From Dark and Darker Wiki

Automated data is outdated and needs to be updated! Hover for more details.Monsters last updated on: Patch:6.8.5#Hotfix 88.
Dark and Darker is currently on update: Patch:6.8.5#Hotfix 90.

 Common 
 Elite 
 Nightmare 
Giant Bat.png
-
Health 90
-
-
Move Speed 180
-
Monster Kill:
1
Experience Points
3
Giant Bat.png
-
Health 140
-
-
Move Speed 220
-
Monster Kill:
2
Experience Points
4
Giant Bat.png
-
Health 190
-
-
Move Speed 260
-
Monster Kill:
3
Experience Points
5

Description

A flying bat located in many dark nooks and crannies.


Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
90/140/190 180/220/260 3/4/5
1/2/3
Physical: -26.2%
Magical: -17.2%
Light: -400%
Air: -400%
Projectile: -25%
Attack1: 18.0(2)/26.4(2)/34.8(2) Physical
Attack2: 21.0(3)/30.8(3)/40.6(3) Physical
Ultrasonic Wave: Dizziness
Attack1 Combo: 18.0(2)/34.8(2) Physical/ Physical
Dizziness: Dizzy for 6s/Dizzy for 6s/Dizzy for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Beast-Mammal 0%/10%/20%




Guide


  • Normal:
    • The giant bat has two attacks. The first attack is a screaming aoe that applies a dizzy debuff. The second attack is a flying lunge that can be dodged by circle-strafing to the left or the right.


  • Elite:
    • Same as normal but with increased damage, faster action speed, and higher health.


  • Nightmare:
    • The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. The nightmares dizzy debuff also lasts longer.




Hit Location Bonus

  • Wings -> hand




Loot Tables

Iron Mace reworked the loot system. The current loot information is out of date and incredibly misleading. Once things are fixed and loot information is accurate once more, they will be re-enabled.