From Dark and Darker Wiki
Buffs | Debuffs | Other Statuses |
Status effects that are designated as Buffs. See more information on the Statuses page.
Buff
Class
Show/Hide Buffs sourced from a Class Hide
Item
Show/Hide Buffs sourced from a ItemBuff Name | Icon | Source | Source's Ability | Tags | Policies |
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Ale Consume Sacred Water Poor | Ale | Consume Ability Player Act Item Consume | Duration: 15s Strength: 4 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Ale Consume Sacred Water Common | Ale | Consume Ability Player Act Item Consume | Duration: 15s Strength: 5 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Ale Consume Sacred Water Uncommon | Ale | Consume Ability Player Act Item Consume | Duration: 15s Strength: 6 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Ale Consume Sacred Water Rare | Ale | Consume Ability Player Act Item Consume | Duration: 15s Strength: 7 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Ale Consume Sacred Water Epic | Ale | Consume Ability Player Act Item Consume | Duration: 15s Strength: 8 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Ale Consume Sacred Water Legend | Ale | Consume Ability Player Act Item Consume | Duration: 15s Strength: 9 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Ale Consume Sacred Water Unique | Ale | Consume Ability Player Act Item Consume | Duration: 15s Strength: 10 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Buckler Unique Delirium | Delirium | Delirium | Magical Base Healing: 1 | Stacking Type: Aggregates by Source Maximum Stacks: 1 | |
Clarity Potion Consume Poor | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 4s | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Clarity Potion Consume Common | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 6s | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Clarity Potion Consume Uncommon | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 8s | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Clarity Potion Consume Rare | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 10s | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Clarity Potion Consume Epic | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 12s | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Clarity Potion Consume Legend | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 14s | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Clarity Potion Consume Unique | Potion of Clarity | Consume Ability Player Act Item Consume | Duration: 16s | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Crystal Ball Unique Deaths Gaze Activate | Zirkzi's Eye | Zirkzi's Eye | Stacking Type: Aggregates by Source Maximum Stacks: 1 | ||
Double Axe Unique Cheat Death | Life after Death | Unique Passive Item Passive Ready | |||
Double Axe Unique Immune All Damage | Life after Death | Unique Passive Item Passive Activate | Duration: 3s | ||
Felling Axe Unique Soul Absorption | Soulscraper | Unique Passive Attack AdditionalHit | Duration: 8s Strength: 5 | Stacking Type: Aggregates by Source Maximum Stacks: 3 Removable | |
Healing Potion Consume Heal Poor | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 20s Magical Base Healing: 20 Scaling: 50% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
Healing Potion Consume Heal Common | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 17.5s Magical Base Healing: 20 Scaling: 50% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
Healing Potion Consume Heal Uncommon | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 15s Magical Base Healing: 20 Scaling: 50% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
Healing Potion Consume Heal Rare | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 12.5s Magical Base Healing: 20 Scaling: 50% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
Healing Potion Consume Heal Epic | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 10s Magical Base Healing: 20 Scaling: 50% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
Healing Potion Consume Heal Legend | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 7.5s Magical Base Healing: 20 Scaling: 50% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
Healing Potion Consume Heal Unique | Potion of Healing | Consume Ability Player Act Item Consume | Duration: 5s Magical Base Healing: 20 Scaling: 50% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application | |
Heater Shield Unique Reflection Projectile Magic Activate | Aegis | Unique Passive Item Passive Activate | Duration: 8s | Stacking Type: Aggregates by Source Maximum Stacks: 1 Expiration: Removes Single Stack and Refreshes Duration | |
Heater Shield Unique Reflection Projectile Magic Ready | Aegis | Unique Passive Item Passive Ready | Stacking Type: Aggregates by Source Maximum Stacks: 1 Expiration: Removes Single Stack and Refreshes Duration | ||
Invisibility Potion Consume Invis Poor | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 11s | Removable | |
Invisibility Potion Consume Invis Common | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 14s | Removable | |
Invisibility Potion Consume Invis Uncommon | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 17s | Removable | |
Invisibility Potion Consume Invis Rare | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 20s | Removable | |
Invisibility Potion Consume Invis Epic | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 23s | Removable | |
Invisibility Potion Consume Invis Legend | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 26s | Removable | |
Invisibility Potion Consume Invis Unique | Potion of Invisibility | Consume Ability Player Act Item Consume | Duration: 29s | Removable | |
Luck 02 | Potion of Luck | Self Ability Player Act Item Consume | Luck: 20 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
Luck 05 | Potion of Luck | Self Ability Player Act Item Consume | Luck: 50 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
Luck 08 | Potion of Luck | Self Ability Player Act Item Consume | Luck: 80 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
Luck 10 | Potion of Luck | Self Ability Player Act Item Consume | Luck: 100 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
Luck 15 | Potion of Luck | Self Ability Player Act Item Consume | Luck: 150 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
