From Dark and Darker Wiki
Monsters are currently up to date for: Patch:6.4#Hotfix 41Last updated on a previous Patch/Hotfix, but information is up to date.
Difficulty Grades
There are currently 3 types of grades for monsters:
- Common
- Elite (red features)
- Nightmare (dark grey features)
Damage, health, movement speed, action speed all increase with each grade bump, these changes are separated with a "/" in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items.
Elite monsters have 10% additional action speed and Nightmare monsters have 20% additional action speed.
Furthermore, monsters inherit special attacks or properties on Nightmare grade.
General Information
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.
Unlike player characters, monsters' shields are always active, even during their attack animations.
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs.
Dummy
0% Magic Resistance
0% Projectile Resistance
0% Magic Resistance
0% Projectile Resistance
Monsters
Legend
Information is listed in the order Normal/Elite/Nightmare. Blue indicates that each difficulty grade shares the same information.
Content that is underlined under Damage ReductionsLike this or Statuses' EffectsOr this can be hovered over for additional information.
Examples:
12 Physical + Poison Dmg
All three difficulties deal 12 Physical damage for this attack, but only the Nightmare applies the Poison Dmg status.
15(4)/25(4)/35(4) Magical Radius + Attack Dmg AoE
All three difficulties have the Magical Radius attack, but each deal different damage, all happen to have the same Impact Power. All three difficulties also apply the Attack Dmg AoE status.
Bosses
Name | Health | Movement Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
1800/2400 | 250/280 | 12/15 80/100 |
Physical: -22% |
Combo Left To Right: 150(7)/172(7) Physical |
Regeneration: 2 Physical Heal per 1s |
Beast | 0% | |
3500/5200 | 250/280 | 12/15 80/100 |
Physical: -22% |
Combo1: 88(7)/107(7) Physical |
Blinker: Blinded by dirt for 10s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Beast | -20% | |
2400/3300 | 200/270 | 15/20 125/150 |
Physical: -22% |
Curse Of Chilling: Curse Of Chilling |
Curse Of Chilling: -1.6% Move Speed for 8s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[30x]Maximum Stacks: 30 |
Undead | 0% | |
2100/3000 | 200/250 | 15/20 125/150 |
Physical: -22% |
Close Attack: 70(5) Magical |
CoG Mark Icon: ? for 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Undead | 0% | |
180 | 180 | 0 0 |
Physical: -22% |
Attack: 43(3) Physical |
Skeleton Warlord Speed Up: 4% Move Speed, 1% Action Speed, 2% Physical Resistance, 1% Magical Resistance |
Undead-Skeleton | 0% | |
? | 100 | 0 0 |
Physical: -22% |
Beam Attack: 6(7) Physical, 6(7) Magical |
|
0% | ||
2100/3100 | 250/280 | 15/20 125/150 |
Physical: -22% |
Combo1: 48(7)/72(7) Physical, 48(7)/72(7) Magical |
Paralyze: -15% Move Speed for 15s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5 |
Undead-Skeleton | 0% |
Minibosses
Name | Health | Movement Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
1150/1500/1850 | 250 | 6/7/8 20/25/30 |
Physical: -22% |
Attack1: 31(6)/41(6)/50(6) Physical |
Petrification: Unable to Move, Unable to Attack for 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Beast | 0% | |
900/1150/1300 | 200/260/320 | 8/9/10 25/35/40 |
Physical: -22% |
Attack1: 37(6)/50(6)/62(6) Physical |
|
Demon | -10% | |
900/1200 | 200/230 | 8/9 25/35 |
Physical: -22% |
Attack1: 42(6)/63(6) Physical |
|
Demon | 0%/10% | |
800/1000/1200 | 200/225/250 | 6/7/8 15/20/25 |
Physical: -22% |
Attack Rush: 28(4)/39(4)/50(4) Physical |
|
Human-Giant-Frost | 0%/10%/20% | |
800/1000/1200 | 200/225/250 | 6/7/8 15/20/25 |
Physical: -22% |
Attack1: 27(4)/41(4)/56(4) Physical + Concussion |
Concussion: Concussed for 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Human-Giant-Frost | 0%/10%/20% | |
1000/1300 | 170/210 | 6/7 20/25 |
Physical: -22% |
Melee Attack: 29(6)/39(6) Physical, 20(6)/27(6) Magical |
