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Merchants
Fellow travelers offering their goods and services to braves adventures. They sell weapons, armors, healing items and many more items that could aid players in the dungeons. Some offer crafting recipes for players as a favor for completing quests.
All merchants restock every 30 minutes. (12:00, 12:30, 01:00, etc.)
Weapons, armors, accessories, and utiliti items can be sold to Alchemist, Armourer, Leathersmith, Surgeon, Tailor, Weaponsmith, and Woodsman.
Misc items, like treasures found it the dunegon, can be sold to The Collector.
Travelers and Merchants
Special Event Travelers and Merchants
Affinity
"It's remarkable how much one person can inspire another. Your influence has set me on a path of self-discovery and growth . Thank you for being that guiding light."
Positives of Affinity
Players can gain affinity be completing quests for merchants. With each affinity threshold (25, 50, 75, etc.) new and more items will be offered by the merchants.
After gaining 75 Affinity with a merchant, they become Friendly towards you and offer a 10% discount.
After gaining 150 Affinity with a merchant, they become Loved by you and offer a 20% discount.
Crafting
Merchants offer crafts after you've achieved a certain level of affinity.
The Alchemist, Armourer, Leathersmith, Tailor, and Weaponsmith each offer crafting services.
The Treasurer offers crafting services, but does not have any items to craft yet.
Sell Prices
Merchants will buy your weapons, armor, and cloaks (but not jewelry) at the following gold rates: 0 | 2 | 3 | 6 | 10 | 20 | 30 gold, multiplied by the number of slots the item takes up.
For example, an Uncommon Leather Cap (2x2) would sell to a merchant for 3 x (2x2) = 12g total.
Note that this is specifically for Weapons and Armor. Other Equipment, Miscellaneous and Treasure items are priced differently.
Traders Guild
"Welcome to the Trade Post. We hope you find what you are looking for. You can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade."
How to Trade
Instead of selling your items to Merchants or Travelers for low gold, you can sell/trade your high tier items in the Trader's Guild with other players.
Squire Status allows players to buy items from the Marketplace, while upgrading to Legendary Status allows to sell them and grants access to the Trading Post.
However, before you are allowed to trade, you need to meet the requirements given by Trade Master.
Requirements
- Minimum Level: 20
- Initiation Fee: 25 Gold
- Trading Post Cost per trade: 15 Gold
- Marketplace Cost per trade: 5% of the Selling Price or 15g, whichever value is higher.
- Items will be listed for 7 days before expiring.
- After a listing is successfully sold or it expires, you have 7 days to collect your gold or items.
Quests
Merchants offer quests which on completion instantly give you rewards, ranging from weapons, armors, and utility items to in games races and emotes. See the table below to check what challenges they bring.
See all required Quest Items Table or Quest items tracker.
Most quest items can only be turned in if they are looted. If they can be Handled, it will be specified as such below.
Some quests are currently unavailable in-game, as they are for an out of rotation seasonal merchant. There is no information about if this questline will come back, but it can be viewed on the past quests page.
Click All to see all quests, or a merchant icon to see quests specific to that merchant!
Alchemist
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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More Than Meets the Eye | Greeting Text You've heard of the Frost Wolves, no doubt. The rumors say they're guarding something precious, but I believe there's more to it. My work with potions and alchemy has taught me that nothing is ever as simple as it seems. These wolves are just another puzzle to solve. I need you to investigate what they're keeping from us. If there's something powerful hidden away, it could hold the answers to many questions... perhaps even questions I never wanted to ask. Completion Text Impressive. You've uncovered more than I anticipated. The wolves were indeed guarding something of great value, something that could aid my studies. As I suspected, there's more to this world than science can explain. You've done well, but we're not finished. I'll need time to study what you found—come back when I've made some progress. | Explore Ice Cavern Wolf Cave module (1x) (must escape) | 50 Unique Gold Coin 3 Uncommon Potion of Invisibility 3 Uncommon Potion of Protection 25 Experience 25 Affinity | |
The Kobold's Chemistry | Complete Quest: "More Than Meets the Eye" | Greeting Text I've always been intrigued by the Ice Kobolds. Their adaptability, their strange tenacity... it's more than mere survival—it's something we can learn from. Their biology, their resistance to the cold, could unlock new alchemical properties. What I need from you is to search their territory—there may be something in their environment, or even within their own flesh, we can use. Their blood, their marrow, perhaps even their mucus. Completion Text Excellent. What you've uncovered is fascinating. The Kobolds are far more than just beasts—they're carriers of hidden potential. This reminds me of another experiment I need to conduct. Visit me when you have the time. | Kill Ice Kobold Axeman in Ice Cavern dungeon (2x) Kill Ice Kobold Archer in Ice Cavern dungeon (2x) | 50 Unique Gold Coin 1 Uncommon Ring of Finesse 1 Uncommon Falchion 25 Experience |
Oh Brother | Complete Quest: "The Kobold's Chemistry" | Greeting Text You know, my brother, the Surgeon, has never forgiven me for abandoning traditional medicine. He still believes in the old ways, as if stitching up the body can heal the soul—curses, for example. I learned that lesson too late. Our mother died in agony, and I was powerless to help. That's when alchemy called to me—its promise of real power, of true healing. I need these potions, not just for myself, but to show him the way forward. He'll see the truth eventually... even if I have to make him understand the hard way. Completion Text Good. This is only the beginning, but it's a step in the right direction. My brother's methods are futile, bound by the limitations of the past. Alchemy has no such boundaries. I can feel it working already. The potions, the combinations—each one brings us closer to something greater. He may not see it now, but I will show him the power we could wield if he just opened his eyes. | Fetch Potion of Healing (any rarity) (1x) Fetch Potion of Protection (any rarity) (1x) Fetch Potion of Invisibility (any rarity) (1x) | 50 Unique Gold Coin 2 Common Wolf Pelt 1 Uncommon Frost Amulet 25 Experience 25 Affinity |
Armourer
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Forged from Ruin | Greeting Text The world doesn't give second chances. Trust me, I've seen it take everything from people. Cobalt is a rare metal—used to forge weapons and armor that can help one survive in otherwise dire situations. Too many adventurers and warriors come to me thinking they can rely on luck, and they end up as nothing but wreckage. Bring me the ore, and we'll craft something with strength that won't break when everything else does. Completion Text Impressive. This metal is just the start. The armor I'll craft with it will be something worth relying on. It's not just about the steel—it's about what it represents. It's strength, it's survival... it's knowing what this world can do, and preparing for it. | Fetch Cobalt Ore (any rarity) (3x) | 75 Unique Gold Coin 1 Rare Templar Armor 1 Rare Plate Pants 50 Experience 25 Affinity | |
Damned Survivor | Complete Quest: "Forged from Ruin" | Greeting Text I'm dealing with something I wouldn't wish on my worst enemy. My wife was taken—pulled from me by a dark force that I couldn't fight. I thought I'd never see her again. But she's back, though not in the way I'd hoped. Things were done to her—things that should never happen to anyone. I've spoken to someone who may have answers, but first, I need to gather certain items, things that might help us help her. Completion Text My wife was tortured, branded like livestock, forced into rituals that I can hardly describe. They cut her, bled her, and left her for dead. When I found her, she was a shell—her body marked with symbols, her soul broken. I thought I could save her, but I'm not sure anymore. The woman I married is gone, replaced by someone who looks like her, but isn't. If you can help, maybe... just maybe, I'll get her back. | Kill Zombie in Crypt dungeon (4x) Kill Giant Dragonfly in Crypt dungeon (3x) | 75 Unique Gold Coin 1 Rare Ox Pendant 2 Uncommon Pickaxe 50 Experience |
Slipping Away | Complete Quest: "Damned Survivor" | Greeting Text I can't bear to watch her slip away. I'm gathering a few of my comrades to join me, but I won't ask them to help without making sure they're ready. We need armor—armor that will hold up against what's waiting for us. The clock's ticking, and I don't think she has much time left. Completion Text This is a solid start, but we're not prepared yet. There's more to be done, and time isn't on our side. Come back later. I've got to consult with the brothers and see if they've discovered anything that might give us an edge. | Fetch Epic Armor (1x) | 75 Unique Gold Coin 1 Rare Chapel De Fer 1 Rare Plate Boots 75 Experience 25 Affinity |
Fortune Teller
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Premonitions of the Unknown | Greeting Text The threads of fate twist and knot, veiling truths beyond our mortal sight. I have glimpsed a shadow, vast and formless, threatening to engulf the fragile balance of our world. Yet, my visions falter, shrouded in mist. We need a catalyst—something to pierce the veil. Deep within the cursed woods, the dire wolves prowl, their eyes glinting with unnatural light. One of their eyes must be extracted while the warmth of life still lingers—a gruesome act, but necessary. Bring me this eyeball, stained by blood, and together we shall unravel the first strand of this enigma. Completion Text Yes... the eye still gleams, its surface slick with gore. The blood of the beast has yet to dry—good. Its essence still thrums with the arcane. But as I gaze into its depths, the vision remains fractured, like shattered glass. The truth hides still, clawing at the edges of perception. Stay close, adventurer—the unknown awaits us. | Fetch Blue Eyeballs (any rarity) (1x) | 50 Unique Gold Coin 1 Uncommon Crystal Ball 3 Common Potion of Healing 40 Experience 25 Affinity | |
Voices of the Dead | Complete Quest: "Premonitions of the Unknown" | Greeting Text The eye failed us; its vision clouded... Sight has betrayed me, adventurer, but perhaps sound will not. The voices of the dead echo faintly, yearning to be heard. Deep within the caverns, the giant bats dwell, their ears attuned to the faintest of vibrations, even those that ripple from the beyond. Sever one ear from these shadowed predators—bloodied and raw—and bring it to me. Only then may we align with the spectral murmurs that seek to guide us. Completion Text You've done well. The ear still hums with unnatural resonance, as though it drinks in the very silence around us. Already, I feel the faint touch of voices long silenced, brushing against my thoughts. Yet, their message remains indistinct, a riddle without form. The connection must be strengthened, for the dead demand more than mere listening—they will soon seek communion. May the stars align in our favor. | Fetch Giant Bat Ear (any rarity) (1x) | 50 Unique Gold Coin 4 Uncommon Francisca Axe 4 Uncommon Throwing Knife 25 Experience |
Tongue Twister | Complete Quest: "Voices of the Dead" | Greeting Text The whispers are growing louder, their cadence sharp and desperate, yet they remain beyond our grasp. The dead do not merely wish to be heard—they crave a voice to speak through. To bridge the chasm between our realm and theirs, we must bind the tangible to the ethereal. The tongue of a mimic, that vile creature born of deception, holds the power to weave words across worlds. Seek out one of these lurking horrors, wrest its tongue from its snapping maw, and bring it to me. Only then can we compel the dead to answer. Completion Text Ah, the mimic's tongue... slick with malice, yet brimming with potential. Its grotesque vitality pulses in my hands—a perfect conduit. Stand close, adventurer, and witness the veil parting. The afflicted bear runes etched into their flesh, their tongues torn from their mouths. They become husks—empty, their will consumed, and soon, they die, as though they were never truly alive. The dead have spoken. Darkness stirs, adventurer—press on, for the truth will demand its due. | Fetch Mimic Tongue (any rarity) (1x) | 50 Unique Gold Coin 1 Uncommon Ring of Vitality 3 Uncommon Potion of Luck 40 Experience 25 Affinity |
Goblin Merchant
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Away With The Green Skins | Greeting Text Ah, a fine, fine fleshy like you! Just the one to deal with me kin. Hah! You see, me? Me was cast out from da caves—banished by me own kind, me own blood! They couldn't handle Gobbo, y'see, always too busy lookin' for shiny bits, fightin' over trinkets, dem mindless little green skins. Me? a bit more... clever, heheh. Me likes to gamble, play da long game. Tribe thought me was wastin' me time consortin' with fleshy humans and chasin' after da big wins instead of focusin' on da tribe. They didn't understand, and now look where they at without Gobbo. Me wants you to go in there, slice through those green skins, and make ‘em pay for thinkin' they could just toss me aside. Ohhhhh!! Bring ‘em down, and let me hear the glorious sound of their squishy bits hit the floor! Don't worry, me fleshy friend, I'll make it worth yer while—heheh! Completion Text Huzzah! Well done, me fleshy friend. Those green skins didn't know what hit ‘em! Ahh, there's trouble brewin'. You see, me kin be stirred up now, all riled and angry. They'll retaliate, mark me words... But with you, my fleshy friend, we boom boom bop 'em and they learns not to mess with Gobbo again! | Kill Goblin Axeman in Goblin Cave dungeon (1x) Kill Goblin Warrior in Goblin Cave dungeon (1x) Kill Goblin Archer in Goblin Cave dungeon (1x) | 50 Unique Gold Coin 3 Common Bandage 1 Uncommon Laced Turnshoe 25 Experience | |
Gobbo's Favorite Fleshy | Complete Quest: "Away With The Green Skins" | Greeting Text Ohhhhh!!!... I feel it in me gut, me fleshy friend. Something's wrong, something's real wrong. After we took down dem green skins, me kin got riled up, real riled up. And now they set their sights on your kind. Me'se gotta know if one of me favorite fleshy got caught up in their mess. You see, when I was tossed outta da caves, me favorite fleshy, they took me in, clothed me, gave me warmth and food. Me kin can't understand it, but me favorite human always treated me like me was more than just some greedy goblin. But now, me smells trouble, and if me fleshy ain't here no more... I'll make ‘em pay in ways they can't even dream! You go inside their stinky prison cells and see what's left of these poor souls. Hurry, hurry, before it's too late! Completion Text No, no, no, no... these ain't right. Me... me favorite fleshy, the one who always had me back, they're gone. Dead. Those filthy green skins, they took ‘em. Tore ‘em apart like they was nothin'! Grrrrr... me kin's gonna pay for this, every last one of 'em! I'll make sure their ears be the trophies of our victory! You hear me, fleshy? Gobbo make them regret ever crossing me, stinky stinky goblins... you mark Gobbo's words! | Explore Goblin Cave Cave Altar module (1x) (must escape) | 50 Unique Gold Coin 1 Uncommon Spellbook 1 Uncommon Magic Staff 25 Experience |
A Goblin's Pride | Complete Quest: "Gobbo's Favorite Fleshy" | Greeting Text Me kin are gonna regret ever messin' with me fleshy best friend. Now, it's time for Gobbo's boom bap payback! You see, ears be a goblin's pride, like a badge o' honor. So, every last one o' those smelly green skins we takes down, they gonna lose their pride! Bring me their ears, 8 of ‘em, and we'll show 'em how much me thinks of their pride. Hee-hee! I promise, you'll get somethin' real special for yer efforts, fleshy! And those goblins? They'll learn not to mess with Gobbo! Chop, chop! Heheh... Completion Text Yesss! Me loves it! Maybe you becoming Gobbo new favorite fleshy... 8 shiny goblin ears, all in a neat lil' pile. Heheh, those filthy green skins didn't know what hit 'em, eh? Now, their pride is in me hands, where it should be. You've done good, squishy one. But this ain't over. Oh no, me kin has a lot more lessons to learn... and they'll learn 'em the hard way. Me n' you, we give 'em the shmiggity-shming-bop! Now, Gobbo's feelin' real generous—so, take yer shiny, and be ready for what comes next. We'll see who's laughing last, hee-hee! | Fetch Goblin Ear (any rarity) (8x) | 50 Unique Gold Coin 1 Rare Mercurial Cloak 40 Experience 25 Affinity |
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Questionable Ingredients | Complete Quest: "A Goblin's Pride" | Greeting Text Ahhh, fleshy! You back? These bad bad greenies didn't know what hit 'em, and now they'll learn to fear the name of Gobbo! Heheheh. But now, now it's time for a different kind of feast. Me been thinkin'... Gobbo's got a hunger that needs satisfyin', and there's a special goblin delicacy I've been wantin' to cook up in me cauldrons... See, after all the ruckus I stirred up, me gambling kin got a bit miffed. They think Gobbo's been makin' moves with the fleshy folk and forgettin' me roots. So, I'm gonna make it up to 'em—cook 'em a stew so good, they won't care who I gamble with anymore! For it, I need the shell of a certain bug—shiny, hard, and perfect for me recipe! You bring Gobbo that shell, and me might just spill some beans on that elusive lass you're after. Ohhh, the stories me heard. Heheheh. Completion Text Aha! That's the one! You've done it fleshy! These shell's just what me needed for me famous goblin stew. Time to cook up a feast, and maybe, just maybe, let me share a little secret. As promised, here's what Gobbo know about the missing girl... She ain't what she seems, me friend. There's somethin' about her, somethin' more than just lost. But that's all I can say for now. You'll have to dig deeper on your own. For now, enjoy the meal, and know that I, Gobbo, made sure it was as good as me word! Heheh! | Fetch Bug Shell (any rarity) (1x) | 75 Unique Gold Coin 3 Common Surgical Kit 3 Common Oil Lantern 75 Experience |
