From Dark and Darker Wiki
(Readd ruins dummy) |
(→Monsters: Updated to use module-generated table.) |
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<div style="display:flex;align-items: center;"> | <div style="display:flex;align-items: center;"> | ||
<div>{{Iconbox|Dummy|caption=no|top=Lobby Dummy|size=x150px}}</div> | <div>{{Iconbox|Dummy|caption=no|top=Lobby Dummy|size=x150px}}</div> | ||
<div>- | <div>-26.2% Physical Resistance<br> -20% Magic Resistance <br>0% Projectile Resistance</div> | ||
<div style="margin-left:50px">{{Iconbox|Dummy|caption=no|top=Dungeon Dummy|size=x150px}}</div> | <div style="margin-left:50px">{{Iconbox|Dummy|caption=no|top=Dungeon Dummy|size=x150px}}</div> | ||
<div>- | <div>-16.2% Physical Resistance<br> -20% Magic Resistance <br>0% Projectile Resistance</div> | ||
<div style="margin-left:50px">{{Iconbox|Dummy|caption=no|top=(Armored) Ruins Dummy|size=x150px}}</div> | <div style="margin-left:50px">{{Iconbox|Dummy|caption=no|top=(Armored) Ruins Dummy|size=x150px}}</div> | ||
<div> | <div>233.8% Physical Resistance<br> 242.8% Magic Resistance <br>0% Projectile Resistance</div></div> | ||
Damage Reduction is capped to 65%, presumedly applying to Dummies as well. | |||
==Monsters== | ==Monsters== | ||
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===Bosses=== | ===Bosses=== | ||
{{#invoke:Monster_Table|draw_table|bosses}} | |||
<br><br> | <br><br> | ||
===Minibosses=== | ===Minibosses=== | ||
{{#invoke:Monster_Table|draw_table|minibosses}} | |||
<br><br> | <br><br> | ||
===Monsters=== | ===Monsters=== | ||
{{#invoke:Monster_Table|draw_table|normal}} | |||
<br><br> | <br><br> | ||
===Mimics=== | ===Mimics=== | ||
{{#invoke:Monster_Table|draw_table|mimics}} | |||
<br><br> | <br><br> | ||
Latest revision as of 07:05, 27 February 2026
Automated data is outdated and needs to be updated! Hover for more details.Monster Data last updated on: Patch:6.8.5#Hotfix 88.
Dark and Darker is currently on update: Patch:6.10#Hotfix 108.
| Monsters | Subbosses | Bosses | Mimics |
General Information
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less. Rarely, monsters can have non-standard hit location modifiers e.g. Wendigo.
Unlike player characters, monsters' shields are always active, even during their attack animations.
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs.
Dummy
-20% Magic Resistance
0% Projectile Resistance
-20% Magic Resistance
0% Projectile Resistance
242.8% Magic Resistance
0% Projectile Resistance
Damage Reduction is capped to 65%, presumedly applying to Dummies as well.
Monsters
Bosses
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 4115/7115 | 400 | 15/20 50 | Physical: -22% Magical: 36.8% Lightning: 50% Spirit: -50% | Swim L: 79.8/126.0 (6) Physical Swim R: 79.8/126.0 (6) Physical Short Dash: 34.2/54.0 (6) Physical Water Arrow1: 60.8/96.0 (6) Physical Water Arrow2: 49.4/78.0 (6) Physical Lightning Nova: 304.0/480.0 (6) Physical Turning Water Arrow L: 60.8/96.0 (6) Physical Turning Water Arrow R: 60.8/96.0 (6) Physical Lightning Bubble: Lightning Bubble Dmg, Lightning Bubble Dmg Pop Out: 45.6/72.0 (6) Physical Divine Judgment: 114.0/180.0 (6) Physical Swim L1500: 79.8/126.0 (6) Physical Swim R1500: 79.8/126.0 (6) Physical Dash: 22.8/36.0 (4) Physical Dash End: 22.8/36.0 (4) Physical Turning Water Arrow2 L: 60.8/96.0 (6) Physical Turning Water Arrow2 R: 60.8/96.0 (6) Physical Tail Attack Down: 76.0/120.0 (5) Physical, 76.0/120.0 (5) Physical + Tail Poison Tail Attack Up: 72.2/114.0 (5) Physical, 72.2/114.0 (5) Physical + Tail Poison Tail Slash Down: 68.4/108.0 (5) Physical, 68.4/108.0 (5) Physical + Tail Poison Tail Slash High: 72.2/114.0 (5) Physical, 68.4/108.0 (5) Physical + Tail Poison Move Spawn Location Start: 22.8/36.0 (4) Physical Rush: 64.6/102.0 (4) Physical Rush Lightning: 34.2/54.0 Physical Rush Falling Rock: 24.0 Physical | Lightning Bubble Dmg: 7 Magical Damage Tail Poison: 20 Magical Damage over 30s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application | Beast-Aquatic | -12%/0% | |
| 2215/3115 | 250/300 | 15 50 | Physical: [3%]0 Armor Rating and 25% Other Physical Magical: 7.8% Fire: 50% Ice: 50% Light: -100% Spirit: -100% Projectile: -25% | Fog Attack1: 50.4/67.2 (6) Magical Fog Attack2: 79.2/105.6 (7) Magical Pull: 54.0/72.0 (6) Magical Hide Attack: 64.8/86.4 (7) Magical Fog Rush: 57.6/76.8 (7) Magical Scream Sentence: 10.8/14.4 (6) Magical Bombing Spawn Fog Missile: 50.4/67.2 (6) Magical | Undead-Ghost | 0% | ||
| 2715/3615 | 260/280 | 15/20 50 | Physical: -22% Magical: 7.8% Fire: 50% Spirit: -20% Projectile: 30% | Slash L: 81.9/104.0 (7) Physical Slash R: 81.9/104.0 (7) Physical Slash High: 88.2/112.0 (7) Physical Slash High Short: 88.2/112.0 (7) Physical Slash Low: 88.2/112.0 (7) Physical Blade Down: 69.3/88.0 (2) Physical Blade Down Short: 69.3/88.0 (2) Physical Blade Slash: 69.3/88.0 (2) Physical Blade Slash Short: 69.3/88.0 (2) Physical Blade Vertical Slash: 69.3/88.0 (2) Physical Upper Slash: 81.9/104.0 (7) Physical Upper Slash Cannon: 81.9/104.0 (7) Physical Thrust: 88.2/112.0 (7) Physical Attack Overhead Slash: 63.0/80.0 (7) Physical, 44.1/56.0 (7) Physical Rush Slash High: 88.2/112.0 (7) Physical Rush Slash Low: 88.2/112.0 (7) Physical Rush End: 88.2/112.0 (7) Physical Rush Attack: 88.2/112.0 (7) Physical Attack Down Slash: 81.9/104.0 (7) Physical Cannon Fire: 100.8/128.0 (7) Physical Cannon Fire Long: 100.8/128.0 (7) Physical Attack Fire Sparks In: 100.8/128.0 (7) Physical Attack Fire Sparks Out: 100.8/128.0 (7) Physical Ballista Falling: 100.8/128.0 (7) Physical Ballista Shockwave: 50.4/64.0 (7) Physical Reflect Melee: 94.5/120.0 (7) Physical | Human-Humanoid | 10%/15% | ||
| 2990/3980/4515 | 250/280/300 | 12/15/18 50 | Physical: -22% Magical: 7.8% Fire: 50% Earth: -100% Dark: -200% Evil: 50% Projectile: 40% | Regeneration: Regeneration Combo Left To Right: 150.0/165.0/180.0 (7) Physical + Slow Combo Right To Left: 110.0/121.0/132.0 (7) Physical + Slow Combo Head Up: 180.0/198.0/216.0 (7) Physical + Slow Attack Ground: 100.0/110.0/120.0 (7) Physical, 70.0/77.0/84.0 (7) Physical Radius + Slow Attack Spinning High: 200.0/220.0/240.0 (7) Physical + Slow Attack Spinning Low: 200.0/220.0/240.0 (7) Physical + Slow Debuff Shouting: Slow Add Impact Power: (999) Combo Slap: 145.0/159.5/174.0 (7) Physical, 20.0/22.0/24.0 (7) Physical Radius + Slow Attack Punch Down: 80.0/88.0/96.0 (7) Physical, 17.0/18.7/20.4 (7) Physical Radius + Slow Combo Punch Down: 80.0/88.0/96.0 (7) Physical, 17.0/18.7/20.4 (7) Physical Radius + Slow Attack Ground Combo: 100.0/110.0/120.0 (7) Physical, 70.0/77.0/84.0 (7) Physical Radius + Slow | Regeneration: 2 Physical Heal per 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 Slow: -35% Move Speed for 4s [Rmv]Removable | Troll-Humanoid | 0% | |
| 4251/6308 | 250/280 | 12/15 50 | Physical: -22% Magical: 7.8% Fire: 50% Light: -200% Dark: -25% Evil: 50% Projectile: 30% | Combo1: 96.8/116.6 (7) Physical Combo2: 140.8/169.6 (7) Physical Combo3: 132.0/159.0 (7) Physical + Blinker Run And Swing: 88.0/106.0 (7) Physical Riot: 158.4/190.8 (7) Physical Spawn Falling Rock: 17.6/21.2 (4) Physical Stomp: 193.6/233.2 (7) Physical + Slow Sprinkle Soil: 149.6/180.2 (7) Physical + Blinker Petrification: Petrification | Blinker: Blinded by dirt for 10s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable Slow: -50% Move Speed for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable Petrification: Unable to Move, Unable to Attack for 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Cyclops-Humanoid | -20% | |