Poison Attack Dmg: 15 Physical Damage over 7s [Rmv]Removable[Tmp]bExecutePeriodicEffectOnApplication: True[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Ref]Refresh: Resets on Successful Application |
Insect | 0%/10% | |
1200/1450 | 0 | 6/7 20/25 |
Physical: -22% |
Attack Bite: 47(6)/56(6) Physical |
Acid Dmg: 3 Physical Damage [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Insect | 0%/10% | |
1600/2000/2400 | 150/180/210 | 6/7/8 20/25/30 |
Physical: [8%]0 Armor Rating and 30% Physical Absolute Reduction |
Attack1: 42(6)/57(6)/72(6) Physical |
Lose Balance: -35% Move Speed, -35% Action Speed for 11s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Elemental | 0%/10%/20% | |
750/1050 | 200/230 | 6/7 20/25 |
Physical: -22% |
Combo1: 28(6)/40(6) Physical |
|
Undead-Skeleton | 0%/30% | |
600/750 | 200 | 6/7 20/25 |
Physical: -22% |
Attack1: 39(6)/48(6) Physical |
|
Beast | 0%/10% | |
700/1000 | 100/170 | 6/7 12/14 |
Physical: -22% |
Attack1: 40(6)/60(6) Physical + Slow |
Slow: -40% Move Speed for 5s/-40% Move Speed for 7s [Rmv]Removable |
Undead | 0%/10% |
Normal
Name | Health | Movement Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
100/150/200 | 200/230/260 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 18(3)/27(3)/36(3) Physical + Paralyze |
Paralyze: -20% Move Speed for 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3 |
Insect | 0%/10%/20% | |
26/45/80 | 200/240/280 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 20(3)/30(3)/40(3) Physical |
|
Undead | 0%/10%/20% | |
170/220/280 | 250/290/340 | 4/5/6 8/10/12 |
Physical: -22% |
Attack: 27(4)/36(4)/54(4) Physical + Slow |
Slow: -40% Move Speed for 4s [Rmv]Removable |
Demon | 0%/10%/40% | |
160/210/265 | 350 | 4/5/6 8/10/12 |
Physical: -22% |
Attack: 24(4)/33(4)/42(4) Physical |
|
Demon | 0%/10%/20% | |
130/210/290 | 100/130/160 | 3/4/5 6/8/10 |
Physical: -22% |
Attack Forward: 23(2)/30(2)/37(2) Physical |
|
Beast-Wolf | 0%/10%/20% | |
200/250 | 100/150 | 3 6 |
Physical: -22% |
Attack: 32(3)/39(3) Physical + Frostbite |
Frostbite: -12% Move Speed, -12% Action Speed for 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Demon | 0% | |
100/150/220 | 100/150/200 | 3/4/5 6/8/10 |
Physical: -22% |
Melee Attack1: 38(4)/48(4)/64(4) Physical + Frostbite |
Frostbite: -12% Move Speed, -12% Action Speed for 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead-Skeleton | 0%/10%/20% | |
100/150/220 | 100/150/200 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 45(4)/61(4)/77(4) Physical + Frostbite |
Frostbite: -12% Move Speed, -12% Action Speed for 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead-Skeleton | 0%/10%/20% | |
167 | 100 | 3 6 |
Physical: -22% |
Attack1: 35(4) Physical + Frostbite |
Frostbite: -12% Move Speed, -12% Action Speed for 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead-Skeleton | 0% | |
152 | 100 | 3 6 |
Physical: -22% |
Attack1: 35(4) Physical + Frostbite |
Frostbite: -12% Move Speed, -12% Action Speed for 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead-Skeleton | 0% | |
150/250/320 | 100/200/280 | 3/4/5 6/8/10 |
Physical: -22% |
Attack01: 28(3)/40(3)/52(3) Physical + Frostbite |
Frostbite: -12% Move Speed, -12% Action Speed for 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead | 0%/10%/20% | |
240/350/450 | 50/100/150 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 34(4)/41(4)/49(4) Physical + Frostbite |
Frostbite: -8% Move Speed, -8% Action Speed for 8s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead | 0%/10%/20% | |
160/250/340 | 100/130/160 | 3/4/5 6/8/10 |
Physical: -22% |
Attack Forward: 20(2)/26(2)/32(2) Physical |
|
Beast-Wolf | 0%/10%/20% | |
220/300 | 100/150 | 3 6 |
Physical: -22% |
Attack01 Ice Bolt: 33(3)/42(3) Physical + Frostbite |
Frostbite: -12% Move Speed, -12% Action Speed for 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Demon | 0% | |
90/140/190 | 180/220/260 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 18(2)/26(2)/35(2) Physical |