Gobbo's Famous Grubs | Complete Quest: "Questionable Ingredients" | Greeting Text Oh, oh! Me fleshy friend, listen well! Me tried to make amends with me kin, cookin' up me famous stew—what me called 'Gobbos Famous Grubs'! A feast to wash away da bad blood and remind 'em who's really the best with the cauldron! But what did they do? Rejected it! Stinky green skins said it was ‘nasty' and ‘disgustin'.' HAH! Well, now they'll feel the full force of Gobbo's fury! One of ‘em, a goblin mage, mocked me stew da loudest. You'll find ‘im and make sure he knows never to disrespect Gobbo again. And while you're at it, get me the finest ingredients. The centipedes and spiders will give me next stew the right... bite. I'll show ‘em how Gobbo makes a famous grubs they'll never forget! Completion Text Ha! That's more like it! The mage won't be talkin' down on my Famous Grubs stew ever again, no sir! And with the centipedes and spiders you bopped, me next batch's gonna be fit for a gob king! Me kin will eat those words, heh-heh, next time, they'll beg for more! You did good, fleshy—me'll make sure your shiny reward just as special as me stew. Hee-hee! | Kill Goblin Mage in Goblin Cave dungeon (1x) Kill Giant Centipede in Goblin Cave dungeon (1x) Kill Giant Spider in Goblin Cave dungeon (1x) | 300 Unique Gold Coin 50 Experience |
The Way Out | Complete Quest: "Gobbo's Famous Grubs" | Greeting Text Ohhhhh!!!! Can't get me stew outta me head! Even with all me wins, all me glorious gambles, me just can't stop thinkin' about what they said. The mockin', the laughin', the bad bad they said about Gobbo's stew... and now they're all dead! But it's stuck in me brain! All those filthy goblins, all that bad bad... They think they got away with it, but I won't rest ‘til me plan's done. Me old favorite fleshy saved me when I was banished, showed me kindness when no one else would. But that's long time ago, and things have changed. Gobbo need you to go inside the caves, find and mark the escape routes. The ways out, the ways to freedom for green skins. Me plan's bigger than what they see... bigger than me stew... and when it's all said and done, they regret ever messing with Gobbo! Do it, and I'll make sure you get the spoils of these plan, fleshy! Heheh. Completion Text Huzzah! Dem escape routes marked, and me is one step closer, fleshy friend. You see, while Gobbo been dealin' with all the bad bad in me head, the stew, the laughs... I've been workin' on somethin' big... bigger than anything they could ever imagine. Me kin will pay for all the wrongs they've done to me. And trust Gobbo, fleshy, the time's comin' soon... Gobbo's big plan's gonna be bigger than they ever thought, whizz-bang kaBOOM style! Heheh. | Survive Goblin Cave dungeon (3x) | 75 Unique Gold Coin 1 Rare Rawhide Gloves 1 Rare Wind Locket 50 Experience 25 Affinity |
Leathersmith
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Campfire Tales | Greeting Text Good to see you again. Those old campsites in the Ruins were once places of respite for us. Travelers and trappers alike knew them well. Search these areas for any hints that might shed light on my daughter's whereabouts. Completion Text Your efforts are deeply appreciated. Every day, I grow more weary, but I cannot give up hope. The woodsman has also tirelessly assisted me in this search, and I believe he harbors a special fondness for her. Thank you for persisting. | Explore Crypt Bandit Camp module (1x) (must escape) | 75 Unique Gold Coin 1 Rare Leather Cap 1 Rare Regal Gambeson 50 Experience 25 Affinity | |
Time to Heal | Complete Quest: "Campfire Tales" | Greeting Text The Ruins have long been a place of both promise and peril. It reminds me of how much my daughter always fancied the statues in that forsaken place. My searches there have yielded little, but perhaps you might discover something new. Completion Text Accept these tokens of my thanks, and be sure to return soon—I have other tasks that could benefit from your skills. | Interact with Shrine of Health in Crypt dungeon (1x) | 75 Unique Gold Coin 1 Rare Lantern 3 Common Oil Lantern 50 Experience |
Cap-tivating Adventures | Complete Quest: "Time to Heal" | Greeting Text Greetings, adventurer. I need leather caps—any type will do. They'll be essential for keeping our fellow adventurers warm as they help with the search. Your assistance in gathering these would be greatly appreciated. Completion Text Ah, these are perfect and will be useful in other searches as well. Thank you. She's as adventurous as they come. If you happen to hear anything, please let me know. | Fetch Leather Cap (any rarity) (2x) | 75 Unique Gold Coin 1 Rare Reinforced Gloves 1 Rare Rugged Boots 75 Experience 25 Affinity |
Skeleton
Surgeon
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Marks of Malice | Greeting Text I've had an influx of patients recently—so I need more supplies, stat. Many of them have those marks, carved deep into their skin. Some of the cuts are precise, almost surgical, while others look like they were made by a less experienced hand. There's something about these wounds that's disturbing. Completion Text While you were gone, I confirmed my hypothesis. They're not healing like they should, and I can't help but wonder if whatever was used to make those cuts was coated in some kind of poison. I need to look into something, and I'll need your help soon, so hurry back. | Fetch Bandage (any rarity) (2x) | 50 Unique Gold Coin 1 Uncommon Surgical Kit 1 Uncommon Ring of Survival 25 Experience 25 Affinity | |
