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| Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity's power to deal radiant damage to undead and other evil creatures. They can wear heavy armour and wield powerful weapons, but their true strength lies in their ability to call upon their deity's power to turn the tides of battle | | Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity's power to deal radiant damage to undead and other evil creatures. They can wear heavy armour and wield powerful weapons, but their true strength lies in their ability to call upon their deity's power to turn the tides of battle |
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| | ==Class Info== |
| | The Cleric is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark. |
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| ==Class Info==
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| <br>
| | '''Weapon of choice''' - Flanged Mace/Morning Star |
| '''Weapon of choice:''' Blunt weapons such as maces | |
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| *Pros | | *Pros |
| **Only class with the ability to resurrect fallen allies without the need of a [[Shrines|Sacrificial Altar]]. | | **Cast healing and protective spells. |
| **Access to powerful buffs and protection spells.
| | **Able to equip some plate armor. |
| **Strong midrange offensive spells/skills in PvP, and can hold their own up-close when buffed. | | **Bonus damage to the undead. (Undead Slaying perk) |
| **Beginner-friendly through the ability to heal others and self non-[[Healing#Recoverable HP|Recoverable HP]], allowing them and their team to take a couple of hits without being in danger. | | **Adept with many blunt weapons. (Blunt Weapon Mastery perk) |
| **Good room clearing ability with the Holy Purification skill. | | **Ability to resurrect an ally without consuming an Altar of Sacrifice. (Resurrection Spell) |
| **Able to wield most shields. | |
| **Access to some Plate Armor and unique defensive Perks.
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| **Excels in parties seeking to fight Bosses.
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| **High Magical Interaction Speed for fast shrine use and portal opening.
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| *Cons | | *Cons |
| **Slow attack speed and slowest Regular Interaction Speed. | | **Slow attack speed. |
| **Slow base movement speed. | | **Slow movement speed. |
| **No movement skills. | | **Slow interaction speed. |
| **Limited choices of weapons with no ranged choices (except for spells). | | **Low damage bonus. |
| **Limited number of spell casts, with limited ways of replenishing them. Campfires or a Bard teammate are necessary for fast recovery. | | **Limited ranged options. |
| **Slow base spell casting speed.
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| <br>
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| <tabber> | | <tabber> |
| |-|Perks= | | |-|Perks= |
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| You can equip an additional perk every 5 levels. | | You can equip an additional perk every 5 levels. <br> |
| Currently maxed out at Level 15, so a total of 4 perks can be equipped. | | Currently maxed out at Level 15, so a total of 4 perks can be equipped. |
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| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Advanced Healer.png|link=|x96px]] <br> Advanced Healer </td> | | <td style=" text-align:middle"> [[File:Perk Advanced Healer.png|link=|x96px]] <br> Advanced Healer </td> |
| <td> Gain {{:Cleric|AdvancedHealer|OutgoingMagicalHealingAdd}}. | | <td> {{:Cleric|desc=AdvancedHealer}} </td> |
| </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] <br> Blunt Weapon Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] <br> Blunt Weapon Mastery </td> |
| <td> Gain {{:Cleric|BluntWeaponMastery|PhysicalPowerBonus}} when attacking with a [[Weapons#Maces|mace]]-type weapon. Note that weapons that deal [[Damage_Types#Blunt|Blunt]] might not be a Mace, like Staves. </td> | | <td> {{:Cleric|desc=BluntWeaponMastery}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Brewmaster.png|link=|x96px]] <br> Brewmaster </td> | | <td style=" text-align:middle"> [[File:Perk Brewmaster.png|link=|x96px]] <br> Brewmaster </td> |
| <td> You do not exhibit the detrimental drunk effects when you drink [[Ale]] and gain {{:Cleric|BrewMaster|Strength}} while drunk. </td> | | <td> {{:Cleric|desc=Brewmaster}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> | | <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> |
| <td> Gain {{:Cleric|Faithfulness|DivinePowerBonus}}. <br> | | <td> {{:Cleric|desc=Faithfulness}} </td> |
| When dealing [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] damage, cause the target to suffer {{:Cleric|Faithfulness|HitslowMoveSpeed}} for {{:Cleric|Faithfulness|HitslowDuration}}, {{:Cleric|Faithfulness|cooldown}} in the form of a [[Stats#Debuff_Duration_Mod|Debuff]].
