Line 120:
Line 120:
*Small chance for a [[Armors#Back|Cape]]
*Small chance for a [[Armors#Back|Cape]]
==Loot Table==
{{GenerateLootDrops}}
<tabber>
<tabber>
|-|Common =
|-|Common =
{{#tag:tabber|
{{#tag:tabber|
Common=
Cavetroll Goblincaveboss Common=
Rolls this loot table '''2 times'''
Rolls this loot table '''2 times'''
{{:LootTable:Cavetroll_Goblincaveboss_Common}}
{{:LootTable:Cavetroll_Goblincaveboss_Common}}
{{!}}-{{!}}
{{!}}-{{!}}
Misc=
Cavetroll Misc=
Rolls this loot table '''1 times'''
Rolls this loot table '''1 times'''
{{:LootTable:Cavetroll_Misc_}}
{{:LootTable:Cavetroll_Misc_}}
{{!}}-{{!}}
{{!}}-{{!}}
Quest Common=
Quest Cavetroll Common=
Rolls this loot table '''1 times'''
Rolls this loot table '''1 times'''
{{:LootTable:Quest_Cavetroll_Common}}
{{:LootTable:Quest_Cavetroll_Common}}
{{!}}-{{!}}
Spawn Eventcurrency N=
Rolls this loot table '''1 times'''
{{:LootTable:Spawn_Eventcurrency__N}}
{{!}}-{{!}}
{{!}}-{{!}}
}}
}}
Line 143:
Line 151:
|-|Elite =
|-|Elite =
{{#tag:tabber|
{{#tag:tabber|
Elite=
Cavetroll Goblincaveboss Elite=
Rolls this loot table '''2 times'''<br>'''This loot table is missing [[Mystical Gem]] drop chance'''
Rolls this loot table '''2 times'''
{{:LootTable:Cavetroll_Goblincaveboss_Elite}}
{{:LootTable:Cavetroll_Goblincaveboss_Elite}}
{{!}}-{{!}}
{{!}}-{{!}}
Misc=
Cavetroll MiscCavetroll HR Misc=
Rolls this loot table '''1 times'''
Rolls this loot table '''1 times'''
{{:LootTable:Cavetroll_Misc_}}
{{:LootTable:Cavetroll_Misc_Cavetroll_HR_Misc }}
{{!}}-{{!}}
{{!}}-{{!}}
Quest Common=
Quest Cavetroll Common=
Rolls this loot table '''1 times'''
Rolls this loot table '''1 times'''
{{:LootTable:Quest_Cavetroll_Common}}
{{:LootTable:Quest_Cavetroll_Common}}
{{!}}-{{!}}
Spawn Eventcurrency HR=
Rolls this loot table '''1 times'''
{{:LootTable:Spawn_Eventcurrency__HR}}
{{!}}-{{!}}
{{!}}-{{!}}
}}
}}
</tabber>
</tabber>
Revision as of 23:15, 5 November 2023
Damage
Depends on the attack
Sometimes curiosity is best left unchecked... but it's too late now.
Description
Cave Troll is the boss of Goblin Cave map. Cave Troll has high damage dealing but shieldable and dodgeable attacks.
In High Roller Dungeon, Cave Troll respawns after 1 minutes of its death.
Abilities
Elite deals 15% more damage
Passive Healing:
Heals 2 Health per second
Ground Shake:
100 Physical Damage on direct hit + 70 Area Physical Damage
Slams the ground with its mace
Regular Attack:
Regular Attack Splash:
Heavy Swing :
200 Physical Damage
High or Low Swing Attacks from left with bigger range
Roar:
Slows the player by 35% for 4 seconds
After the slow, it charge you with a High or Low Swing.
HR Attacks:
Roar: Also gives drunk affect for 4 seconds
Fist Attack:
Fist Attack Splash:
AI
If there is slowed player :
Target the slowed player
Target is within 350 distance:
Target is more than 350 distance away:
75% chance Target new player:
Target a new player with most aggro or nearest player
If target is more than 350 distance away :
30% Chance : Roar
70% Chance : Walk to target
If Phase value is more than 1000 :
If target is within 500 distance:
Else:
Sprint + Swing without roar
Set phase value to 0
If target is within 380 distance :
Do regular attack, increase phase value by 250 or 300
Strategy
Fighter , Cleric or Ranger (with a Pavise) are recommended as blocking Cave Troll's attacks are more consistent.
Ground Shake:
Press 'X' and run away when Cave Troll holds the mace with two hands. You want to put around 3-4 meters of distance.