Dizziness: Dizzy for 6s/Dizzy for 6s/Dizzy for 8s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Beast | 0%/10%/20% | |
22/44/66 | 150 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: Poison |
Poison: 15 Physical Damage over 5s/25 Physical Damage over 5s/35 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Insect | 0%/10%/40% | |
200/290/380 | 180/220/260 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 29(3)/43(3)/58(3) Physical |
Spit Poison Dmg: 20 Physical Damage, Unable to Attack over 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Insect | 0%/10%/20% | |
144/214/284 | 200/230/260 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 18(3)/30(3)/42(3) Physical + Poison |
Poison: 12 Magical Damage over 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Beast-Goblin | 0%/10%/20% | |
100/160/220 | 200/230/260 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 21(3)/33(3)/45(3) Physical + Poison |
Poison: 15 Magical Damage over 8s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Beast-Goblin | 0%/10%/20% | |
100/160/220 | 200/230/260 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 29(3)/47(3)/68(3) Physical + Slow |
Slow: -30% Move Speed for 7s [Rmv]Removable/-30% Move Speed for 7s [Rmv]Removable/-25% Move Speed for 7s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3 |
Beast-Goblin | 0%/10%/20% | |
135/205/275 | 100/130/160 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 50(2) Magical + Debuff |
Debuff: -30% Move Speed for 10s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Beast-Goblin | 0%/10%/20% | |
144/214/284 | 200/230/260 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 36(3)/46(3)/57(3) Physical + Poison |
Poison: 15 Magical Damage over 8s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Beast-Goblin | 0%/10%/20% | |
240/320 | 100/150 | 3/4 6/8 |
Physical: -22% |
Attack01: 35(3)/43(3) Physical + Frostbite |
Frostbite: -12% Move Speed, -12% Action Speed for 6s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Demon | 0% | |
144/200/266 | 100/150/200 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 18(3)/27(3)/36(3) Physical |
|
Beast-Kobold | 0% | |
144/200/266 | 100/150/200 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 36(3)/44(3)/51(3) Physical |
|
Beast-Kobold | 0% | |
220/280/340 | 130/160/220 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 34(4)/51(4)/68(4) Physical + Paralyze |
Paralyze: Unable to Move for 1s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Undead | 0%/10%/70% | |
100/150/220 | 100/150/200 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 20(4)/30(4)/40(4) Physical |
|
Undead-Skeleton | 0%/10%/20% | |
170/265/350 | 100/200/280 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 36(5)/52(5)/69(5) Physical |
|
Undead-Skeleton | 0%/10%/20% | |
100/150/220 | 100/150/200 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 45(4)/61(4)/77(4) Physical |
|
Undead-Skeleton | 0%/10%/20% | |
167/250/250 | 100/200/200 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 35(4)/48(4)/48(4) Physical |
|
Undead-Skeleton | 0%/10%/10% | |
152/230/300 | 100/200/280 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 40(4)/54(4)/68(4) Physical |
|
Undead-Skeleton | 0%/10%/20% | |
150/250/350 | 100 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 15(4)/25(4)/35(4) Magical, 15(4)/25(4)/35(4) Magical Radius + Attack Dmg AoE |
Attack Dmg AoE: 20 Magical Damage/40 Magical Damage/60 Magical Damage [Rmv]Removable[0.1]Tick interval: 0.1[Tmp]bExecutePeriodicEffectOnApplication: True |
Undead-Skeleton | 0%/10%/20% | |
150/250/320 | 100/200/280 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 23(3)/32(3)/42(3) Physical |
|
Undead-Skeleton | 0%/10%/20% | |
140/240/300 | 100/200/280 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 29(4)/40(4)/50(4) Physical |
|
Undead-Skeleton | 0%/10%/20% | |
25/80/150 | 250 | 0 0 |
Physical: -22% |
