From Dark and Darker Wiki

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(Removed Galery)
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Shields are a piece of defensive equipment used to provide protection to the player character. It is held in front of the player to deflect incoming attacks and reduce damage taken. Shields have different shapes, sizes, and designs, and may offer various advantages, such as increased defense, the ability to block certain types of attacks, or special abilities. Some shields may be heavier and slower to use, while others are lighter and quicker to maneuver.  
Shields are a piece of defensive equipment used to provide protection to the player character. It is held in front of the player to deflect incoming attacks and reduce damage taken. Shields have different shapes, sizes, and designs, and may offer various advantages, such as increased defense, the ability to block certain types of attacks, or special abilities. Some shields may be heavier and slower to use, while others are lighter and quicker to maneuver.  


==Gallery==
Characters holding Pavise goes here.
Combo Gifs


==Drop Tables==
==Drop Tables==

Revision as of 22:04, 14 February 2023


Pavise 0.png
Pavise
Classes
Armor Rating
24
Movement Speed
-65
Combo
Block
Ground Deployment
Action Movement Speed
Blockreaction: -3%
Guard: -35%
Pavise 1.png
Pavise
Classes
Armor Rating
36
Movement Speed
-65
Combo
Block
Ground Deployment
Action Movement Speed
Blockreaction: -3%
Guard: -35%
Pavise 2.png
Pavise
Classes
Armor Rating
48
Movement Speed
-65
Combo
Block
Ground Deployment
Action Movement Speed
Blockreaction: -3%
Guard: -35%
Pavise 3.png
Pavise
Classes
Armor Rating
49 ~ 54
Movement Speed
-65
Combo
Block
Ground Deployment
Action Movement Speed
Blockreaction: -3%
Guard: -35%
Pavise 4.png
Pavise
Classes
Armor Rating
55 ~ 60
Movement Speed
-65
Combo
Block
Ground Deployment
Action Movement Speed
Blockreaction: -3%
Guard: -35%
Pavise 5.png
Pavise
Classes
Armor Rating
61 ~ 66
Movement Speed
-65
Combo
Block
Ground Deployment
Action Movement Speed
Blockreaction: -3%
Guard: -35%
Pavise 6.png
Pavise
Classes
Armor Rating
67 ~ 72
Movement Speed
-65
Combo
Block
Ground Deployment
Action Movement Speed
Blockreaction: -3%
Guard: -35%
Pavise 7.png
Pavise
Classes
Armor Rating
73 ~ 79
Movement Speed
-65
Combo
Block
Ground Deployment
Action Movement Speed
Blockreaction: -3%
Guard: -35%
 I 
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 V 
 VI 
 VII 
 VIII 

Shields

Shields are a piece of defensive equipment used to provide protection to the player character. It is held in front of the player to deflect incoming attacks and reduce damage taken. Shields have different shapes, sizes, and designs, and may offer various advantages, such as increased defense, the ability to block certain types of attacks, or special abilities. Some shields may be heavier and slower to use, while others are lighter and quicker to maneuver.


Drop Tables

Where to find specific rarity of this weapon


Drop source table at 0 luck
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Monster12.4231%
Loose Loot12.2222%
Monster1-21.7777%
Monster11.1154%
Containers1-30.8207%
Containers1-30.8207%
Containers1-30.8193%
Containers1-30.8193%
Loose Loot10.6178%
Loose Loot10.6178%
Containers1-20.4969%
Containers1-20.4969%
Containers1-20.4084%
Containers1-20.4084%
Containers1-30.2398%
Containers1-30.2398%
Monster10.1066%



Drop source table at 0 luck
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Monster1-211.848%
Monster14.6154%
Monster1-22.4632%
Monster12.3077%
Monster1-21.8279%
Monster1-21.6554%
Containers1-31.6423%
Containers1-31.6423%
Containers1-31.6341%
Containers1-31.6341%
Monster1-21.6312%
Containers1-31.5879%
Containers1-31.5879%
Containers1-31.3935%
Containers1-31.3935%
Containers1-31.3562%
Containers1-31.3562%
Loose Loot11.2222%
Loose Loot11.2222%
Containers1-31.0538%
Containers1-31.0538%
Containers1-20.9312%
Containers1-20.9312%
Containers1-20.9146%
Containers1-20.9146%
Loose Loot10.8756%
Loose Loot10.8756%
Containers1-20.7403%
Containers1-20.7403%
Containers1-20.7038%
Containers1-20.6556%
Containers1-20.6556%
Containers1-30.388%
Containers1-30.388%
Monster1-20.3633%
Containers10.3525%
Containers10.3525%
Monster1-20.327%
Containers10.2781%
Containers10.2781%
Containers10.2781%
Containers10.2781%
Containers1-30.275%
Containers1-30.275%
Containers1-30.2722%
Containers1-30.2722%
Monster10.25%
Loose Loot10.2378%
Loose Loot10.2378%
Containers1-20.1783%
Containers1-20.1749%
Containers1-20.1749%
Monster10.1636%



