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Automated data is mostly up to date, some minor things are outdated. Hover for more details.Boss last updated on: Patch:6.2#Hotfix 27.
Dark and Darker is currently on update: Patch:6.7#Hotfix 80-2.

 Common 
 Elite 
Banshee.png
-
Health 2210
-
-
Move Speed 250
-
Boss Kill:
50
Experience Points
15
Banshee.png
-
Health 3110
-
-
Move Speed 300
-
Boss Kill:
50
Experience Points
15

Description

The Banshee is a boss found on the Ruins map. She performs a variety of long-range audio based attacks.


Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
2210/3110 250/300 15
50
Physical: -22%
Magic: 7.8%
Fire: 50%
Ice: 50%
Light: -100%
Spirit: -100%
Projectile: -25%
Fog Attack1: 63.0(6)/84.0(6) Magical + Decrease Heal
Fog Attack2: 99.0(7)/132.0(7) Magical + Decrease Heal
Pull: 67.5(6)/90.0(6) Magical + Decrease Heal
Hide Attack: 81.0(7)/108.0(7) Magical + Decrease Heal
Fog Rush: 72.0(7)/96.0(7) Magical + Decrease Heal
Scream Sentence: 13.5(6)/18.0(6) Magical
Bombing Spawn Fog Missile: 63.0(6)/84.0(6) Magical
Decrease Heal: ? for 7s [AgT]Stacking Type: Aggregates by Target[10x]Maximum Stacks: 10[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Undead 0%


Loot Tables

Loot Tables last updated for Work in Progress

Common
Elite
Loot Table:
Quest_Banshee_Common
Banshee_Ruinsboss_Common
Spawn_Eventcurrency_N

Rolls 1 time(s)

Acknowledge

There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.

I acknowledge that the information presented herein may not currently be true.

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc
5.0%
Nothing
95.0%
Junk
95.0%
95.0%
Epic
5.0%
5.0%

Wiki Discord Link

Loot Table at 0 LuckCollapse
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
5EpicMisc15.0%




Video Guide

Bosses Collapse
Crypts Goblin Caves Ice Cavern

Spectral Knight.pngSpectral Knight Banshee.pngBanshee
Lich.pngLich Ghost King.pngGhost King Skeleton Warlord.pngSkeleton Warlord

Cave Troll.pngCave Troll Cyclops.pngCyclops

Frost Wyvern.pngFrost Wyvern

Definitely RNG
Jack | Posted on Feb 26, 2025 at 3:58 am

-volley orb attack is inside of the wall 75% of the time, which makes it impossible to tell which direction the "cresent moon" orientation is in (obviously try stay in the middle, but come on.. make them like visible through a wall or something) -mist part of the boss is boring -her dash can literally spawn on top of you

definitely a promising, skill required boss, but if you get RNG'd there's no chance for you.

Rng fest-but a really promising boss
ObviousStar | Posted on Oct 19, 2024 at 12:01 am

In many ways, this is the best boss in the game. The effects and atmosphere are impressive, and each attack is logical and avoidable. However, there are significant issues that detract from the experience.

At times, you only land one hit just to have the boss enter four separate invulnerability phases, each lasting way to long where you can't inflict any damage. I believe the locust attack should be shortened; it's frustrating to spend so much time simply avoiding it while watching it become invulnerable, especially if it occurs multiple times during a fight.

Additionally, the hide attack charge should be adjusted to prevent it from ending while the boss is partially embedded in a wall, causing her next shots to pass through the wall, and being harder to see where you need to avoid. The pull mechanic is also inconsistent, sometimes missing when you're standing still and other times hitting when it shouldn't.

My biggest complaint is the final phase, which involves a minute of walking in a circle while waiting for the boss to shoot about 14 shots. While the boss is killable with any class, not having a bard in your party makes it significantly more challenging to kill and have enough time to loot the rooms.

More great boss design
anonymous | Posted on Oct 16, 2024 at 9:52 pm

SDK should really invest in some play testing before releasing content. Ridiculous that this crap makes its way into live servers.

Alphii | Posted on Oct 17, 2024 at 10:44 am

bro lost his kit cause he didnt know how the boss worked. the new ruins bosses are by far the best bosses design wise, theyre difficult, will take learning (you will not get any boss in the game first try) and are relatively fun

anonymous | Posted on Oct 18, 2024 at 1:13 am

Nah, this boss spams attacks that rely too heavily on audio. It's a cool concept, but if you have a hearing disability you're at a massive disadvantage with this boss.

anonymous | Posted on Oct 20, 2024 at 2:16 am

Whole game is disability unfriendly and that's ok sometimes. Not everything needs to be for everyone. If it was done any other way it would detract from the experience for the rest of us.