| 7115/9615 | 230/240 | 15/20 50 | Physical: -22% Magical: 7.8% Fire: 70% Ice: -70% Lightning: 20% Spirit: -20% Projectile: 30% | Melee Face Down Slam Front: 110.5/119.0 (7) Physical, 26.0/28.0 (7) Physical + Lava Burn Dmg Melee Face Down Slam Back: 110.5/119.0 (7) Physical, 26.0/28.0 (7) Physical + Lava Burn Dmg Melee Face Down Slam Left: 110.5/119.0 (7) Physical, 26.0/28.0 (7) Physical + Lava Burn Dmg Melee Face Down Slam Right: 110.5/119.0 (7) Physical, 26.0/28.0 (7) Physical + Lava Burn Dmg Melee Right Hand Forward Swing: 84.5/91.0 (7) Physical Melee Right Hand Forward Swing Phase2: 84.5/91.0 (7) Physical Melee Right Hand Cross Swing: 104.0/112.0 (7) Physical Melee Right Hand Cross Swing Phase2: 104.0/112.0 (7) Physical Melee Looking Right Swing60: 84.5/91.0 (7) Physical Melee Looking Right Swing60 Phase2: 84.5/91.0 (7) Physical Melee Looking Right Swing120: 84.5/91.0 (7) Physical Melee Looking Right Swing120 Phase2: 84.5/91.0 (7) Physical Melee Looking Right Swing180: 84.5/91.0 (7) Physical Melee Looking Right Swing180 Phase2: 84.5/91.0 (7) Physical Melee Looking Left Swing60: 84.5/91.0 (7) Physical Melee Looking Left Swing60 Phase2: 84.5/91.0 (7) Physical Melee Looking Left Swing120: 84.5/91.0 (7) Physical Melee Looking Left Swing120 Phase2: 84.5/91.0 (7) Physical Melee Looking Left Swing180: 84.5/91.0 (7) Physical Melee Looking Left Swing180 Phase2: 84.5/91.0 (7) Physical Melee Right Foot Stomping: 110.5/119.0 (7) Physical, 39.0/42.0 (7) Physical + Lava Burn Dmg Melee Two Hands Ground Strike: 110.5/119.0 (7) Physical, 52.0/56.0 (7) Physical + Lava Burn Dmg Action Lava Eruption: 97.5/105.0 (7) Physical + Lava Burn Dmg Base Ground Explosion: 52.0/56.0 (7) Physical + Lava Burn Dmg | Lava Burn Dmg: 15 Magical Damage over 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Construct-Golem | 0%/10% | |
| 3615/7115 | 500 | 20/25 125 | Physical: -22% Magical: 36.8% Fire: -25% Ice: 50% Dark: -25% Air: -200% Projectile: 50% | Combo Tail Attack1: 57.0/90.0 (6) Physical + Melee Attack Slow Combo Tail Attack2: 68.4/108.0 (7) Physical + Melee Attack Slow Combo Forward Attack L: 60.8/96.0 (7) Physical + Melee Attack Slow Combo Forward Attack R: 60.8/96.0 (7) Physical + Melee Attack Slow Combo Two Hand Attack: 76.0/120.0 (7) Physical + Melee Attack Slow Combo Breath Ground: 60.8/96.0 (7) Physical, 45.6/72.0 (6) Physical Radius Combo Breath Air: 60.8/96.0 (7) Physical, 45.6/72.0 (6) Physical Radius Combo Leap Attack1: 53.2/84.0 (7) Physical + Melee Attack Slow Combo Leap Attack2: 60.8/96.0 (7) Physical, 45.6/72.0 (6) Physical Radius Combo Leap Attack3: 83.6/132.0 (7) Physical + Melee Attack Slow Special Breath Air To Side: 60.8/96.0 (7) Physical, 45.6/72.0 (6) Physical Radius Special Leap Attack1 To Center: 53.2/84.0 (7) Physical Special Leap Attack3 To Center: 83.6/132.0 (7) Physical + Melee Attack Slow Special Summon Elemental: Frost Shield To Elemental Special Pushing: (999) Special Breath Ground: Extreme Cold Dmg, Extreme Cold Slow, Frost Shield To Breath Special Breath Air: Extreme Cold Dmg, Extreme Cold Slow Buff Movespeed: 1000 Move Speed Buff Movespeed Special: 2500 Move Speed | Melee Attack Slow: -15% Action Speed for 11s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration Frost Shield To Elemental: Immune to Damage Extreme Cold Dmg: 50 Physical Damage, 50 Magical Damage over 2s/100 Physical Damage, 100 Magical Damage over 2s [0.2s]Tick interval: 0.2s[AgT]Stacking Type: Aggregates by Target[Rmv]Removable[1x]Maximum Stacks: 1 Extreme Cold Slow: -20% Move Speed, -20% Action Speed for 8s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration Frost Shield To Breath: Immune to Damage | Dragon-Wyvern | 0% | |
| 2656/3646 | 200/270 | 15/20 100 | Physical: -22% Magical: 36.8% Divine: -100% Evil: 50% Projectile: 25% | Curse Of Chilling: Curse Of Chilling Normal Attack: 30 (7) Magical + Curse Of Chilling Normal Attack Return: Curse Of Chilling Eating Apply And Remove Shield: Eating Shield Eating Snare: Eating Teleport: 20 (5) Magical + Curse Of Chilling Scream: -45% (4) True Max Health + Curse Of Chilling Earth Quake: 120.0/60.0 (6) Physical/Magical + Curse Of Chilling | Curse Of Chilling: -1.6% Move Speed for 8s [AgT]Stacking Type: Aggregates by Target[30x]Maximum Stacks: 30[Rmv]Removable Eating Shield: 1000 Shield [AgT]Stacking Type: Aggregates by Target Eating: -95% Max Health, Unable to Move over 15s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable[Ref]Refresh: Resets on Successful Application | Undead-Ghost | 0% | |
| 2115/3015 | 200/250 | 15/20 100 | Physical: -22% Magical: 36.8% Divine: -25% Evil: 50% Projectile: 25% | Close Attack: 70 (5) Magical Normal Attack: 100 (5) Magical Strong Attack: 200 (7) Magical Curse Of Gathering Mark: -50% (4) True Max Health, -15% (4) True Max Health, -95% (4) True Max Health, -5% (4) True Max Health, -2% (4) True Max Health + CoG Heal1, CoG Heal2, CoG Heal3, CoG Heal4, CoG Heal5 Curse Of Isolation Mark: -70% (4) True Max Health, -90% (4) True Max Health, -50% (4) True Max Health, -150% (4) True Max Health, -250% (4) True Max Health + CoI Heal1, CoI Heal2, CoI Heal3, CoI Heal4, CoI Heal5 Getting Soul: Soul Shield Frenzy: Death Swarm, Frenzy | CoG Heal1: 65% Max Health over 20s [Rmv]Removable CoG Heal2: 35% Max Health over 20s [Rmv]Removable CoG Heal3: 10% Max Health over 20s [Rmv]Removable CoG Heal4: 4% Max Health over 20s [Rmv]Removable CoG Heal5: 2% Max Health over 20s [Rmv]Removable CoI Heal1: 35% Max Health over 20s [Rmv]Removable CoI Heal2: 50% Max Health over 20s [Rmv]Removable CoI Heal3: 60% Max Health over 20s [Rmv]Removable CoI Heal4: 100% Max Health over 20s [Rmv]Removable CoI Heal5: 170% Max Health over 20s [Rmv]Removable Soul Shield: 250 Shield [AgT]Stacking Type: Aggregates by Target[Rmv]Removable Death Swarm: 4 True Magical Damage [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Ref]Refresh: Resets on Successful Application Frenzy: 25 Move Speed, 50% Action Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 | Undead-Lich | 0% | |
| 233 | 180 | 0 1 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack: 43.2 (3) Physical Back Step: 67.5 (4) Physical Bombing: 108.0 (5) Physical Soul Pass: Skeleton Warlord Speed Up Throwing Knife: 43.2 (3) Physical | Skeleton Warlord Speed Up: 4% Move Speed, 1% Action Speed, 2% Physical Resistance, 1% Magical Resistance [AgT]Stacking Type: Aggregates by Target[25x]Maximum Stacks: 25 | Undead-Skeleton | 0% | |
| ? | 100 | 0 0 | Physical: -22% Magical: 7.8% Projectile: 15% | Beam Attack: 6.0 (7) Magical | 0% | |||
| 2959/4359 | 250/280 | 15/20 100 | Physical: -22% Magical: 36.8% Earth: -100% Evil: 50% Projectile: 25% | Combo1: 48.0/72.0 (7) Magical Combo2: 57.6/86.4 (7) Magical Combo3: 70.4/105.6 (7) Magical Combo4: 60.8/91.2 (7) Magical Combo5: 60.8/91.2 (7) Magical Throwing Knives: 60.8/91.2 (7) Magical + Paralyze Throwing Knives2: 25.6/38.4 (3) Magical + Paralyze Shield: Shield Explosion: 384.0 Magical Attack Block Explosion Dmg: 48.0 Magical | Paralyze: -15% Move Speed for 15s [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Rmv]Removable Shield: Immune to Damage [Inf]Duration: Infinite | Undead-Skeleton | 0% | |
| 2515/3315 | 320/360 | 12/15 50 | Physical: -22% Magical: 7.8% Dark: -100% Spirit: -100% Projectile: 30% | Attack Slash11: 75.6/96.0 (6) Physical Attack Slash12: 75.6/96.0 (6) Physical Attack Shoulder Charge: 44.1/56.0 (6) Physical Attack Front Slash: 94.5/120.0 (7) Physical Attack Front Thrust: 81.9/104.0 (6) Physical Attack Rush Thrust: 107.1/136.0 (7) Physical Attack Rush Thrust For Soul Slash: 107.1/136.0 (7) Physical Attack Long Range Transverse: 100.8/128.0 (7) Physical Attack Long Range Vertically: 100.8/128.0 (7) Physical Attack Soul Shockwave: 138.6/176.0 (7) Physical + Dead Rift Dmg, Dead Rift Move Slow Attack Soul Slash Up: 201.6/256.0 (7) Physical Attack Soul Slash Down: 201.6/256.0 (7) Physical Debuff Move Speed: -70 Move Speed | Dead Rift Dmg: 5 Magical Damage [0.3s]Tick interval: 0.3s[AgT]Stacking Type: Aggregates by Target[Rmv]Removable[1x]Maximum Stacks: 1 Dead Rift Move Slow: -30% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Undead-Ghost | 0%/10% |
