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Revision as of 00:49, 19 April 2023 by Snowpaw (talk | contribs) (Created Page for Lute)
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Lute 0.png
Lute
Classes
Damage
15 ~ 16
Movement Speed
-10
Combo
Spell Cast
Action Movement Speed
Attack: -30% Play:-30%
Lute 1.png
Lute
Classes
Damage
18 ~ 19
Movement Speed
-10
Combo
Spell Cast
Action Movement Speed
Attack: -30% Play:-30%
Lute 2.png
Lute
Classes
Damage
20 ~ 22
Movement Speed
-10
Combo
Spell Cast
Action Movement Speed
Attack: -30% Play:-30%
Lute 3.png
Lute
Classes
Damage
22 ~ 24
Movement Speed
-10
Combo
Spell Cast
Action Movement Speed
Attack: -30% Play:-30%
Lute 4.png
Lute
Classes
Damage
24 ~ 27
Movement Speed
-10
Combo
Spell Cast
Action Movement Speed
Attack: -30% Play:-30%
Lute 5.png
Lute
Classes
Damage
27 ~ 30
Movement Speed
-10
Combo
Spell Cast
Action Movement Speed
Attack: -30% Play:-30%
Lute 6.png
Lute
Classes
Damage
30 ~ 33
Movement Speed
-10
Combo
Spell Cast
Action Movement Speed
Attack: -30% Play:-30%
Lute 7.png
Lute
Classes
Damage
33 ~ 35
Movement Speed
-10
Combo
Spell Cast
Action Movement Speed
Attack: -30% Play:-30%
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 VII 
 VIII 

Magical Weapons

Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.

Damage Scaling

The Physical part of the Base Weapon Damage scales 100% with physical power bonus.

The Magical part of the Base Weapon Damage scales 100% with magic power bonus.


Drop Tables

Where to find specific rarity of this weapon

History


References

Uncraftable Weapons
Swords
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Craftable Weapons
Swords
Maces
Daggers
Polearms
Axes
Bows
Crossbows
[[]]
Magical Weapons
Musical Instruments
[[]]
Shields