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Revision as of 05:38, 25 June 2024
This page is a work in progress. Erroneous information and formatting bugs are to be expected.Prop Data last updated on: Patch:6.7#Hotfix 79.
Dark and Darker is currently on update: Patch:6.7#Hotfix 79.
Loot Tables
Currently on Source: Ruins
Normal
Loot Table:
Hoardtreasure_N3
Hoardweaponarmor_N3
Coin_Spawn_N
Spawn_Goldcoinbag_N1
Rolls 3 time(s)
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 100.0% |
Uncommon 34.0% | 34.0% |
Rare 45.0% | 45.0% |
Epic 15.0% | 15.0% |
Legend 6.0% | 6.0% |
Loot Summary at 50 Luck
Type Rarity | Misc 100.0% |
Uncommon 32.85% | 32.8518% |
Rare 45.65% | 45.6544% |
Epic 15.32% | 15.3196% |
Legend 6.17% | 6.1742% |
Loot Summary at 100 Luck
Type Rarity | Misc 100.0% |
Uncommon 31.79% | 31.7938% |
Rare 46.25% | 46.246% |
Epic 15.63% | 15.6257% |
Legend 6.33% | 6.3345% |
Loot Summary at 150 Luck
Type Rarity | Misc 100.0% |
Uncommon 30.81% | 30.8077% |
Rare 46.81% | 46.8096% |
Epic 15.9% | 15.9022% |
Legend 6.48% | 6.4805% |
Loot Summary at 200 Luck
Type Rarity | Misc 100.0% |
Uncommon 29.89% | 29.8927% |
Rare 47.32% | 47.3184% |
Epic 16.17% | 16.1685% |
Legend 6.62% | 6.6204% |
Loot Summary at 300 Luck
Type Rarity | Misc 100.0% |
Uncommon 28.24% | 28.2406% |
Rare 48.25% | 48.2541% |
Epic 16.63% | 16.6329% |
Legend 6.87% | 6.8724% |
Loot Summary at 400 Luck
Type Rarity | Misc 100.0% |
Uncommon 26.79% | 26.7906% |
Rare 49.07% | 49.0741% |
Epic 17.04% | 17.0436% |
Legend 7.09% | 7.0916% |
Loot Summary at 500 Luck
Type Rarity | Misc 100.0% |
Uncommon 25.5% | 25.5001% |
Rare 49.82% | 49.8151% |
Epic 17.4% | 17.4038% |
Legend 7.28% | 7.281% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 23.75% | Armor 62.93% | Accessory 11.01% | Utility 2.32% |
Uncommon 47.0% | 11.4024% | 29.2012% | 5.284% | 1.1124% |
Rare 40.0% | 9.3182% | 25.4545% | 4.3182% | 0.9091% |
Epic 10.0% | 2.3295% | 6.3636% | 1.0795% | 0.2273% |
Legend 3.0% | 0.6989% | 1.9091% | 0.3239% | 0.0682% |
Loot Summary at 50 Luck
Type Rarity | Weapon 23.74% | Armor 62.95% | Accessory 11.0% | Utility 2.32% |
Uncommon 45.74% | 11.0956% | 28.4155% | 5.1419% | 1.0825% |
Rare 40.87% | 9.5208% | 26.0081% | 4.4121% | 0.9289% |
Epic 10.29% | 2.3961% | 6.5454% | 1.1104% | 0.2338% |
Legend 3.11% | 0.7243% | 1.9785% | 0.3356% | 0.0707% |
Loot Summary at 100 Luck
Type Rarity | Weapon 23.73% | Armor 62.97% | Accessory 10.99% | Utility 2.31% |
Uncommon 44.56% | 10.8093% | 27.6823% | 5.0092% | 1.0546% |
Rare 41.67% | 9.708% | 26.5194% | 4.4988% | 0.9471% |
Epic 10.56% | 2.4601% | 6.7203% | 1.1401% | 0.24% |
Legend 3.21% | 0.748% | 2.0433% | 0.3466% | 0.073% |
Loot Summary at 150 Luck
Type Rarity | Weapon 23.71% | Armor 62.98% | Accessory 10.99% | Utility 2.31% |
Uncommon 43.44% | 10.5386% | 26.9892% | 4.8838% | 1.0282% |
Rare 42.44% | 9.8869% | 27.0082% | 4.5818% | 0.9646% |
Epic 10.81% | 2.5191% | 6.8815% | 1.1674% | 0.2458% |
Legend 3.31% | 0.7699% | 2.1033% | 0.3568% | 0.0751% |
Loot Summary at 200 Luck
Type Rarity | Weapon 23.7% | Armor 63.0% | Accessory 10.99% | Utility 2.31% |
Uncommon 42.39% | 10.2849% | 26.3394% | 4.7662% | 1.0034% |
Rare 43.15% | 10.0524% | 27.4601% | 4.6584% | 0.9807% |
Epic 11.06% | 2.5761% | 7.0372% | 1.1938% | 0.2513% |
Legend 3.4% | 0.7911% | 2.1611% | 0.3666% | 0.0772% |
Loot Summary at 300 Luck
Type Rarity | Weapon 23.69% | Armor 63.03% | Accessory 10.98% | Utility 2.31% |
Uncommon 40.47% | 9.8189% | 25.1459% | 4.5502% | 0.9579% |
Rare 44.47% | 10.3592% | 28.2982% | 4.8006% | 1.0106% |
Epic 11.5% | 2.6781% | 7.3157% | 1.241% | 0.2613% |
Legend 3.56% | 0.8299% | 2.267% | 0.3846% | 0.081% |
Loot Summary at 400 Luck
Type Rarity | Weapon 23.67% | Armor 63.05% | Accessory 10.97% | Utility 2.31% |