| | <td> - </td> |
| </td>
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| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk_Holy_Aura.png|link=|x96px]] <br> Holy Aura </td> | | <td style=" text-align:middle"> [[File:Perk_Holy_Aura.png|link=|x96px]] <br> Holy Aura </td> |
| <td> Gain {{:Cleric|HolyAura|ArmorRating}} and {{:Cleric|HolyAura|MagicalResistance}} for yourself and all party members within {{:Cleric|HolyAura|AuraRadius}}. </td> | | <td> {{:Cleric|desc=HolyAura}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk_Holy_Water.png|link=|x96px]] <br> Holy Water </td> | | <td style=" text-align:middle"> [[File:Perk_Holy_Water.png|link=|x96px]] <br> Holy Water </td> |
| <td> Drinking will eliminate all removable negative status effects. </td> | | <td> {{:Cleric|desc=HolyWater}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Kindness.png|link=|x96px]] <br> Kindness </td> | | <td style=" text-align:middle"> [[File:Perk Kindness.png|link=|x96px]] <br> Kindness </td> |
| <td> Heal yourself for {{:Cleric|Kindness|SelfHealRatio}} of the spell's total heal amount when healing an ally. </td> | | <td> {{:Cleric|desc=Kindness}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> | | <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> |
| <td> Healing with [[Healing#Real Magical Healing|Magical Healing]] (but not [[Healing#Real Physical Healing|Physical]] nor [[Healing#Percent Max Health Healing|%]] Healing) can heal even if at full health up to {{:Cleric|OverHealing|MaxOverhealedHealthRatio}} of [[Health#Max_Health|Max Health]], decays at {{:Cleric|OverHealing|PercentMaxHealthHealing}} per second. </td> | | <td> {{:Cleric|desc=OverHealing}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Perseverance.png|link=|x96px]] <br> Perseverance </td> | | <td style=" text-align:middle"> [[File:Perk Perseverance.png|link=|x96px]] <br> Perseverance </td> |
| <td> Reduces all instances of final incoming damage by {{:Cleric|Perseverance|PhysicalAbsoluteReduction}}/{{:Cleric|Perseverance|MagicalAbsoluteReduction}} per tick, including each tick of [[Damage_Calculation#Damage/Healing_over_Time|Damage over Time]], to a minimum of 1 damage. </td> | | <td> {{:Cleric|desc=Perseverance}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Protection from Evil.png|link=|x96px]] <br> Protection from Evil </td> | | <td style=" text-align:middle"> [[File:Perk Protection from Evil.png|link=|x96px]] <br> Protection from Evil </td> |
| <td> Gain {{:Cleric|ProtectionFromEvil|DebuffDurationBonus}}. (This effectively makes debuffs last less time.) </td> | | <td> {{:Cleric|desc=ProtectionFromEvil}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Requiem.png|link=|x96px]] <br> Requiem </td> | | <td style=" text-align:middle"> [[File:Perk Requiem.png|link=|x96px]] <br> Requiem </td> |
| <td> Resurrecting an ally revives them with only {{:Cleric|Requiem|Requiem}} HP lost rather than all but 1 HP. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health. </td> | | <td> {{:Cleric|desc=Requiem}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Undead Slaying.png|link=|x96px]] <br> Undead Slaying </td> | | <td style=" text-align:middle"> [[File:Perk Undead Slaying.png|link=|x96px]] <br> Undead Slaying </td> |
| <td> Gain {{:Cleric|UndeadSlaying|UndeadPowerBonus}}. </td> | | <td> {{:Cleric|desc=UndeadSlaying}} </td> |
| | <td> - </td> |
| </tr> | | </tr> |
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| </table> | | </table> |
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| You can equip a total of 2 skills. | | You can equip a total of 2 skills. |
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| <br> | | <br> |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.-->
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill_Divine_Protection.png|link=|x96px]] <br> Divine Protection </td> | | <td style=" text-align:middle"> [[File:Skill_Divine_Protection.png|link=|x96px]] <br> Divine Protection </td> |
| <td> Receive the blessing of the divine and gain {{:Cleric|DivineProtection|PhysicalDamageReduction}} for {{:Cleric|DivineProtection|Duration}}. </td> | | <td> {{:Cleric|desc=DivineProtection}} </td> |
| <td> </td>
| | <td> </td> |
| <td> {{:Cleric|DivineProtection|SkillCooldown}} </td>
| | <td> {{Ability_Data|DivineProtection|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Holy Purification.png|link=|x96px]] <br> Holy Purification </td> | | <td style=" text-align:middle"> [[File:Skill Holy Purification.png|link=|x96px]] <br> Holy Purification </td> |
| <td> After casting for {{:Cleric|HolyPurification|CastingTime}}, deal {{:Cleric|HolyPurification|MagicalbaseDamage}} to all [[Undead]] [[Monsters]] within {{:Cleric|HolyPurification|Range}}. </td> | | <td> {{:Cleric|desc=HolyPurification}} </td> |
| <td> {{:Cleric|HolyPurification|Scaling}} </td>
| | <td> {{Ability_Data|HolyPurification|Scaling}} </td> |
| <td> {{:Cleric|HolyPurification|SkillCooldown}} </td>
| | <td> {{Ability_Data|HolyPurification|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Judgement.png|link=|x96px]] <br> Judgement </td> | | <td style=" text-align:middle"> [[File:Skill Judgement.png|link=|x96px]] <br> Judgement </td> |