Regular Attack:
Block with a shield
Dodge by crouching under
Or if you are not close simply walk away
Low Swing:
Block with a shield 90 degrees to the left
Jump to left over its mace, it is difficult to identify the attack from high swing
High Swing:
Block with a shield 90 degrees to the left
Crouch down and look down to dodge, it is difficult to identify the attack from high swing
Roar:
Prepare for Low or High Swing
If you are Ranger there is usually enough time to equip a Pavise for shield block.
High Swing
Low Swing
High Swing and Low Swing are very difficult to distinguish, making shields more viable.
Locations
You can check other items, monsters and etc. locations from maps.
Boss Loot Room
Upon killing the boss you can loot their loot rooms.
Cave Troll's loot room has:
Loot Tables Loot Tables last updated for Work in Progress
Common
Elite
Nightmare
Loot Table:
Cavetroll_Goblincaveboss_Common
Cavetroll_Misc
Quest_Cavetroll_Common
Spawn_Eventcurrency_N
Rolls 2 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.5% 6.3301% 28.359% 4.8109%
Epic 55.0% 8.8141% 39.4872% 6.6987%
Legend 5.5% 0.8814% 3.9487% 0.6699%
Loot Summary at 50 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.32% 6.3021% 28.2333% 4.7896%
Epic 55.12% 8.8335% 39.5742% 6.7135%
Legend 5.55% 0.89% 3.9874% 0.6764%
Loot Summary at 100 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.15% 6.2736% 28.1058% 4.7679%
Epic 55.25% 8.8546% 39.6688% 6.7295%
Legend 5.6% 0.8974% 4.0203% 0.682%
Loot Summary at 150 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.01% 6.2511% 28.0048% 4.7508%
Epic 55.35% 8.8708% 39.7413% 6.7418%
Legend 5.64% 0.9038% 4.0489% 0.6869%
Loot Summary at 200 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.86% 6.2273% 27.8984% 4.7328%
Epic 55.46% 8.8885% 39.8203% 6.7552%
Legend 5.68% 0.9099% 4.0762% 0.6915%
Loot Summary at 300 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.63% 6.1909% 27.7351% 4.7051%
Epic 55.62% 8.914% 39.9347% 6.7746%
Legend 5.75% 0.9208% 4.1251% 0.6998%
Loot Summary at 400 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.44% 6.1598% 27.5957% 4.6814%
Epic 55.76% 8.9363% 40.0347% 6.7916%
Legend 5.8% 0.9296% 4.1645% 0.7065%
Loot Summary at 500 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.28% 6.1353% 27.4863% 4.6629%
Epic 55.87% 8.9538% 40.1131% 6.8049%
Legend 5.84% 0.9365% 4.1954% 0.7117%
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Utility 10.0% Nothing 90.0%
Junk 90.0% 90.0%
Epic 10.0% 10.0%
Loot Summary at 50 Luck
Type
Rarity
Utility 10.56% Nothing 89.44%
Junk 89.44% 89.4427%
Epic 10.56% 10.5573%
Loot Summary at 100 Luck
Type
Rarity
Utility 11.11% Nothing 88.89%
Junk 88.89% 88.8867%
Epic 11.11% 11.1133%
Loot Summary at 150 Luck
Type
Rarity
Utility 11.66% Nothing 88.34%
Junk 88.34% 88.3408%
Epic 11.66% 11.6592%
Loot Summary at 200 Luck
Type
Rarity
Utility 12.2% Nothing 87.8%
Junk 87.8% 87.7961%
Epic 12.2% 12.2039%
Loot Summary at 300 Luck
Type
Rarity
Utility 13.26% Nothing 86.74%
Junk 86.74% 86.7362%
Epic 13.26% 13.2638%
Loot Summary at 400 Luck
Type
Rarity
Utility 14.3% Nothing 85.7%
Junk 85.7% 85.6973%
Epic 14.3% 14.3027%
Loot Summary at 500 Luck
Type
Rarity
