From Dark and Darker Wiki

(Created page with "<metadesc>{{PAGENAME}}: damage, stats, hitbox, combo, action movement slot, drop source.</metadesc> {{AutoGenerateWeaponTabs}} {{Maces}} {{GenerateHitbox}} {{GenerateWeaponCombo}} {{GenerateBlock}} {{ActionMoveSlow}} {{GenerateUnique}} {{GenerateDropTables}} {{Weapons}}")
 
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{{Weapons}}
{{Weapons}}

Latest revision as of 18:25, 25 September 2024

Information is up to date! Hover for more details.Weapon Data last updated on: Patch:6.6#Hotfix 69-2.
Dark and Darker is currently on update: Patch:6.6#Hotfix 70.

Stinky Stick.png
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Physical Base Weapon Damage 45~47
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Move Speed -30
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Up to 5 extra enchantments
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Successful weapon attacks have a 25% chance to emit a poisonous cloud which lasts 12s and causes 15 Neutral Neutral Magical Base Damage (0% Scaling) per second. Up to 3 clouds can exist at once. Holding this stick makes you immune to poison clouds.
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Weapon Type:
Mace, Staff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
86.59x3.91x3.43
1x5InvSlot.jpg
Gear Score:
175
Sell Price:
150
Item Achieve:
50
Pee-eewh! This thing reeks....

Mace

Maces are heavy, blunt weapons used for close combat. They deal significant damage and have slower attack speed compared to lighter weapons such as swords.

Hitbox


Height: 86.59
Width: 3.91
Depth: 3.43

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Stinky Stick:

Green Zone deals 100% damage

Orange Zone deals 100% damage


Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely.


Impact Power of Stinky Stick: 4
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Blunt/Blunt/Blunt/Blunt dealing 100%/110%/110%/110% damage on each swing, with impact zone: 100%/100%.

Attack Times

Primary Combo: 1 Attack
Windup:737ms
Hit:96ms
Combo Activation:200ms
Recover:767ms


Primary Combo: 2 Attacks
Windup:737ms
Hit:96ms
Combo Activation:200ms
Windup:784ms
Hit:116ms
Combo Activation:300ms
Recover:633ms


Primary Combo: 3 Attacks
Windup:737ms
Hit:96ms
Combo Activation:200ms
Windup:784ms
Hit:116ms
Combo Activation:300ms
Windup:667ms
Hit:133ms
Combo Activation:300ms
Recover:633ms


Primary Combo: 4 Attacks
Windup:737ms
Hit:96ms
Combo Activation:200ms
Windup:784ms
Hit:116ms
Combo Activation:300ms
Windup:667ms
Hit:133ms
Combo Activation:300ms
Windup:733ms
Hit:133ms
Recover:1033ms


Block

Stinky Stick has a block ability.
It has impact resistance of 3, learn more at Impact Power.

Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Stinky Stick:

DefenseMode
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Block Reaction
Always: 65%


Dropped By

Drop Tables last updated for Patch:6.6#Hotfix 69-2


Artifact
Drop Source Table at 0 Luck
NameSorted by Total Expected Value (TEV) in Descending Order
TEV = Sum of all (Count * Probability)
TypeCountProbability
Monster10.2%
Loose Loot10.1429%
Loose Loot10.0714%
Loose Loot10.0057%
Monster10.0042%
Loose Loot10.0038%
Monster10.0036%
Monster10.0036%

Nothing. Currently no drop source provides this item.

References

Weapons
Swords
Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield