From Dark and Darker Wiki
Automated data is outdated and needs to be updated! Hover for more details.Armors last updated on: Patch:6.8.5#Hotfix 88.
Dark and Darker is currently on update: Patch:6.8.5#Hotfix 90.
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Armor Rating 130
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Projectile Damage Reduction 3.5%
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Magical Resistance -5
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Strength 1
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Vigor 2
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Move Speed -13
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Required Class:
Slot Type:
Chest
Gear Score:
1
Sell Price:
0
This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.
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Armor Rating 131
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Projectile Damage Reduction 4%
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Magical Resistance -5
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Strength 2
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Vigor 2
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-
Move Speed -13
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Required Class:
Slot Type:
Chest
Gear Score:
1
Sell Price:
12
This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.
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Armor Rating 132~133
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Projectile Damage Reduction 4.5%
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-
Magical Resistance -5
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Strength 2
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-
Vigor 2
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-
Move Speed -13
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Required Class:
Slot Type:
Chest
Gear Score:
15
Sell Price:
18
Item Achieve:
6
This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.
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Armor Rating 134~135
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-
Projectile Damage Reduction 5%
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Magical Resistance -5
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Strength 2
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Vigor 3
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Move Speed -13
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Required Class:
Slot Type:
Chest
Gear Score:
20
Sell Price:
36
Item Achieve:
12
This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.
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Armor Rating 136~137
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-
Projectile Damage Reduction 5.5%
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-
Magical Resistance -5
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-
Strength 3
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-
Vigor 3
-
-
Move Speed -13
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Required Class:
Slot Type:
Chest
Gear Score:
30
Sell Price:
60
Item Achieve:
18
This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.
-
Armor Rating 138~139
-
-
Projectile Damage Reduction 6%
-
-
Magical Resistance -5
-
-
Strength 3
-
-
Vigor 4
-
-
Move Speed -13
-
Required Class:
Slot Type:
Chest
Gear Score:
40
Sell Price:
120
Item Achieve:
30
This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.
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Armor Rating 140~141
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-
Projectile Damage Reduction 6%
-
-
Magical Resistance -5
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-
Strength 4
-
-
Vigor 4
-
-
Move Speed -13
-
Required Class:
Slot Type:
Chest
Gear Score:
50
Sell Price:
180
Item Achieve:
60
This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.
Chest Armor
Chest armor is a type of protective gear worn on the torso to defend against attacks in a game. It provides the player character with a significant increase in defense against physical damage. Some chest armor may provide additional benefits, such as stats and magical resistance.