Utility 15.32% Nothing 84.68%
Junk 84.68% 84.6786%
Epic 15.32% 15.3214%
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc 20.0% Nothing 80.0%
Junk 80.0% 80.0%
Rare 15.0% 15.0%
Epic 5.0% 5.0%
Loot Summary at 50 Luck
Type
Rarity
Misc 20.14% Nothing 79.86%
Junk 79.86% 79.8574%
Rare 14.89% 14.8947%
Epic 5.25% 5.2479%
Loot Summary at 100 Luck
Type
Rarity
Misc 20.29% Nothing 79.71%
Junk 79.71% 79.7104%
Rare 14.8% 14.7955%
Epic 5.49% 5.4941%
Loot Summary at 150 Luck
Type
Rarity
Misc 20.43% Nothing 79.57%
Junk 79.57% 79.5726%
Rare 14.7% 14.6959%
Epic 5.73% 5.7314%
Loot Summary at 200 Luck
Type
Rarity
Misc 20.57% Nothing 79.43%
Junk 79.43% 79.4305%
Rare 14.6% 14.6021%
Epic 5.97% 5.9674%
Loot Summary at 300 Luck
Type
Rarity
Misc 20.84% Nothing 79.16%
Junk 79.16% 79.1639%
Rare 14.42% 14.4195%
Epic 6.42% 6.4167%
Loot Summary at 400 Luck
Type
Rarity
Misc 21.09% Nothing 78.91%
Junk 78.91% 78.9057%
Rare 14.25% 14.2465%
Epic 6.85% 6.8478%
Loot Summary at 500 Luck
Type
Rarity
Misc 21.34% Nothing 78.66%
Junk 78.66% 78.6572%
Rare 14.08% 14.0815%
Epic 7.26% 7.2613%
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Loot Summary at 50 Luck
Type
Rarity
Loot Summary at 100 Luck
Type
Rarity
Loot Summary at 150 Luck
Type
Rarity
Loot Summary at 200 Luck
Type
Rarity
Loot Summary at 300 Luck
Type
Rarity
Loot Summary at 400 Luck
Type
Rarity
Loot Summary at 500 Luck
Type
Rarity
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name Luck Grade Luck Grades present on the graph but missing in the column below are associated with dropping nothing. Rarity Type Item Count Probability
Loot Table:
Cavetroll_Goblincaveboss_Elite
Cavetroll_Misc_Cavetroll_HR_Misc
Quest_Cavetroll_Common
Spawn_Eventcurrency_HR
Rolls 2 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Weapon 15.86% Armor 71.94% Accessory 12.2%
Rare 13.95% 2.2356% 10.0154% 1.699%
Epic 65.0% 10.4167% 46.6667% 7.9167%
Legend 20.0% 3.2051% 14.359% 2.4359%
Unique 1.05% 0.8977% 0.1523%
Loot Summary at 50 Luck
Type
Rarity
Weapon 15.86% Armor 71.94% Accessory 12.2%
Rare 13.85% 2.2192% 9.9422% 1.6866%
Epic 64.96% 10.4095% 46.6345% 7.9112%
Legend 20.14% 3.2272% 14.4577% 2.4526%
Unique 1.06% 0.9056% 0.1536%
Loot Summary at 100 Luck
Type
Rarity
Weapon 15.85% Armor 71.94% Accessory 12.2%
Rare 13.75% 2.2033% 9.8706% 1.6745%
Epic 64.93% 10.4062% 46.6199% 7.9087%
Legend 20.25% 3.245% 14.5377% 2.4662%
Unique 1.07% 0.9129% 0.1549%
Loot Summary at 150 Luck
Type
Rarity
Weapon 15.85% Armor 71.94% Accessory 12.2%
Rare 13.67% 2.1905% 9.8133% 1.6647%
Epic 64.91% 10.402% 46.6011% 7.9055%
Legend 20.35% 3.2608% 14.6084% 2.4782%
Unique 1.08% 0.9194% 0.156%
Loot Summary at 200 Luck
Type
Rarity
Weapon 15.85% Armor 71.94% Accessory 12.2%
Rare 13.59% 2.1773% 9.7542% 1.6547%
Epic 64.89% 10.3995% 46.5897% 7.9036%
Legend 20.44% 3.2755% 14.6744% 2.4894%
Unique 1.08% 0.9247% 0.1569%
Loot Summary at 300 Luck
Type
Rarity
Weapon 15.85% Armor 71.94% Accessory 12.2%
Rare 13.46% 2.1566% 9.6616% 1.639%
Epic 64.84% 10.3912% 46.5526% 7.8973%
Legend 20.61% 3.3027% 14.796% 2.51%
Unique 1.09% 0.9344% 0.1585%
Loot Summary at 400 Luck
Type
Rarity
Weapon 15.85% Armor 71.95% Accessory 12.21%
Rare 13.35% 2.1393% 9.5839% 1.6258%
