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{{Magical Weapons}}
{{Magical Weapons}}

Revision as of 04:11, 15 March 2024

Automated data is up to date! Hover for more details.Weapon Data last updated on: Patch:6.9#Hotfix 105.
Dark and Darker is currently on update: Patch:6.9#Hotfix 105.

Mana Sphere.png
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Will 2
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Knowledge 2
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Gear Magical Damage 7
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True Magical Damage 1
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Move Speed -15
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Magical Penetration 10%
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Up to 4 extra enchantments
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Required Class:
Weapon Type:
MagicStuff
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
8.85x8.85x8.85
2x2InvSlot.jpg
Gear Score:
50
Sell Price:
60
Item Achieve:
12
Crafted with mana flakes allowing the currents of magic to flow more freely.

Magical Weapons

Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.

Damage Scaling

The Physical part of the Base Weapon Damage scales 100% with physical power bonus.

The Magical part of the Base Weapon Damage scales 100% with magic power bonus.

Hitbox


Height: 8.85
Width: 8.85
Depth: 8.85

Combo


Attack Times


Reference Attack Times for a glossary of the terms used above.

Block

Mana Sphere has a block ability.
It has impact resistance of 3, learn more at Impact Power.


References

Uncraftable Weapons
Swords
Arming Sword • Bloodsap Blade • Bloodthirst • Catice • Crystal Sword • Cutlass • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Abyssal Trident • Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Craftable Weapons
Swords
Maces
Daggers
Polearms
Axes
Bows
Crossbows
[[]]
Magical Weapons
Musical Instruments
[[]]
Shields