Minibosses
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 1015/1215/1415 | 200/220/250 | 8/9/10 50 | Physical: -22% Magical: 36.8% Fire: 25% Ice: -300% Light: -200% Dark: 50% Divine: -200% Evil: 50% Projectile: 20% | Attack1 Heavy Swing Up: 45.0/49.5/54.0 (6) Physical Attack2 Heavy Swing Down: 45.0/49.5/54.0 (6) Physical Attack3 Greedy Rush: 60.0/66.0/72.0 (6) Physical Attack4 Blood Vomiting: 12.0/13.2/14.4 (3) Physical, 6.0/6.6/7.2 (3) Physical Radius + Vomiting Blinker Attack5 Destruction: 48.0/52.8/57.6 (6) Physical | Vomiting Blinker: Blinded by dirt for 7s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Demon | 0%/10%/20% | |
| 905/1105/1305 | 200/225/250 | 8/9/10 50 | Physical: -22% Magical: 36.8% Fire: 25% Ice: -300% Light: -200% Dark: 50% Divine: -200% Evil: 50% Projectile: 20% | Omen LC: 67.2/74.4/84.0 (6) Physical Omen RC: 67.2/74.4/84.0 (6) Physical Omen RL: 67.2/74.4/84.0 (6) Physical Bite R: 50.4/55.8/63.0 (6) Physical Bite L: 50.4/55.8/63.0 (6) Physical Hit Down: 70.0/77.5/87.5 (6) Physical Rush: 67.2/74.4/84.0 (6) Physical Run State: 100 Move Speed | Beast-Mammal | 0%/10%/20% | ||
| 1165/1515/1865 | 250 | 6/7/8 15 | Physical: -22% Magical: 7.8% Projectile: 15% | Attack1: 31.2/40.8/50.4 (6) Physical Attack2: 39.0/51.0/63.0 (6) Physical Chase Attack1: 31.2/40.8/50.4 (6) Physical Chase Attack2: 39.0/51.0/63.0 (6) Physical Roar: Petrification Fire Breath: 63.0 Physical, 31.5 Physical Radius | Petrification: Unable to Move, Unable to Attack for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Beast-Mammal | 0% | |
| 915/1065/1215 | 100 | 8/9/10 25 | Physical: -22% Magical: 11.8% Fire: 50% Lightning: -50% Projectile: 30% | Melee Attack1: 40.5/46.5/52.5 (4) Physical Melee Attack1 Combo: 40.5/46.5/52.5 (4) Physical Melee Attack2: 48.6/55.8/63.0 (6) Physical Chain Attack: 37.8/43.4/49.0 (5) Physical Ball Attack: 59.4/68.2/77.0 (7) Physical Tail Attack: 43.2/49.6/56.0 (5) Physical | Beast-Reptilian | 0%/5%/10% | ||
| 915/1165/1315 | 200/260/320 | 8/9/10 50 | Physical: -22% Magical: 7.8% Fire: 25% Ice: -300% Light: -200% Dark: 50% Divine: -200% Evil: 50% Projectile: 15% | Attack1: 36.8/49.6/62.4 (6) Physical Attack2: 36.8/49.6/62.4 (6) Physical | Demon | -10% | ||
| 915/1215/1415 | 200/230/260 | 8/9/10 50 | Physical: -22% Magical: 36.8% Fire: 25% Ice: -300% Light: -200% Dark: 50% Divine: -200% Evil: 50% Projectile: 20% | Attack1: 42.0/63.0/63.0 (6) Physical Attack2: 50.4/75.6/75.6 (6) Physical Sprint Phase: 150 Move Speed Sprint Attack: 61.6/92.4/92.4 (7) Physical Sprint Attack Pierce: 44.8/67.2/67.2 (6) Physical Attack Low Sweep: 50.4/75.6/75.6 (6) Physical | Demon | 0%/10%/15% | ||
| 715/915/1115 | 200/250/270 | 8/9/10 50 | Physical: -22% Magical: 36.8% Fire: 25% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack1 Bone Spear: 26.4/29.7/33.0 (4) Physical, 26.4/29.7/33.0 (4) Physical Projectile01: 26.4/29.7/33.0 (4) Physical Projectile02: 26.4/29.7/33.0 (4) Physical Projectile03: 26.4/29.7/33.0 (4) Physical Projectile04: 26.4/29.7/33.0 (4) Physical Attack2 Bone Thorn Field: 33.6/37.8/42.0 (6) Physical, 33.6/37.8/42.0 (6) Physical Attack3 Bone Claw: 36.0/40.5/45.0 (6) Physical Attack4 Bone Claw Combo: 36.0/40.5/45.0 (6) Physical | Undead-Skeleton | 0%/10%/20% | ||
| 765/1065/1315 | 120/145/170 | 8/9/10 25 | Physical: -22% Magical: -17.2% Fire: 50% Lightning: -200% Projectile: -25% | Melee Attack01: 33.6/43.2/50.4 (7) Physical Melee Attack02: 33.6/43.2/50.4 (7) Physical Melee Attack03: 36.4/46.8/54.6 (7) Physical Melee Attack04: 42.0/54.0/63.0 (7) Physical Melee Attack01 Combo: 30.8/39.6/46.2 (7) Physical Melee Attack02 Combo: 30.8/39.6/46.2 (7) Physical Melee Attack01 Copy: 33.6/43.2/50.4 (7) Physical Melee Attack02 Copy: 33.6/43.2/50.4 (7) Physical | Dwarf-Humanoid | 0%/0%/10% | ||
| 815/1015/1215 | 75/120/150 | 6/7/8 50 | Physical: -22% Magical: 36.8% Fire: -200% Ice: 50% Light: -200% Divine: -200% Evil: 25% Projectile: 20% | Attack01: 37.5/45.0/57.0 (3) Magical + Frostbite Blizzard Fire Spell: 22.5/27.0/34.2 (3) Magical + Frostbite Self Heal: Self Heal Run State: 100 Move Speed | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration Self Heal: 10% Max Health | Demon | 0%/0%/20% | |
| 815/1015/1215 | 200/225/250 | 6/7/8 25 | Physical: -22% Magical: 7.8% Fire: -200% Ice: 50% Lightning: -200% Projectile: 15% | Attack Rush: 28.5/39.0/49.5 (4) Physical Attack Combo1 L: 32.3/44.2/56.1 (5) Physical Attack Combo1 R: 32.3/44.2/56.1 (5) Physical Attack Combo2 L: 34.2/46.8/59.4 (5) Physical Attack Combo2 R: 34.2/46.8/59.4 (5) Physical Attack Ground Destroy: 38.0/52.0/66.0 (5) Physical | Human-Humanoid | 0%/10%/20% | ||
| 815/1015/1215 | 200/225/250 | 6/7/8 25 | Physical: -22% Magical: 7.8% Fire: -200% Ice: 50% Lightning: -200% Projectile: 15% | Attack1: 27.0/41.4/55.8 (4) Physical + Concussion Attack2: 27.0/41.4/55.8 (4) Physical + Concussion Attack Ice Spread: 40.3 Physical, 40.3 Physical + Frostbite | Concussion: Concussed for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable Frostbite: -20% Move Speed, -10% Action Speed for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Human-Humanoid | 0%/10%/20% | |
| 1015/1315/1615 | 170/210/250 | 6/7/8 10 | Physical: -22% Magical: 7.8% Ice: -300% Earth: -400% Arcane: -100% Projectile: 15% | Melee Attack: 19.5/27.3/35.1 (6) Magical Poison Attack: Poison Attack Dmg Run Phase Spawn Ao E: Poison Attack Dmg | Poison Attack Dmg: 15 Physical Damage over 7s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Tmp]bExecutePeriodicEffectOnApplication: True[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Beast-Insectoid | 0%/10%/20% | |
| 1215/1465/1715 | 0 | 6/7/7 20 | Physical: -22% Magical: 7.8% Ice: -400% Earth: -400% Air: 50% Spirit: -400% Projectile: 15% | Attack Bite: 46.8/55.8/64.8 (6) Physical Attack Swing Body: 33.8/40.3/46.8 (6) Physical Attack Accid Ao E: Acid Dmg Attack On Ground: 41.6/49.6/57.6 (7) Physical, 20.8/24.8/28.8 Physical Radius Rush Attack: 61.2 Physical Sandfang: 46.8/55.8/64.8 (6) Physical | Acid Dmg: 3 Physical Damage [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 | Beast-Insectoid | 0%/10%/10% | |
| 1615/2015/2415 | 150/180/210 | 6/7/8 25 | Physical: -22% Magical: 7.8% Earth: -400% Spirit: -400% Projectile: 20% | Attack1: 42.0/57.0/72.0 (6) Physical Attack2: 50.4/68.4/86.4 (6) Physical Attack3: 50.4/68.4/86.4 (6) Physical Attack4: 47.6/64.6/81.6 (6) Physical Attack5: 47.6/64.6/81.6 (6) Physical Attack6: 56.0/76.0/96.0 (6) Physical, 22.4/30.4/38.4 Physical Radius Attack Slam: 53.2/72.2/91.2 (6) Physical, 39.2/53.2/67.2 (6) Physical + Lose Balance | Lose Balance: -35% Move Speed, -35% Action Speed for 11s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Construct-Golem | 0%/10%/20% | |
| 865/1015/1415 | 100/125/150 | 8/9/10 25 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -300% Lightning: -200% Projectile: -25% | Melee Attack1: 36.4/44.2/49.4 (7) Physical + Sword Burn Dmg Melee Attack1 Combo: 30.8/37.4/41.8 (7) Physical + Sword Burn Dmg Melee Attack2: 33.6/40.8/45.6 (7) Physical + Sword Burn Dmg Melee Attack2 Combo: 28.0/34.0/38.0 (7) Physical + Sword Burn Dmg Fireball: 30/30/50 (4) Magical, 20 (4) Magical + Fireball Burn Dmg Melee Attack3: 57.0 Physical + Sword Burn Dmg | Sword Burn Dmg: 5 Magical Damage over 3s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Ref]Refresh: Resets on Successful Application Fireball Burn Dmg: 10 Magical Damage over 3s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Ref]Refresh: Resets on Successful Application | Elemental | 0%/0%/5% | |