Epic 64.81% 10.3856% 46.5274% 7.893%
Legend 20.74% 3.3241% 14.8919% 2.5263%
Unique 1.1% 0.9428% 0.1599%
Loot Summary at 500 Luck
Type
Rarity
Weapon 15.85% Armor 71.95% Accessory 12.21%
Rare 13.26% 2.1257% 9.5231% 1.6155%
Epic 64.78% 10.3811% 46.5075% 7.8897%
Legend 20.85% 3.3408% 14.9668% 2.539%
Unique 1.11% 0.9496% 0.1611%
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Utility 20.0% Nothing 80.0%
Junk 80.0% 80.0%
Epic 18.0% 18.0%
Unique 2.0% 2.0%
Loot Summary at 50 Luck
Type
Rarity
Utility 21.0% Nothing 79.0%
Junk 79.0% 79.0027%
Epic 18.88% 18.8832%
Unique 2.11% 2.114%
Loot Summary at 100 Luck
Type
Rarity
Utility 21.98% Nothing 78.02%
Junk 78.02% 78.0219%
Epic 19.75% 19.7537%
Unique 2.22% 2.2244%
Loot Summary at 150 Luck
Type
Rarity
Utility 22.93% Nothing 77.07%
Junk 77.07% 77.0705%
Epic 20.6% 20.5978%
Unique 2.33% 2.3317%
Loot Summary at 200 Luck
Type
Rarity
Utility 23.87% Nothing 76.13%
Junk 76.13% 76.1328%
Epic 21.43% 21.4298%
Unique 2.44% 2.4374%
Loot Summary at 300 Luck
Type
Rarity
Utility 25.66% Nothing 74.34%
Junk 74.34% 74.338%
Epic 23.02% 23.0199%
Unique 2.64% 2.6421%
Loot Summary at 400 Luck
Type
Rarity
Utility 27.38% Nothing 72.62%
Junk 72.62% 72.62%
Epic 24.54% 24.5433%
Unique 2.84% 2.8367%
Loot Summary at 500 Luck
Type
Rarity
Utility 29.03% Nothing 70.97%
Junk 70.97% 70.9736%
Epic 26.0% 26.0044%
Unique 3.02% 3.022%
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc 20.0% Nothing 80.0%
Junk 80.0% 80.0%
Rare 15.0% 15.0%
Epic 5.0% 5.0%
Loot Summary at 50 Luck
Type
Rarity
Misc 20.14% Nothing 79.86%
Junk 79.86% 79.8574%
Rare 14.89% 14.8947%
Epic 5.25% 5.2479%
Loot Summary at 100 Luck
Type
Rarity
Misc 20.29% Nothing 79.71%
Junk 79.71% 79.7104%
Rare 14.8% 14.7955%
Epic 5.49% 5.4941%
Loot Summary at 150 Luck
Type
Rarity
Misc 20.43% Nothing 79.57%
Junk 79.57% 79.5726%
Rare 14.7% 14.6959%
Epic 5.73% 5.7314%
Loot Summary at 200 Luck
Type
Rarity
Misc 20.57% Nothing 79.43%
Junk 79.43% 79.4305%
Rare 14.6% 14.6021%
Epic 5.97% 5.9674%
Loot Summary at 300 Luck
Type
Rarity
Misc 20.84% Nothing 79.16%
Junk 79.16% 79.1639%
Rare 14.42% 14.4195%
Epic 6.42% 6.4167%
Loot Summary at 400 Luck
Type
Rarity
Misc 21.09% Nothing 78.91%
Junk 78.91% 78.9057%
Rare 14.25% 14.2465%
Epic 6.85% 6.8478%
Loot Summary at 500 Luck
Type
Rarity
Misc 21.34% Nothing 78.66%
Junk 78.66% 78.6572%
Rare 14.08% 14.0815%
Epic 7.26% 7.2613%
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Loot Summary at 50 Luck
Type
Rarity
Loot Summary at 100 Luck
Type
Rarity
Loot Summary at 150 Luck
Type
Rarity
Loot Summary at 200 Luck
Type
Rarity
Loot Summary at 300 Luck
Type
Rarity
Loot Summary at 400 Luck
Type
Rarity
Loot Summary at 500 Luck
Type
Rarity
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name Luck Grade Luck Grades present on the graph but missing in the column below are associated with dropping nothing. Rarity Type Item Count Probability
Loot Table:
Cavetroll_Goblincaveboss_Common
Cavetroll_Misc
Quest_Cavetroll_Common
Spawn_Eventcurrency_N
Rolls 2 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.5% 6.3301% 28.359% 4.8109%
Epic 55.0% 8.8141% 39.4872% 6.6987%
Legend 5.5% 0.8814% 3.9487% 0.6699%
