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(Automatic page creation for Illusory (Hotfix 112-1))
 
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<metadesc>Illusory: stats, abilities, where it drops </metadesc>
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{{Magical Weapons}}
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{{WeaponPageFlavorText|Staff}}
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{{Weapons}}

Latest revision as of 20:49, 15 April 2026

Automated data is up to date! Hover for more details.Weapon Data last updated on: Patch:6.10#Hotfix 113.
Dark and Darker is currently on update: Patch:6.10#Hotfix 113.

 VIII 
Illusory
Illusory.png
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Physical Base Weapon Damage 36
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Gear Magical Damage 11
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Move Speed -20
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Magical Penetration 15%
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Up to 5 extra enchantments
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Successful spell casts grant invisibility for 4 seconds and leaves the user's illusion in their place temporarily.
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Required Class:
Weapon Type:
Staff, MagicStuff
Utility Type:
,
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
81.86x6.35x3.84
1x4InvSlot.jpg
Item Achieve:
40
Sell Price:
1000
Rumored to be crafted by a powerful yet mischievous trickster from another realm, who delighted in confusing and outsmarting their enemies.

Magical Weapons

Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.

Template:WeaponPageFlavorText couldn't match the provided weapon type. Follow the link for documentation to add the type.

Hitbox

Height: 81.86
Width: 6.35
Depth: 3.84

Attack Animation Time

Primary Attack: Blunt/Blunt dealing 100%/110% damage on each swing, with impact zone: 100%/80%
Special Attack: Blunt dealing 150% damage on each swing, with impact zone: 100%/80%

Attack Times

Primary Combo: Attack 1
Windup: 0.545
Hit: 0.108
 ⤷ Recover: 0.286
 ⤷ Alternate Recover: 0.34
 ⤷ Finish: 0.776


Primary Combo: Attack 2
Windup: 0.934
Hit: 0.157
 ⤷ Alternate Recover: 0.215
 ⤷ Finish: 0.809


Special Combo: Riposte Attack 1
Windup: 0.39
Hit: 0.21
 ⤷ Finish: 0.834


Reference Attack Times for a glossary of the terms used above.

Block

Illusory has a block ability with an impact resistance of 3.
To learn more about impact resistance see Impact Power.

Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.

Self
Always: -150


DefenseMode
Always: x70%


Casting
Always: x75%


Unique Passive
Always: 


Primary
Mid Attack: x60%
Otherwise: x92.5%


Block
Always: x85%


Special
Always: x85%


Dropped By

Iron Mace reworked the loot system. The current drop information is out of date and incredibly misleading. Once things are fixed and loot information is accurate once more, this template will be re-enabled.


References

Uncraftable Weapons
Craftable Weapons
Artifact Weapons