| 1315/1615/2015 | 150/180/210 | 6/7/8 0 | Physical: -22% Magical: -17.2% Projectile: 15% | Attack1: 30.0/35.0/45.0 (7) Physical, 9.0/10.5/13.5 Physical Attack2: 60.0/70.0/90.0 (7) Physical Magma Scatter: 25/40.0/55.0 Magical Spawn Lava Explosion: 99.0 Magical + Lava Dmg | Lava Dmg: 12 Magical Damage over 3s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Tmp]bExecutePeriodicEffectOnApplication: True[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Elemental | 0%/10%/20% | |
| 765/1065/1315 | 200/230/260 | 6/7/8 25 | Physical: -22% Magical: 36.8% Fire: -200% Dark: 50% Divine: -150% Evil: 50% Projectile: 20% | Attack1: 30.8/39.6/46.2 (6) Physical Attack2: 30.8/39.6/46.2 (6) Physical Combo2.1: 33.6/43.2/50.4 (6) Physical Combo2.2: 33.6/43.2/50.4 (6) Physical Combo31: 28.0/36.0/42.0 (6) Physical Combo32: 28.0/36.0/42.0 (6) Physical | Undead-Skeleton | 0%/30%/30% | ||
| 615/715/815 | 200 | 6/7/7 50 | Physical: -22% Magical: 36.8% Fire: -200% Ice: 50% Lightning: -200% Projectile: 20% | Attack1: 39.0/43.5/48.0 (6) Physical, 48.0 Physical Attack2: 54.6/60.9/67.2 (6) Physical, 67.2 Physical Runstate: 200 Move Speed | Beast-Mammal | 0%/10%/15% | ||
| 715/915/1115 | 300/350/400 | 8/9/10 25 | Physical: -22% Magical: 36.8% Lightning: -200% Projectile: -15% | Attack L: 39.0/43.5/48.0 (7) Physical Attack R: 39.0/43.5/48.0 (7) Physical Attack LShake: 5.2/5.8/6.4 (7) Physical + Silence Attack RShake: 5.2/5.8/6.4 (7) Physical + Silence | Silence: Unable to Move [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 | Beast-Aquatic | 0% | |
| 715/1015/1015 | 100/170/170 | 6/7/8 25 | Physical: -22% Magical: 36.8% Light: -300% Dark: 50% Divine: -150% Evil: 50% Projectile: 20% | Attack1: 40.0/60.0/60.0 (6) Physical + Slow Attack2: 20.0/30.0/30.0 (6) Physical + Slow Attack3: 26.0/39.0/39.0 (6) Physical + Slow Attack1 Combo: 60.0 Physical + Slow | Slow: -40% Move Speed for 5s/-40% Move Speed for 7s/-40% Move Speed for 7s [Rmv]Removable | Undead-Ghost | 0%/10%/10% | |
| 865/1015/1215 | 130/145/170 | 6/7/8 35 | Physical: -22% Magical: 36.8% Fire: -200% Ice: 50% Lightning: -200% Projectile: 20% | Attack1: 35.0/39.2/43.4 (6) Physical Attack2: 37.5/42.0/46.5 (6) Physical Run Attack: 47.5/53.2/58.9 (7) Physical Run State: 250 Move Speed Jump Attack: 58.9 Physical | Beast-Mammal | 0%/7%/10% |
Monsters
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 85 | 10 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: 20% | Beast-Aquatic | 0% | |||
| 215 | 80 | 0 0 | Physical: -22% Magical: 7.8% Projectile: 70% | Banshee Fog Missile2 Attack: 240.0 (7) Magical | Undead | 0% | ||
| 45 | 250 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 165 | 350 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 255 | 600 | 5 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 165 | 100 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 115/165/215 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Ice: -300% Light: -300% Air: -400% Projectile: -25% | Attack: 18.0/27.0/36.0 (3) Physical + Paralyze Attack Twice: 36.0 Physical + Paralyze Circle Move: Acceleration | Paralyze: -20% Move Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable Acceleration: 20 Move Speed [Rmv]Removable | Beast-Insectoid | 0%/10%/20% | |
| 41/60/95 | 200/240/280 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -200% Ice: -200% Lightning: -200% Light: -200% Arcane: -200% Divine: -150% Air: -400% Projectile: -25% | Attack: 20.0/30.0/40.0 (3) Physical | Undead-Skeleton | 0%/10%/20% | ||
| 185/235/295 | 250/290/340 | 4/5/6 2/3/4 | Physical: -22% Magical: -17.2% Ice: -300% Light: -300% Divine: -200% Evil: 25% Air: -400% Projectile: -25% | Attack: 27.0/36.0/54.0 (4) Physical + Slow | Slow: -40% Move Speed for 4s [Rmv]Removable | Demon | 0%/10%/40% | |
| 175/225/280 | 350 | 4/5/6 2/3/4 | Physical: -22% Magical: -17.2% Ice: -300% Light: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack: 24.0/33.0/42.0 (4) Physical Dash Attack: 35.2/48.4/61.6 (5) Physical Return Dmg: 20 True Physical | Demon | 0%/10%/20% | ||
| 155/205/255 | 70/90/110 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Ice: -300% Light: -300% Divine: -200% Evil: 25% Projectile: 15% | Casting Heal: Heal | Heal: 5% Max Health/5% Max Health/10% Max Health | Demon | 0%/5%/10% | |
| 135/165/235 | 100/125/150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -200% Lightning: -200% Light: -200% Arcane: -200% Divine: -150% Air: -400% Projectile: -25% | Demon Fly Self Destruction: 25.5/30.0/34.5 Physical + Demon Fly Poison Slow, Demon Fly Poison Dmg Demon Fly Self Destruction2: 25.5/30.0/34.5 Physical + Demon Fly Poison Slow, Demon Fly Poison Dmg Demon Fly Run State: 200 Move Speed Demon Fly Poison Powder: Demon Fly Poison Powder Dmg | Demon Fly Poison Slow: -30% Move Speed for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable Demon Fly Poison Dmg: 30 Physical Damage over 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable[Ref]Refresh: Resets on Successful Application Demon Fly Poison Powder Dmg: 6 Physical Damage [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[0.5s]Tick interval: 0.5s[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Demon | 0%/5%/10% | |
| 145/225/305 | 100/130/160 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Ice: 25% Projectile: 15% | Attack Forward: 22.8/30.0/37.2 (2) Physical Attack Left: 22.8/30.0/37.2 (2) Physical Attack Right: 22.8/30.0/37.2 (2) Physical Attack Jump: 22.8/30.0/37.2 (2) Physical Attack Jump Run: 46.5 Physical | Beast-Mammal | 0%/10%/20% | ||
| 265/325/395 | 100/125/150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Lightning: -200% Projectile: -25% | Melee Attack1: 35.2/40.0/46.4 (7) Physical Melee Attack2: 37.4/42.5/49.3 (7) Physical Melee Attack3: 37.4/42.5/49.3 (7) Physical, 11.0/12.5/14.5 (7) Physical | Dwarf-Humanoid | 0%/0%/10% | ||
| 215/275/335 | 100/125/150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Lightning: -200% Projectile: -25% | Range Attack: 45.0/61.2/77.4 (7) Physical Melee Attack: 37.5/51.0/64.5 (5) Physical Shotgun: 16.2/22.1/27.9 (3) Physical | Dwarf-Humanoid | 0%/0%/10% | ||
| 265/325/395 | 100/125/150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Lightning: -200% Projectile: -25% | Melee Attack1: 50.0/56.0/64.0 (7) Physical Melee Attack2: 55.0/61.6/70.4 (7) Physical Melee Attack3: 47.5/53.2/60.8 (7) Physical, 20.0/22.4/25.6 (7) Physical | Dwarf-Humanoid | 0%/0%/10% | ||
| 155/175/195 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -200% Air: 10% Spirit: 20% Projectile: 15% | Melee Attack1: 30 (3) Magical Range Attack2: 30 (4) Magical Action Attack3: 30 (3) Magical Melee Attack4: 30 (3) Magical | Spirit | 0%/10%/20% | ||
| 165/215/265 | 150/170/200 | 4/5/6 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -300% Light: -200% Divine: -200% Spirit: -400% Projectile: 15% | Bite: 30.0/34.5/40.5 Physical + Fire Burn Dmg Rush Bite: 51.3 Physical + Fire Burn Dmg Tail Attack: 34.0/39.1/45.9 (4) Physical + Fire Burn Dmg Tongue Strike: 12.0/13.8/16.2 (3) Physical + Fire Burn Dmg | Fire Burn Dmg: 10 Magical Damage over 3s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Tmp]bExecutePeriodicEffectOnApplication: True[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Beast-Reptilian | 0%/5%/10% | |
| 115/215/265 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -300% Light: -200% Projectile: 15% | Range Attack: 27 (3) Magical + Burn Dmg Explosion: 45 (3) Magical + Burn Dmg | Burn Dmg: 2 Magical Damage over 3s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Tmp]bExecutePeriodicEffectOnApplication: True[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Elemental | 0%/10%/20% | |
| 315 | 150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -300% Light: -200% Divine: -200% Spirit: -400% Projectile: 15% | Quick Gore: 42.5 Physical + Fire Burn Dmg Whild Charge: 50.0 Physical + Fire Burn Dmg | Fire Burn Dmg: 10 Magical Damage over 3s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Tmp]bExecutePeriodicEffectOnApplication: True[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Beast-Mammal | 0% | |
| 215/265/315 | 100/150/200 | 3/3/5 2/3/4 | Physical: -22% Magical: -17.2% Fire: -300% Ice: 50% Divine: -200% Projectile: 15% | Attack: 31.5/39.0/52.5 (3) Physical + Frostbite, Freezing Frost Wave: 35.0 Physical + Frostbite Run State: 150 Move Speed | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration Freezing: Unable to Move, Unable to Attack for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Demon | 0% | |
| 265/315/415 | 0 | 3/4/5 2/3/4 | Physical: -22% Magical: -17.2% Fire: 50% Ice: 50% Lightning: 50% Arcane: -200% Spirit: -400% Projectile: 15% | Frost Nova: 32.2/42.0/49.0 (3) Magical + Frostbite Cold Blast: 34.5/45.0/52.5 (3) Magical + Frostbite Cold Blast Chain: 56.0 Magical + Frostbite | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Construct-Golem | 0%/0%/20% | |
| 115/165/235 | 100/150/200 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Frost Firing Attack: 24.0/30.0/40.0 (4) Physical + Frostbite Frost Firing Combo: 24.0/30.0/40.0 (4) Physical + Frostbite Frost Firing Multishot: 50.0 Physical + Frostbite Frost Melee Attack1: 38.4/48.0/64.0 (4) Physical + Frostbite Frost Melee Attack2: 33.6/42.0/56.0 (4) Physical + Frostbite | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Undead-Skeleton | 0%/10%/20% | |
| 185/280/365 | 100/150/200 | 3/4/5 2/3/4 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack Finish: 38.4/56.0/73.6 (6) Physical + Frostbite Run State: 150 Move Speed | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Undead-Skeleton | 0%/10%/20% | |
| 115/165/235 | 100/150/200 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack: 45.0/61.2/77.4 (4) Physical + Frostbite, Freezing | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration Freezing: Unable to Move, Unable to Attack for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[nil]Tick interval: 0s[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Undead-Skeleton | 0%/10%/20% | |
| 182/265/335 | 100/200/280 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack1: 35.2/48.0/60.8 (4) Physical, 60.8 Physical + Frostbite, Frostbite Attack1 Combo: 60.8 Physical + Frostbite Attack2: 26.4/36.0/45.6 (4) Physical + Frostbite Attack3: 26.4/36.0/45.6 (4) Physical + Frostbite | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Undead-Skeleton | 0%/10%/20% | |
| 167/245/315 | 100/200/280 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack1: 35.2/48.0/60.8 (4) Physical + Frostbite Attack2: 28.6/39.0/49.4 (4) Physical + Frostbite Attack3: 53.2 Physical + Frostbite Attack3 Combo1: 49.4 Physical + Frostbite Attack3 Combo2: 60.8 Physical + Frostbite Attack4 Counter: 33.0/45.0/57.0 (4) Physical + Frostbite Attack5: 26.4/36.0/45.6 (3) Physical + Frostbite Attack6: 26.4/36.0/45.6 (3) Physical + Frostbite | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Undead-Skeleton | 0%/10%/20% | |
| 165/265/335 | 100/200/280 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack01: 28.5/40.5/52.5 (5) Physical + Frostbite Attack02: 28.5/40.5/52.5 (5) Physical + Frostbite Attack01 Combo: 30.4/43.2/56.0 (5) Physical + Frostbite | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Undead-Skeleton | 0%/10%/20% | |
| 165/265/335 | 160/240/320 | 3/4/5 2/3/4 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack01: 28.0/39.2/49.0 (4) Physical + Frostbite Attack02: 30.0/42.0/52.5 (4) Physical + Frostbite Attack01 Combo: 32.0/44.8/56.0 (4) Physical + Frostbite | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Undead-Skeleton | 0%/10%/15% | |
| 255/365/465 | 50/100/150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -200% Ice: 25% Divine: -200% Spirit: -400% Projectile: 15% | Attack1: 33.8/41.2/48.8 (4) Physical + Frostbite Attack2: 35.1/42.9/50.7 (4) Physical + Frostbite Attack3: 48.6/59.4/70.2 (4) Physical + Frostbite Attack4: 48.6/59.4/70.2 (4) Physical + Frostbite Ice Ao E: Ice Cloud Dmg, Frostbite Ice Cloud: Ice Cloud Dmg, Frostbite, Ice Cloud Freezing | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration Ice Cloud Dmg: 5 Magical Damage [0.2s]Tick interval: 0.2s[AgT]Stacking Type: Aggregates by Target[Rmv]Removable[1x]Maximum Stacks: 1 Ice Cloud Freezing: Unable to Move, Unable to Attack for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Undead-Zombie | 0%/10%/13% | |
| 175/265/355 | 100/130/160 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Ice: 25% Projectile: 15% | Attack Forward: 20.4/26.4/32.4 (2) Physical Attack Left: 20.4/26.4/32.4 (2) Physical Attack Right: 20.4/26.4/32.4 (2) Physical Attack Jump: 20.4/26.4/32.4 (2) Physical Attack Dash Bite: 37.8 Physical | Beast-Mammal | 0%/10%/20% | ||
| 815 | 250 | 6 15 | Physical: -22% Magical: -17.2% Fire: -300% Projectile: 15% | Ice Giant Spider Attack1 Bite: 30.8 (3) Physical Ice Giant Spider Attack2 Jumping Spider: 35.2 (3) Physical Ice Giant Spider Runstate: 200 Move Speed Ice Giant Spider Spider Web: Ice Giant Spider Spider Web | Ice Giant Spider Spider Web: -50% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Beast-Insectoid | 0% | |
| 235/315/365 | 100/150/200 | 3/3/5 2/3/4 | Physical: [3%]0 Armor Rating and 25% Other Physical Magical: -17.2% Fire: -300% Ice: 50% Light: -200% Divine: -200% Spirit: -400% Projectile: 15% | Attack01 Ice Bolt: 33.0/42.0/52.5 (3) Physical + Frostbite Attack02 Frozen Field: Frostbite Run State: 150 Move Speed Frozen Field: Frostbite | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Undead-Ghost | 0% | |
| 225/315/415 | 100/125/150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -300% Light: -200% Divine: -200% Spirit: -400% Projectile: 15% | Rush Scratch: 34.2/39.6/45.0 (5) Physical, 34.2/39.6/45.0 (5) Physical + Poison Dmg, Paralysis Jump Scratch: 26.6/30.8/35.0 (3) Physical, 26.6/30.8/35.0 (3) Physical + Poison Dmg, Paralysis Scratch: 22.8/26.4/30.0 (3) Physical, 22.8/26.4/30.0 (3) Physical + Poison Dmg, Paralysis Run State: 200 Move Speed | Poison Dmg: 15 Magical Damage over 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable Paralysis: -5% Move Speed, -5% Action Speed for 5s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Ref]Refresh: NeverReset | Undead-Ghoul | 0%/5%/10% | |
| 105/155/205 | 180/220/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Light: -400% Air: -400% Projectile: -25% | Attack1: 18.0/26.4/34.8 (2) Physical Attack2: 21.0/30.8/40.6 (3) Physical Ultrasonic Wave: Dizziness Attack1 Combo: 18.0/34.8 (2) Physical/Physical | Dizziness: Dizzy for 6s/Dizzy for 6s/Dizzy for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable/[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable/[Rmv]Removable | Beast-Mammal | 0%/10%/20% | |
| 37/59/81 | 150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -300% Light: -300% Air: -400% Projectile: -25% | Attack: Poison | Poison: 15 Physical Damage over 5s/25 Physical Damage over 5s/35 Physical Damage over 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable[Ref]Refresh: Resets on Successful Application | Beast-Insectoid | 0%/10%/40% | |