In the Name of Progress | Complete Quest: "Marks of Malice" | Greeting Text I'm a man of medicine, but there's more to this world than what I can fix with a scalpel. I need to understand the magical side of things—curses, spirits, and all that unnatural business. Wisps are one such mystery. They don't behave like anything I know. So, let us do what we must for the sake of advancement. Completion Text I've gained valuable insight, even in my old age, but there's still more to discover. Wisps are just a small part of the bigger picture. Now, it's time for something more invasive. | Kill Wisp in Crypt dungeon (3x) | 50 Unique Gold Coin 1 Uncommon Necklace of Peace 1 Uncommon Ring of Vitality 25 Experience |
Whispers of the Past | Complete Quest: "In the Name of Progress" | Greeting Text I've been investigating the Spectral Knight's chambers, and I've found signs of recent activity. Something happened there recently, and I need you to search for traces of a ritual. It's vital we uncover what was done, as it could give us a clearer understanding of what we're up against. Completion Text What you found in those chambers paints a clearer picture, but there's still much to unravel. The ritual is tied to the curse, and we're getting closer to understanding its source. | Explore Crypt Keep module (1x) (must escape) | 50 Unique Gold Coin 3 Uncommon Explosive Bottle 3 Uncommon Bandage 25 Experience 25 Affinity |
Tailor
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Cutting Edge | Greeting Text You've arrived. Good to see you still standing. I've got a dark muse whispering in my ear and a new creation that demands to be brought to life. I need someone I can rely on for this task. Let's make sure you haven't grown lazy and soft like the cushions on my settee. We're not getting any younger, unfortunately. Completion Text You haven't lost your touch, it seems. But don't think we're done yet. This is only the beginning of something bigger, something far more intricate. We'll move on to the next phase soon enough. When you're ready, come back and we'll continue this work. | Kill Skeleton Swordman in Crypt dungeon (3x) Kill Skeleton Archer in Crypt dungeon (3x) | 75 Unique Gold Coin 3 Epic Silver Powder 1 Rare Ornate Jazerant 50 Experience 25 Affinity | |
Blessings for the Broken | Complete Quest: "Cutting Edge" | Greeting Text One of my regulars has been frequenting the shop lately, always in need of repairs. When I asked why, he shared something unsettling. He's been visited by the living—and those who've lost loved ones—carrying the bodies of the dead. It gets... messy, to say the least. They seek blessings before burial. As for the survivors? Poor souls. They've become mere shells of their former selves. Their tongues severed, their bodies etched with strange symbols. They're trapped in their own minds, staring blankly, wasting away until death claims them. I want to offer my services and repair their garments as best I can, but I also need something—an ingredient for an anonymous ally. Together, we may uncover what's really happening here. Completion Text Those survivors are trapped in a curse far worse than death, their bodies branded and broken. They cannot rest, and neither can we. Come back when you're ready, and we'll dive deeper into this mystery. | Fetch Enchanted Dark Fabric (any rarity) (1x) Fetch Rotten Fluids (any rarity) (1x) | 75 Unique Gold Coin 1 Rare Shoes of Darkness 1 Uncommon Frost Amulet 75 Experience |
Blood on the Altar | Complete Quest: "Blessings for the Broken" | Greeting Text Those survivors, marked and broken, are living in a nightmare far worse than death. Their suffering, bound by a curse, will not cease until we uncover the truth. The Inferno holds the key. There's evidence of sacrifice hidden within its walls, and it's up to you to find it. We need to understand who or what we're truly dealing with. Completion Text Well done. The clues are there, but I can see this curse isn't as simple as I thought. The deeper we go, the more complicated it becomes. Perhaps we should consult another merchant I know who has more experience with this. | Explore Crypt Blood Platforms module (1x) (must escape) | 75 Unique Gold Coin 1 Epic Rubysilver Vestments 50 Experience 25 Affinity |
Tavern Master
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Paper and Ink | Greeting Text I seem to have misplaced something important, something more than just paper and ink... a map, to be exact. It once led me to places I preferred to forget, but now I need it. The forgotten castle might still hold the answers, or perhaps more nightmares. Think you can find it in that cursed place? Completion Text This map... it's got history. Every mark on it tells of a time before everything fell apart. Maybe one day, I'll tell you all about it over a drink... or perhaps over something stronger. But for now, the map is yours. | Explore Crypt Barracks module (1x) (must escape) | 50 Unique Gold Coin 3 Uncommon Potion of Protection 3 Uncommon Potion of Healing 25 Experience | |
The Draught of Dread | Complete Quest: "Paper and Ink" | Greeting Text Once upon a time, those bottles were full of warmth and comfort. Now, all I can smell is rot and regret. The shipment's gone cold, and something's stirring in the cellar—be quick. Those who went down to fetch the last reserves never returned. If you find them... don't drink whatever's left. Completion Text That was... quicker than I expected. But you're looking more hollow than you should. Perhaps you should pay a visit to the Surgeon. Rumors in the tavern speak of darkness spreading through the lands. | Fetch Ale (any rarity) (1x) Fetch Explosive Bottle (any rarity) (1x) Fetch Bowstring (any rarity) (1x) | 50 Unique Gold Coin 1 Uncommon Crossbow 3 Common Bandage 25 Experience |