Magic Protection Potion Consume Shield Poor | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 10 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Magic Protection Potion Consume Shield Common | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 15 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Magic Protection Potion Consume Shield Uncommon | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 20 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Magic Protection Potion Consume Shield Rare | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 25 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Magic Protection Potion Consume Shield Epic | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 30 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Magic Protection Potion Consume Shield Legend | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 35 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Magic Protection Potion Consume Shield Unique | Magic Protection Potion | Consume Ability Player Act Item Consume | Duration: 24s Magical Base Shield: 40 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Protection Potion Consume Shield Poor | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 10 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Protection Potion Consume Shield Common | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 15 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Protection Potion Consume Shield Uncommon | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 20 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Protection Potion Consume Shield Rare | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 25 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Protection Potion Consume Shield Epic | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 30 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Protection Potion Consume Shield Legend | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 35 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Protection Potion Consume Shield Unique | Potion of Protection | Consume Ability Player Act Item Consume | Duration: 24s Physical Base Shield: 40 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Quarterstaff Immune Poison Cloud | Stinky Stick | Unique Passive Item Passive Activate | Stacking Type: Aggregates by Source Maximum Stacks: 1 | ||
Spellbook Unique Spell Weaver | Spellweaver | Unique Passive Attack Hit | Duration: 3s Spell Casting Speed: 5% | Stacking Type: Aggregates by Source Maximum Stacks: 5 Removable | |
Survival Bow Unique Action Speed | Elven Bow of Truth | Unique Passive Ability ActivateOnAbilityHandleData | Action Speed: 10% | ||
Troll Blood Consume Heal Epic | Troll's Blood | Consume Ability Player Act Item Consume | Duration: 100s Magical Base Healing: 100 Scaling: 50% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: Resets on Successful Application Removable | |
Wanderlight Lantern Chasing | File:Icon Buff Chasing.png | Wanderlight Lantern | Passive Item Passive Activate | Stacking Type: Aggregates by Source Maximum Stacks: 1 | |
Wizard Staff Unique Illusory | Illusory | Unique Passive Attack Hit | Duration: 2s | Stacking Type: Aggregates by Source Maximum Stacks: 1 Removable |
Monster
Show/Hide Buffs sourced from a MonsterBuff Name | Icon | Source | Source's Ability | Tags | Policies |
---|---|---|---|---|---|
Frost Wyvern Frost Shield To Breath | Frost Wyvern | Special Breath Ground Attack AdditionalHit Radius | |||
Frost Wyvern Frost Shield To Elemental | Frost Wyvern | Special Summon Elemental Attack AdditionalHit Radius | |||
Ghost King Eating Shield | Ghost King | Eating Phase Spell Fire | Base Shield: 1000 | Stacking Type: Aggregates by Target | |
Goblin Mage Buff | Goblin Mage | Casting Buff Attack Hit | Duration: 15s Magical Base Healing: 200 Move Speed Add: 100 Action Speed: 30% | bExecutePeriodicEffectOnApplication: False Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Lich Frenzy | Lich | Frenzy Spell Fire | Physical Buff Weapon Damage: 20 Move Speed Add: 250 Action Speed: 50% | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | |
Lich Getting Soul Shield | Lich | Getting Soul Attack Hit | Base Shield: 250 | Stacking Type: Aggregates by Target Removable | |
Skeleton Mage Barrier Buff | Skeleton Mage | Barrier Ability Monster Skill Two Next | Duration: 7s | Removable | |
Skeleton Warlord Add Lv | Skeleton Royal Guard | Soul Pass Attack Hit | Stacking Type: Aggregates by Target Maximum Stacks: 100 | ||
Skeleton Warlord Dominated Monster | Skeleton Warlord | Realm Of Domination Attack AdditionalHit Aoe 01 | Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
Skeleton Warlord Explosion Exception | Skeleton Warlord | Explosion Attack AdditionalHit Aoe | Stacking Type: Aggregates by Target Maximum Stacks: 1 |
Prop
Show/Hide Buffs sourced from a PropBuff Name | Icon | Source | Source's Ability | Tags | Policies |
---|---|---|---|---|---|
Campfire Aura | Campfire | Campfire Aura Unique Aura Add | Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
Statue Attack Power 10 | Shrine of Power | Statue Bless 3 Interact Trigger | Duration: 60s Physical Power: 15 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Statue Damage Reduce 200 | Shrine of Protection | Statue Bless 2 Interact Trigger | Duration: 60s Physical Damage Reduction: 5% Magical Damage Reduction: 5% | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable | |
Statue Move Speed 50 | Fountain of Speed | Statue Bless 4 Interact Trigger | Duration: 60s Move Speed Add: 10 | Stacking Type: Aggregates by Target Maximum Stacks: 1 Removable |
Other
Show/Hide Buffs sourced from a OtherBuff Name | Icon | Source | Source's Ability | Tags | Policies |
---|---|---|---|---|---|
Entangling Vines Remain | Duration: 1s | Stacking Type: Aggregates by Target Maximum Stacks: 1 Refresh: NeverReset | |||
Luck 20 | Ability Player Act Item Consume | Luck: 200 | Duration: Infinite Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