Drop source table at 0 luck
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Monster1-211.2367%
Monster1-210.2244%
Monster1-25.9793%
Monster1-34.3288%
Monster13.8571%
Monster13.2143%
Loose Loot12.2222%
Containers1-32.0807%
Containers1-32.0807%
Monster1-21.8622%
Containers1-31.7783%
Containers1-31.6755%
Containers1-31.6755%
Containers1-31.6423%
Monster1-21.5266%
Containers1-31.5061%
Containers1-31.4315%
Containers1-31.4315%
Containers1-31.4315%
Containers1-31.4315%
Monster1-21.3798%
Containers1-31.3698%
Containers1-31.3153%
Containers1-31.3153%
Monster1-21.2862%
Loose Loot11.2444%
Loose Loot11.2444%
Monster1-21.227%
Containers1-31.2198%
Monster1-21.1505%
Loose Loot11.1111%
Containers1-31.0969%
Containers1-31.0696%
Containers1-31.0696%
Monster1-30.9585%
Monster10.9355%
Containers1-30.9218%
Containers1-30.9218%
Containers1-20.9146%
Loose Loot10.8889%
Containers1-20.8799%
Containers1-20.8799%
Containers1-20.8648%
Containers1-20.8648%
Loose Loot10.8167%
Loose Loot10.8111%
Containers1-20.7859%
Monster1-20.7777%
Containers1-20.7486%
Containers1-30.7187%
Containers1-30.707%
Containers1-30.707%
Monster1-20.6741%
Monster1-20.6741%
Monster1-20.6741%
Containers1-20.6406%
Containers1-20.6155%
Containers1-30.587%
Containers1-30.587%
Containers10.5616%
Containers10.5616%
Monster10.5357%
Monster1-20.5058%
Containers1-30.4923%
Containers1-30.4923%
Monster10.4252%
Containers1-30.4104%
Containers1-30.4104%
Monster10.3543%
Loose Loot10.3333%
Loose Loot10.3333%
Containers10.3111%
Containers10.3111%
Containers10.3111%
Containers10.3082%
Containers10.3082%
Containers1-30.3024%
Containers1-30.3024%
Containers1-30.2771%
Containers1-30.2612%
Containers1-30.2612%
Monster1-20.2383%
Containers1-20.2361%
Containers1-20.2361%
Containers10.2273%
Containers10.2273%
Containers10.2273%
Containers10.2273%
Containers1-20.2082%
Containers1-20.2082%
Monster1-20.2065%
Monster1-20.1788%
Containers10.1644%



Drop source table at 0 luck
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Monster1-210.1228%
Monster1-27.0153%
Monster1-35.7779%
Monster1-34.9171%
Monster1-34.4701%
Monster12.8667%
Loose Loot12.2222%
Containers1-31.7028%
Containers1-31.7028%
Monster1-21.6851%
Containers1-31.6348%
Containers1-31.5879%
Monster1-21.5325%
Containers1-31.523%
Containers1-31.5159%
Loose Loot11.5204%
Containers1-31.4789%
Containers1-31.4315%
Containers1-31.4315%
Containers1-31.4315%
Containers1-31.4315%
Loose Loot11.3556%
Monster1-21.2816%
Loose Loot11.2222%
Monster1-31.1116%
Monster1-21.108%
Containers1-31.0696%
Loose Loot11.0667%
Monster1-20.9893%
Containers1-20.9892%
Monster1-20.9654%
Containers1-30.9465%
Monster1-20.938%
Monster1-20.938%
Monster1-20.938%
Loose Loot10.8444%
Monster1-20.8316%
Containers1-30.796%
Containers1-20.7237%
Monster1-20.7039%
Containers1-30.6728%
Monster10.6667%
Monster1-20.6483%
Containers1-20.5975%
Containers1-20.5576%
Containers1-30.5128%
Containers1-30.5128%
Monster10.4839%
Containers10.4795%
Monster10.3386%
Containers1-30.3079%
Containers1-30.3079%
Monster1-20.3075%
Monster1-20.2418%
Containers1-30.236%
Containers1-30.236%
Containers10.2273%
Containers10.2273%
Containers10.2273%
Containers1-30.2053%
Containers1-30.2053%
Monster1-20.1298%
Containers1-30.1027%
Containers1-30.1027%
Containers10.1027%
Containers10.1027%
Containers1-30.0945%
Containers1-30.0945%
Loose Loot10.0889%
Loose Loot10.0889%
Monster10.0787%
Containers1-20.0685%
Monster10.0667%
Containers1-20.063%
Containers1-20.063%
Containers10.0568%
Containers10.0568%
Containers10.0568%
Containers10.0568%
Containers1-30.055%
Containers1-30.055%
Containers1-20.05%
Containers1-20.05%
Loose Loot10.0444%
Loose Loot10.0444%
Containers10.0342%
Containers10.0342%
Containers1-20.0315%
Containers1-20.0315%
Containers1-30.0275%
Containers1-30.0275%
Containers1-30.0275%
Containers1-30.0275%
Containers1-20.025%
Containers1-20.025%
Containers1-30.0138%
Containers1-30.0138%



