From Dark and Darker Wiki
Information is up to date! Hover for more details.Weapon Data last updated on: Patch:6.6#Hotfix 72.
Dark and Darker is currently on update: Patch:6.6#Hotfix 73.
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Gear Magical Damage 7
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Move Speed -10
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Magical Penetration 5%
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Up to 5 extra enchantments
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Successful spell casts grant 5% Spell Casting Speed, up to 5 times. The effect lasts for 3 seconds and is reset on each new stack.
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Weapon Type:
MagicStuff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
12.75x21.25x5.55
Gear Score:
175
Sell Price:
120
Item Achieve:
40
A rare spellbook pulsing with arcane energy, whispering ancient secrets in an unknown language. Rumored to have been taken from a mysterious land only accessible through special portals.
Magical Weapons
Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.
Damage Scaling
The Physical part of the Base Weapon Damage scales 100% with physical power bonus.
The Magical part of the Base Weapon Damage scales 100% with magic power bonus.
Hitbox
Height: 12.75
Width: 21.25
Depth: 5.55
Dropped By
Drop Tables last updated for Patch:6.6#Hotfix 69-2
Artifact
NameSorted by Total Expected Value (TEV) in Descending Order TEV = Sum of all (Count * Probability) | Type | Count | Probability |
---|---|---|---|
Monster | 1 | 0.2% | |
Loose Loot | 1 | 0.1429% | |
Loose Loot | 1 | 0.0714% | |
Loose Loot | 1 | 0.0057% | |
Monster | 1 | 0.0042% | |
Loose Loot | 1 | 0.0038% |
References
Weapons | |
Swords | Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander |
Maces | Club • Flanged Mace • Lute • Morning Star • Pulverizing Prayer • Quarterstaff • Stinky Stick • Torch • War Hammer • War Maul |
Daggers | |
Polearms | |
Axes | |
Bows | |
Crossbows | |
Magical Weapons | |
Musical Instruments | |
Shields |