Is it you? | Complete Quest: "The Draught of Dread" | Greeting Text Once, those skeletons were men—brave warriors, sworn to protect this kingdom. But the king's lust for dark power twisted them, and they became pawns in a game much larger than themselves. Their souls were bound by a curse that would not let them rest. There's a prophecy, though—one that speaks of a ‘chosen one,' someone who will break the curse and put these souls to rest. I thought I might be that one once. I had the strength, the will... but something happened—something I'll never speak of. It shattered that belief. This chosen one, though... they were meant to end the curse, to give peace to the restless dead. I'm not saying it's you, but... what's the harm in trying? Completion Text When you put them down, did you feel it? A shift in the air, like something heavy finally lifted? I've got a hunch about it. You should pay a visit to the Fortune Teller—tell her I sent you. She might have more insight into what's really going on here. I'll be heading to see her myself soon enough... I've got a feeling in my gut, and it's not the ale. | Kill Skeleton Footman in Crypt dungeon (3x) Kill Skeleton Guardman in Crypt dungeon (3x) Kill Skeleton Crossbowman in Crypt dungeon (3x) | 50 Unique Gold Coin 3 Rare Ale 1 Uncommon Adventurer Boots 40 Experience 25 Affinity |
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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The First Trial | Greeting Text Ah, you've returned. I paid a visit to our friend, but we'll need a few things before we can move forward. It's the first of many trials, if you can call them that. Gather what's needed, and we'll see where this leads. If you succeed, we'll talk about the next step—but let's not get ahead of ourselves, eh? One thing at a time. Completion Text You've done well, but don't relax just yet. There's a long road ahead, and the challenges will only grow harder. The tavern's packed at the moment—swing by later when things settle. | Fetch Intact Skull (any rarity) (1x) Fetch Rusty Broken Sword (any rarity) (1x) Fetch Grave Essence (any rarity) (1x) | 75 Unique Gold Coin 1 Rare Loose Trousers 3 Uncommon Bandage 75 Experience | |
Bloody Fingers | Complete Quest: "The First Trial" | Greeting Text I've got another task for you, and it won't be pretty. The mages—they'll tear through your defenses if you're not careful. As for the champion... well, if you make it back, you'll understand why they call it that. Take them down, and we'll have one less obstacle standing between us and the truth. Keep your head on straight—this one's going to test your patience. Completion Text Well done. Those mages won't be casting their spells again, and the champion's fallen, as expected. But don't let your guard down just yet. Had a strange visitor the other night—he was covered in blood and wore a necklace with freshly cut, bloody fingers. When he saw me looking, he quickly covered himself with his cloak, ate, and left. We'll talk more later; never know who's listening. | Kill Skeleton Mage in Crypt dungeon (2x) Kill Skeleton Champion in Crypt dungeon (1x) | 75 Unique Gold Coin 1 Rare Riveted Gloves 3 Uncommon Potion of Invisibility 50 Experience |
Wenchless | Complete Quest: "Bloody Fingers" | Greeting Text Good to see you back in one piece. Things are a mess around here—my wenches have all come down with something, and I'm starting to think it's not just the roasted rabbit from the other night. In times like this, it's always smart to have a backup plan. You never know when you'll need a quick exit. Completion Text Good to see you back. The wenches? Still laid up with something, and I'm starting to think it's more than just food poisoning. Things have quieted down for now, so I'm thinking of paying the Surgeon another visit. Hopefully, he's got something that'll get them back on their feet—customers are a lot more satisfied when there are busty women to serve them. | Survive Crypt dungeon (3x) | 75 Unique Gold Coin 3 Uncommon Surgical Kit 6 Uncommon Bandage 75 Experience 10 Affinity |
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Icy Bastards | Greeting Text Word around the tavern is that some frost-bitten creatures have been roaming the outskirts, freezing everything in their path. I've got an old friend who might know a way to deal with them, but he needs some muscle first. If you're willing to brave the cold, I'll see you're compensated properly. Just don't let those icy bastards catch you off guard. Completion Text I'll make sure word gets around that you're not someone to be trifled with. Come by for a drink sometime, you've earned more than just the coin. | Kill Frost Walker in Ice Cavern dungeon (3x) | 75 Unique Gold Coin 1 Rare Ring of Resolve 1 Rare Dark Leather Leggings 50 Experience | |
Frosty Escapes | Complete Quest: "Icy Bastards" | Greeting Text Now that you've got some experience under your belt, I've got a task that'll put your skills to the test. We need to check the escape routes—make sure they're clear and ready in case things go south. It's cold out there, though, so make sure you bundle up. Last thing I need is for you to catch a chill... or worse. Completion Text Back already? You look frozen solid! Go thaw out by the fire while I fetch you something to warm you up from the inside—my own recipe. | Survive Ice Cavern dungeon (2x) | 75 Unique Gold Coin 3 Rare Campfire Kit 1 Rare Regal Gambeson 75 Experience |
A Giant Problem | Complete Quest: "Frosty Escapes" | Greeting Text Ready to face some real danger? We've got frost-covered fiends lurking in the shadows of Frost Mountain. A search party's heading up to look for that missing girl, and they could use some backup. I need you to help clear the way, make sure they're not walking into a death trap. Completion Text The search party should be in safer hands now. Come on back and take a seat. I've got some hearty stew waiting for you—warm you up after all that cold. You've earned it. | Kill Frost Giant Berserker in Ice Cavern dungeon (3x) Kill Frost Giant Shielder in Ice Cavern dungeon (3x) | 75 Unique Gold Coin 1 Rare Viking Sword 1 Rare Pavise 50 Experience 20 Affinity |
The Collector
