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(Created page with "<metadesc>Club, damages, stats, where it drops, combo </metadesc> {{AutoGenerateWeaponTabs}} {{Maces}} {{GenerateHitbox}} {{GenerateWeaponCombo}} {{GenerateBlock}} {{ActionMoveSlow}} {{GenerateUnique}} {{GenerateDropTables}} {{Weapons}}") |
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Latest revision as of 18:23, 25 September 2024
Information is up to date! Hover for more details.Weapon Data last updated on: Patch:6.6#Hotfix 69-2.
Dark and Darker is currently on update: Patch:6.6#Hotfix 70.
Mace
Maces are heavy, blunt weapons used for close combat. They deal significant damage and have slower attack speed compared to lighter weapons such as swords.
Hitbox
Height: 39.66
Width: 5.11
Depth: 5.23
Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Club:
Orange Zone deals 70% damage
Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely.
Impact Power of Club: 4
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.
Combo
Primary Attack: Blunt/Blunt/Blunt dealing 100%/105%/110% damage on each swing, with impact zone: 100%/70%.
Attack Times
Hit:176ms
Combo Activation:279ms
Recover:580ms
Primary Combo: 2 Attacks
Hit:176ms
Combo Activation:279ms
Windup:713ms
Hit:164ms
Combo Activation:264ms
Recover:626ms
Primary Combo: 3 Attacks
Hit:176ms
Combo Activation:279ms
Windup:713ms
Hit:164ms
Combo Activation:264ms
Windup:801ms
Hit:167ms
Combo Activation:197ms
Recover:635ms
Action Movement Slow
When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Club:
Otherwise: 70%
Dropped By
Drop Tables last updated for Patch:6.6#Hotfix 69-2
NameSorted by Total Expected Value (TEV) in Descending Order TEV = Sum of all (Count * Probability) | Type | Count | Probability |
---|---|---|---|
Monster | 1 | 2.4231% | |
Loose Loot | 1 | 2.2222% | |
Monster | 1 | 1.575% | |
Monster | 1 | 1.575% | |
Monster | 1 | 1.25% | |
Monster | 1 | 1.1154% | |
Monster | 1 | 0.725% | |
Loose Loot | 1 | 0.6178% | |
Loose Loot | 1 | 0.6178% | |
Monster | 1 | 0.5875% | |
Containers | 1 | 0.5059% | |
Containers | 1 | 0.5059% | |
Containers | 1 | 0.3398% | |
Containers | 1 | 0.3398% | |
Containers | 1 | 0.2689% | |
Containers | 1 | 0.2689% | |
Monster | 1 | 0.2625% | |
Containers | 1 | 0.2534% | |
Containers | 1 | 0.2534% | |
Containers | 1 | 0.2534% | |
Containers | 1 | 0.2534% | |
Containers | 1 | 0.2534% | |
Containers | 1 | 0.2534% | |
Containers | 1 | 0.253% | |
Containers | 1 | 0.253% | |
Containers | 1 | 0.253% | |
Containers | 1 | 0.253% | |
Containers | 1 | 0.253% | |
Containers | 1 | 0.253% | |
Containers | 1 | 0.253% | |
Containers | 1 | 0.253% | |
Containers | 1 | 0.253% | |
Containers | 1 | 0.2189% | |
Containers | 1 | 0.2189% | |
Containers | 1 | 0.2189% | |
Monster | 1 | 0.1208% | |
Containers | 1 | 0.1079% | |
Containers | 1 | 0.1079% | |
Containers | 1 | 0.0865% | |
Containers | 1 | 0.0865% |
References
Weapons | |
Swords | Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander |
Maces | Club • Flanged Mace • Lute • Morning Star • Pulverizing Prayer • Quarterstaff • Stinky Stick • Torch • War Hammer • War Maul |
Daggers | |
Polearms | |
Axes | |
Bows | |
Crossbows | |
Magical Weapons | |
Musical Instruments | |
Shields |