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Automated data is up to date! Hover for more details.Monsters last updated on: Patch:6.12#Hotfix 125.
Dark and Darker is currently on update: Patch:6.12#Hotfix 125.
Giant Worm
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Health 700
-
-
Move Speed 0
-
Subboss Kill:
20
Experience Points:
6
Giant Worm
-
Health 800
-
-
Move Speed 0
-
Subboss Kill:
20
Experience Points:
7
Giant Worm
-
Health 950
-
-
Move Speed 0
-
Subboss Kill:
20
Experience Points:
7
Description
The Giant Worm can be located within the Ruins
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 700/800/950 | 0 | 6/7/7 20 | Physical: -22% Magical: 7.8% Ice: -400% Earth: -400% Air: 50% Spirit: -400% Projectile: 15% | Attack Bite: 46.8/55.8/64.8 (6) Physical Attack Swing Body: 33.8/40.3/46.8 (6) Physical Attack Accid Ao E: Acid Dmg Attack On Ground: 41.6/49.6/57.6 (7) Physical, 20.8/24.8/28.8 Physical Radius Rush Attack: 61.2 Physical Sandfang: 46.8/55.8/64.8 (6) Physical | Acid Dmg: 3 Physical Damage [1x]Maximum Stacks: 1[1s]Tick interval: 1s[Tmp]bExecutePeriodicEffectOnApplication: False[Inf]Duration: Infinite[Ref]Refresh: NeverReset[AgT]Stacking Type: Aggregates by Target | Insect-Insectoid-Beast-Giant | 0%/10%/10% |
Guide
- Normal:
- The giant worm has four attacks. The first attack is a ground burrow. The second attack is a forwards slam. The third attack is a low horizontal body sweep. The fourth attack is a poison pool. The ground burrow can be dodged by running until the giant worm explodes out of the ground, then getting within melee range to prevent further burrowing. The forwards slam can be dodged by side-strafing to either side. The low horizontal body sweep can be dodged by spacing backwards then punishing. The poison pool can be dodged by spacing away and forcing a burrow to move the worm outside of the pool.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- N/A
Hit Location Bonus
- Front-most segment -> head
- Everything else -> body