From Dark and Darker Wiki

Automated data is outdated and needs to be updated! Hover for more details.Weapon Data last updated on: Patch:6.8.5#Hotfix 88.
Dark and Darker is currently on update: Patch:6.8.5#Hotfix 90.

 II 
 III 
 IV 
 V 
 VI 
 VII 
 VIII 
Bardiche 1.png
-
Physical Base Weapon Damage 54
-
-
Move Speed -45
-
Required Class:
Weapon Type:
Polearm, Axe
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
100.1x11.68x1.84
2x5InvSlot.jpg
Gear Score:
1
Sell Price:
0
Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it's head.
Bardiche 2.png
-
Physical Base Weapon Damage 55
-
-
Move Speed -45
-
Required Class:
Weapon Type:
Polearm, Axe
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
100.1x11.68x1.84
2x5InvSlot.jpg
Gear Score:
5
Sell Price:
20
Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it's head.
Bardiche 3.png
-
Physical Base Weapon Damage 56
-
-
Move Speed -45
-
Required Class:
Weapon Type:
Polearm, Axe
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
100.1x11.68x1.84
2x5InvSlot.jpg
Gear Score:
25
Sell Price:
30
Item Achieve:
10
Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it's head.
Bardiche 4.png
-
Physical Base Weapon Damage 57
-
-
Move Speed -45
-
Required Class:
Weapon Type:
Polearm, Axe
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
100.1x11.68x1.84
2x5InvSlot.jpg
Gear Score:
40
Sell Price:
60
Item Achieve:
20
Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it's head.
Bardiche 5.png
-
Physical Base Weapon Damage 58
-
-
Move Speed -45
-
Required Class:
Weapon Type:
Polearm, Axe
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
100.1x11.68x1.84
2x5InvSlot.jpg
Gear Score:
50
Sell Price:
100
Item Achieve:
30
Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it's head.
Bardiche 6.png
-
Physical Base Weapon Damage 59
-
-
Move Speed -45
-
Required Class:
Weapon Type:
Polearm, Axe
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
100.1x11.68x1.84
2x5InvSlot.jpg
Gear Score:
65
Sell Price:
200
Item Achieve:
50
Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it's head.
Bardiche 7.png
-
Physical Base Weapon Damage 60
-
-
Move Speed -45
-
Required Class:
Weapon Type:
Polearm, Axe
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
100.1x11.68x1.84
2x5InvSlot.jpg
Gear Score:
90
Sell Price:
300
Item Achieve:
100
Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it's head.

Polearms

Polearms are long-reaching weapons used for ranged combat. They have a longer reach than other weapons, allowing players to attack enemies from a safe distance. Polearms also have unique abilities or special attacks that allow players to control the battlefield and keep enemies at bay.

Hitbox


Height: 100.1
Width: 11.68
Depth: 1.84

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Bardiche:

Bardiche Hitbox.png
Green Zone deals 100% damage

Orange Zone deals 80% damage

Red Zone deals 60% damage


Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely. Image is not able to be updated automatically. If it is outdated, please report it to the Wiki Discord.


Impact Power of Bardiche: 5
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa.

Combo


Primary Attack: Slash/Slash/Slash dealing 100%/105%/120% damage on each swing, with impact zone: 100%/80%/60%.

Attack Times

Primary Combo: Attack 1
Windup: 1.033
Hit: 0.183 + 0.235
 ⤷ Recover: 0.317 → Primary Attack 2
 ⤷ Finish: 1.35


Primary Combo: Attack 2
Windup: 0.657
Hit: 0.2 + 0.235
 ⤷ Recover: 0.443 → Primary Attack 3
 ⤷ Finish: 1.143


Primary Combo: Attack 3
Windup: 1.123
Hit: 0.21 + 0.235
 ⤷ Finish: 1.233



Reference Attack Times for a glossary of the terms used above.


Block

Bardiche has a block ability.
It has impact resistance of 4, learn more at Impact Power.

Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Bardiche:

DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 50%

Block Reaction
Always: 65%


Dropped By

Iron Mace reworked the loot system. The current drop information is out of date and incredibly misleading. Once things are fixed and loot information is accurate once more, this template will be re-enabled.

References

Uncraftable Weapons
Swords
Arming Sword • Bloodsap Blade • Bloodthirst • Catice • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Craftable Weapons
Swords
Maces
Daggers
Polearms
Axes
Bows
Crossbows
[[]]
Magical Weapons
Musical Instruments
[[]]
Shields