| 87/87/1215 | 185/185/170 | 0/0/10 0/0/25 | Physical: -22% Magical: 7.8%/7.8%/36.8% Projectile: 15%/15%/-15% | Melee Attack1: 35.1 Physical + Static Stun, Electrified Spawn Jellyfish Mine: 43.2 Physical + Static Stun, Electrified | Static Stun: -90% Move Speed, -5% Action Speed for 0.2s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 Electrified: -10% Move Speed, -10% Action Speed for 2s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Ref]Refresh: NeverReset | Beast-Aquatic | 0% | |
| 215/305/395 | 180/220/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -300% Projectile: 15% | Attack: 28.8/43.2/57.6 (3) Physical Spit Poison: Spit Poison Dmg Install Cob Web Floor: Cob Web Slow, Restraint | Spit Poison Dmg: 20 Physical Damage, Unable to Attack over 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable[Ref]Refresh: Resets on Successful Application Cob Web Slow: -50% Move Speed/-50% Move Speed/-20% Move Speed for 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1/[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1/[AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Exp]Expiration: Removes Single Stack and Refreshes Duration Restraint: Unable to Move for 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 | Beast-Insectoid | 0%/10%/20% | |
| 159/229/299 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 25% Ice: 25% Lightning: 25% Dark: 25% Arcane: -300% Spirit: -400% Projectile: 15% | Attack1: 18.0/30.0/42.0 (3) Physical + Poison Attack2: 18.0/30.0/42.0 (3) Physical + Poison Attack3: 18.0/30.0/42.0 (3) Physical + Poison Quick Shot: 42.0 Physical + Poison | Poison: 12 Physical Damage over 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Goblin-Humanoid | 0%/10%/20% | |
| 115/175/235 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 25% Ice: 25% Lightning: 25% Dark: 25% Arcane: -300% Spirit: -400% Projectile: 15% | Attack1: 21.0/33.0/45.0 (3) Physical + Poison Attack2.1: 18.2/28.6/39.0 (4) Physical + Poison Attack2.2: 18.2/28.6/39.0 (4) Physical + Poison Attack2.3: 39.0 Physical + Poison | Poison: 15 Physical Damage over 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Goblin-Humanoid | 0%/10%/20% | |
| 115/175/235 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 25% Ice: 25% Lightning: 25% Dark: 25% Arcane: -300% Spirit: -400% Projectile: 15% | Attack1: 28.6/46.8/67.6 (3) Physical + Slow Attack2: 28.6/46.8/67.6 (3) Physical + Slow Attack3: 28.6/46.8/67.6 (3) Physical + Slow | Slow: -30% Move Speed for 7s/-30% Move Speed for 7s/-25% Move Speed for 7s [Rmv]Removable/[Rmv]Removable/[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable | Goblin-Humanoid | 0%/10%/20% | |
| 150/220/290 | 100/130/160 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 25% Ice: 25% Lightning: 25% Dark: 25% Arcane: -300% Spirit: -400% Projectile: 15% | Attack: 50 (2) Magical + Debuff Casting Buff: Buff | Debuff: -30% Move Speed for 10s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable Buff: 10 Move Speed, 200 Magical Heal, 30% Action Speed over 15s [Tmp]bExecutePeriodicEffectOnApplication: False[AgT]Stacking Type: Aggregates by Target[Rmv]Removable[1x]Maximum Stacks: 1 | Goblin-Humanoid | 0%/10%/20% | |
| 159/229/299 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 25% Ice: 25% Lightning: 25% Dark: 25% Arcane: -300% Spirit: -400% Projectile: 15% | Attack1: 36.0/46.5/57.0 (3) Physical + Poison Attack2: 36.0/46.5/57.0 (3) Physical + Poison Attack3: 36.0/46.5/57.0 (3) Physical + Poison Attack4: 36.0/46.5/57.0 (3) Physical + Poison Attack5: 28.8/37.2/45.6 (3) Physical + Poison Counter Attack: 60.8 Physical | Poison: 15 Physical Damage over 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Goblin-Humanoid | 0%/10%/20% | |
| 415 | 100 | 7 15 | Physical: -22% Magical: -17.2% Fire: -300% Ice: 50% Divine: -200% Projectile: 15% | Frost Imp Attack: 31.5 (3) Physical + Frostbite, Frost Imp Freezing Frost Imp Run State: 150 Move Speed | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration Frost Imp Freezing: Unable to Move, Unable to Attack for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Demon | 0% | |
| 715 | 120 | 6 10 | Physical: [3%]0 Armor Rating and 25% Other Physical Magical: -17.2% Fire: 50% Ice: 50% Lightning: -300% Earth: -400% Spirit: -400% Projectile: 15% | Living Armor Slash Attack R: 33.0 (4) Physical Living Armor Slash Attack L: 33.0 (4) Physical Living Armor Slash Attack RCombo: 33.0 (4) Physical Living Armor Slash Attack LCombo: 33.0 (4) Physical | Construct-LivingArmor | 0% | ||
| 215/265/315 | 150/180/210 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Lightning: -200% Air: -400% Projectile: -25% | Attack Flying: 29.4/39.2/49.0 (4) Physical Attack Ground Kick: 29.4/39.2/49.0 (4) Physical Attack Ground Feather: 12.6/16.8/21.0 (3) Physical Run State: 200 Move Speed | Beast-Mammal | 0% | ||
| 125/145/175 | 70 | 1/2/3 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -200% Lightning: -200% Light: -200% Arcane: -200% Divine: -150% Air: -400% Projectile: -25% | Attack: 10.0/12.0/14.0 Physical + Bleeding | Bleeding: 4 Physical Damage over 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration/[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration/[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Beast-Insectoid | 0% | |
| 85 | 10 | 3 1 | Physical: -22% Magical: -17.2% Projectile: 15% | Beast | 0% | |||
| 195/295/385 | 250/300/350 | 3/4/5 2/3/4 | Physical: -22% Magical: -17.2% Fire: -300% Projectile: 15% | Attack1 Bite: 30.8/40.6/47.6 (3) Physical Attack2 Jumping Spider: 35.2/46.4/54.4 (3) Physical Runstate: 200 Move Speed Spider Web: Spider Web | Spider Web: -50% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Beast-Insectoid | 0%/0%/20% | |
| 215/265/315 | 100/160/220 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Lightning: -200% Air: -400% Projectile: -25% | Attack: 29.4/39.2/49.0 (4) Physical Attack Whirlwind: 31.5/42.0/52.5 (3) Physical Attack Air Spin: 49.0 Physical Runstate: 150 Move Speed | Beast-Mammal | 0% | ||
| 255/335/335 | 100/150/200 | 3/4/5 2/3/4 | Physical: -22% Magical: -17.2% Fire: -200% Ice: 50% Projectile: 15% | Attack01: 35.2/43.2/56.0 (3) Physical + Frostbite Attack01 Combo: 33.0/40.5/52.5 (3) Physical + Frostbite Attack02: 28.6/35.1/45.5 (3) Physical + Frostbite Attack03: 52.5 Physical Run State: 150 Move Speed | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration | Beast-Mammal | 0%/0%/20% | |
| 115/175/235 | 100/150/200 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Ice: 50% Light: -300% Spirit: -400% Projectile: 15% | Attack: 18.0/27.0/36.0 (3) Physical Attack Multishot: 36.0 Physical Runstate: 150 Move Speed | Kobold-Humanoid | 0% | ||
| 115/175/235 | 100/150/200 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Ice: 50% Light: -300% Spirit: -400% Projectile: 15% | Attack1: 36.0/43.5/51.0 (3) Physical Attack2: 36.0/43.5/51.0 (3) Physical Attack3 Sheild: 51.0 Physical Runstate: 150 Move Speed | Kobold-Humanoid | 0% | ||
| ? | 250/300/350 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -300% Projectile: 15% | Attack Bite: 14.3/18.2/24.7 (3) Physical Self Destruct: 19.8/25.2/34.2 (3) Physical + Frostbite Frost Pool: Frost Pool Dmg, Frost Pool Slow, Frostbite | Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration Frost Pool Dmg: 5 Magical Damage [0.5s]Tick interval: 0.5s[AgT]Stacking Type: Aggregates by Target[Rmv]Removable[1x]Maximum Stacks: 1 Frost Pool Slow: -30% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Beast-Insectoid | 0%/10%/20% | |
| 85 | 21 | 3 1 | Physical: -22% Magical: -17.2% Lightning: 20% Projectile: -25% | Jellyfish Touch: 3.6 Physical + Jellyfish Paralyze | Jellyfish Paralyze: Unable to Move for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Beast-Aquatic | 0% | |
