From Dark and Darker Wiki
Automated data is up to date! Hover for more details.Armors last updated on: Patch:6.7#Hotfix 80-2.
Dark and Darker is currently on update: Patch:6.7#Hotfix 81.

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Armor Rating 68~72
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Magical Resistance 15
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Strength 2
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Vigor 2
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Move Speed -12
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Up to 1 extra enchantments
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Slot Type:
Chest
Gear Score:
15
Sell Price:
18
Item Achieve:
6
It is said, good armor on your back is sometimes better and more reliable than the companions you adventure with.

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Armor Rating 73~75
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Magical Resistance 15
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Strength 2
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Vigor 3
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Move Speed -12
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Up to 2 extra enchantments
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Slot Type:
Chest
Gear Score:
20
Sell Price:
36
Item Achieve:
12
It is said, good armor on your back is sometimes better and more reliable than the companions you adventure with.

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Armor Rating 76~77
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Magical Resistance 15
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Strength 3
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Vigor 3
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Move Speed -12
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Up to 3 extra enchantments
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Slot Type:
Chest
Gear Score:
30
Sell Price:
60
Item Achieve:
18
It is said, good armor on your back is sometimes better and more reliable than the companions you adventure with.

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Armor Rating 78~80
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Magical Resistance 15
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Strength 3
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Vigor 4
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Move Speed -12
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Up to 4 extra enchantments
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Slot Type:
Chest
Gear Score:
40
Sell Price:
120
Item Achieve:
30
It is said, good armor on your back is sometimes better and more reliable than the companions you adventure with.

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Armor Rating 84~89
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Magical Resistance 15
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Strength 4
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Vigor 4
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Move Speed -12
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Up to 5 extra enchantments
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Slot Type:
Chest
Gear Score:
50
Sell Price:
180
Item Achieve:
60
It is said, good armor on your back is sometimes better and more reliable than the companions you adventure with.
Chest Armor
Chest armor is a type of protective gear worn on the torso to defend against attacks in a game. It provides the player character with a significant increase in defense against physical damage. Some chest armor may provide additional benefits, such as stats and magical resistance.
Dropped By
Drop Tables last updated for Work in Progress
Common
Uncommon
Rare
Epic
Legendary
Unique
NameSorted by total expected value in descending order TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count) | Type | Item count | Probability of 1+ drops per instance1-(1-probability per roll)(loot table roll count) Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation). For further information, please reference the loot tables on the associated source page. |
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Monster | 1 | 1.125% | |
Monster | 1 | 1.125% | |
Containers | 1-3 | 0.8207% | |
Containers | 1-3 | 0.8207% | |
Containers | 1-3 | 0.8193% | |
Containers | 1-3 | 0.8193% | |
Loose Loot | 1 | 0.4286% | |
Monster | 1 | 0.4196% | |
Loose Loot | 1 | 0.2648% |