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Weapon Data is currently up to date for: Patch:6.4#Hotfix 46Last updated on the current Patch/Hotfix. Information is up to date.

Viola
Viola.png

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Move Speed -13
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Physical Weapon Damage 33~34
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Up to 5 extra enchantments
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Hitting an enemy deals 10 additional magic damage (100% scaling), and frostbites them for 2 seconds.
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Required Class:
Armor Type:
Sword
Slot Type:
Main-Hand
Hand Type:
One Handed
Hitbox:
56.13x13.21x5.92
1x3InvSlot.jpg
Adventure Points
Item Achieve:
90
The chill of winter flows in the wake of this icy blade. Gifted from the Winter Fae who wanted to prove there is nothing stronger than the cold bite of their domain.

Swords

Swords are versatile weapons that can be used close to mid range. Swords have a variety of attack patterns, making them useful in most situations. They are also very forgiving with their impact zones, with the worst being 60%.

Hitbox


Height: 56.13
Width: 13.21
Depth: 5.92

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Viola:

Green Zone deals 100% damage


Impact Power of Viola: 2
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Pierce/Pierce/Pierce/Pierce dealing 100%/105%/110%/115% damage on each swing, with impact zone: 100%.

Attack Times

Primary Combo: 1 Attack
Windup:450ms
Attack:56ms
Recover:565ms


Primary Combo: 2 Attacks
Windup:450ms
Attack:56ms
Combo:823ms
Attack:79ms
Recover:652ms


Primary Combo: 3 Attacks
Windup:450ms
Attack:56ms
Combo:823ms
Attack:79ms
Combo:830ms
Attack:81ms
Recover:769ms


Primary Combo: 4 Attacks
Windup:450ms
Attack:56ms
Combo:823ms
Attack:79ms
Combo:830ms
Attack:81ms
Combo:880ms
Attack:83ms
Recover:688ms




Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Viola:

Primary Attacks
Always: 75%


Dropped By


Drop Tables last updated for Patch:6.4#Hotfix 42Last updated on a previous Patch/Hotfix, but information is up to date.


Unique
Weapons
Swords Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces Club • Flanged Mace • Lute • Morning Star • Pulverizing Prayer • Quarterstaff • Stinky Stick • Torch • War Hammer • War Maul
Daggers Castillon Dagger • Deathbloom • Kris Dagger • Rondel Dagger • Stiletto Dagger • Throwing Knife
Polearms Bardiche • Cinder • Halberd • Spear
Axes Battle Axe • Double Axe • Echo of Screams • Famine • Felling Axe • Francisca Axe • Hatchet • Horseman's Axe • Life after Death • Soulscraper
Bows Elven Bow of Truth • Longbow • Nipalan • Pestilence • Recurve Bow • Survival Bow
Crossbows Crossbow • Hand Crossbow • Windlass Crossbow
Magical Weapons Ceremonial Staff • Crystal Ball • Crystal Sword • Illusory • Magic Staff • Spellbook • Spellweaver • Zirkzi's Eye
Musical Instruments Lute
Shields Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield