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Automated data is up to date! Hover for more details.Monsters last updated on: Patch:6.8#Hotfix 83.
Dark and Darker is currently on update: Patch:6.8#Hotfix 83.
Description
The cockatrice can be found slumbering throughout the Ruins. Also see Cockatrice (Merchant)
Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
1160/1510/1860 | 250 | 6/7/8 15 |
Physical: -26.2% Magic: 7.8% Projectile: 15% |
Attack1: 31.2(6)/40.8(6)/50.4(6) Physical Attack2: 39.0(6)/51.0(6)/63.0(6) Physical Chase Attack1: 31.2(6)/40.8(6)/50.4(6) Physical Chase Attack2: 39.0(6)/51.0(6)/63.0(6) Physical Roar: Petrification Fire Breath: 63.0(6) Physical, 31.5(6) Physical Radius |
Petrification: Unable to Move, Unable to Attack for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable |
Beast | 0% |
Guide
- Normal:
- The cockatrice has three attacks. The first attack the cockatrice raises its wings up and screams, and any player looking at the scream will receive a root debuff making them unable to move. The second attack is a lunging peck. The third attack is a flying kick. The scream attack can be dodged by looking directly away from the cockatrice. The lunging peck and flying kick can be dodged by spacing and side-strafing to either side.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- The nightmare variant has increased damage, action speed, movement speed, and higher health than the elite version. The nightmare variant has a 4th attack enabling it to breathe fire forward from its beak in a left and right motion. This makes it harder to kill the cockatrice by standing above its normal reach height to avoid damage.
Hit Location Bonus
- Neck -> head
- Tail -> leg