From Dark and Darker Wiki

(damage falloff added)
m (clarified x axis is air time)
Line 6: Line 6:
{{GenerateProjectile}}
{{GenerateProjectile}}
Projectile falloff damage chart:
Projectile falloff damage chart:
* X: Seconds
* X: Air time (seconds)
* Y: % Damage
* Y: % Damage
<div style="width:500px;>
<div style="width:500px;>
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0.025}]|color=orange}}
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</div>
</div>
Stays at 2.5% after 4 seconds.
Stays at 2.5% after 4 seconds.

Revision as of 19:21, 29 October 2023

Information is up to date! Hover for more details.Weapon Data last updated on: Patch:6.6#Hotfix 69-2.
Dark and Darker is currently on update: Patch:6.6#Hotfix 69-2.

 II 
 III 
 IV 
 V 
 VI 
 VII 
Crossbow 1.png
-
Physical Base Weapon Damage 36
-
-
Armor Penetration 30%
-
-
Move Speed -50
-
Required Class:
Weapon Type:
Crossbow
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
9.07x34.63x47.05
2x3InvSlot.jpg
Gear Score:
2
Sell Price:
0
A powerful mechanical weapon, a single-shot crossbow with a crank that's very abrasive to the hand.
Crossbow 2.png
-
Physical Base Weapon Damage 37~39
-
-
Armor Penetration 30%
-
-
Move Speed -50
-
Required Class:
Weapon Type:
Crossbow
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
9.07x34.63x47.05
2x3InvSlot.jpg
Gear Score:
4
Sell Price:
12
A powerful mechanical weapon, a single-shot crossbow with a crank that's very abrasive to the hand.
Crossbow 3.png
-
Physical Base Weapon Damage 40~42
-
-
Armor Penetration 30%
-
-
Move Speed -50
-
-
Up to 1 extra enchantments
-
Required Class:
Weapon Type:
Crossbow
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
9.07x34.63x47.05
2x3InvSlot.jpg
Gear Score:
45
Sell Price:
18
Item Achieve:
6
A powerful mechanical weapon, a single-shot crossbow with a crank that's very abrasive to the hand.
Crossbow 4.png
-
Physical Base Weapon Damage 43~44
-
-
Armor Penetration 30%
-
-
Move Speed -50
-
-
Up to 2 extra enchantments
-
Required Class:
Weapon Type:
Crossbow
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
9.07x34.63x47.05
2x3InvSlot.jpg
Gear Score:
60
Sell Price:
36
Item Achieve:
12
A powerful mechanical weapon, a single-shot crossbow with a crank that's very abrasive to the hand.
Crossbow 5.png
-
Physical Base Weapon Damage 45
-
-
Armor Penetration 30%
-
-
Move Speed -50
-
-
Up to 3 extra enchantments
-
Required Class:
Weapon Type:
Crossbow
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
9.07x34.63x47.05
2x3InvSlot.jpg
Gear Score:
90
Sell Price:
60
Item Achieve:
18
A powerful mechanical weapon, a single-shot crossbow with a crank that's very abrasive to the hand.
Crossbow 6.png
-
Physical Base Weapon Damage 46
-
-
Armor Penetration 30%
-
-
Move Speed -50
-
-
Up to 4 extra enchantments
-
Required Class:
Weapon Type:
Crossbow
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
9.07x34.63x47.05
2x3InvSlot.jpg
Gear Score:
120
Sell Price:
120
Item Achieve:
30
A powerful mechanical weapon, a single-shot crossbow with a crank that's very abrasive to the hand.

Crossbows

Crossbows are ranged weapons that trade fire rate for increased damage and accuracy. They deal high damage and have slower attack speed compared to other ranged weapons such as bows, but they make up for it with increased accuracy and power.

Projectile

Initial speed: 40

Damage Falloff

Crossbow has damage falloff depending on the airtime of the projectile.

Projectile falloff damage chart:
X: Air time (seconds)
Y: % Damage


Learn more at Projectile Falloff.

Projectile falloff damage chart:

  • X: Air time (seconds)
  • Y: % Damage

Stays at 2.5% after 4 seconds.

Hitbox


Height: 9.07
Width: 34.63
Depth: 47.05
Impact Power of Crossbow: 4
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.



Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Crossbow:

Primary Attack 1
Always: 65%

Reload
Always: 30%


Drop Tables

Where to find specific rarity of this weapon


Drop Source Table at 0 Luck
NameSorted by Total Expected Value (TEV) in Descending Order
TEV = Sum of all (Count * Probability)
TypeCountProbability
Loose Loot12.2222%
Monster10.9615%
Loose Loot10.6178%
Loose Loot10.6178%
Containers10.299%
Containers10.299%
Containers10.2985%
Containers10.2985%
Containers10.2689%
Containers10.2689%
Monster10.2625%
Containers10.2189%
Containers10.2189%
Containers10.2189%
Monster10.1208%
Containers10.0865%
Containers10.0865%



Drop Source Table at 0 Luck
NameSorted by Total Expected Value (TEV) in Descending Order
TEV = Sum of all (Count * Probability)
TypeCountProbability
Monster16.5808%
Monster11.3346%
Loose Loot11.2222%
Loose Loot11.2222%
Monster10.9528%
Monster10.8796%
Monster10.8767%
Loose Loot10.8756%
Loose Loot10.8756%
Containers10.6%
Containers10.6%
Containers10.597%
Containers10.597%
Containers10.58%
Containers10.58%
Monster10.566%
Containers10.5045%
Containers10.5045%
Containers10.5045%
Containers10.5045%
Containers10.4955%
Containers10.4955%
Containers10.4955%
Containers10.495%
Containers10.495%
Containers10.4009%
Containers10.4009%
Containers10.3769%
Containers10.3769%
Containers10.3769%
Containers10.3769%
Containers10.3769%
Containers10.355%
Containers10.355%
Containers10.2975%
Containers10.2975%
Containers10.2975%
Containers10.2975%
Monster10.283%
Loose Loot10.2378%
Loose Loot10.2378%
Monster10.1918%
Monster10.1918%
Monster10.1698%
Containers10.1385%
Containers10.1385%
Containers10.1%
Containers10.1%
Containers10.099%
Containers10.099%
Containers10.0964%
Containers10.0964%
Containers10.0946%
Containers10.0946%



Drop Source Table at 0 Luck
NameSorted by Total Expected Value (TEV) in Descending Order
TEV = Sum of all (Count * Probability)
TypeCountProbability
Monster16.2308%
Monster15.6538%
Monster13.2692%
Loose Loot12.2222%
Monster11.5769%
Loose Loot11.2444%
Loose Loot11.2444%
Loose Loot11.1111%
Monster10.9667%
Loose Loot10.8889%
Loose Loot10.8167%
Loose Loot10.8111%
Monster10.8082%
Monster10.8082%
Containers10.7517%
Containers10.7517%
Monster10.7377%
Monster10.6667%
Monster10.6557%
Containers10.65%
Containers10.6%
Containers10.5985%
Containers10.5985%
Containers10.5985%
Containers10.5985%
Containers10.55%
Containers10.5109%
Containers10.5109%
Containers10.5109%
Containers10.5109%
Containers10.5%
Containers10.4955%
Containers10.48%
Containers10.48%
Monster10.4779%
Containers10.4746%
Containers10.4746%
Containers10.4685%
Containers10.4685%
Containers10.445%
Containers10.4237%
Monster10.4167%
Monster10.411%
Containers10.4054%
Containers10.4%
Monster10.3982%
Containers10.39%
Containers10.39%
Containers10.3468%
Containers10.339%
Loose Loot10.3333%
Loose Loot10.3333%
Containers10.3318%
Containers10.3318%
Containers10.3318%
Containers10.3285%
Containers10.3285%
Containers10.3285%
Containers10.3285%
Containers10.3285%
Containers10.3093%
Monster10.2724%
Containers10.2585%
Containers10.2542%
Containers10.2542%
Containers10.2424%
Containers10.2424%
Containers10.2424%
Containers10.2424%
Containers10.211%
Containers10.211%
Containers10.1752%
Containers10.1752%
Containers10.1752%
Containers10.1752%
Containers10.146%
Containers10.146%
Containers10.1271%
Containers10.1271%
Containers10.1271%
Containers10.1126%
Containers10.1126%
Monster10.1106%
Containers10.11%
Containers10.11%
Containers10.0985%
Containers10.0985%
Monster10.0962%
Containers10.095%
Containers10.095%
Monster10.0664%



