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Information is up to date! Hover for more details.Weapon Data last updated on: Patch:6.5#Hotfix 57.
Dark and Darker is currently on update: Patch:6.5#Hotfix 57.

Rod of Righteousness
Rod of Righteousness.png
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Physical Base Weapon Damage 36~37
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Armor Penetration 15%
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Move Speed -20
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Undead Race Damage Bonus 15%
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Up to 1 extra enchantments
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Required Class:
Armor Type:
Mace
Slot Type:
Main-Hand
Hand Type:
One Handed
Hitbox:
41.36x7.34x6.54
1x3InvSlot.jpg
Sell Price:
20
Adventure Points
Item Achieve:
30
Designed for functionality, the silver integration in this mace subtly improves its performance against undead beings.

Mace

Maces are heavy, blunt weapons used for close combat. They deal significant damage and have slower attack speed compared to lighter weapons such as swords.

Hitbox


Height: 41.36
Width: 7.34
Depth: 6.54

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Rod of Righteousness:

Green Zone deals 100% damage

Orange Zone deals 80% damage


Impact Power of Rod of Righteousness: 4
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Blunt/Blunt/Blunt dealing 100%/105%/110% damage on each swing, with impact zone: 100%/80%.

Attack Times

Primary Combo: 1 Attack
Windup:720ms
Attack:150ms
Recover:863ms


Primary Combo: 2 Attacks
Windup:720ms
Attack:150ms
Combo:890ms
Attack:172ms
Recover:846ms


Primary Combo: 3 Attacks
Windup:720ms
Attack:150ms
Combo:890ms
Attack:172ms
Combo:1046ms
Attack:167ms
Recover:933ms



Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Rod of Righteousness:

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Weapons
Swords
Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield