Description
Ice Kobold Archers are located within the Ice Cavern.
|
154/210/276 |
100/150/200 |
3/4/5 1/2/3 |
Physical: -26.2% Magic: -17.2% Ice: 50% Light: -300% Spirit: -400% Projectile: 15%
|
Attack: 18.0(3)/27.0(3)/36.0(3) Physical Attack Multishot: 36.0(3) Physical Runstate: 150 Move Speed
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Beast-Kobold |
0% |
Guide
- Normal:
- The ice kobold archer has one ranged attack. This attack is an arrow aimed at the players head. In order to dodge this attack you can side-strafe to the left or right and punish.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. The nightmare variant gains the ability to fire a triple shot of arrows all aimed at the players head. This attack can be dodged by counterstrafing each arrow, or by strafing in a circular pattern clockwise or counterclockwise.
Loot Tables
Loot Tables last updated for Work in Progress
Common
Elite
Nightmare
Loot Table:
Icekoboldbowman_N1_Common
Spawn_Eventcurrency_N
Quest_Kobold_Common
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 43.96% | Misc 56.04% |
Common 27.39% | 5.4783% | 21.913% |
Uncommon 34.29% | 34.2857% | |
Rare 3.75% | 3.75% | |
Epic 0.44% | 0.4444% | |
Unique 34.13% | | 34.1285% |
Loot Summary at 50 Luck
Type Rarity | Weapon 44.0% | Misc 56.0% |
Common 27.24% | 5.4472% | 21.7888% |
Uncommon 34.16% | 34.1597% | |
Rare 3.92% | 3.923% | |
Epic 0.47% | 0.4681% | |
Unique 34.21% | | 34.2132% |
Loot Summary at 100 Luck
Type Rarity | Weapon 44.05% | Misc 55.95% |
Common 27.07% | 5.413% | 21.6521% |
Uncommon 34.05% | 34.0477% | |
Rare 4.09% | 4.0926% | |
Epic 0.49% | 0.4917% | |
Unique 34.3% | | 34.3028% |
Loot Summary at 150 Luck
Type Rarity | Weapon 44.08% | Misc 55.92% |
Common 26.91% | 5.3829% | 21.5315% |
Uncommon 33.93% | 33.9263% | |
Rare 4.26% | 4.2599% | |
Epic 0.51% | 0.5145% | |
Unique 34.38% | | 34.3849% |
Loot Summary at 200 Luck
Type Rarity | Weapon 44.13% | Misc 55.87% |
Common 26.75% | 5.3496% | 21.3984% |
Uncommon 33.82% | 33.8187% | |
Rare 4.42% | 4.4239% | |
Epic 0.54% | 0.5375% | |
Unique 34.47% | | 34.4719% |
Loot Summary at 300 Luck
Type Rarity | Weapon 44.21% | Misc 55.79% |
Common 26.44% | 5.2879% | 21.1518% |
Uncommon 33.6% | 33.5986% | |
Rare 4.74% | 4.7442% | |
Epic 0.58% | 0.5814% | |
Unique 34.64% | | 34.636% |
Loot Summary at 400 Luck
Type Rarity | Weapon 44.29% | Misc 55.71% |
Common 26.14% | 5.228% | 20.9118% |
Uncommon 33.39% | 33.3869% | |
Rare 5.05% | 5.0539% | |
Epic 0.62% | 0.6241% | |
Unique 34.8% | | 34.7952% |
Loot Summary at 500 Luck
Type Rarity | Weapon 44.37% | Misc 55.63% |
Common 25.85% | 5.1692% | 20.6768% |
Uncommon 33.18% | 33.181% | |
Rare 5.36% | 5.3567% | |
Epic 0.67% | 0.6654% | |
Unique 34.95% | | 34.951% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity |
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Loot Summary at 50 Luck
Type Rarity |
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Loot Summary at 100 Luck
Type Rarity |
---|
Loot Summary at 150 Luck
Type Rarity |
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Loot Summary at 200 Luck
Type Rarity |
---|
Loot Summary at 300 Luck
Type Rarity |
---|
Loot Summary at 400 Luck
Type Rarity |
---|
Loot Summary at 500 Luck
Type Rarity |
---|
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 15.0% | Nothing 85.0% |
Junk 85.0% | | 85.0% |
Common 15.0% | 15.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 14.89% | Nothing 85.11% |
Junk 85.11% | | 85.1053% |
Common 14.89% | 14.8947% | |
Loot Summary at 100 Luck
Type Rarity | Misc 14.8% | Nothing 85.2% |
Junk 85.2% | | 85.2045% |
Common 14.8% | 14.7955% | |
Loot Summary at 150 Luck
Type Rarity | Misc 14.7% | Nothing 85.3% |
Junk 85.3% | | 85.3041% |
Common 14.7% | 14.6959% | |
Loot Summary at 200 Luck
Type Rarity | Misc 14.6% | Nothing 85.4% |
Junk 85.4% | | 85.3979% |
Common 14.6% | 14.6021% | |
Loot Summary at 300 Luck
Type Rarity | Misc 14.42% | Nothing 85.58% |
Junk 85.58% | | 85.5805% |
Common 14.42% | 14.4195% | |
Loot Summary at 400 Luck
Type Rarity | Misc 14.25% | Nothing 85.75% |
Junk 85.75% | | 85.7535% |
Common 14.25% | 14.2465% | |
Loot Summary at 500 Luck
Type Rarity | Misc 14.08% | Nothing 85.92% |
Junk 85.92% | | 85.9185% |
Common 14.08% | 14.0815% | |
Wiki Discord Link
Loot Table:
Icekoboldbowman_N2_Elite
Spawn_Eventcurrency_N
Quest_Kobold_Common
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 46.94% | Misc 53.06% |
Common 12.61% | 2.5217% | 10.087% |
Uncommon 17.14% | 17.1429% | |
Rare 22.5% | 22.5% | |
Epic 4.44% | 4.4444% | |
Legend 0.33% | 0.3333% | |
Unique 42.97% | | 42.9707% |
Loot Summary at 50 Luck
Type Rarity | Weapon 47.01% | Misc 52.99% |
Common 12.24% | 2.4476% | 9.7904% |
Uncommon 16.67% | 16.6721% | |
Rare 22.98% | 22.9763% | |
Epic 4.57% | 4.5688% | |
Legend 0.35% | 0.3453% | |
Unique 43.2% | | 43.1996% |
Loot Summary at 100 Luck
Type Rarity | Weapon 47.08% | Misc 52.92% |
Common 11.88% | 2.3764% | 9.5055% |
Uncommon 16.24% | 16.2358% | |
Rare 23.42% | 23.4191% | |
Epic 4.69% | 4.6891% | |
Legend 0.36% | 0.3564% | |
Unique 43.42% | | 43.4178% |
Loot Summary at 150 Luck
Type Rarity | Weapon 47.14% | Misc 52.86% |
Common 11.56% | 2.311% | 9.2441% |
Uncommon 15.82% | 15.8211% | |
Rare 23.84% | 23.8384% | |
Epic 4.8% | 4.7991% | |
Legend 0.37% | 0.3667% | |
Unique 43.62% | | 43.6197% |
Loot Summary at 200 Luck
Type Rarity | Weapon 47.2% | Misc 52.8% |
Common 11.24% | 2.2479% | 8.9914% |
Uncommon 15.44% | 15.4353% | |
Rare 24.23% | 24.2296% | |
Epic 4.91% | 4.9061% | |
Legend 0.38% | 0.3767% | |
Unique 43.81% | | 43.813% |
Loot Summary at 300 Luck
Type Rarity | Weapon 47.3% | Misc 52.7% |
Common 10.67% | 2.1336% | 8.5345% |
Uncommon 14.73% | 14.7254% | |
Rare 24.95% | 24.9513% | |
Epic 5.1% | 5.0966% | |
Legend 0.39% | 0.3948% | |
Unique 44.16% | | 44.1637% |
Loot Summary at 400 Luck
Type Rarity | Weapon 47.4% | Misc 52.6% |
Common 10.16% | 2.0313% | 8.1253% |
Uncommon 14.09% | 14.0908% | |
Rare 25.6% | 25.5959% | |
Epic 5.27% | 5.2679% | |
Legend 0.41% | 0.411% | |
Unique 44.48% | | 44.4778% |
Loot Summary at 500 Luck
Type Rarity | Weapon 47.48% | Misc 52.52% |
Common 9.69% | 1.9385% | 7.7539% |
Uncommon 13.52% | 13.5157% | |
Rare 26.18% | 26.1833% | |
Epic 5.42% | 5.4208% | |
Legend 0.43% | 0.4252% | |
Unique 44.76% | | 44.7626% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity |
---|
Loot Summary at 50 Luck
Type Rarity |
---|
Loot Summary at 100 Luck
Type Rarity |
---|
Loot Summary at 150 Luck
Type Rarity |
---|
Loot Summary at 200 Luck
Type Rarity |
---|
Loot Summary at 300 Luck
Type Rarity |
---|
Loot Summary at 400 Luck
Type Rarity |
---|
Loot Summary at 500 Luck
Type Rarity |
---|
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 15.0% | Nothing 85.0% |
Junk 85.0% | | 85.0% |
Common 15.0% | 15.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 14.89% | Nothing 85.11% |
Junk 85.11% | | 85.1053% |
Common 14.89% | 14.8947% | |
Loot Summary at 100 Luck
Type Rarity | Misc 14.8% | Nothing 85.2% |
Junk 85.2% | | 85.2045% |
Common 14.8% | 14.7955% | |
