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Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.11#Hotfix 115.
Dark and Darker is currently on update: Patch:6.11#Hotfix 115.

 Common 
 Elite 
 Nightmare 
Giant Centipede.png
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Health 1000
-
-
Move Speed 170
-
Subboss Kill:
10
Experience Points
6
Giant Centipede.png
-
Health 1300
-
-
Move Speed 210
-
Subboss Kill:
10
Experience Points
7
Giant Centipede.png
-
Health 1600
-
-
Move Speed 250
-
Subboss Kill:
10
Experience Points
8

Description

The Giant Centipede can be located within the Goblin Caves


Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
1000/1300/1600 170/210/250 6/7/8
10
Physical: -26.2%
Magical: 7.8%
Ice: -300%
Earth: -400%
Arcane: -100%
Projectile: 15%
Melee Attack: 28.6(6)/39.0(6)/48.1(6) Physical, 19.5(6)/27.3(6)/35.1(6) Magical
Poison Attack: Poison Attack Dmg
Run Phase Spawn AoE: Poison Attack Dmg
Poison Attack Dmg: 15 Physical Damage over 7s [Tmp]bExecutePeriodicEffectOnApplication: True[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Ref]Refresh: Resets on Successful Application
Beast-Insectoid 0%/10%/20%




Guide


  • Normal:
    • The giant centipede has two attacks. The first attack is a lunging thrust. The second attack is a long ranged 3-shot projectile attack that applies a stacking poison debuff. The first attack can be dodged by circle-strafing or baiting and punishing. The projectile attack can be dodged by hugging and circle strafing the monster, or if at medium-long range can be duck crouched. The centipede also has a flee ability where it will run away and leave pools of poisonous goop on the floor.


  • Elite:
    • Same as normal but with increased damage, faster action speed, and higher health.


  • Nightmare:
    • N/A




Hit Location Bonus

  • Parts touching the ground -> leg
  • Parts from where it touches the ground to the tallest point -> body
  • Parts from the tallest point to the mouth -> head