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Frostbitten Pursuit | Greeting Text As always, I'm after something valuable, but this land is plagued with these beasts—Frost Wolves. I need you to thin them out, clear the path, so I can get what I'm after without being interrupted by these vile creatures. Completion Text Fantastic. You've done well. Now, go ahead and rest up; I'm sure you've earned it. Come see me soon when you're ready to continue. We're not done yet. | Kill Frost Wolf in Ice Cavern dungeon (3x) | 50 Unique Gold Coin 1 Uncommon Round Shield 1 Uncommon Survival Bow 25 Experience | |
Collector's List | Complete Quest: "Frostbitten Pursuit" | Greeting Text I've got a rather long list of curiosities I'm chasing, but let's start with these two. They're not much on their own, but I assure you, they'll help further my collection. As soon as you gather them, I'll task you with the next item. Completion Text These are just the pieces I needed. There's still much more to gather, but go ahead and thaw out. When you're ready, come back for the next task. We're far from finished. | Fetch Ancient Scroll (any rarity) (1x) Fetch Gold Waterpot (any rarity) (1x) | 50 Unique Gold Coin 1 Rare Lantern 3 Uncommon Magic Protection Potion 25 Experience |
Fortune's Favor | Complete Quest: "Collector's List" | Greeting Text I've got a favor to do for the Fortune Teller. She needs some Kobold ears for one of her rituals. Strange work, but I'm sure she knows what she's doing. I'm doing this to stay in her good favor, so bring them to me, and we can keep things moving along. Completion Text Well done. The ears will serve their purpose. Now, take a break—when you're ready, come back to me. There's always more to do. | Fetch Kobold's Ear (any rarity) (6x) | 50 Unique Gold Coin 1 Rare Kris Dagger 1 Uncommon Rat Pendant 40 Experience |
Treasurer
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Wagers and Favors | Greeting Text The Collector's luck ran out when he tangled with the Goblin Merchant. Now, his debt has become my burden, thanks to an old favor I owe him. I need your help to settle it—one gemmed ring and one necklace. Find them, and I'll ensure you're compensated. Completion Text Impressive! These gleaming gems will do the trick. The Collector will be satisfied, and you've more than earned your compensation. | Fetch Gem Ring (any rarity) (1x) Fetch Gem Necklace (any rarity) (1x) | 50 Unique Gold Coin 1 Uncommon Crystal Sword 1 Uncommon Castillon Dagger 25 Experience | |
A Legacy of Pain | Complete Quest: "Wagers and Favors" | Greeting Text Greetings. I've been occupied with a few matters lately—settling the debts of those who've passed and informing their kin of the burdens left behind. It's a task that doesn't get easier with time. But what's more unsettling is the way these poor souls have been treated. Branded, tortured like animals, only to waste away in silence until death claims them. One of my patrons has provided me with a lead. They believe they know where their loved one was found. I think we should investigate. Completion Text The evidence you uncovered paints a grim picture of what's happening. The ritualistic marks, the suffering... But if the rumors are true, and someone or something is devouring their souls, I wonder... Come back soon. I need to look into something. | Explore Crypt Old Tomb module (1x) (must escape) | 50 Unique Gold Coin 1 Uncommon Adventurer Tunic 1 Uncommon Adventurer Boots 25 Experience |
Whispers of the Devoured | Complete Quest: "A Legacy of Pain" | Greeting Text You're back. Good. I've been mulling over something—rumors of creatures that devour souls. The wraiths are the first of many, I suspect. If we slay them, perhaps the souls trapped in this cycle will find rest. And if we're lucky, those still living might snap out of whatever trance they're in. It's a long shot, but it's a start. Completion Text The wraith is gone, but sadly, no change in the living. I'll need to do some research and figure out what our next move should be. Come back soon; we'll need to plan more precisely and carefully than when I'm balancing the books. | Kill Wraith in Crypt dungeon (1x) | 50 Unique Gold Coin 5 Common Lockpick 1 Rare Tattered Cloak 40 Experience 25 Affinity |
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Buried Secrets | Greeting Text Rumors suggest that the bodies within may have been among the first to be subjected to the same ritualistic torment as those more recent poor souls. Search for any clues—check if their tongues were severed or if strange markings are carved into their flesh. We can't be sure until we investigate. If there's any connection, we need to understand it before this spreads further. Completion Text One of the bodies did indeed bear markings similar to those we've encountered before—though they seem slightly different. This suggests a deeper, darker evolution of whatever is at play. We're not done yet, though. I'll need more time to piece these findings together. Come back soon. | Explore Crypt Pyramid module (1x) (must escape) | 75 Unique Gold Coin 1 Rare Golden Teeth 1 Rare Spellbook 50 Experience | |
Easing the Burden | Complete Quest: "Buried Secrets" | Greeting Text I can't get over these poor souls, their families left to shoulder the weight of debts they never signed up for. It's a cruel irony—those who've passed, leaving behind not just sorrow but financial ruin. The living kin are trapped, burdened by the aftermath of their loved ones' affairs. I want to help free them from this, but to do so, we need to gather the necessary funds. Bring me 150 silver coins, and we can start easing their suffering. Completion Text Good work. This is a solid start, but it won't be enough to clear all the debts left behind by the dead. We'll need more, but at least we're on the right path. For now, this will help begin the process of easing their suffering. | Fetch Silver Coin (any rarity) (150x) | 75 Unique Gold Coin 10 Unique Gold Coin Purse 50 Experience |