| 85 | 19 | 3 1 | Physical: -22% Magical: -17.2% Lightning: 20% Projectile: -25% | Jellyfish Touch: 3.4 Physical + Jellyfish Paralyze | Jellyfish Paralyze: Unable to Move for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Beast-Aquatic | 0% | |
| 85 | 17 | 3 1 | Physical: -22% Magical: -17.2% Lightning: 20% Projectile: -25% | Jellyfish Touch: 3.1 Physical + Jellyfish Paralyze | Jellyfish Paralyze: Unable to Move for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Beast-Aquatic | 0% | |
| 85 | 15 | 3 1 | Physical: -22% Magical: -17.2% Lightning: 20% Projectile: -25% | Jellyfish Touch: 2.9 Physical + Jellyfish Paralyze | Jellyfish Paralyze: Unable to Move for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Beast-Aquatic | 0% | |
| 135/235/285 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -300% Light: -200% Projectile: 15% | Attack1: 28.5/33.0/37.5 (3) Physical Attack2: 38.0/44.0/50.0 (3) Physical Ignition: Ignition Dmg | Ignition Dmg: 3 Magical Damage [Tmp]bExecutePeriodicEffectOnApplication: True[AgT]Stacking Type: Aggregates by Target[Ref]Refresh: Resets on Successful Application[1x]Maximum Stacks: 1 | Ooze-Slime | 0%/10%/20% | |
| 315/345/375 | 70/90/110 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: 50% Ice: -300% Light: -200% Divine: -200% Spirit: -400% Projectile: 15% | Bite: 62.5/70.0/77.5 Physical Magma Boulder Shot: 40 (4) Magical + Magma Dmg Magma Burst: 60 Magical + Magma Dmg | Magma Dmg: 12 Magical Damage over 3s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Tmp]bExecutePeriodicEffectOnApplication: True[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Beast-Turtle | 0%/5%/10% | |
| 315/365/415 | 120/150/180 | 3/4/5 1/2/3 | Physical: [3%]0 Armor Rating and 25% Other Physical Magical: -17.2% Fire: 50% Ice: 50% Lightning: -300% Earth: -400% Spirit: -400% Projectile: 15% | Slash Attack R: 33.0/42.0/52.5 (4) Physical Slash Attack L: 33.0/42.0/52.5 (4) Physical Slash Attack RCombo: 33.0/42.0/52.5 (4) Physical Slash Attack LCombo: 33.0/42.0/52.5 (4) Physical Slash Attack Combo R: 52.5 Physical Slash Attack Combo L: 52.5 Physical Guard Attack1: 63.0 Physical Guard Attack2: 63.0 Physical | Construct-LivingArmor | 0%/5%/10% | ||
| 215/295/375 | 120/150/180 | 3/4/5 1/2/3 | Physical: [3%]0 Armor Rating and 25% Other Physical Magical: -17.2% Fire: 50% Ice: 50% Lightning: 50% Light: -300% Air: -400% Spirit: -400% Projectile: 15% | Attack01: 33.0/42.0/52.5 (4) Physical Attack02: 33.0/42.0/52.5 (4) Physical Attack01 Combo: 35.2/44.8/56.0 (4) Physical Buff Move Speed: 5000 Move Speed | Construct-LivingStatue | 0%/5%/10% | ||
| 765 | 200 | 7 15 | Physical: -22% Magical: -17.2% Fire: 25% Ice: 25% Lightning: 25% Dark: 25% Arcane: -300% Spirit: -400% Projectile: 15% | Goblin Warrior Attack1: 36.0 (3) Physical + Goblin Warrior Poison Goblin Warrior Attack2: 36.0 (3) Physical + Goblin Warrior Poison Goblin Warrior Attack3: 36.0 (3) Physical + Goblin Warrior Poison Goblin Warrior Attack4: 36.0 (3) Physical + Goblin Warrior Poison Goblin Warrior Attack5: 28.8 (3) Physical + Goblin Warrior Poison | Goblin Warrior Poison: 15 Physical Damage over 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Goblin-Humanoid | 0% | |
| 115 | 0 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: 15% | Melee Attack1: (4) , (4) Melee Attack2: (4) , (4) | Beast-Aquatic | 0% | ||
| 225/285/345 | 200/215/230 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Melee Attack L: 27.0/34.5/45.0 (3) Physical Melee Attack R: 27.0/34.5/45.0 (3) Physical Tail Attack L: 36.0 Physical Tail Attack R: 36.0 Physical | Beast-Aquatic | 0% | ||
| 165 | 100 | 10 50 | Physical: -22% Magical: -17.2% Projectile: 15% | Buff Move Speed: 300 Move Speed | Beast-Mammal | 0% | ||
| 105 | 0 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Morayeel Melee Attack: 12.0 (2) Physical | Beast-Aquatic | 0% | ||
| 235/295/355 | 130/160/220 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -300% Divine: -150% Projectile: 15% | Attack1: 34.0/51.0/68.0 (4) Physical + Paralyze Attack2: 34.0/51.0/68.0 (4) Physical + Paralyze Attack3: 34.0/51.0/68.0 (4) Physical + Paralyze Attack4: 38.0/57.0/76.0 (3) Physical + Paralyze Attack5 Short: 48.0/72.0/96.0 (5) Physical + Paralyze Attack5 Middle: 48.0/72.0/96.0 (5) Physical + Paralyze Attack5 Long: 48.0/72.0/96.0 (5) Physical + Paralyze | Paralyze: Unable to Move for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Undead-Mummy | 0%/10%/70% | |
| 125 | 300 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 315 | 200 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 65 | 100 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Face Hug Start: 3.6 (2) Physical | Beast | 0% | ||
| 865 | 200 | 7 10 | Physical: -22% Magical: -17.2% Fire: -300% Ice: -300% Earth: -300% Light: -200% Projectile: 15% | Slime Attack: 27.0 (3) Physical Slime Attack Up: 36.0 (3) Physical Slime Mount: Slime Mounted Slime Poison Pools: Slime Poison Pools Dmg | Slime Mounted: -50% Move Speed, 2 Physical Damage [1s]Tick interval: 1s[Tmp]bExecutePeriodicEffectOnApplication: False[Ref]Refresh: NeverReset Slime Poison Pools Dmg: 10 Physical Damage over 7s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Tmp]bExecutePeriodicEffectOnApplication: True[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Ooze-Slime | 0% | |
| 65/115/165 | 150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -150% Lightning: -200% Projectile: 15% | Melee Attack1: 21.0/26.6/32.2 (2) Physical Melee Attack2: 24.0/30.4/36.8 (2) Physical Melee Attack3: 41.4 Physical | Beast-Aquatic | 0% | ||
| 200/270/340 | 150/175/200 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -150% Lightning: -150% Earth: -150% Arcane: -150% Projectile: 15% | Melee Attack R: 30.0/33.0/37.5 (4) Physical Melee Attack L: 30.0/33.0/37.5 (4) Physical Range Attack R: 26.0/28.6/32.5 (4) Physical Range Attack L: 26.0/28.6/32.5 (4) Physical Range Attack RCombo: 22.0/24.2/27.5 (4) Physical | Human-Humanoid | 0%/5%/10% | ||
| 175/245/315 | 150/175/200 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -150% Lightning: -150% Earth: -150% Arcane: -150% Projectile: 15% | Punch: 19.5/26.0/29.9 (3) Physical Arrow Shot: 24.0/32.0/36.8 (4) Physical Aboid Arrow: 24.0/32.0/36.8 (4) Physical | Human-Humanoid | 0%/5%/10% | ||
| 170/240/310 | 150/175/200 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -150% Lightning: -150% Earth: -150% Arcane: -150% Projectile: 15% | Bolt Shot: 45.0/61.2/77.4 (4) Physical Smoke Bomb: Smokebomb | Smokebomb: -10% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 | Human-Humanoid | 0%/5%/10% | |
| 195/265/335 | 150/175/200 | 3 1/2/3 | Physical: -22% Magical: -17.2% Fire: -150% Lightning: -150% Earth: -150% Arcane: -150% Projectile: 15% | Melee Attack1: 23.4/26.0/29.9 (3) Physical Melee Attack2: 32.4/36.0/41.4 (3) Physical Melee Attack3: 27.0/30.0/34.5 (3) Physical Melee Attack4: 34.2/38.0/43.7 (5) Physical Range Attack: 28.8/32.0/36.8 (4) Physical | Human-Humanoid | 0%/5%/10% | ||
| 205/275/345 | 150/175/200 | 3 1/2/3 | Physical: -22% Magical: -17.2% Fire: -150% Lightning: -150% Earth: -150% Arcane: -150% Projectile: 15% | Melee Attack1: 28.6/32.5/37.7 (3) Physical Melee Attack2: 39.6/45.0/52.2 (3) Physical Melee Attack3: 33.0/37.5/43.5 (3) Physical Melee Attack4: 55.1 Physical | Human-Humanoid | 0%/5%/10% | ||
| 135 | 150 | 3 1 | Physical: -22% Magical: -17.2% Fire: -200% Lightning: -200% Projectile: -25% | Melee Attack: 18.0 (4) Physical Range Attack: 20.4 (4) Physical | Beast-Reptilian | 0% | ||