Religion Blythar LV01 | Luck: 1 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV02 | Luck: 2 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV03 | Luck: 3 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV04 | Luck: 4 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV05 | Luck: 5 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV06 | Luck: 6 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV07 | Luck: 7 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV08 | Luck: 8 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV09 | Luck: 9 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV10 | Luck: 10 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV11 | Luck: 11 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV12 | Luck: 12 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV13 | Luck: 13 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV14 | Luck: 14 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV15 | Luck: 15 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV16 | Luck: 16 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV17 | Luck: 17 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV18 | Luck: 18 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV19 | Luck: 19 | Stacking Type: Aggregates by Target | |||
Religion Blythar LV20 | Luck: 20 | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV01 | Demon Race Damage Reduction: 0.2% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV02 | Demon Race Damage Reduction: 0.4% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV03 | Demon Race Damage Reduction: 0.6% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV04 | Demon Race Damage Reduction: 0.8% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV05 | Demon Race Damage Reduction: 1% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV06 | Demon Race Damage Reduction: 1.2% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV07 | Demon Race Damage Reduction: 1.4% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV08 | Demon Race Damage Reduction: 1.6% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV09 | Demon Race Damage Reduction: 1.8% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV10 | Demon Race Damage Reduction: 2% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV11 | Demon Race Damage Reduction: 2.2% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV12 | Demon Race Damage Reduction: 2.4% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV13 | Demon Race Damage Reduction: 2.6% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV14 | Demon Race Damage Reduction: 2.8% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV15 | Demon Race Damage Reduction: 3% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV16 | Demon Race Damage Reduction: 3.4% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV17 | Demon Race Damage Reduction: 3.8% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV18 | Demon Race Damage Reduction: 4.2% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV19 | Demon Race Damage Reduction: 4.6% | Stacking Type: Aggregates by Target | |||
Religion Noxulon LV20 | Demon Race Damage Reduction: 5% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV01 | Undead Race Damage Bonus: 0.2% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV02 | Undead Race Damage Bonus: 0.4% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV03 | Undead Race Damage Bonus: 0.6% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV04 | Undead Race Damage Bonus: 0.8% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV05 | Undead Race Damage Bonus: 1% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV06 | Undead Race Damage Bonus: 1.2% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV07 | Undead Race Damage Bonus: 1.4% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV08 | Undead Race Damage Bonus: 1.6% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV09 | Undead Race Damage Bonus: 1.8% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV10 | Undead Race Damage Bonus: 2% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV11 | Undead Race Damage Bonus: 2.2% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV12 | Undead Race Damage Bonus: 2.4% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV13 | Undead Race Damage Bonus: 2.6% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV14 | Undead Race Damage Bonus: 2.8% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV15 | Undead Race Damage Bonus: 3% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV16 | Undead Race Damage Bonus: 3.4% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV17 | Undead Race Damage Bonus: 3.8% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV18 | Undead Race Damage Bonus: 4.2% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV19 | Undead Race Damage Bonus: 4.6% | Stacking Type: Aggregates by Target | |||
Religion Solaris LV20 | Undead Race Damage Bonus: 5% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV01 | Magical Penetration: 0.1% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV02 | Magical Penetration: 0.2% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV03 | Magical Penetration: 0.3% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV04 | Magical Penetration: 0.4% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV05 | Magical Penetration: 0.5% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV06 | Magical Penetration: 0.6% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV07 | Magical Penetration: 0.7% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV08 | Magical Penetration: 0.8% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV09 | Magical Penetration: 0.9% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV10 | Magical Penetration: 1% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV11 | Magical Penetration: 1.1% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV12 | Magical Penetration: 1.2% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV13 | Magical Penetration: 1.3% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV14 | Magical Penetration: 1.4% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV15 | Magical Penetration: 1.5% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV16 | Magical Penetration: 1.7% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV17 | Magical Penetration: 1.9% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV18 | Magical Penetration: 2.1% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV19 | Magical Penetration: 2.3% | Stacking Type: Aggregates by Target | |||
Religion Zorin LV20 | Magical Penetration: 2.5% | Stacking Type: Aggregates by Target | |||
Rest | Rest Start | Recoverable Healing: 1 | Tick interval: 2s Stacking Type: Aggregates by Target Maximum Stacks: 1 | ||
Rest In Campfire Area | Rest Start | Physical Base Healing: 3 Scaling: 100% | Stacking Type: Aggregates by Target Maximum Stacks: 1 |