Drop Tables
Where to find specific rarity of this armor
NameSorted by total expected value in descending order TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count) | Type | Item count | Probability of 1+ drops per instance1-(1-probability per roll)(loot table roll count) Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation). For further information, please reference the loot tables on the associated source page. |
---|---|---|---|
Monster | 1 | 1.125% | |
Monster | 1 | 1.125% | |
Containers | 1-3 | 0.8207% | |
Containers | 1-3 | 0.8207% | |
Containers | 1-3 | 0.8193% | |
Containers | 1-3 | 0.8193% | |
Loose Loot | 1 | 0.4286% | |
Monster | 1 | 0.4196% | |
Loose Loot | 1 | 0.2648% |
NameSorted by total expected value in descending order TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count) | Type | Item count | Probability of 1+ drops per instance1-(1-probability per roll)(loot table roll count) Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation). For further information, please reference the loot tables on the associated source page. |
---|---|---|---|
Monster | 1 | 2.541% | |
Monster | 1 | 2.1429% | |
Monster | 1 | 2.1429% | |
Monster | 1-2 | 1.8279% | |
Monster | 1 | 1.7857% | |
Monster | 1-2 | 1.6554% | |
Containers | 1-3 | 1.6423% | |
Containers | 1-3 | 1.6423% | |
Containers | 1-3 | 1.6341% | |
Containers | 1-3 | 1.6341% | |
Monster | 1-2 | 1.6312% | |
Containers | 1-3 | 1.5879% | |
Containers | 1-3 | 1.5879% | |
Monster | 1 | 1.5714% | |
Containers | 1-3 | 1.3562% | |
Containers | 1-3 | 1.3562% | |
Loose Loot | 1 | 0.4911% | |
Monster | 1-2 | 0.3633% | |
Loose Loot | 1 | 0.3518% | |
Monster | 1-2 | 0.327% | |
Loose Loot | 1 | 0.3125% | |
Containers | 1 | 0.2781% | |
Containers | 1 | 0.2781% | |
Containers | 1 | 0.2781% | |
Containers | 1 | 0.2781% | |
Containers | 1-3 | 0.275% | |
Containers | 1-3 | 0.275% | |
Containers | 1-3 | 0.2722% | |
Containers | 1-3 | 0.2722% | |
Monster | 1 | 0.1636% | |
Loose Loot | 1 | 0.0955% | |
Loose Loot | 1 | 0.0955% |
NameSorted by total expected value in descending order TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count) | Type | Item count | Probability of 1+ drops per instance1-(1-probability per roll)(loot table roll count) Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation). For further information, please reference the loot tables on the associated source page. |
---|---|---|---|
Monster | 1-2 | 1.8622% | |
Containers | 1-3 | 1.7783% | |
Containers | 1-3 | 1.6423% | |
Monster | 1 | 1.6071% | |
Monster | 1-2 | 1.5266% | |
Containers | 1-3 | 1.5061% | |
Monster | 1-2 | 1.3798% | |
Containers | 1-3 | 1.3698% | |
Containers | 1-3 | 1.3153% | |
Containers | 1-3 | 1.3153% | |
Monster | 1-2 | 1.2862% | |
Monster | 1-2 | 1.227% | |
Containers | 1-3 | 1.2198% | |
Monster | 1 | 1.1911% | |
Monster | 1 | 1.1786% | |
Monster | 1-2 | 1.1505% | |
Containers | 1-3 | 1.0969% | |
Containers | 1-3 | 1.0696% | |
Containers | 1-3 | 1.0696% | |
Monster | 1 | 0.9355% | |
Monster | 1-2 | 0.7777% | |
Loose Loot | 1 | 0.7765% | |
Monster | 1-2 | 0.6741% | |
Monster | 1-2 | 0.6741% | |
Monster | 1-2 | 0.6741% | |
Monster | 1-2 | 0.5058% | |
Monster | 1-2 | 0.4931% | |
Monster | 1-2 | 0.4931% | |
Loose Loot | 1 | 0.4706% | |
Loose Loot | 1 | 0.4202% | |
Loose Loot | 1 | 0.3361% | |
Containers | 1 | 0.3111% | |
Containers | 1 | 0.3111% | |
Containers | 1 | 0.3111% | |
Loose Loot | 1 | 0.3088% | |
Loose Loot | 1 | 0.3067% | |
Containers | 1-3 | 0.3024% | |
Containers | 1-3 | 0.3024% | |
Monster | 1 | 0.2679% | |
Monster | 1 | 0.2679% | |
Containers | 1-3 | 0.2612% | |
Containers | 1-3 | 0.2612% | |
Monster | 1-2 | 0.2383% | |
Containers | 1 | 0.2273% | |
Containers | 1 | 0.2273% | |
Containers | 1 | 0.2273% | |
Containers | 1 | 0.2273% | |
Monster | 1-2 | 0.2065% | |
Monster | 1-2 | 0.1788% | |
Loose Loot | 1 | 0.1597% | |
Loose Loot | 1 | 0.1261% |
NameSorted by total expected value in descending order TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count) | Type | Item count | Probability of 1+ drops per instance1-(1-probability per roll)(loot table roll count) Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation). For further information, please reference the loot tables on the associated source page. |