| <td> After casting for {{:Cleric|Judgement|CastingTime}}, instantly deal {{:Cleric|Judgement|MagicalBaseDamage}} to a target, causing them to suffer {{:Cleric|Judgement|MoveSpeedBonus}} for {{:Cleric|Judgement|Duration}}. The spell can only be cast when the crosshair targets an enemy within {{:Cleric|Judgement|Range}}. Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails and the skill enters cooldown. </td> | | <td> {{:Cleric|desc=Judgement}} </td> |
| <td> {{:Cleric|Judgement|Scaling}} </td>
| | <td> {{Ability_Data|Judgement|Scaling}} </td> |
| <td> {{:Cleric|Judgement|SkillCooldown}} </td>
| | <td> {{Ability_Data|Judgement|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Smite.png|link=|x96px]] <br> Smite </td> | | <td style=" text-align:middle"> [[File:Skill Smite.png|link=|x96px]] <br> Smite </td> |
| <td> When activated, your melee physical attacks deal an additional instance of {{:Cleric|Smite|MagicalBaseDamage}} for {{:Cleric|Smite|Duration}}. This new instance never benefits from [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. </td> | | <td> {{:Cleric|desc=Smite}} </td> |
| <td> {{:Cleric|Smite|Scaling}} </td>
| | <td> {{Ability_Data|Smite|Scaling}} </td> |
| <td> {{:Cleric|Smite|SkillCooldown}} </td>
| | <td> {{Ability_Data|Smite|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> |
| <td> Allows you to memorize spells to use in the dungeon. </td> | | <td> {{:Cleric|desc=SpellMemory}} </td> |
| <td> </td>
| | <td> </td> |
| <td> / </td>
| | <td> / </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory 2</td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory 2</td> |
| <td> Allows you to memorize spells to use in the dungeon. </td> | | <td> {{:Cleric|desc=SpellMemory2}} </td> |
| <td> </td>
| | <td> </td> |
| <td> / </td>
| | <td> / </td> |
| </tr> | | </tr> |
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| </table> | | </table> |
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| |-|Spells= | | |-|Spells= |
| The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. | | The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them. Spell tiers determine their spell memory cost. <br> |
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| | All Cleric [[Spells]] have a cast range of {{Ability_Data|Bless|Range}} (meters), including Sanctuary. |
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| All Cleric spells have {{:Cleric|Bless|Range}} range (note that Sanctuary does not have a cast range, but rather an aura radius)
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| <br> | | <br> |
| <div style="margin-top: 5px"><!--
| | '''Spell Types''': |
| --><div style="display: flex; margin-bottom: 2px"><!--
| | |
| --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(255, 209, 0)"></div><!--
| | {{Element|Divine}} <br> |
| -->Divine<!--
| | {{Element|Earth}} <br> |
| --></div><!--
| | |
| --><div style="display: flex; margin-bottom: 2px"><!--
| |
| --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(77, 77, 0)"></div><!--
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| -->Earth<!--
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| --></div><!--
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| --></div>
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| ===Tier 1=== | | ===Tier 1=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Protection.png|link=|x96px]] <br> Protection </td> | | <td style=" text-align:middle"> [[File:Spell Protection.png|link=|x96px]] <br> Protection </td> |
| <td> Target receives a {{:Cleric|Protection|MaxPhysicalShield}} for {{:Cleric|Protection|Duration}}. Casts to self if no target is found. </td> | | <td> {{:Cleric|desc=Protection}} </td> |
| <td> {{:Cleric|Protection|Scaling}} </td>
| | <td> {{Ability_Data|Protection|Scaling}} </td> |
| <td> {{:Cleric|Protection|CastingTime}} </td>
| | <td> {{Ability_Data|Protection|CastingTime}} </td> |
| <td> {{:Cleric|Protection|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Protection|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Bless.png|link=|x96px]] <br> Bless </td> | | <td style=" text-align:middle"> [[File:Spell Bless.png|link=|x96px]] <br> Bless </td> |
| <td> Target gains {{:Cleric|Bless|Strength}}, {{:Cleric|Bless|Agility}}, and {{:Cleric|Bless|Will}} for {{:Cleric|Bless|Duration}}. Casts to self if no target is found. </td> | | <td> {{:Cleric|desc=Bless}} </td> |
| <td> </td>
| | <td> </td> |
| <td> {{:Cleric|Bless|CastingTime}} </td>
| | <td> {{Ability_Data|Bless|CastingTime}} </td> |
| <td> {{:Cleric|Bless|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Bless|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
|
| |
|
| ===Tier 2=== | | ===Tier 2=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Divine Strike.png|link=|x96px]] <br> Divine Strike </td> | | <td style=" text-align:middle"> [[File:Spell Divine Strike.png|link=|x96px]] <br> Divine Strike </td> |
| <td> The target gains {{:Cleric|DivineStrike|DivineStrikeDamage}} for {{:Cleric|DivineStrike|Duration}}. Casts to self if no target is found. </td> | | <td> {{:Cleric|desc=DivineStrike}} </td> |
| <td> {{:Cleric|DivineStrike|CastingTime}} </td>
| | <td> {{Ability_Data|DivineStrike|CastingTime}} </td> |
| <td> {{:Cleric|DivineStrike|MaxCount}} Casts </td>
| | <td> {{Ability_Data|DivineStrike|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Cleanse.png|link=|x96px]] <br> Cleanse </td> | | <td style=" text-align:middle"> [[File:Spell Cleanse.png|link=|x96px]] <br> Cleanse </td> |
| <td> Removes all harmful magic effects from the target. Casts to self if no target is found. <br> Several debuffs are not removeable.<br> Confirmed debuffs that can be cleansed: Warlock's Curse of Pain and Power of Sacrifice, ... <br> Confirmed debuffs that cannot be cleansed: [[Lich]] curses (bug), ...</td> | | <td> {{:Cleric|desc=Cleanse}} </td> |
| <td> {{:Cleric|Cleanse|CastingTime}} </td>
| | <td> {{Ability_Data|Cleanse|CastingTime}} </td> |
| <td> {{:Cleric|Cleanse|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Cleanse|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| ===Tier 3=== | | ===Tier 3=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Lesser Heal.png|link=|x96px]] <br> Lesser Heal </td> | | <td style=" text-align:middle"> [[File:Spell Lesser Heal.png|link=|x96px]] <br> Lesser Heal </td> |
| <td> Heal the target for {{:Cleric|LesserHeal|MagicalBaseHealing}}. Casts to self if no target is found. </td> | | <td> {{:Cleric|desc=LesserHeal}} </td> |
| <td> {{:Cleric|LesserHeal|Scaling}} </td>
| | <td> {{Ability_Data|LesserHeal|Scaling}} </td> |
| <td> {{:Cleric|LesserHeal|CastingTime}} </td>
| | <td> {{Ability_Data|LesserHeal|CastingTime}} </td> |
| <td> {{:Cleric|LesserHeal|MaxCount}} Casts </td>
| | <td> {{Ability_Data|LesserHeal|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Bind.png|link=|x96px]] <br> Bind </td> | | <td style=" text-align:middle"> [[File:Spell Bind.png|link=|x96px]] <br> Bind </td> |
| <td> Binds the target in place for {{:Cleric|Bind|Duration}}.</td> | | <td> {{:Cleric|desc=Bind}} </td> |
| <td> </td>
| | <td> </td> |
| <td> {{:Cleric|Bind|CastingTime}} </td>
| | <td> {{Ability_Data|Bind|CastingTime}} </td> |
| <td> {{:Cleric|Bind|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Bind|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| ===Tier 4=== | | ===Tier 4=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell_Holy_Strike.png|link=|x96px]] <br> Holy Strike </td> | | <td style=" text-align:middle"> [[File:Spell_Holy_Strike.png|link=|x96px]] <br> Holy Strike </td> |
| <td> Creates an AoE burst of light in a specified area that hits all targets within {{:Cleric|HolyStrike|AreaRadius}} (including friendly targets) after a {{:Cleric|HolyStrike|DelayTime}} delay, dealing {{:Cleric|HolyStrike|MaxCount}} and disorienting their vision over {{:Cleric|HolyStrike|MagicalBaseDamage}}. </td> | | <td> {{:Cleric|desc=HolyStrike}} </td> |
| <td> {{:Cleric|HolyStrike|Scaling}} </td>
| | <td> {{Ability_Data|HolyStrike|Scaling}} </td> |
| <td> {{:Cleric|HolyStrike|CastingTime}} </td>
| | <td> {{Ability_Data|HolyStrike|CastingTime}} </td> |
| <td> {{:Cleric|HolyStrike|MaxCount}} Casts </td>
| | <td> {{Ability_Data|HolyStrike|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| ===Tier 5=== | | ===Tier 5=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Holy Light.png|link=|x96px]] <br> Holy Light </td> | | <td style=" text-align:middle"> [[File:Spell Holy Light.png|link=|x96px]] <br> Holy Light </td> |
| <td> Heals the target for {{:Cleric|HolyLight|MagicalBaseHealing}} if its a player or deals {{:Cleric|HolyLight|MagicalBaseDamage}} to undead [[Monsters]].</td> | | <td> {{:Cleric|desc=HolyLight}} </td> |
| <td> Player: {{:Cleric|HolyLight|HitAllyScaling}} <br> Undead: {{:Cleric|HolyLight|HitUndeadScaling}} </td>
| | <td> Player: {{Ability_Data|HolyLight|HitAllyScaling}} <br> Undead: {{Ability_Data|HolyLight|HitUndeadScaling}} </td> |
| <td> {{:Cleric|HolyLight|CastingTime}} </td>
| | <td> {{Ability_Data|HolyLight|CastingTime}} </td> |
| <td> {{:Cleric|HolyLight|MaxCount}} Casts </td>
| | <td> {{Ability_Data|HolyLight|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| ===Tier 6=== | | ===Tier 6=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Sanctuary.png|link=|x96px]] <br> Sanctuary </td> | | <td style=" text-align:middle"> [[File:Spell Sanctuary.png|link=|x96px]] <br> Sanctuary </td> |
| <td> [[Channel]] for up to {{:Cleric|Sanctuary|ChannelingDuration}} while remaining still, creating a {{:Cleric|Sanctuary|Range}} AoE around the Cleric each {{:Cleric|Sanctuary|ChannelingInterval}} that [[Healing|heals]] players for {{:Cleric|Sanctuary|MagicalBaseHealing}} and deals {{:Cleric|Sanctuary|MagicalBaseDamage}} to undead [[Monsters]]. </td> | | <td> {{:Cleric|desc=Sanctuary}} </td> |
| <td> Player: {{:Cleric|Sanctuary|HitAllyScaling}} per tick <br> Undead: {{:Cleric|Sanctuary|HitUndeadScaling}} per tick </td>
| | <td> Player: {{Ability_Data|Sanctuary|HitAllyScaling}} per tick <br> Undead: {{Ability_Data|Sanctuary|HitUndeadScaling}} per tick </td> |
| <td> {{:Cleric|Sanctuary|CastingTime}} </td>
| | <td> {{Ability_Data|Sanctuary|CastingTime}} </td> |
| <td> {{:Cleric|Sanctuary|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Sanctuary|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| ===Tier 7=== | | ===Tier 7=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell_Locusts_Swarm.png|link=|x96px]] <br> Locusts Swarm </td> | | <td style=" text-align:middle"> [[File:Spell_Locusts_Swarm.png|link=|x96px]] <br> Locust Swarm </td> |
