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Latest revision as of 19:37, 16 October 2025

Automated data is outdated and needs to be updated! Hover for more details.Weapon Data last updated on: Patch:6.8.5#Hotfix 88.
Dark and Darker is currently on update: Patch:6.9#Hotfix 96.

Tome of Sheol.png
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Physical Base Weapon Damage 22
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Gear Magical Damage 5
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Move Speed -10
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Magical Penetration 10%
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Weapon Type:
MagicStuff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
12.4x21.25x3.37
2x2InvSlot.jpg
Gear Score:
50
Sell Price:
80
Item Achieve:
12
Bound from ash of the damned and inked in demon blood, this unholy tome whispers the vile language of eternal torment.

Magical Weapons

Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.

Damage Scaling

The Physical part of the Base Weapon Damage scales 100% with physical power bonus.

The Magical part of the Base Weapon Damage scales 100% with magic power bonus.

Craftable

Tome of Sheol is a craftable item.
NameIngredientsMerchantAffinity to UnlockAffinity values are collected manually by the community. If you spot an error, please kindly follow the link and fix it!
Spellbook1
Volcanic Ash1
Demon Blood1
Gold Coin50
Weaponsmith

Hitbox


Height: 12.4
Width: 21.25
Depth: 3.37

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Tome of Sheol:

Green Zone deals 100% damage


Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely. Image is not able to be updated automatically. If it is outdated, please report it to the Wiki Discord.


Impact Power of Tome of Sheol: 2
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa.

Combo


Primary Attack: Blunt dealing 100% damage on each swing, with impact zone: 100%.

Attack Times

Primary Combo: Attack 1
Windup: 0.793
Hit: 0.163 + 0.15
 ⤷ Finish: 0.944



Reference Attack Times for a glossary of the terms used above.


Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Tome of Sheol:

Primary Attack 1
Always: 95%

SpellBookCasting
Always: 65%


References

Uncraftable Weapons
Swords
Arming Sword • Bloodsap Blade • Bloodthirst • Catice • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Craftable Weapons
Swords
Maces
Daggers
Polearms
Axes
Bows
Crossbows
[[]]
Magical Weapons
Musical Instruments
[[]]
Shields