Uncommon 38.75% | 9.4017% | 24.0775% | 4.3569% | 0.9172% |
Rare 45.65% | 10.6335% | 29.0477% | 4.9277% | 1.0374% |
Epic 11.89% | 2.7698% | 7.5663% | 1.2836% | 0.2702% |
Legend 3.71% | 0.8644% | 2.3612% | 0.4006% | 0.0843% |
Loot Summary at 500 Luck
Type Rarity | Weapon 23.65% | Armor 63.08% | Accessory 10.96% | Utility 2.31% |
Uncommon 37.19% | 9.0234% | 23.1088% | 4.1816% | 0.8803% |
Rare 46.72% | 10.8841% | 29.7323% | 5.0439% | 1.0619% |
Epic 12.24% | 2.8519% | 7.7906% | 1.3216% | 0.2782% |
Legend 3.84% | 0.8948% | 2.4445% | 0.4147% | 0.0873% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 50.0% | Nothing 50.0% |
Junk 50.0% | | 50.0% |
Common 27.79% | 27.7917% | |
Unique 22.21% | 22.2083% | |
Loot Summary at 50 Luck
Type Rarity | Misc 50.12% | Nothing 49.88% |
Junk 49.88% | | 49.8772% |
Common 27.76% | 27.7604% | |
Unique 22.36% | 22.3624% | |
Loot Summary at 100 Luck
Type Rarity | Misc 50.24% | Nothing 49.76% |
Junk 49.76% | | 49.7627% |
Common 27.72% | 27.7245% | |
Unique 22.51% | 22.5127% | |
Loot Summary at 150 Luck
Type Rarity | Misc 50.36% | Nothing 49.64% |
Junk 49.64% | | 49.6402% |
Common 27.69% | 27.6937% | |
Unique 22.67% | 22.6661% | |
Loot Summary at 200 Luck
Type Rarity | Misc 50.47% | Nothing 49.53% |
Junk 49.53% | | 49.526% |
Common 27.66% | 27.6583% | |
Unique 22.82% | 22.8157% | |
Loot Summary at 300 Luck
Type Rarity | Misc 50.71% | Nothing 49.29% |
Junk 49.29% | | 49.2896% |
Common 27.59% | 27.5931% | |
Unique 23.12% | 23.1173% | |
Loot Summary at 400 Luck
Type Rarity | Misc 50.95% | Nothing 49.05% |
Junk 49.05% | | 49.0537% |
Common 27.53% | 27.5288% | |
Unique 23.42% | 23.4175% | |
Loot Summary at 500 Luck
Type Rarity | Misc 51.18% | Nothing 48.82% |
Junk 48.82% | | 48.8166% |
Common 27.46% | 27.4647% | |
Unique 23.72% | 23.7187% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 1 | Unique | Misc | 2 | 4.1667% |
1 | Unique | Misc | 3 | 4.1667% |
2 | Unique | Misc | 4 | 1.875% |
2 | Unique | Misc | 5 | 1.875% |
2 | Unique | Misc | 6 | 1.875% |
3 | Unique | Misc | 7 | 1.75% |
3 | Unique | Misc | 8 | 1.75% |
3 | Unique | Misc | 9 | 1.75% |
4 | Unique | Misc | 10 | 0.75% |
4 | Unique | Misc | 12 | 0.75% |
4 | Unique | Misc | 15 | 0.75% |
4 | Unique | Misc | 18 | 0.75% |
| 1 | Common | Misc | 2 | 4.1667% |
1 | Common | Misc | 3 | 4.1667% |
1 | Common | Misc | 4 | 4.1667% |
1 | Common | Misc | 5 | 4.1667% |
2 | Common | Misc | 6 | 1.875% |
2 | Common | Misc | 7 | 1.875% |
2 | Common | Misc | 8 | 1.875% |
2 | Common | Misc | 9 | 1.875% |
2 | Common | Misc | 10 | 1.875% |
3 | Common | Misc | 15 | 1.75% |
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 0.03% | Nothing 99.97% |
Junk 99.97% | | 99.97% |
Unique 0.03% | 0.03% | |
Loot Summary at 50 Luck
Type Rarity | Misc 0.03% | Nothing 99.97% |
Junk 99.97% | | 99.9678% |
Unique 0.03% | 0.0322% | |
Loot Summary at 100 Luck
Type Rarity | Misc 0.03% | Nothing 99.97% |
Junk 99.97% | | 99.9656% |
Unique 0.03% | 0.0344% | |
Loot Summary at 150 Luck
Type Rarity | Misc 0.04% | Nothing 99.96% |
Junk 99.96% | | 99.9635% |
Unique 0.04% | 0.0365% | |
Loot Summary at 200 Luck
Type Rarity | Misc 0.04% | Nothing 99.96% |
Junk 99.96% | | 99.9613% |
Unique 0.04% | 0.0387% | |
Loot Summary at 300 Luck
Type Rarity | Misc 0.04% | Nothing 99.96% |
Junk 99.96% | | 99.9569% |
Unique 0.04% | 0.0431% | |
Loot Summary at 400 Luck
Type Rarity | Misc 0.05% | Nothing 99.95% |
Junk 99.95% | | 99.9525% |
Unique 0.05% | 0.0475% | |
Loot Summary at 500 Luck
Type Rarity | Misc 0.05% | Nothing 99.95% |
Junk 99.95% | | 99.9482% |
Unique 0.05% | 0.0518% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 7 | Unique | Misc | 1 | 0.03% |
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Loot Table:
There is no Treasure Hoard on this Source.