Misplaced Muffin | Complete Quest: "Easing the Burden" | Greeting Text Nice to see you again. The families are starting to feel the weight lift, and I'm hoping there's something of real value hidden inside those Mimics. Whatever we find could go a long way in easing their suffering. Completion Text Good work. The families have asked me to express their gratitude. One even baked you a Chocolate Chip Muffin as a token of thanks. Unfortunately, I seem to have misplaced it... though I swear I didn't eat it. In any case, the silver and other valuables you've brought will make a real difference. | Kill Mimic (5x) | 75 Unique Gold Coin 1 Rare Bear Pendant 1 Rare Ring of Survival 75 Experience 25 Affinity |
Weaponsmith
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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Forbidden Craft | Greeting Text My great-grandfather was a master craftsman, but his greatest work—enchanted daggers—came at a cost. He learned forbidden Dwarven techniques, but they led him down a dark path. Now, I must finish what he started. Bring me two rare weapons, and I'll use them to forge something that will surpass all before it. Completion Text These weapons will work. With them, I can begin the real work, but there's more to this story. My great-grandfather spoke of an ancient sword hidden in Frost Mountain—crafted by the Dwarves who taught him... Well need to investigate this soon, but let's rest for now. | Fetch Rare Weapon (2x) | 75 Unique Gold Coin 1 Uncommon Castillon Dagger 1 Uncommon War Maul 1 Uncommon Longbow 1 Uncommon Crystal Ball 50 Experience 25 Affinity | |
Tales of Power | Complete Quest: "Forbidden Craft" | Greeting Text Let me tell you more. My great-grandfather once ventured into Frost Mountain, drawn by tales of a sword of great power. It was said to be forged by the same Dwarves who taught him their craft. If this sword is real, it could be the key to completing his legacy—and mine. Find it, and I'll finally understand what he couldn't. Completion Text You've found it. This sword... it's more than I expected. I can feel its power, but it's not just a weapon—it's tied to something darker... We”ll have to travel back to the swords resting place and unveil its tainted history. Maybe those forsaken frost spiders guarding it that have plagued my lineage for centuries will give us a clue. | Explore Ice Cavern Pyramid module (1x) (must escape) | 75 Unique Gold Coin 3 Uncommon Trap Disarming Kit 3 Rare Potion of Protection 50 Experience |
Growing Whispers | Complete Quest: "Tales of Power" | Greeting Text These spiders aren't just creatures—they're part of the curse that has followed my family for generations. My great-grandfather fought them, and it nearly destroyed him. Clear the way—kill three of them—and I can study the sword in peace. We're too close now. Completion Text They're dead, but something isn't right. I can feel the sword changing me, just like it did my great-grandfather...The whispers are growing louder. I'm not sure how much longer I can resist... But we can't stop now. I'll need more from you soon... | Kill Ice Giant Spider in Ice Cavern dungeon (3x) | 75 Unique Gold Coin 1 Rare Ring of Courage 1 Rare Watchman Cloak 75 Experience 25 Affinity |
Woodsman
Quest | Prerequisites | *NarrativeBold indicates intentional miss-spellings to replicate the text in game | *Task(s)Items need to be looted unless specified otherwise. | Rewards |
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The Basics | Greeting Text People think it's the beasts that get you in this land, but it's not. It's the cold. The hunger. It gets into your skin, your bones, and slowly, you're dead before you even know it. I've seen too many inexperienced fools wander into the wilderness, too proud to listen to warnings, and they end up like the others. No one dies in their sleep out here unless they're already dead. If you're not careful, hunger and frost will do their work long before the claws of any creature ever get the chance. So it's important to always cover your basics before any adventure. Completion Text Those supplies you gathered will keep us from being another casualty of the cold. I know this lesson all too well. There was a time, not long ago, when I lost some of my closest companions to the freezing winter. I wanted to bury them, to give them the peace they deserved, but the earth was locked in ice, cold as death itself. When I finally returned to bury them properly, their bodies had vanished. | Fetch Campfire Kit (any rarity) (2x) | 50 Unique Gold Coin 1 Uncommon Surgical Kit 3 Uncommon Explosive Bottle 25 Experience 25 Affinity | |
Invasive Species | Complete Quest: "The Basics" | Greeting Text A lot of people are helping in the search for the Leathersmith's lost daughter, but not all of them are as capable as you. There's plenty of inexperienced souls stumbling into the wilderness, thinking they can handle it. It's up to us to clear the path and make it safer for those who don't have the skills. We don't want them getting in the way or becoming another burden. Completion Text Nice job. The path is clearer now, and those less prepared have a better shot at staying alive. It won't be easy, but you've given them a damn good chance. I appreciate the help—stay sharp; we've still got a long way to go. | Kill Dire Wolf in Crypt dungeon (3x) | 50 Unique Gold Coin 1 Uncommon Potion of Luck 1 Uncommon Heavy Leather Leggings 40 Experience |
Fortune's Guidance | Complete Quest: "Invasive Species" | Greeting Text Glad to see you made it back in one piece. The search for the Leathersmith's daughter has turned up nothing, but I've been digging around... got desperate enough to visit that damn fortune teller. She gave me a place to check—let's see if there's any truth to her cryptic ramblings. Completion Text Well, I'll be damned. She was right... I don't know how, but it seems we're on the right path. It's a sliver of hope, but it's enough for now. And between you and me, that fortune teller lady freaks me out—she eats bloody eyeballs and all sorts of strange things. | Explore Crypt Prisons B module (1x) (must escape) | 50 Unique Gold Coin 1 Uncommon Leather Cap 1 Uncommon Dashing Boots 25 Experience 25 Affinity |
Tips
- Monster kills can actually be assists. (player has to be alive and on same team as a person that killed the monster)
- Player kills must be the killing blow.