| <td> [[Channel]] a swarm of locusts for {{:Cleric|LocustsSwarm|ChannelingDuration}} in a specified {{:Cleric|LocustsSwarm|AreaRadius}} area while remaining still, dealing {{:Cleric|LocustsSwarm|MagicalBaseDamage}} per 1s in {{:Cleric|LocustsSwarm|TickInterval}} ticks.</td> | | <td> {{:Cleric|desc=LocustSwarm}} </td> |
| <td> {{:Cleric|LocustsSwarm|Scaling}} per tick </td>
| | <td> {{Ability_Data|LocustSwarm|Scaling}} per tick </td> |
| <td> {{:Cleric|LocustsSwarm|CastingTime}} </td>
| | <td> {{Ability_Data|LocustSwarm|CastingTime}} </td> |
| <td> {{:Cleric|LocustsSwarm|MaxCount}} Casts </td>
| | <td> {{Ability_Data|LocustSwarm|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell_Earthquake.png|link=|x96px]] <br> Earthquake </td> | | <td style=" text-align:middle"> [[File:Spell_Earthquake.png|link=|x96px]] <br> Earthquake </td> |
| <td> [[Channel]] an earthquake for {{:Cleric|Earthquake|ChannelingDuration}} in a specified {{:Cleric|Earthquake|AreaRadius}} area while remaining still, dealing {{:Cleric|Earthquake|MagicalBaseDamage}} to targets per step they move whilst causing them to suffer {{:Cleric|Earthquake|MoveSpeedBonus}}.</td> | | <td> {{:Cleric|desc=Earthquake}} </td> |
| <td> {{:Cleric|Earthquake|Scaling}} per step </td>
| | <td> {{Ability_Data|Earthquake|Scaling}} per step </td> |
| <td> {{:Cleric|Earthquake|CastingTime}} </td>
| | <td> {{Ability_Data|Earthquake|CastingTime}} </td> |
| <td> {{:Cleric|Earthquake|MaxCount}} Cast </td>
| | <td> {{Ability_Data|Earthquake|MaxCount}} Cast </td> |
| </tr> | | </tr> |
| </table> | | </table> |
|
| |
|
| ===Tier 8=== | | ===Tier 8=== |
| <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> | | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| <tr> | | <tr> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Resurrection.png|link=|x96px]] <br> Resurrection </td> | | <td style=" text-align:middle"> [[File:Spell Resurrection.png|link=|x96px]] <br> Resurrection </td> |
| <td> Target a fallen ally to [[Channel]] while remaining still, reviving them after {{:Cleric|Resurrection|ChannelingDuration}}, but causing them to suffer {{:Cleric|Resurrection|PercentMaxHealthHealing}} on revival.<br><br> ''The corpse must have a soul heart''</td> | | <td> {{:Cleric|desc=Resurrection}} </td> |
| <td> {{:Cleric|Resurrection|CastingTime}} </td>
| | <td> {{Ability_Data|Resurrection|CastingTime}} </td> |
| <td> {{:Cleric|Resurrection|MaxCount}} Cast </td>
| | <td> {{Ability_Data|Resurrection|MaxCount}} Cast </td> |
| </tr> | | </tr> |
| | | |
Line 348: |
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|
| |
|
| - You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example. | | - You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example. |
| | |
| | - Only class with the ability to resurrect fallen allies without the need of a [[Shrines|Sacrificial Altar]]. |
|
| |
|
| </tabber> | | </tabber> |
Line 356: |
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|
| |
|
| *[[Guide:Solo Rat Cleric|Solo Rat Cleric]] | | *[[Guide:Solo Rat Cleric|Solo Rat Cleric]] |
| </noinclude><includeonly><!-- ==Ability_Data== | | </noinclude><includeonly>{{#switch:{{lc:{{{desc|}}}}} |
| -->{{#switch:{{lc:{{{1|}}}}}
| | |
| |advancedhealer={{#switch:{{lc:{{{2|}}}}} | | |advancedhealer=Gain {{Ability_Data|AdvancedHealer|OutgoingMagicalHealingAdd}}. |
| |outgoingmagicalhealingadd=<b>5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]</b>
| | |
| |all=OutgoingMagicalHealingAdd
| | |bluntweaponmastery=While using a [[Mace]], gain {{Ability_Data|BluntWeaponMastery|PhysicalPowerBonus}}. <br><br> Despite the in-game description stating that this applies to [[Damage_Types#Blunt|blunt]] weapons, this does not apply to the [[Magic Staff]] or [[Ceremonial Staff]]. |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |
| }}
| | |brewmaster=When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{Ability_Data|BrewMaster|Strength}}. |
| |bind={{#switch:{{lc:{{{2|}}}}} | | |
| |spelltier=<b>3</b>
| | |faithfulness=Gain {{Ability_Data|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{Ability_Data|Faithfulness|HitslowMoveSpeed}} for {{Ability_Data|Faithfulness|HitslowDuration}}. <br> {{Ability_Data|Faithfulness|cooldown}} cooldown. |
| |maxcount=<b>4</b>
| | |
| |castingtime=<b>1s</b>
| | |holyaura=Gain {{Ability_Data|HolyAura|ArmorRating}} and {{Ability_Data|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{Ability_Data|HolyAura|AuraRadius}}. |
| |range=<b>7m</b>
| | |
| |duration=<b>0.75s</b>
| | |holywater=Drinking any of the drinks will eliminate all removable curse effects. |
| |stackingtype=<b>Aggregates by Target</b>
| | |
| |maximumstacks=<b>1</b>
| | |kindness=Heal yourself for {{Ability_Data|Kindness|SelfHealRatio}} of the spell total heal amount when healing another character. |
| |removable=<b>True</b>
| | |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable
| | |overhealing=If the target would be healed for more than their missing health, the extra [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{Ability_Data|OverHealing|MaxOverhealedHealthRatio}} of the target's [[Health#Max_Health|maximum health]]. This bonus health decays at {{Ability_Data|OverHealing|PercentMaxHealthHealing}} per second.<br><br>The bonus health from this perk functions a bit differently than [[Health#Temporary Max Health|temporary max health]] does. See [[Health#Over Healing]] for details. |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |
| }}
| | |perseverance=Reduces all incoming damage by {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}}/{{Ability_Data|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1. |
| |bless={{#switch:{{lc:{{{2|}}}}} | | |
| |spelltier=<b>1</b>
| | |protectionfromevil=Gain {{Ability_Data|ProtectionFromEvil|DebuffDurationBonus}}. |
| |maxcount=<b>5</b>
| | |
| |castingtime=<b>0.75s</b>
| | |requiem=Resurrecting an ally revives them with {{Ability_Data|Requiem|Requiem}} HP lost. When reviving an ally at an [[Shrines|Altar of Sacrifice]], you do not sacrifice any of your own health. |
| |range=<b>7m</b>
| | |
| |duration=<b>30s</b>
| | |undeadslaying=Gain {{Ability_Data|UndeadSlaying|UndeadRaceDamageBonus}}. |
| |strength=<b>3 [[Stats#Strength|Strength]]</b>
| | |
| |agility=<b>3 [[Stats#Agility|Agility]]</b>
| | |divineprotection=Receive the blessing of the divine and gain {{Ability_Data|DivineProtection|PhysicalDamageReduction}} for {{Ability_Data|DivineProtection|Duration}}. |
| |will=<b>3 [[Stats#Will|Will]]</b>
| | |
| |stackingtype=<b>Aggregates by Target</b>
| | |holypurification=After casting for {{Ability_Data|HolyPurification|CastingTime}}, deal {{Ability_Data|HolyPurification|MagicalbaseDamage}} to all [[Undead]] [[Monsters]] within {{Ability_Data|HolyPurification|Range}}. |
| |maximumstacks=<b>1</b>
| | |
| |removable=<b>True</b>
| | |judgement=After channeling for {{Ability_Data|Judgement|CastingTime}}, instantly deal {{Ability_Data|Judgement|MagicalBaseDamage}} to a target within {{Ability_Data|Judgement|Range}} and cause them to suffer {{Ability_Data|Judgement|MoveSpeedBonus}} for {{Ability_Data|Judgement|Duration}}. <br><br>This skill is targeted like a [[Spells#Single-target|single-target]] [[Spells#Channeling|channel]] spell with the following differences: (1) You can only start channeling when the crosshair targets an enemy within range. (2) Once channeling starts, the target does not need to be kept in view to complete the channel. (3) If the target goes out of range while channeling, the skill will fizzle and enter cooldown. (4) The skill will not enter cooldown until the channel is either completed or fizzled. If the channel is cancelled by moving or hitting the cancel key, the skill will <i>not</i> go on cooldown. |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,Strength,Agility,Will,StackingType,MaximumStacks,Removable
| | |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |smite=When activated, your melee physical attacks deal an additional instance of {{Ability_Data|Smite|MagicalBaseDamage}} for {{Ability_Data|Smite|Duration}}. This new instance never benefits from [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. |
| }}
| | |
| |bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}
| | |spellmemory=Allows you to memorize spells to use in the dungeon. |
| |physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
| | |
| |all=PhysicalPowerBonus
| | |spellmemory2=Allows you to memorize additional spells to use in the dungeon. |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |
| }}
| | |protection=Target within {{Ability_Data|Protection|Range}} receives a {{Ability_Data|Protection|PhysicalBaseShield}} for {{Ability_Data|Protection|Duration}}. Casts to self if no target is found. |
| |brewmaster={{#switch:{{lc:{{{2|}}}}} | | |
| |strength=<b>10 [[Stats#Strength|Strength]]</b>
| | |bless=Target within {{Ability_Data|Bless|Range}} gains {{Ability_Data|Bless|Strength}}, {{Ability_Data|Bless|Agility}}, and {{Ability_Data|Bless|Will}} for {{Ability_Data|Bless|Duration}}. Casts to self if no target is found. |
| |all=Strength
| | |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |divinestrike=Target within {{Ability_Data|DivineStrike|Range}} gains {{Ability_Data|DivineStrike|DivineStrikeDamage}} for {{Ability_Data|DivineStrike|Duration}}. Casts to self if no target is found. |
| }}
| | |
| |cleanse={{#switch:{{lc:{{{2|}}}}} | | |cleanse=Removes all harmful magic and poison effects from target within {{Ability_Data|Cleanse|Range}}. Casts to self if no target is found. <br><br> Several [[Debuffs]] are not removeable.<br> Confirmed debuffs that can be cleansed: Warlock's Curse of Pain and Power of Sacrifice, Rogue Poison Weapon perk, ... <br> Confirmed debuffs that cannot be cleansed: [[Lich]] curses (bug), ... |
| |spelltier=<b>2</b>
| | |
| |maxcount=<b>5</b>
| | |lesserheal=Heals target within {{Ability_Data|LesserHeal|Range}} for {{Ability_Data|LesserHeal|MagicalBaseHealing}}. Casts to self if no target is found. |
| |castingtime=<b>1s</b>
| | |
| |range=<b>7m</b>
| | |bind=Binds target within {{Ability_Data|Bind|Range}} in place for {{Ability_Data|Bind|Duration}}. |
| |all=SpellTier,MaxCount,CastingTime,Range
| | |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| | |holystrike=Creates an AoE burst of light in a specified area within {{Ability_Data|HolyStrike|Range}} that hits all targets within {{Ability_Data|HolyStrike|AreaRadius}} (including friendly targets) after a {{Ability_Data|HolyStrike|DelayTime}} delay, dealing {{Ability_Data|HolyStrike|MagicalBaseDamage}} and disorienting their vision over {{Ability_Data|HolyStrike|Duration}}. |
| }}
| | |
| |divineprotection={{#switch:{{lc:{{{2|}}}}} | | |holylight=Heals target player within {{Ability_Data|HolyLight|Range}} for {{Ability_Data|HolyLight|MagicalBaseHealing}} <br> - OR - <br> Deals {{Ability_Data|HolyLight|MagicalBaseDamage}} to target [[Undead]] [[Monsters|Monster]] within the same range. <br><br> Cannot target self. |
| |skilltype=<b>Instant</b>
| | |
| |skilltier=<b>1</b>
| | |sanctuary=[[Channel]] for up to {{Ability_Data|Sanctuary|ChannelingDuration}} while remaining still, creating a {{Ability_Data|Sanctuary|AreaRadius}} AoE around the Cleric which pulses every {{Ability_Data|Sanctuary|ChannelingInterval}}, [[Healing|healing]] players for {{Ability_Data|Sanctuary|MagicalBaseHealing}} and dealing {{Ability_Data|Sanctuary|MagicalBaseDamage}} to [[Undead]] [[Monsters]] with each pulse. |
| |usemoving=<b>True</b>
| | |
| |skillcooldowntrigger=<b>Start</b>
| | |locustswarm=[[Channel]] a swarm of locusts in a target area within {{Ability_Data|LocustSwarm|Range}} for up to {{Ability_Data|LocustSwarm|ChannelingDuration}} while remaining still, dealing {{Ability_Data|LocustSwarm|MagicalBaseDamage}} per second in {{Ability_Data|LocustSwarm|TickInterval}} ticks while also inflicting {{Ability_Data|LocustSwarm|IncomingPhysicalHealingMod}} and {{Ability_Data|LocustSwarm|IncomingMagicalHealingMod}}, all in a {{Ability_Data|LocustSwarm|AreaRadius}} radius. |
| |skillcooldown=<b>45s</b>
| | |
| |duration=<b>4s</b>
| | |earthquake=[[Channel]] an earthquake in a specified area within {{Ability_Data|Earthquake|Range}} for up to {{Ability_Data|Earthquake|ChannelingDuration}} while remaining still, dealing {{Ability_Data|Earthquake|MagicalBaseDamage}} to targets per step they move whilst causing them to suffer {{Ability_Data|Earthquake|MoveSpeedBonus}} in a {{Ability_Data|Earthquake|AreaRadius}} radius. |
| |physicaldamagereduction=<b>30% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]</b>
| | |
| |stackingtype=<b>Aggregates by Source</b>
| | |resurrection=Target a fallen ally to [[Channel]] while remaining still, reviving them after {{Ability_Data|Resurrection|ChannelingDuration}}, but causing them to suffer {{Ability_Data|Resurrection|PercentMaxHealthHealing}} on revival.<br><br> ''The corpse must have a soul heart'' |
| |maximumstacks=<b>1</b>
| | |
| |removable=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |divinestrike={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>3</b>
| |
| |maxcount=<b>4</b>
| |
| |castingtime=<b>1s</b>
| |
| |range=<b>7m</b>
| |
| |duration=<b>20s</b>
| |
| |divinestrikedamage=<b>5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |earthquake={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>7</b>
| |
| |maxcount=<b>2</b>
| |
| |castingtime=<b>2.75s</b>
| |
| |channelingduration=<b>6s</b>
| |
| |range=<b>7m</b>
| |
| |arearadius=<b>2.5m</b>
| |
| |movespeedbonus=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |magicalbasedamage=<b>7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>50% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,AreaRadius,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |faithfulness={{#switch:{{lc:{{{2|}}}}}
| |
| |hitslowduration=<b>1.5s</b>
| |
| |hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |hitslowstackingtype=<b>Aggregates by Target</b>
| |
| |hitslowmaximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |cooldown=<b>3s [[Stats#Cooldown_Reduction|Cooldown]]</b>
| |
| |cooldownstackingtype=<b>Aggregates by Source</b>
| |
| |cooldownmaximumstacks=<b>1</b>
| |
| |refresh=<b>NeverReset</b>
| |
| |divinepowerbonus=<b>15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]</b>
| |
| |faithfulnessstackingtype=<b>Aggregates by Source</b>
| |
| |faithfulnessmaximumstacks=<b>1</b>
| |
| |all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holyaura={{#switch:{{lc:{{{2|}}}}}
| |
| |auraradius=<b>4.5m</b>
| |
| |armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b>
| |
| |magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b>
| |
| |duration=<b>Infinite</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=AuraRadius,ArmorRating,MagicalResistance,Duration,StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holylight={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>5</b>
| |
| |maxcount=<b>3</b>
| |
| |castingtime=<b>2.25s</b>
| |
| |range=<b>7m</b>
| |
| |magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |hitundeadscaling=<b>100% [[Scaling]]</b>
| |
| |magicalbasehealing=<b>25 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
| |
| |hitallyscaling=<b>100% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holypurification={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Casting</b>
| |
| |skilltier=<b>1</b>
| |
| |castingtime=<b>1.5s</b>
| |
| |range=<b>7.5m</b>
| |
| |skillcooldowntrigger=<b>Active</b>
| |
| |skillcooldown=<b>45s</b>
| |
| |magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holystrike={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>4</b>
| |
| |maxcount=<b>4</b>
| |