Loot Summary at 50 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.32% 6.3021% 28.2333% 4.7896%
Epic 55.12% 8.8335% 39.5742% 6.7135%
Legend 5.55% 0.89% 3.9874% 0.6764%
Loot Summary at 100 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.15% 6.2736% 28.1058% 4.7679%
Epic 55.25% 8.8546% 39.6688% 6.7295%
Legend 5.6% 0.8974% 4.0203% 0.682%
Loot Summary at 150 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.01% 6.2511% 28.0048% 4.7508%
Epic 55.35% 8.8708% 39.7413% 6.7418%
Legend 5.64% 0.9038% 4.0489% 0.6869%
Loot Summary at 200 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.86% 6.2273% 27.8984% 4.7328%
Epic 55.46% 8.8885% 39.8203% 6.7552%
Legend 5.68% 0.9099% 4.0762% 0.6915%
Loot Summary at 300 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.63% 6.1909% 27.7351% 4.7051%
Epic 55.62% 8.914% 39.9347% 6.7746%
Legend 5.75% 0.9208% 4.1251% 0.6998%
Loot Summary at 400 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.44% 6.1598% 27.5957% 4.6814%
Epic 55.76% 8.9363% 40.0347% 6.7916%
Legend 5.8% 0.9296% 4.1645% 0.7065%
Loot Summary at 500 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.28% 6.1353% 27.4863% 4.6629%
Epic 55.87% 8.9538% 40.1131% 6.8049%
Legend 5.84% 0.9365% 4.1954% 0.7117%
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Utility 10.0% Nothing 90.0%
Junk 90.0% 90.0%
Epic 10.0% 10.0%
Loot Summary at 50 Luck
Type
Rarity
Utility 10.56% Nothing 89.44%
Junk 89.44% 89.4427%
Epic 10.56% 10.5573%
Loot Summary at 100 Luck
Type
Rarity
Utility 11.11% Nothing 88.89%
Junk 88.89% 88.8867%
Epic 11.11% 11.1133%
Loot Summary at 150 Luck
Type
Rarity
Utility 11.66% Nothing 88.34%
Junk 88.34% 88.3408%
Epic 11.66% 11.6592%
Loot Summary at 200 Luck
Type
Rarity
Utility 12.2% Nothing 87.8%
Junk 87.8% 87.7961%
Epic 12.2% 12.2039%
Loot Summary at 300 Luck
Type
Rarity
Utility 13.26% Nothing 86.74%
Junk 86.74% 86.7362%
Epic 13.26% 13.2638%
Loot Summary at 400 Luck
Type
Rarity
Utility 14.3% Nothing 85.7%
Junk 85.7% 85.6973%
Epic 14.3% 14.3027%
Loot Summary at 500 Luck
Type
Rarity
Utility 15.32% Nothing 84.68%
Junk 84.68% 84.6786%
Epic 15.32% 15.3214%
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc 20.0% Nothing 80.0%
Junk 80.0% 80.0%
Rare 15.0% 15.0%
Epic 5.0% 5.0%
Loot Summary at 50 Luck
Type
Rarity
Misc 20.14% Nothing 79.86%
Junk 79.86% 79.8574%
Rare 14.89% 14.8947%
Epic 5.25% 5.2479%
Loot Summary at 100 Luck
Type
Rarity
Misc 20.29% Nothing 79.71%
Junk 79.71% 79.7104%
Rare 14.8% 14.7955%
Epic 5.49% 5.4941%
Loot Summary at 150 Luck
Type
Rarity
Misc 20.43% Nothing 79.57%
Junk 79.57% 79.5726%
Rare 14.7% 14.6959%
Epic 5.73% 5.7314%
Loot Summary at 200 Luck
Type
Rarity
Misc 20.57% Nothing 79.43%
Junk 79.43% 79.4305%
Rare 14.6% 14.6021%
Epic 5.97% 5.9674%
Loot Summary at 300 Luck
Type
Rarity
Misc 20.84% Nothing 79.16%
Junk 79.16% 79.1639%
Rare 14.42% 14.4195%
Epic 6.42% 6.4167%
Loot Summary at 400 Luck
Type
Rarity
Misc 21.09% Nothing 78.91%
Junk 78.91% 78.9057%
Rare 14.25% 14.2465%
Epic 6.85% 6.8478%
Loot Summary at 500 Luck
Type
Rarity
Misc 21.34% Nothing 78.66%
Junk 78.66% 78.6572%
Rare 14.08% 14.0815%
Epic 7.26% 7.2613%
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Loot Summary at 50 Luck
Type