Attack1: 20(3)/25(3)/34(3) Physical + Paralyze |
Paralyze: -15% Move Speed for 7s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead | 0%/10%/20% | |
160/250/340 | 170/210/250 | 3/4/5 6/8/10 |
Physical: -22% |
Attack: 25(3) Magical |
Blind: Blinded for 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Elemental | 0%/10%/20% | |
240/350/450 | 50/100/150 | 3/4/5 6/8/10 |
Physical: -22% |
Attack1: 34(4)/44(4)/54(4) Physical |
Poison Cloud Dmg: 20 Magical Damage/20 Magical Damage/40 Magical Damage [Rmv]Removable[0.2]Tick interval: 0.2[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Undead | 0%/10%/20% |
Frost Skeleton Guardsman and Frost Skeleton Footman are missing Elite and Nightmare information, but do exist.
Mimics
Name | Health | Movement Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Large Attack: 7(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% | |
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Large Attack: 7(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% | |
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Large Attack: 9(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% | |
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Large Attack: 6(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% | |
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Medium Attack: 5(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% | |
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Medium Attack: 7(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% | |
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Medium Attack: 4(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% | |
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Small Attack: 3(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% | |
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Small Attack: 5(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% | |
190/220/250 | -5800/-6670/-7540 | 3/4/5 6/8/10 |
Physical: -22% |
Small Attack: 2(4) Physical + Poison Dmg |
Poison Dmg: 25 Physical Damage over 5s [Rmv]Removable[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Beast-Mimic | -38%/-28%/-18% |
Additional properties
(Note that these descriptions are WIP and still being researched) Unless otherwise specified, status effects have the following properties:
- Unremovable (via Cleric's Cleanse / Warlock's Spell Predation)
- Infinite duration while a condition is met (i.e. Cave Troll Regeneration is unconditional so it lasts forever, Skeleton Mage Fire pools are conditional on standing in them)
- Max Stacks of 1
- Tick interval of 1 second (see below for definition)
- Duration is only refreshed if at max stacks of 1 when receiving a new stack
If a status has properties that are not the default, you can hover over for additional information.
The following are additional properties that statuses may have:
- Removable (Rmv): Can be removed (via Cleric's Cleanse / Warlock's Spell Predation)
- Stacking Type (AgT): Stack count is aggregated by target
- Maximum Stacks (1x,2x,3x,etc): Maximum stacks the status can go to
- Expiration (Exp): Upon expiring, instead of losing all stacks, it removes a single stack and refreshes the duration
- Tick Interval (0.1, 0.2, 0.5, etc): The tick interval in seconds. For example 20 damage over 2s results in 10 damage every 1s (+ scaling comes in here), with a .1s interval length, this will become 1 damage every .1s. Similarly, if this were for a Zombie Poison Cloud, the player would take damage every .1s of remaining inside the cloud. The total damage remains the same but is dealt in often quicker increments and lower amounts.
- Refresh (Ref): When getting more stacks, the duration is refreshed
- bExecutePeriodicEffectOnApplication (Tmp): Description and name WIP
- Duration (Inf): Duration lasts infinitely until some other condition is met
Unless otherwise specified Physical and Magical reductions are composed entirely from Armor Rating and Magic Resist.