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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Aura of Awe.png|link=|x96px]] <br> Aura of Awe </td> |
| | <td> {{:Cleric|desc=AuraofAwe}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td style=" text-align:middle"> [[File:Perk Banishing Touch.png|link=|x96px]] <br> Banishing Touch </td> | | <td style=" text-align:middle"> [[File:Perk Banishing Touch.png|link=|x96px]] <br> Banishing Touch </td> |
| <td> {{:Cleric|desc=BanishingTouch}} </td> | | <td> {{:Cleric|desc=BanishingTouch}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Blood Tithe.png|link=|x96px]] <br> Blood Tithe </td> |
| | <td> {{:Cleric|desc=BloodTithe}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td style=" text-align:middle"> [[File:Perk Brewmaster.png|link=|x96px]] <br> Brewmaster </td> | | <td style=" text-align:middle"> [[File:Perk Brewmaster.png|link=|x96px]] <br> Brewmaster </td> |
| <td> {{:Cleric|desc=Brewmaster}}<br>Brewmaster converts the [[Debuffs#Item|strength-providing debuff]] into a [[Buffs#Item|strength-providing buff]] called sacred water.</td> | | <td> {{:Cleric|desc=Brewmaster}}<br>Brewmaster converts the [[Debuffs#Item|strength-providing debuff]] into a [[Buffs#Item|strength-providing buff]] called sacred water.</td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Divine Echo.png|link=|x96px]] <br> Divine Echo </td> |
| | <td> {{:Cleric|desc=DivineEcho}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> | | <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> |
| <td> {{:Cleric|desc=Faithfulness}} </td> | | <td> {{:Cleric|desc=Faithfulness}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk_Heretics Brand.png|link=|x96px]] <br> Heretics Brand </td> |
| | <td> {{:Cleric|desc=HereticsBrand}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> | | <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> |
| <td> {{:Cleric|desc=OverHealing}} </td> | | <td> {{:Cleric|desc=OverHealing}} </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk Pain Offering.png|link=|x96px]] <br> Pain Offering </td> |
| | <td> {{:Cleric|desc=PainOffering}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <!-- Perks --> | | <!-- Perks --> |
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| | |auraofawe=Enemies within {{Ability_Data|AuraofAwe|AuraRadius}} lose {{Ability_Data|AuraofAwe|ActionSpeed}}. |
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| |advancedhealer=Gain {{Ability_Data|AdvancedHealer|OutgoingMagicalHealingAdd}}. | | |advancedhealer=Gain {{Ability_Data|AdvancedHealer|OutgoingMagicalHealingAdd}}. |
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| |banishingtouch=When hitting an [[undead]] or [[demon]] enemy with a melee or ranged attack, has a {{Ability_Data|BanishingTouch|BanishingTouchProbabilityConstantId}} chance to stun them for {{Ability_Data|BanishingTouch|Duration}}. | | |banishingtouch=When hitting an [[undead]] or [[demon]] enemy with a melee or ranged attack, has a {{Ability_Data|BanishingTouch|BanishingTouchProbabilityConstantId}} chance to stun them for {{Ability_Data|BanishingTouch|Duration}}. |
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| | |bloodtithe=Gain 2 [[Healing#Magical_Base_Healing|Magical Base Healing]] for every 10% of health you lose. |
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| |bluntweaponmastery=While using a [[Mace]], gain {{Ability_Data|BluntWeaponMastery|PhysicalPowerBonus}}. <br><br> Despite the in-game description stating that this applies to [[Damage_Types#Blunt|blunt]] weapons, this does not apply to the [[Magic Staff]] or [[Ceremonial Staff]]. | | |bluntweaponmastery=While using a [[Mace]], gain {{Ability_Data|BluntWeaponMastery|PhysicalPowerBonus}}. <br><br> Despite the in-game description stating that this applies to [[Damage_Types#Blunt|blunt]] weapons, this does not apply to the [[Magic Staff]] or [[Ceremonial Staff]]. |
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| |brewmaster=When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{Ability_Data|BrewMaster|Strength}} and increase the duration of drunken effects to {{Ability_Data|BrewMaster|Duration}}. | | |brewmaster=When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{Ability_Data|BrewMaster|Strength}} and increase the duration of drunken effects to {{Ability_Data|BrewMaster|Duration}}. |
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| | |divineecho=While in a dungeon, Replaces your Resurrection spell with Miracle. When cast, instantly revives all dead allies at their current location. Miracle cannot be recharged. |
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| |faithfulness=Gain {{Ability_Data|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{Ability_Data|Faithfulness|HitslowMoveSpeed}} for {{Ability_Data|Faithfulness|HitslowDuration}}. <br> {{Ability_Data|Faithfulness|Duration}} cooldown. | | |faithfulness=Gain {{Ability_Data|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{Ability_Data|Faithfulness|HitslowMoveSpeed}} for {{Ability_Data|Faithfulness|HitslowDuration}}. <br> {{Ability_Data|Faithfulness|Duration}} cooldown. |
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| | |hereticsbrand=When you deal {{Element|Divine}} magic damage, reduce the target’s {{Ability_Data|HereticsBrand|SpellCastingSpeed}} and prevent them from entering stealth or invisibility for {{Ability_Data|HereticsBrand|Duration}}. |
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| |holyaura=Gain {{Ability_Data|HolyAura|ArmorRating}} and {{Ability_Data|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{Ability_Data|HolyAura|AuraRadius}}. | | |holyaura=Gain {{Ability_Data|HolyAura|ArmorRating}} and {{Ability_Data|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{Ability_Data|HolyAura|AuraRadius}}. |
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| |overhealing=If the target would be healed for more than their missing health, the extra [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{Ability_Data|OverHealing|MaxOverhealedHealthRatio}} of the target's [[Health#Max_Health|maximum health]]. This bonus health decays at {{Ability_Data|OverHealing|PercentMaxHealthHealing}} per second.<br><br>The bonus health from this perk functions a bit differently than [[Health#Temporary Max Health|temporary max health]] does. See [[Health#Over Healing]] for details. | | |overhealing=If the target would be healed for more than their missing health, the extra [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{Ability_Data|OverHealing|MaxOverhealedHealthRatio}} of the target's [[Health#Max_Health|maximum health]]. This bonus health decays at {{Ability_Data|OverHealing|PercentMaxHealthHealing}} per second.<br><br>The bonus health from this perk functions a bit differently than [[Health#Temporary Max Health|temporary max health]] does. See [[Health#Over Healing]] for details. |
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| | |painoffering=When you take damage, heal allies within {{Ability_Data|PainOffering|AuraRadius}} for {{Ability_Data|PainOffering|HealRatio}} of the damage taken. |
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| |perseverance=Reduces all incoming damage by {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}}/{{Ability_Data|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1. | | |perseverance=Reduces all incoming damage by {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}}/{{Ability_Data|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1. |