Rarity
Loot Summary at 100 Luck
Type
Rarity
Loot Summary at 150 Luck
Type
Rarity
Loot Summary at 200 Luck
Type
Rarity
Loot Summary at 300 Luck
Type
Rarity
Loot Summary at 400 Luck
Type
Rarity
Loot Summary at 500 Luck
Type
Rarity
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name Luck Grade Luck Grades present on the graph but missing in the column below are associated with dropping nothing. Rarity Type Item Count Probability
Rolls this loot table 2 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.5% 6.3301% 28.359% 4.8109%
Epic 55.0% 8.8141% 39.4872% 6.6987%
Legend 5.5% 0.8814% 3.9487% 0.6699%
Loot Summary at 50 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.32% 6.3021% 28.2333% 4.7896%
Epic 55.12% 8.8335% 39.5742% 6.7135%
Legend 5.55% 0.89% 3.9874% 0.6764%
Loot Summary at 100 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.15% 6.2736% 28.1058% 4.7679%
Epic 55.25% 8.8546% 39.6688% 6.7295%
Legend 5.6% 0.8974% 4.0203% 0.682%
Loot Summary at 150 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 39.01% 6.2511% 28.0048% 4.7508%
Epic 55.35% 8.8708% 39.7413% 6.7418%
Legend 5.64% 0.9038% 4.0489% 0.6869%
Loot Summary at 200 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.86% 6.2273% 27.8984% 4.7328%
Epic 55.46% 8.8885% 39.8203% 6.7552%
Legend 5.68% 0.9099% 4.0762% 0.6915%
Loot Summary at 300 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.63% 6.1909% 27.7351% 4.7051%
Epic 55.62% 8.914% 39.9347% 6.7746%
Legend 5.75% 0.9208% 4.1251% 0.6998%
Loot Summary at 400 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.44% 6.1598% 27.5957% 4.6814%
Epic 55.76% 8.9363% 40.0347% 6.7916%
Legend 5.8% 0.9296% 4.1645% 0.7065%
Loot Summary at 500 Luck
Type
Rarity
Weapon 16.03% Armor 71.79% Accessory 12.18%
Rare 38.28% 6.1353% 27.4863% 4.6629%
Epic 55.87% 8.9538% 40.1131% 6.8049%
Legend 5.84% 0.9365% 4.1954% 0.7117%
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Utility 10.0% Nothing 90.0%
Junk 90.0% 90.0%
Epic 10.0% 10.0%
Loot Summary at 50 Luck
Type
Rarity
Utility 10.56% Nothing 89.44%
Junk 89.44% 89.4427%
Epic 10.56% 10.5573%
Loot Summary at 100 Luck
Type
Rarity
Utility 11.11% Nothing 88.89%
Junk 88.89% 88.8867%
Epic 11.11% 11.1133%
Loot Summary at 150 Luck
Type
Rarity
Utility 11.66% Nothing 88.34%
Junk 88.34% 88.3408%
Epic 11.66% 11.6592%
Loot Summary at 200 Luck
Type
Rarity
Utility 12.2% Nothing 87.8%
Junk 87.8% 87.7961%
Epic 12.2% 12.2039%
Loot Summary at 300 Luck
Type
Rarity
Utility 13.26% Nothing 86.74%
Junk 86.74% 86.7362%
Epic 13.26% 13.2638%
Loot Summary at 400 Luck
Type
Rarity
Utility 14.3% Nothing 85.7%
Junk 85.7% 85.6973%
Epic 14.3% 14.3027%
Loot Summary at 500 Luck
Type
Rarity
Utility 15.32% Nothing 84.68%
Junk 84.68% 84.6786%
Epic 15.32% 15.3214%
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc 20.0% Nothing 80.0%
Junk 80.0% 80.0%
Rare 15.0% 15.0%
Epic 5.0% 5.0%
Loot Summary at 50 Luck
Type
Rarity
Misc 20.14% Nothing 79.86%
Junk 79.86% 79.8574%
Rare 14.89% 14.8947%
Epic 5.25% 5.2479%
Loot Summary at 100 Luck
Type
Rarity
Misc 20.29% Nothing 79.71%
Junk 79.71% 79.7104%
Rare 14.8% 14.7955%
Epic 5.49% 5.4941%
Loot Summary at 150 Luck
Type
Rarity
Misc 20.43% Nothing 79.57%
Junk 79.57% 79.5726%
Rare 14.7% 14.6959%
Epic 5.73% 5.7314%
Loot Summary at 200 Luck
Type
Rarity
Misc 20.57% Nothing 79.43%
Junk 79.43% 79.4305%
Rare 14.6% 14.6021%
Epic 5.97% 5.9674%
Loot Summary at 300 Luck
Type
Rarity
Misc 20.84% Nothing 79.16%
Junk 79.16% 79.1639%
Rare 14.42% 14.4195%
Epic 6.42% 6.4167%
Loot Summary at 400 Luck
Type
Rarity
Misc 21.09% Nothing 78.91%
Junk 78.91% 78.9057%
Rare 14.25% 14.2465%
Epic 6.85% 6.8478%
Loot Summary at 500 Luck
Type
Rarity
Misc 21.34% Nothing 78.66%
Junk 78.66% 78.6572%
Rare 14.08% 14.0815%
Epic 7.26% 7.2613%
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Loot Summary at 50 Luck
Type
Rarity
Loot Summary at 100 Luck
Type
Rarity
Loot Summary at 150 Luck
Type
Rarity
Loot Summary at 200 Luck
Type
Rarity
Loot Summary at 300 Luck
Type
Rarity
Loot Summary at 400 Luck
Type
Rarity
Loot Summary at 500 Luck
Type
Rarity
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name Luck Grade Luck Grades present on the graph but missing in the column below are associated with dropping nothing. Rarity Type Item Count Probability
Rolls this loot table 2 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Weapon 15.86% Armor 71.94% Accessory 12.2%
Rare 13.95% 2.2356% 10.0154% 1.699%
Epic 65.0% 10.4167% 46.6667% 7.9167%
Legend 20.0% 3.2051% 14.359% 2.4359%
Unique 1.05% 0.8977% 0.1523%
Loot Summary at 50 Luck
Type
Rarity
Weapon 15.86% Armor 71.94% Accessory 12.2%
Rare 13.85% 2.2192% 9.9422% 1.6866%
Epic 64.96% 10.4095% 46.6345% 7.9112%
Legend 20.14% 3.2272% 14.4577% 2.4526%
Unique 1.06% 0.9056% 0.1536%
Loot Summary at 100 Luck
Type
Rarity
Weapon 15.85% Armor 71.94% Accessory 12.2%
Rare 13.75% 2.2033% 9.8706% 1.6745%
Epic 64.93% 10.4062% 46.6199% 7.9087%
Legend 20.25% 3.245% 14.5377% 2.4662%
Unique 1.07% 0.9129% 0.1549%
Loot Summary at 150 Luck
Type
Rarity
Weapon 15.85% Armor 71.94% Accessory 12.2%
Rare 13.67% 2.1905% 9.8133% 1.6647%
Epic 64.91% 10.402% 46.6011% 7.9055%
Legend 20.35% 3.2608% 14.6084% 2.4782%
Unique 1.08% 0.9194% 0.156%
Loot Summary at 200 Luck
Type
Rarity
Weapon 15.85% Armor 71.94% Accessory 12.2%
Rare 13.59% 2.1773% 9.7542% 1.6547%
Epic 64.89% 10.3995% 46.5897% 7.9036%
Legend 20.44% 3.2755% 14.6744% 2.4894%
Unique 1.08% 0.9247% 0.1569%
Loot Summary at 300 Luck
Type
Rarity
Weapon 15.85% Armor 71.94% Accessory 12.2%
Rare 13.46% 2.1566% 9.6616% 1.639%
Epic 64.84% 10.3912% 46.5526% 7.8973%
Legend 20.61% 3.3027% 14.796% 2.51%
Unique 1.09% 0.9344% 0.1585%
Loot Summary at 400 Luck
Type
Rarity
Weapon 15.85% Armor 71.95% Accessory 12.21%
Rare 13.35% 2.1393% 9.5839% 1.6258%
Epic 64.81% 10.3856% 46.5274% 7.893%
Legend 20.74% 3.3241% 14.8919% 2.5263%
Unique 1.1% 0.9428% 0.1599%
Loot Summary at 500 Luck
Type
Rarity
Weapon 15.85% Armor 71.95% Accessory 12.21%
Rare 13.26% 2.1257% 9.5231% 1.6155%
Epic 64.78% 10.3811% 46.5075% 7.8897%
Legend 20.85% 3.3408% 14.9668% 2.539%
Unique 1.11% 0.9496% 0.1611%
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Utility 20.0% Nothing 80.0%
Junk 80.0% 80.0%
Epic 18.0% 18.0%
Unique 2.0% 2.0%
Loot Summary at 50 Luck
Type
Rarity
Utility 21.0% Nothing 79.0%
Junk 79.0% 79.0027%
Epic 18.88% 18.8832%
Unique 2.11% 2.114%
Loot Summary at 100 Luck