| 45 | 250 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 715 | 130 | 6 10 | Physical: -22% Magical: -17.2% Ice: 25% Projectile: 15% | Attack Forward: 20.4 (2) Physical Attack Left: 20.4 (2) Physical Attack Right: 20.4 (2) Physical Attack Jump: 20.4 (2) Physical | Beast-Mammal | 0% | ||
| 45 | 250 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 215/265/315 | 100/160/220 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Lightning: -200% Air: -400% Projectile: -25% | Attack: 29.4/39.2/49.0 (4) Physical Attack Whirlwind: 31.5/42.0/52.5 (3) Physical Attack Air Spin: 49.0 Physical Runstate: 150 Move Speed | Beast-Mammal | 0% | ||
| 45/85/125 | 180/200/220 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Melee Attack1: 0.4/0.8/1.2 (1) Physical Melee Attack2: 0.6/1.2/1.8 (1) Physical | Beast-Fish | 0% | ||
| 85 | 5 | 0 0 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 45 | 250 | 3 1 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: -25% | Beast-Aquatic | 0% | |||
| 115/165/235 | 100/150/200 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack1: 20.0/30.0/40.0 (4) Physical Attack2: 20.0/30.0/40.0 (4) Physical Attack3: 36.0 Physical | Undead-Skeleton | 0%/10%/20% | ||
| 185/280/365 | 100/200/280 | 3/4/5 2/3/4 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack1: 36.0/52.5/69.0 (5) Physical Attack2: 40.8/59.5/78.2 (5) Physical Attack3: 40.8/59.5/78.2 (5) Physical | Undead-Skeleton | 0%/10%/20% | ||
| 115/165/235 | 100/150/200 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack: 45.0/61.2/77.4 (4) Physical | Undead-Skeleton | 0%/10%/20% | ||
| 182/265/335 | 100/200/280 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack1: 35.2/48.0/60.8 (4) Physical Attack2: 30.8/42.0/53.2 (4) Physical Combo: 45.6 Physical | Undead-Skeleton | 0%/10%/20% | ||
| 167/245/315 | 100/200/280 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack: 39.6/54.0/68.4 (4) Physical Counter Attack: 49.4 Physical Combat State: 50 Move Speed Peace State: 100 Move Speed Default Setting: 50 Move Speed | Undead-Skeleton | 0%/10%/20% | ||
| 165/265/365 | 100 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack: 15/25/35 (4) Magical, 15/25/35 (4) Magical Radius + Attack Dmg Ao E Barrier: Barrier | Attack Dmg Ao E: 30 Magical Damage/50 Magical Damage/70 Magical Damage [Rmv]Removable[0.1s]Tick interval: 0.1s[Tmp]bExecutePeriodicEffectOnApplication: True[Inf]Duration: Infinite[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 Barrier: Immune to Damage for 7s [Rmv]Removable | Undead-Skeleton | 0%/10%/20% | |
| 165/265/335 | 100/200/280 | 3/4/5 2/3/4 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack1: 22.8/32.4/42.0 (3) Physical Attack2: 24.7/35.1/45.5 (3) Physical Attack3: 34.2/48.6/63.0 (4) Physical Attack4: 28.5/40.5/52.5 (3) Physical | Undead-Skeleton | 0%/10%/20% | ||
| 155/255/315 | 100/200/280 | 3/4/5 2/3/4 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Attack1: 28.8/40.0/49.6 (4) Physical Attack2: 28.8/40.0/49.6 (4) Physical Attack3: 32.4/45.0/55.8 (4) Physical Combo: 28.8/40.0/49.6 (4) Physical Combo2: 32.4/45.0/55.8 (4) Physical | Undead-Skeleton | 0%/10%/20% | ||
| 115/215/265 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -300% Ice: -300% Earth: -300% Light: -200% Projectile: 15% | Attack: 27.0/31.5/36.0 (3) Physical Attack Up: 36.0/42.0/48.0 (3) Physical Mount: Mounted Poison Pools: Poison Pools Dmg | Mounted: -50% Move Speed, 2 Physical Damage [1s]Tick interval: 1s[Tmp]bExecutePeriodicEffectOnApplication: False[Ref]Refresh: NeverReset Poison Pools Dmg: 10 Physical Damage over 7s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Tmp]bExecutePeriodicEffectOnApplication: True[Ref]Refresh: Resets on Successful Application[Rmv]Removable | Ooze-Slime | 0%/10%/20% | |
| 115 | 0 | 6 2 | Physical: -22% Magical: -17.2% Lightning: -200% Projectile: 15% | Small Attack: (4) Small Dash Attack: (4) | Aberration | 0% | ||
| 40/85/135 | 250 | 0 0 | Physical: -22% Magical: -17.2% Fire: -250% Divine: -150% Projectile: 15% | Attack1: 19.8/25.2/34.2 (3) Physical + Paralyze Attack2: 14.3/18.2/24.7 (3) Physical Attack3: 14.3/18.2/24.7 (3) Physical | Paralyze: -15% Move Speed for 7s [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Rmv]Removable | Undead-Mummy | 0%/10%/20% | |
| 190/245/320 | 200/230/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -200% Lightning: -200% Projectile: -25% | Tidewalker Club Fighter Melee Attack1 Land: 23.4/27.3/29.9 (4) Physical Tidewalker Club Fighter Melee Attack2 Land: 34.2/39.9/43.7 (5) Physical Tidewalker Club Fighter Melee Attack3 Land: 43.7 Physical Tidewalker Club Fighter Melee Attack Water: 28.8/33.6/36.8 (4) Physical | Beast-Reptilian | 0% | ||
| 150/220/290 | 100/120/150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -200% Lightning: -200% Projectile: -25% | Range Attack: 32.0/48.0/64.0 (5) Magical Flee Buff: Buff Move Speed Move Speed Buff Self: 150 Move Speed | Buff Move Speed: 20% Move Speed, 10% Action Speed for 15s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Beast-Reptilian | 0% | |
| 175/240/305 | 80/100/120 | 3 1/2/3 | Physical: -22% Magical: -17.2% Fire: -200% Lightning: -200% Projectile: -25% | Land Range Attack1 Start: 24.0 (5) Physical Land Range Attack2: 1 (5) Physical + Smokebomb Water Melee Attack: 22.5 (4) Physical | Smokebomb: -10% Move Speed | Beast-Reptilian | 0% | |
| 170/235/300 | 80/100/120 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Fire: -200% Lightning: -200% Projectile: -25% | Melee Attack1 Land: 24.0 (4) Physical Melee Attack2 Land: 28.8 (4) Physical Melee Attack Water: 25.6 (4) Physical | Beast-Tidewalker | 0% | ||
| 815 | 100 | 6 10 | Physical: -22% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% | Skeleton Footman Attack1: 35.2 (4) Physical Skeleton Footman Attack2: 30.8 (4) Physical | Undead-Skeleton | 0% | ||
| 127/190/253 | 170/210/250 | 3/4/5 1/2/3 | Physical: [28%]0 Armor Rating and 50% Other Physical Magical: -17.2% Lightning: -300% Light: -300% Dark: -300% Arcane: -300% Projectile: 15% | Attack: 25 (3) Magical Death: Blind, Buff Warning | Blind: Blinded for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable Buff Warning: 15% Move Speed, 15% Action Speed for 10s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable | Spirit | 0%/10%/20% | |
| 255/365/465 | 50/100/150 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Ice: 25% Divine: -200% Evil: 25% Spirit: -400% Projectile: 15% | Attack1: 33.8/43.8/53.8 (4) Physical Attack2: 35.1/45.5/55.9 (4) Physical Attack3: 48.6/63.0/77.4 (4) Physical Attack4: 48.6/63.0/77.4 (4) Physical Poison Cloud: Poison Cloud Dmg | Poison Cloud Dmg: 20 Physical Damage/20 Physical Damage/40 Physical Damage [0.2s]Tick interval: 0.2s[AgT]Stacking Type: Aggregates by Target[Ref]Refresh: Resets on Successful Application[1x]Maximum Stacks: 1 | Undead-Zombie | 0%/10%/20% |
Mimics
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 215/245 | 200/230 | 3/4 2/4 | Physical: -22% Magical: -60% Lightning: -200% Projectile: 15% | Large Attack: 6.4 (4) Physical Large Dash Attack: 6.4 (4) Physical | Aberration | -38%/-28% | ||
| 215/245 | 200/230 | 3/4 2/4 | Physical: -22% Magical: -60% Lightning: -200% Projectile: 15% | Medium Attack: 5.2 (4) Physical Medium Dash Attack: 5.2 (4) Physical | Aberration | -38%/-28% | ||
| 215/245 | 200/230 | 3/4 2/4 | Physical: -22% Magical: -60% Lightning: -200% Projectile: 15% | Medium Attack: 4.4 (4) Physical Medium Dash Attack: 4.4 (4) Physical | Aberration | -38%/-28% | ||
| 215/245 | 200/230 | 3/4 2/4 | Physical: -22% Magical: -60% Lightning: -200% Projectile: 15% | Small Attack: 2.4 (4) Physical Small Dash Attack: 2.4 (4) Physical | Aberration | -38%/-28% |