| |castingtime=<b>2s</b>
| |
| |range=<b>7m</b>
| |
| |arearadius=<b>1m</b>
| |
| |magicalbasedamage=<b>20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |duration=<b>2s</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |delaytime=<b>0.5s</b>
| |
| |intervaltime=<b>0.5s</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holywater={{#switch:{{lc:{{{2|}}}}}
| |
| |stackingtype=<b>Aggregates by Source</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |judgement={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Casting</b>
| |
| |skilltier=<b>1</b>
| |
| |castingtime=<b>0.75s</b>
| |
| |range=<b>5m</b>
| |
| |skillcooldowntrigger=<b>Start</b>
| |
| |skillcooldown=<b>28s</b>
| |
| |magicalbasedamage=<b>25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |duration=<b>2s</b>
| |
| |movespeedbonus=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |kindness={{#switch:{{lc:{{{2|}}}}}
| |
| |selfhealratio=<b>15%</b>
| |
| |all=SelfHealRatio
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |lesserheal={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>3</b>
| |
| |maxcount=<b>3</b>
| |
| |castingtime=<b>1.25s</b>
| |
| |range=<b>7m</b>
| |
| |magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |locustsswarm={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>7</b>
| |
| |maxcount=<b>2</b>
| |
| |castingtime=<b>2.75s</b>
| |
| |channelingduration=<b>6s</b>
| |
| |range=<b>7m</b>
| |
| |arearadius=<b>3m</b>
| |
| |magicalbasedamage=<b>2 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |tickinterval=<b>0.1</b>
| |
| |bexecuteperiodiceffectonapplication=<b>True</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |refresh=<b>Resets on Successful Application</b>
| |
| |all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,AreaRadius,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks,Refresh
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |overhealing={{#switch:{{lc:{{{2|}}}}}
| |
| |percentmaxhealthhealing=<b>-1% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
| |
| |overhealedstackingtype=<b>Aggregates by Target</b>
| |
| |overhealedmaximumstacks=<b>1</b>
| |
| |overhealingstackingtype=<b>Aggregates by Source</b>
| |
| |overhealingmaximumstacks=<b>1</b>
| |
| |maxoverhealedhealthratio=<b>20%</b>
| |
| |all=PercentMaxHealthHealing,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |perseverance={{#switch:{{lc:{{{2|}}}}}
| |
| |physicalabsolutereduction=<b>3 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]</b>
| |
| |magicalabsolutereduction=<b>3 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]</b>
| |
| |all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |protectionfromevil={{#switch:{{lc:{{{2|}}}}}
| |
| |debuffdurationbonus=<b>-50% [[Stats#Debuff_Duration_Mod|Debuff Duration Bonus]]</b>
| |
| |duration=<b>Infinite</b>
| |
| |all=DebuffDurationBonus,Duration
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |protection={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>1</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>0.75s</b>
| |
| |range=<b>7m</b>
| |
| |duration=<b>20s</b>
| |
| |maxphysicalshield=<b>20 [[Shield|Physical Shield]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |scaling=<b>0% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,MaxPhysicalShield,StackingType,MaximumStacks,Removable,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |requiem={{#switch:{{lc:{{{2|}}}}}
| |
| |requiem=<b>-50%</b>
| |
| |all=Requiem
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |resurrection={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>8</b>
| |
| |maxcount=<b>1</b>
| |
| |castingtime=<b>2.75s</b>
| |
| |channelingduration=<b>20s</b>
| |
| |range=<b>7m</b>
| |
| |percentmaxhealthhealing=<b>-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,PercentMaxHealthHealing
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |sanctuary={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>6</b>
| |
| |maxcount=<b>2</b>
| |
| |castingtime=<b>2.75s</b>
| |
| |channelingduration=<b>5s</b>
| |
| |channelinginterval=<b>1s</b>
| |
| |range=<b>3.5m</b>
| |
| |magicalbasehealing=<b>5 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
| |
| |hitallyscaling=<b>50% [[Scaling]]</b>
| |
| |magicalbasedamage=<b>14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |hitundeadscaling=<b>50% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |smite={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |range=<b>7.5m</b>
| |
| |usemoving=<b>True</b>
| |
| |skillcooldowntrigger=<b>Start</b>
| |
| |skillcooldown=<b>18s</b>
| |
| |duration=<b>7s</b>
| |
| |removable=<b>True</b>
| |
| |magicalbasedamage=<b>10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>75% [[Scaling]]</b>
| |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |spellmemoryii={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |spellmemory={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |undeadslaying={{#switch:{{lc:{{{2|}}}}}
| |
| |undeadpowerbonus=<b>20% [[Undead]] [[Damage#Race_Power_Bonus|Power Bonus]]</b>
| |
| |all=UndeadPowerBonus
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | | |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> |
| }}</includeonly> | | }}</includeonly> |