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Revision as of 22:02, 14 February 2023 by Snowpaw (talk | contribs) (Removed Galery)


Hatchet 0.png
Hatchet
Classes
Damage
15
Movement Speed
-25
Combo
Slash/Slash/Slash
Combo Damage
100%/100%/100%
Attack Speed
0.68s/0.67s/0.67s
Sweet Sour
100%/80%/60%
Action Movement Speed
Attack: -25%
Hatchet 1.png
Hatchet
Classes
Damage
18 ~ 19
Movement Speed
-25
Combo
Slash/Slash/Slash
Combo Damage
100%/100%/100%
Attack Speed
0.68s/0.67s/0.67s
Sweet Sour
100%/80%/60%
Action Movement Speed
Attack: -25%
Hatchet 2.png
Hatchet
Classes
Damage
20 ~ 22
Movement Speed
-25
Combo
Slash/Slash/Slash
Combo Damage
100%/100%/100%
Attack Speed
0.68s/0.67s/0.67s
Sweet Sour
100%/80%/60%
Action Movement Speed
Attack: -25%
Hatchet 3.png
Hatchet
Classes
Damage
22 ~ 24
Movement Speed
-25
Combo
Slash/Slash/Slash
Combo Damage
100%/100%/100%
Attack Speed
0.68s/0.67s/0.67s
Sweet Sour
100%/80%/60%
Action Movement Speed
Attack: -25%
Hatchet 4.png
Hatchet
Classes
Damage
24 ~ 27
Movement Speed
-25
Combo
Slash/Slash/Slash
Combo Damage
100%/100%/100%
Attack Speed
0.68s/0.67s/0.67s
Sweet Sour
100%/80%/60%
Action Movement Speed
Attack: -25%
Hatchet 5.png
Hatchet
Classes
Damage
27 ~ 30
Movement Speed
-25
Combo
Slash/Slash/Slash
Combo Damage
100%/100%/100%
Attack Speed
0.68s/0.67s/0.67s
Sweet Sour
100%/80%/60%
Action Movement Speed
Attack: -25%
Hatchet 6.png
Hatchet
Classes
Damage
30 ~ 33
Movement Speed
-25
Combo
Slash/Slash/Slash
Combo Damage
100%/100%/100%
Attack Speed
0.68s/0.67s/0.67s
Sweet Sour
100%/80%/60%
Action Movement Speed
Attack: -25%
Hatchet 7.png
Hatchet
Classes
Damage
33 ~ 35
Movement Speed
-25
Combo
Slash/Slash/Slash
Combo Damage
100%/100%/100%
Attack Speed
0.68s/0.67s/0.67s
Sweet Sour
100%/80%/60%
Action Movement Speed
Attack: -25%
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 V 
 VI 
 VII 
 VIII 

Axes

Axes are heavy, chopping weapons used for devastating close combat. They typically deal high damage and have slower attack speed compared to lighter weapons such as swords or daggers with some exceptions.

Drop Tables

Where to find specific rarity of this weapon


Drop source table at 0 luckCollapse
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Containers11.3636%
Containers11.3636%
Containers11.3636%
Containers1-20.5874%


History


References

Uncraftable Weapons
Swords
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Craftable Weapons
Swords
Maces
Daggers
Polearms
Axes
Bows
Crossbows
[[]]
Magical Weapons
Musical Instruments
[[]]
Shields