---|---|---|---|
Monster | 1-2 | 1.6851% | |
Containers | 1-3 | 1.5879% | |
Monster | 1-2 | 1.5325% | |
Containers | 1-3 | 1.4789% | |
Monster | 1-3 | 1.1116% | |
Monster | 1-2 | 1.108% | |
Containers | 1-3 | 1.0696% | |
Monster | 1-2 | 0.9893% | |
Monster | 1-2 | 0.9654% | |
Containers | 1-3 | 0.9465% | |
Monster | 1-2 | 0.938% | |
Monster | 1-2 | 0.938% | |
Monster | 1-2 | 0.938% | |
Monster | 1-2 | 0.8316% | |
Containers | 1-3 | 0.796% | |
Monster | 1-2 | 0.7039% | |
Monster | 1-2 | 0.6863% | |
Monster | 1-2 | 0.6863% | |
Containers | 1-3 | 0.6728% | |
Monster | 1-2 | 0.6483% | |
Loose Loot | 1 | 0.575% | |
Loose Loot | 1 | 0.5126% | |
Monster | 1 | 0.4839% | |
Loose Loot | 1 | 0.4622% | |
Loose Loot | 1 | 0.4034% | |
Monster | 1 | 0.3571% | |
Loose Loot | 1 | 0.3193% | |
Monster | 1-2 | 0.3075% | |
Monster | 1-2 | 0.2418% | |
Containers | 1 | 0.2273% | |
Containers | 1 | 0.2273% | |
Containers | 1 | 0.2273% | |
Monster | 1 | 0.1989% | |
Monster | 1 | 0.1786% | |
Monster | 1-2 | 0.1298% | |
Containers | 1 | 0.0568% | |
Containers | 1 | 0.0568% | |
Containers | 1 | 0.0568% | |
Containers | 1 | 0.0568% | |
Loose Loot | 1 | 0.0555% | |
Containers | 1-3 | 0.055% | |
Containers | 1-3 | 0.055% | |
Monster | 1 | 0.0357% | |
Monster | 1 | 0.0357% | |
Loose Loot | 1 | 0.0336% | |
Containers | 1-3 | 0.0275% | |
Containers | 1-3 | 0.0275% | |
Containers | 1-3 | 0.0275% | |
Containers | 1-3 | 0.0275% | |
Loose Loot | 1 | 0.0168% | |
Containers | 1-3 | 0.0138% | |
Containers | 1-3 | 0.0138% | |
Loose Loot | 1 | 0.0084% |
NameSorted by total expected value in descending order TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count) | Type | Item count | Probability of 1+ drops per instance1-(1-probability per roll)(loot table roll count) Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation). For further information, please reference the loot tables on the associated source page. |
---|---|---|---|
Monster | 1-3 | 1.0869% | |
Monster | 1-2 | 0.454% | |
Monster | 1-2 | 0.3416% | |
Monster | 1-2 | 0.2562% | |
Loose Loot | 1 | 0.2521% | |
Monster | 1-2 | 0.2306% | |
Monster | 1-2 | 0.1538% | |
Monster | 1-2 | 0.0968% | |
Monster | 1-2 | 0.094% | |
Monster | 1-2 | 0.094% | |
Monster | 1-2 | 0.094% | |
Monster | 1-2 | 0.0769% | |
Monster | 1-2 | 0.0705% | |
Loose Loot | 1 | 0.0693% | |
Monster | 1-2 | 0.0687% | |
Monster | 1-2 | 0.0687% | |
Monster | 1-2 | 0.0645% | |
Monster | 1-2 | 0.0519% | |
Monster | 1 | 0.0484% | |
Containers | 1-3 | 0.0413% | |
Monster | 1 | 0.0398% | |
Monster | 1 | 0.0357% | |
Containers | 1-3 | 0.0275% | |
Containers | 1-3 | 0.0275% | |
Containers | 1-3 | 0.0275% | |
Monster | 1-2 | 0.026% | |
Containers | 1 | 0.0256% | |
Containers | 1 | 0.0256% | |
Containers | 1 | 0.0256% | |
Containers | 1 | 0.017% | |
Containers | 1 | 0.017% | |
Containers | 1 | 0.017% | |
Containers | 1 | 0.017% | |
Loose Loot | 1 | 0.0168% | |
Containers | 1-3 | 0.0165% | |
Containers | 1-3 | 0.0165% | |
Containers | 1-3 | 0.0138% | |
Containers | 1-3 | 0.0138% | |
Loose Loot | 1 | 0.0109% | |
Loose Loot | 1 | 0.0109% | |
Monster | 1 | 0.0089% | |
Loose Loot | 1 | 0.0083% | |
Containers | 1-3 | 0.0083% | |
Containers | 1-3 | 0.0083% | |
Loose Loot | 1 | 0.005% | |
Containers | 1-3 | 0.0041% | |
Containers | 1-3 | 0.0041% | |
Containers | 1-3 | 0.0028% | |
Containers | 1-3 | 0.0028% | |
Loose Loot | 1 | 0.0017% |
NameSorted by total expected value in descending order TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count) | Type | Item count | Probability of 1+ drops per instance1-(1-probability per roll)(loot table roll count) Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation). For further information, please reference the loot tables on the associated source page. |
---|---|---|---|
Monster | 1-3 | 0.2606% | |
Monster | 1-2 | 0.0226% | |
Monster | 1-2 | 0.016% | |
Containers | 1-3 | 0.0149% | |
Containers | 1-3 | 0.0149% | |
Loose Loot | 1 | 0.0126% | |
Containers | 1 | 0.0048% | |
Containers | 1 | 0.0048% | |
Containers | 1 | 0.0048% | |
Loose Loot | 1 | 0.0042% |