Loot Summary at 150 Luck
Type Rarity | Misc 14.7% | Nothing 85.3% |
Junk 85.3% | | 85.3041% |
Common 14.7% | 14.6959% | |
Loot Summary at 200 Luck
Type Rarity | Misc 14.6% | Nothing 85.4% |
Junk 85.4% | | 85.3979% |
Common 14.6% | 14.6021% | |
Loot Summary at 300 Luck
Type Rarity | Misc 14.42% | Nothing 85.58% |
Junk 85.58% | | 85.5805% |
Common 14.42% | 14.4195% | |
Loot Summary at 400 Luck
Type Rarity | Misc 14.25% | Nothing 85.75% |
Junk 85.75% | | 85.7535% |
Common 14.25% | 14.2465% | |
Loot Summary at 500 Luck
Type Rarity | Misc 14.08% | Nothing 85.92% |
Junk 85.92% | | 85.9185% |
Common 14.08% | 14.0815% | |
Wiki Discord Link
Loot Table:
Icekoboldbowman_N3_Nightmare
Spawn_Eventcurrency_N
Quest_Kobold_Common
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 48.11% | Misc 51.89% |
Rare 27.0% | 27.0% | |
Epic 19.11% | 19.1111% | |
Legend 2.0% | 2.0% | |
Unique 51.89% | | 51.8889% |
Loot Summary at 50 Luck
Type Rarity | Weapon 48.11% | Misc 51.89% |
Rare 26.91% | 26.9113% | |
Epic 19.18% | 19.1753% | |
Legend 2.02% | 2.0219% | |
Unique 51.89% | | 51.8914% |
Loot Summary at 100 Luck
Type Rarity | Weapon 48.1% | Misc 51.9% |
Rare 26.82% | 26.8206% | |
Epic 19.24% | 19.2433% | |
Legend 2.04% | 2.0409% | |
Unique 51.9% | | 51.8952% |
Loot Summary at 150 Luck
Type Rarity | Weapon 48.1% | Misc 51.9% |
Rare 26.75% | 26.7488% | |
Epic 19.3% | 19.2962% | |
Legend 2.06% | 2.0573% | |
Unique 51.9% | | 51.8977% |
Loot Summary at 200 Luck
Type Rarity | Weapon 48.1% | Misc 51.9% |
Rare 26.67% | 26.6728% | |
Epic 19.35% | 19.3531% | |
Legend 2.07% | 2.0732% | |
Unique 51.9% | | 51.9008% |
Loot Summary at 300 Luck
Type Rarity | Weapon 48.1% | Misc 51.9% |
Rare 26.56% | 26.5565% | |
Epic 19.44% | 19.4378% | |
Legend 2.1% | 2.1012% | |
Unique 51.9% | | 51.9044% |
Loot Summary at 400 Luck
Type Rarity | Weapon 48.09% | Misc 51.91% |
Rare 26.46% | 26.4567% | |
Epic 19.51% | 19.5114% | |
Legend 2.12% | 2.124% | |
Unique 51.91% | | 51.9079% |
Loot Summary at 500 Luck
Type Rarity | Weapon 48.09% | Misc 51.91% |
Rare 26.38% | 26.3783% | |
Epic 19.57% | 19.5692% | |
Legend 2.14% | 2.1419% | |
Unique 51.91% | | 51.9107% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity |
---|
Loot Summary at 50 Luck
Type Rarity |
---|
Loot Summary at 100 Luck
Type Rarity |
---|
Loot Summary at 150 Luck
Type Rarity |
---|
Loot Summary at 200 Luck
Type Rarity |
---|
Loot Summary at 300 Luck
Type Rarity |
---|
Loot Summary at 400 Luck
Type Rarity |
---|
Loot Summary at 500 Luck
Type Rarity |
---|
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 15.0% | Nothing 85.0% |
Junk 85.0% | | 85.0% |
Common 15.0% | 15.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 14.89% | Nothing 85.11% |
Junk 85.11% | | 85.1053% |
Common 14.89% | 14.8947% | |
Loot Summary at 100 Luck
Type Rarity | Misc 14.8% | Nothing 85.2% |
Junk 85.2% | | 85.2045% |
Common 14.8% | 14.7955% | |
Loot Summary at 150 Luck
Type Rarity | Misc 14.7% | Nothing 85.3% |
Junk 85.3% | | 85.3041% |
Common 14.7% | 14.6959% | |
Loot Summary at 200 Luck
Type Rarity | Misc 14.6% | Nothing 85.4% |
Junk 85.4% | | 85.3979% |
Common 14.6% | 14.6021% | |
Loot Summary at 300 Luck
Type Rarity | Misc 14.42% | Nothing 85.58% |
Junk 85.58% | | 85.5805% |
Common 14.42% | 14.4195% | |
Loot Summary at 400 Luck
Type Rarity | Misc 14.25% | Nothing 85.75% |
Junk 85.75% | | 85.7535% |
Common 14.25% | 14.2465% | |
Loot Summary at 500 Luck
Type Rarity | Misc 14.08% | Nothing 85.92% |
Junk 85.92% | | 85.9185% |
Common 14.08% | 14.0815% | |
Wiki Discord Link