Drop source table at 0 luck
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Monster1-32.6682%
Loose Loot11.8222%
Monster1-31.7208%
Monster1-31.0869%
Loose Loot10.6667%
Monster1-20.535%
Monster1-20.454%
Monster1-30.428%
Monster1-20.3416%
Containers1-30.3079%
Monster1-20.2562%
Monster10.25%
Monster1-20.2356%
Monster1-20.2306%
Containers1-30.2053%
Containers1-30.2053%
Containers1-30.1848%
Loose Loot10.1833%
Monster1-20.1538%
Containers1-30.1232%
Containers1-30.1232%
Containers1-30.1027%
Containers1-30.1027%
Monster1-20.0968%
Containers1-30.0945%
Monster1-20.094%
Monster1-20.094%
Monster1-20.094%
Monster1-20.0769%
Monster1-20.0705%
Monster1-20.0645%
Monster1-20.0643%
Containers1-30.0616%
Containers1-30.0616%
Containers1-30.0614%
Containers1-30.0614%
Monster1-20.0519%
Monster10.0484%
Loose Loot10.0444%
Monster10.0417%
Containers1-30.0413%
Containers1-30.0411%
Containers1-30.0411%
Containers10.0411%
Containers1-30.0307%
Containers1-30.0307%
Loose Loot10.0289%
Loose Loot10.0289%
Containers1-30.0275%
Containers1-30.0275%
Containers1-30.0275%
Monster1-20.026%
Containers10.0256%
Containers10.0256%
Containers10.0256%
Containers1-20.025%
Monster10.0236%
Containers1-30.0205%
Containers1-30.0205%
Containers10.0205%
Containers10.0205%
Containers1-20.0205%
Containers10.017%
Containers10.017%
Containers10.017%
Containers10.017%
Containers1-20.0167%
Containers1-20.0167%
Containers1-30.0165%
Containers1-30.0165%
Containers1-30.0138%
Containers1-30.0138%
Containers1-20.0137%
Loose Loot10.0133%
Loose Loot10.0133%
Containers1-30.0094%
Containers1-30.0094%
Containers1-20.0094%
Containers1-20.0094%
Containers1-20.0083%
Containers1-20.0083%
Containers1-30.0083%
Containers1-30.0083%
Containers10.0068%
Containers10.0068%
Loose Loot10.0044%
Loose Loot10.0044%
Containers1-30.0041%
Containers1-30.0041%
Monster10.0039%
Containers1-20.0031%
Containers1-20.0031%
Containers1-30.0028%
Containers1-30.0028%
Containers1-20.0025%
Containers1-20.0025%



Drop source table at 0 luck
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Loose Loot10.6875%
Monster1-30.4992%
Monster1-30.2606%
Containers1-30.12%
Containers1-30.072%
Loose Loot10.0625%
Containers1-30.0283%
Loose Loot10.0208%
Containers1-30.0149%
Containers1-30.0149%
Containers1-20.0101%
Containers10.0048%
Containers10.0048%
Containers10.0048%


History


References

Uncraftable Weapons
Swords
Arming Sword • Bloodsap Blade • Bloodthirst • Catice • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Craftable Weapons
Swords
Maces
Daggers
Polearms
Axes
Bows
Crossbows
[[]]
Magical Weapons
Musical Instruments
[[]]
Shields