From Dark and Darker Wiki
Automated data is outdated and needs to be updated! Hover for more details.Monsters last updated on: Patch:6.8.5#Hotfix 88.
Dark and Darker is currently on update: Patch:6.8.5#Hotfix 90.
Description
A flying harpy located within the Ruins.
Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
200/250/300 | 150/180/210 | 3/4/5 1/2/3 |
Physical: -26.2% Magical: -17.2% Lightning: -200% Air: -400% Projectile: -25% |
Attack Flying: 29.4(4)/39.2(4)/49.0(4) Physical Attack Ground Kick: 29.4(4)/39.2(4)/49.0(4) Physical Attack Ground Feather: 12.6(3)/16.8(3)/21.0(3) Physical Run State: 200 Move Speed |
Beast-Mammal | 0% |
Guide
- Normal:
- The harpy has two different sets of attacks based on whether it is flying or on the ground. The harpy starts off flying but after a certain threshold of health is done it will land on the ground and start its second stage. The harpy only has one flying attack, which is a lunging kick. This attack can be dodged by side-strafing and punishing. The ground stage has two seperate attacks. The first attack is a leaping kick. The second attack is a fan of throwing knive like feathers. Both of these attacks can be dodged by side-strafing and punishing.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version.
Loot Tables
Iron Mace reworked the loot system. The current loot information is out of date and incredibly misleading. Once things are fixed and loot information is accurate once more, they will be re-enabled.