You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
Name | Description | Cooldown | |
---|---|---|---|
![]() Axe Specialization |
While using axes, gain 3 Physical Buff Weapon Damage. | - | |
![]() Berserker |
Gain 0 to 33.3% Physical Power Bonus and Move Speed Bonus when missing 0% to 100% of your max health.
|
- | |
![]() Carnage |
When a target is killed, gain 75 Armor Rating for 15s. | - | |
![]() Executioner |
While using axes, gain 10% Physical Headshot Hit Location Bonus. | - | |
![]() Iron Will |
Gain 75 Magical Resistance and immunity to knockback effects and raise your Magical Damage Reduction cap to 75%. | - | |
![]() Morale Boost |
Receive 33% Percent Max Health Healing after killing a player. | - | |
![]() Potion Chugger |
Gain 1.2x healing and 1.2x shielding potency from all drinks, while reducing the duration to 0.5x the base amount. Does not affect Luck Potions. |
- | |
![]() Savage |
While not wearing any chest armor, gain 10% Physical Power Bonus and 1 Impact Resistance. | - | |
![]() Crush |
Gain the ability to destroy unreinforced doors and containers. Also gain 1 Impact Power on your attacks with two-handed weapons to defeat blocks and parries better. | - | |
![]() Robust |
Gain 10% Max Health Bonus. | - | |
![]() Treacherous Lungs |
Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to 1.5x of the base amount. While it affects War Cry's duration on yourself, it does not affect the duration on allies. | - | |
![]() Two-Hander |
When attacking with a two-handed weapon, gain 5% Physical Power Bonus and 5% Armor Penetration. | - |