Type
Rarity
Utility 21.98% Nothing 78.02%
Junk 78.02% 78.0219%
Epic 19.75% 19.7537%
Unique 2.22% 2.2244%
Loot Summary at 150 Luck
Type
Rarity
Utility 22.93% Nothing 77.07%
Junk 77.07% 77.0705%
Epic 20.6% 20.5978%
Unique 2.33% 2.3317%
Loot Summary at 200 Luck
Type
Rarity
Utility 23.87% Nothing 76.13%
Junk 76.13% 76.1328%
Epic 21.43% 21.4298%
Unique 2.44% 2.4374%
Loot Summary at 300 Luck
Type
Rarity
Utility 25.66% Nothing 74.34%
Junk 74.34% 74.338%
Epic 23.02% 23.0199%
Unique 2.64% 2.6421%
Loot Summary at 400 Luck
Type
Rarity
Utility 27.38% Nothing 72.62%
Junk 72.62% 72.62%
Epic 24.54% 24.5433%
Unique 2.84% 2.8367%
Loot Summary at 500 Luck
Type
Rarity
Utility 29.03% Nothing 70.97%
Junk 70.97% 70.9736%
Epic 26.0% 26.0044%
Unique 3.02% 3.022%
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc 20.0% Nothing 80.0%
Junk 80.0% 80.0%
Rare 15.0% 15.0%
Epic 5.0% 5.0%
Loot Summary at 50 Luck
Type
Rarity
Misc 20.14% Nothing 79.86%
Junk 79.86% 79.8574%
Rare 14.89% 14.8947%
Epic 5.25% 5.2479%
Loot Summary at 100 Luck
Type
Rarity
Misc 20.29% Nothing 79.71%
Junk 79.71% 79.7104%
Rare 14.8% 14.7955%
Epic 5.49% 5.4941%
Loot Summary at 150 Luck
Type
Rarity
Misc 20.43% Nothing 79.57%
Junk 79.57% 79.5726%
Rare 14.7% 14.6959%
Epic 5.73% 5.7314%
Loot Summary at 200 Luck
Type
Rarity
Misc 20.57% Nothing 79.43%
Junk 79.43% 79.4305%
Rare 14.6% 14.6021%
Epic 5.97% 5.9674%
Loot Summary at 300 Luck
Type
Rarity
Misc 20.84% Nothing 79.16%
Junk 79.16% 79.1639%
Rare 14.42% 14.4195%
Epic 6.42% 6.4167%
Loot Summary at 400 Luck
Type
Rarity
Misc 21.09% Nothing 78.91%
Junk 78.91% 78.9057%
Rare 14.25% 14.2465%
Epic 6.85% 6.8478%
Loot Summary at 500 Luck
Type
Rarity
Misc 21.34% Nothing 78.66%
Junk 78.66% 78.6572%
Rare 14.08% 14.0815%
Epic 7.26% 7.2613%
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Loot Summary at 50 Luck
Type
Rarity
Loot Summary at 100 Luck
Type
Rarity
Loot Summary at 150 Luck
Type
Rarity
Loot Summary at 200 Luck
Type
Rarity
Loot Summary at 300 Luck
Type
Rarity
Loot Summary at 400 Luck
Type
Rarity
Loot Summary at 500 Luck
Type
Rarity
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name Luck Grade Luck Grades present on the graph but missing in the column below are associated with dropping nothing. Rarity Type Item Count Probability
Videos
Fighter and Cleric Guide:
Ranger Guide:
Gallery
Community Puzzle
Trivia
Cave Troll was announced for playtest #4 with the solution of community puzzle
Cave Troll is rumoured to be a future first floor boss as it is not Undead (Crypt) nor Demon (Inferno).
https://youtu.be/NBIohBdF-J0?si=j6UW1VrFtG-5PFVw
Add the fact that his health resets when returning to center, so for instance using rogues invisibility to avoid attacks is not good, but using Warlocks Phantom is good. Furthermore that there are a few locations within the room that may trigger the Troll to return to center when unwanted.
Patchnotes from 11.08:
what would fit in the other tab in his drops?
The cave troll now has an insanely quick overhead bonk that has no sound cue. Crazy hard to dodge and it stomps the crouch under him cheese.
Potential name might be "Troll King" as the file name under the image suggests.