From Dark and Darker Wiki

Weapon Data is currently up to date for: Patch:6.4#Hotfix 44Last updated on a previous Patch/Hotfix, but information is up to date.

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 VIII 
Halberd
Halberd 0.png

-
Move Speed -50
-
-
Physical Weapon Damage 43
-
Required Class:
Armor Type:
Polearm
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
119.68x15.84x2.25
2x5InvSlot.jpg
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
Halberd
Halberd 1.png

-
Move Speed -50
-
-
Physical Weapon Damage 45~47
-
Required Class:
Armor Type:
Polearm
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
119.68x15.84x2.25
2x5InvSlot.jpg
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
Halberd
Halberd 2.png

-
Move Speed -50
-
-
Physical Weapon Damage 48~50
-
Required Class:
Armor Type:
Polearm
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
119.68x15.84x2.25
2x5InvSlot.jpg
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
Halberd
Halberd 3.png

-
Move Speed -50
-
-
Physical Weapon Damage 51~52
-
-
Up to 1 extra enchantments
-
Required Class:
Armor Type:
Polearm
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
119.68x15.84x2.25
2x5InvSlot.jpg
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
Halberd
Halberd 4.png

-
Move Speed -50
-
-
Physical Weapon Damage 53~55
-
-
Up to 2 extra enchantments
-
Required Class:
Armor Type:
Polearm
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
119.68x15.84x2.25
2x5InvSlot.jpg
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
Halberd
Halberd 5.png

-
Move Speed -50
-
-
Physical Weapon Damage 56~58
-
-
Up to 3 extra enchantments
-
Required Class:
Armor Type:
Polearm
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
119.68x15.84x2.25
2x5InvSlot.jpg
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
Halberd
Halberd 6.png

-
Move Speed -50
-
-
Physical Weapon Damage 59~61
-
-
Up to 4 extra enchantments
-
Required Class:
Armor Type:
Polearm
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
119.68x15.84x2.25
2x5InvSlot.jpg
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
Cinder
Cinder.png

-
Move Speed -50
-
-
Physical Weapon Damage 62~64
-
-
Up to 5 extra enchantments
-
-
Hitting an enemy deals 10 additional magic damage (100% scaling) and burns them for 9 magic damage (50% scaling) over 3 seconds.
-
Required Class:
Armor Type:
Polearm
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
119.7x15.84x2.14
2x5InvSlot.jpg
It will be difficult to keep track of your kill count for they have all been reduced to a pile of ash.

Polearms

Polearms are long-reaching weapons used for ranged combat. They have a longer reach than other weapons, allowing players to attack enemies from a safe distance. Polearms also have unique abilities or special attacks that allow players to control the battlefield and keep enemies at bay.

Hitbox


Height: 119.68
Width: 15.84
Depth: 2.25

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Halberd:

Halberd Hitbox.png
Green Zone deals 100% damage

Orange Zone deals 70% damage

Red Zone deals 50% damage


Impact Power of Halberd: 5
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

For some reason, Halberd has no Orange and Red impact zones.

Combo


Primary Attack: Slash/Pierce/Slash dealing 100%/110%/120% damage on each swing, with impact zone: 100%/70%/50%.

Secondary Attack: Slash/Slash dealing 110%/110% damage on each swing, with impact zone: 100%/70%/50%.

Attack Times

Primary Combo: 1 Attack
Windup:970ms
Attack:96ms
Recover:1063ms


Primary Combo: 2 Attacks
Windup:970ms
Attack:96ms
Combo:1150ms
Attack:116ms
Recover:1067ms


Primary Combo: 3 Attacks
Windup:970ms
Attack:96ms
Combo:1150ms
Attack:116ms
Combo:1397ms
Attack:113ms
Recover:1020ms


Secondary Combo: 1 Attack
Windup:970ms
Attack:155ms
Recover:1039ms


Secondary Combo: 2 Attacks
Windup:970ms
Attack:155ms
Combo:1702ms
Attack:167ms
Recover:967ms



Block

Halberd has a block ability.
It has impact resistance of 3, learn more at Impact Power.

Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Halberd:

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Secondary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Artifact

Halberd has a powerful Artifact named Cinder.

Dropped By


Drop Tables last updated for Patch:6.4#Hotfix 42Last updated on a previous Patch/Hotfix, but information is up to date.


Common
Uncommon
Rare
Epic
Legendary
Unique
Weapons
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Maces Club • Flanged Mace • Lute • Morning Star • Pulverizing Prayer • Quarterstaff • Stinky Stick • Torch • War Hammer • War Maul
Daggers Castillon Dagger • Deathbloom • Kris Dagger • Rondel Dagger • Stiletto Dagger • Throwing Knife
Polearms Bardiche • Cinder • Halberd • Spear
Axes Battle Axe • Double Axe • Echo of Screams • Famine • Felling Axe • Francisca Axe • Hatchet • Horseman's Axe • Life after Death • Soulscraper
Bows Elven Bow of Truth • Longbow • Nipalan • Pestilence • Recurve Bow • Survival Bow
Crossbows Crossbow • Hand Crossbow • Windlass Crossbow
Magical Weapons Ceremonial Staff • Crystal Ball • Crystal Sword • Illusory • Magic Staff • Spellbook • Spellweaver • Zirkzi's Eye
Musical Instruments Lute
Shields Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield