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Information is mostly up to date, some minor things are outdated. Hover for more details.Weapon Data last updated on: Patch:6.6#Hotfix 69-2.
Dark and Darker is currently on update: Patch:6.6#Hotfix 71.

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Ceremonial Staff 1.png
-
Physical Base Weapon Damage 23
-
-
Outgoing Magical Healing Add 1
-
-
Move Speed -30
-
Required Class:
Weapon Type:
MagicStuff, Staff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
78.35x11.09x7.53
1x4InvSlot.jpg
Gear Score:
2
Sell Price:
0
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
Ceremonial Staff 2.png
-
Physical Base Weapon Damage 24~25
-
-
Outgoing Magical Healing Add 2
-
-
Move Speed -30
-
Required Class:
Weapon Type:
MagicStuff, Staff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
78.35x11.09x7.53
1x4InvSlot.jpg
Gear Score:
4
Sell Price:
16
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
Ceremonial Staff 3.png
-
Physical Base Weapon Damage 26~28
-
-
Outgoing Magical Healing Add 3
-
-
Move Speed -30
-
-
Up to 1 extra enchantments
-
Required Class:
Weapon Type:
MagicStuff, Staff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
78.35x11.09x7.53
1x4InvSlot.jpg
Gear Score:
45
Sell Price:
24
Item Achieve:
4
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
Ceremonial Staff 4.png
-
Physical Base Weapon Damage 29~30
-
-
Outgoing Magical Healing Add 4
-
-
Move Speed -30
-
-
Up to 2 extra enchantments
-
Required Class:
Weapon Type:
MagicStuff, Staff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
78.35x11.09x7.53
1x4InvSlot.jpg
Gear Score:
60
Sell Price:
48
Item Achieve:
8
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
Ceremonial Staff 5.png
-
Physical Base Weapon Damage 31
-
-
Outgoing Magical Healing Add 5
-
-
Move Speed -30
-
-
Up to 3 extra enchantments
-
Required Class:
Weapon Type:
MagicStuff, Staff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
78.35x11.09x7.53
1x4InvSlot.jpg
Gear Score:
90
Sell Price:
80
Item Achieve:
12
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.
Ceremonial Staff 6.png
-
Physical Base Weapon Damage 32
-
-
Outgoing Magical Healing Add 6
-
-
Move Speed -30
-
-
Up to 4 extra enchantments
-
Required Class:
Weapon Type:
MagicStuff, Staff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
78.35x11.09x7.53
1x4InvSlot.jpg
Gear Score:
120
Sell Price:
160
Item Achieve:
20
Carved from blessed wood, its branches unfurl in a graceful mimicry of nature's own design—antlers reaching towards the heavens.

Magical Weapons

Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.

Damage Scaling

The Physical part of the Base Weapon Damage scales 100% with physical power bonus.

The Magical part of the Base Weapon Damage scales 100% with magic power bonus.

Hitbox


Height: 78.35
Width: 11.09
Depth: 7.53

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Ceremonial Staff:

Ceremonial Staff Hitbox.png
Green Zone deals 100% damage

Orange Zone deals 80% damage


Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely.


Impact Power of Ceremonial Staff: 4
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Blunt/Blunt/Blunt dealing 100%/110%/110% damage on each swing, with impact zone: 100%/80%.

Attack Times

Primary Combo: 1 Attack
Windup:637ms
Hit:168ms
Combo Activation:64ms
Recover:764ms


Primary Combo: 2 Attacks
Windup:637ms
Hit:168ms
Combo Activation:64ms
Windup:676ms
Hit:234ms
Recover:890ms


Primary Combo: 3 Attacks
Windup:637ms
Hit:168ms
Combo Activation:64ms
Windup:676ms
Hit:234ms
Windup:712ms
Hit:202ms
Recover:886ms



Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Ceremonial Staff:

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Casting
Always: 65%


Dropped By

Drop Tables last updated for Patch:6.6#Hotfix 69-2


Common
Uncommon
Rare
Epic
Legendary
Unique

Nothing. Currently no drop source provides this item.

References

Weapons
Swords
Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield