "~".

For example, a Perfect Rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38. These randomizations are set when the item is dropped.

Accessories

There is 1 necklace slot and 2 ring slots.

Pendant Stats
Will
1
2
3
4
5
Vigor
1
2
3
4
5
Magic Resistance
22~26
Luck
18~25
Agility
1
2
3
4
5
Physical Damage True
1
2
3
4
5
Dexterity
1
2
3
4
5
Max Health Add
5
7
9
11
13
Knowledge
1
2
3
4
5
Strength
1
2
3
4
5
Magical Damage True
1
2
3
4
5
Resourcefulness
1
2
3
4
5
Magic Resistance
12~14
16~20
22~26
28~32
34~38
Armor Rating Add
2~4
6~8
10~12
14~16
18~20
Ring Stats
Strength
5
Luck
6~12
Strength
1
2
3
4
5
Dexterity
1
2
3
4
5
Agility
1
2
3
4
5
Will
1
2
3
4
5
Resourcefulness
1
2
3
4
5
Vigor
1
2
3
4
5
Knowledge
1
2
3
4
5