-
Physical Base Weapon Damage 26
-
-
Outgoing Magical Healing Add 3
-
Weapon Type:
Staff, MagicStuff
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
-
Physical Base Weapon Damage 27
-
-
Outgoing Magical Healing Add 4
-
Weapon Type:
Staff, MagicStuff
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
-
Physical Base Weapon Damage 28
-
-
Outgoing Magical Healing Add 5
-
-
Up to 1 extra enchantments
-
Weapon Type:
Staff, MagicStuff
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
-
Physical Base Weapon Damage 29
-
-
Outgoing Magical Healing Add 6
-
-
Up to 2 extra enchantments
-
Weapon Type:
Staff, MagicStuff
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
-
Physical Base Weapon Damage 30
-
-
Outgoing Magical Healing Add 7
-
-
Up to 3 extra enchantments
-
Weapon Type:
Staff, MagicStuff
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
-
Physical Base Weapon Damage 31
-
-
Outgoing Magical Healing Add 8
-
-
Up to 4 extra enchantments
-
Weapon Type:
Staff, MagicStuff
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
-
Physical Base Weapon Damage 32
-
-
Outgoing Magical Healing Add 9
-
-
Up to 1 extra enchantments
-
Weapon Type:
Staff, MagicStuff
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
Magical Weapons
Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.
Template:WeaponPageFlavorText couldn't match the provided weapon type. Follow the link for documentation to add the type.
Hitbox
Height: 78.35
Width: 11.09
Depth: 7.53
Attack Animation Time
Primary Attack: Blunt/Blunt dealing 100%/110% damage on each swing, with impact zone: 100%/80%
Special Attack: Blunt dealing 150% damage on each swing, with impact zone: 100%/80%
Attack Times
Primary Combo: Attack 1
Windup: 0.637
Hit: 0.168
⤷ Recover: 0.064
⤷ Alternate Recover: 0.151
⤷ Finish: 0.828
Primary Combo: Attack 2
Windup: 0.676
Hit: 0.234
⤷ Alternate Recover: 0.321
⤷ Finish: 0.89
Special Combo: Riposte Attack 1
Windup: 0.39
Hit: 0.21
⤷ Alternate Recover: 0.371
⤷ Finish: 0.834
Reference Attack Times for a glossary of the terms used above.
Block
Ceremonial Staff has a block ability with an impact resistance of 3.
To learn more about impact resistance see Impact Power.
Action Movement Slow
When a player performs certain actions, such as attacking or defending themselves, they move slower.
SelfAlways: -150
DefenseModeAlways: x70%
CastingAlways: x75%
PrimaryMid Attack: x60%
Otherwise: x92.5%
BlockAlways: x85%
SpecialAlways: x85%
Dropped By
Iron Mace reworked the loot system. The current drop information is out of date and incredibly misleading. Once things are fixed and loot information is accurate once more, this template will be re-enabled.
References
Uncraftable Weapons
Craftable Weapons
Artifact Weapons