Drop Source Table at 0 Luck
NameSorted by Total Expected Value (TEV) in Descending Order
TEV = Sum of all (Count * Probability)
TypeCountProbability
Monster15.5962%
Monster13.8462%
Loose Loot12.2222%
Monster12.1667%
Monster12.1154%
Monster11.9667%
Loose Loot11.5204%
Loose Loot11.3556%
Loose Loot11.2222%
Loose Loot11.1696%
Loose Loot11.0667%
Loose Loot10.8444%
Monster10.8197%
Monster10.6923%
Containers10.6144%
Containers10.6144%
Containers10.5839%
Containers10.58%
Containers10.5466%
Containers10.5438%
Containers10.5438%
Containers10.54%
Containers10.536%
Monster10.531%
Containers10.5169%
Containers10.5109%
Containers10.5109%
Containers10.5109%
Containers10.5109%
Containers10.5109%
Containers10.5109%
Monster10.5%
Monster10.4483%
Containers10.4068%
Monster10.3982%
Containers10.3919%
Containers10.39%
Monster10.3805%
Monster10.3793%
Containers10.345%
Monster10.3425%
Monster10.3425%
Containers10.322%
Containers10.3018%
Containers10.29%
Containers10.245%
Containers10.2424%
Containers10.2424%
Containers10.2424%
Containers10.1825%
Containers10.1825%
Monster10.1639%
Monster10.125%
Containers10.1095%
Containers10.1095%
Containers10.1095%
Containers10.1095%
Loose Loot10.0889%
Loose Loot10.0889%
Monster10.0885%
Containers10.0847%
Containers10.0847%
Containers10.073%
Containers10.073%
Monster10.0685%
Containers10.0606%
Containers10.0606%
Containers10.0606%
Containers10.0606%
Loose Loot10.0444%
Loose Loot10.0444%
Containers10.0365%
Containers10.0365%
Containers10.0365%
Containers10.0365%
Containers10.0365%
Containers10.0339%
Containers10.0339%
Containers10.0339%
Containers10.0339%
Containers10.027%
Containers10.027%
Containers10.02%
Containers10.02%
Containers10.0169%
Containers10.0169%
Containers10.0169%
Containers10.0135%
Containers10.0135%
Containers10.01%
Containers10.01%
Containers10.01%
Containers10.01%
Monster10.0088%
Containers10.005%
Containers10.005%



Drop Source Table at 0 Luck
NameSorted by Total Expected Value (TEV) in Descending Order
TEV = Sum of all (Count * Probability)
TypeCountProbability
Loose Loot12.2222%
Loose Loot11.8222%
Loose Loot11.4222%
Monster11.1667%
Loose Loot11.0%
Loose Loot10.6667%
Monster10.6667%
Monster10.3894%
Monster10.2885%
Monster10.2212%
Loose Loot10.1667%
Monster10.1538%
Monster10.1379%
Monster10.1269%
Containers10.1095%
Monster10.082%
Containers10.073%
Containers10.073%
Containers10.0657%
Containers10.0657%
Monster10.05%
Loose Loot10.0444%
Containers10.0438%
Containers10.0438%
Containers10.0438%
Containers10.0438%
Monster10.041%
Containers10.0365%
Containers10.0365%
Monster10.0346%
Monster10.0345%
Containers10.0339%
Monster10.0333%
Loose Loot10.0289%
Loose Loot10.0289%
Monster10.0274%
Monster10.0274%
Containers10.0273%
Containers10.0273%
Containers10.0273%
Monster10.0265%
Containers10.022%
Containers10.022%
Containers10.0219%
Containers10.0219%
Containers10.0219%
Containers10.0219%
Containers10.0182%
Containers10.0182%
Containers10.0182%
Containers10.0182%
Containers10.0169%
Containers10.015%
Containers10.0146%
Containers10.0146%
Monster10.0137%
Containers10.0135%
Loose Loot10.0133%
Loose Loot10.0133%
Containers10.011%
Containers10.011%
Containers10.011%
Containers10.011%
Containers10.01%
Containers10.01%
Containers10.01%
Containers10.009%
Containers10.009%
Containers10.0073%
Containers10.0073%
Containers10.0073%
Containers10.0073%
Containers10.0073%
Containers10.006%
Containers10.006%
Containers10.0051%
Containers10.0051%
Containers10.005%
Containers10.005%
Containers10.0045%
Containers10.0045%
Loose Loot10.0044%
Loose Loot10.0044%
Monster10.0044%
Containers10.0034%
Containers10.0034%
Containers10.003%
Containers10.003%
Containers10.0017%
Containers10.0017%
Containers10.0017%
Containers10.0015%
Containers10.0015%
Containers10.0014%
Containers10.0014%
Containers10.001%
Containers10.001%



Drop Source Table at 0 Luck
NameSorted by Total Expected Value (TEV) in Descending Order
TEV = Sum of all (Count * Probability)
TypeCountProbability
Loose Loot11.375%
Loose Loot10.6875%
Monster10.2292%
Monster10.1042%
Loose Loot10.0938%
Monster10.0926%
Loose Loot10.0625%
Containers10.0431%
Loose Loot10.0312%
Containers10.0259%
Containers10.0259%
Monster10.0231%
Loose Loot10.0208%
Containers10.0103%
Monster10.0076%
Containers10.0056%
Containers10.0055%
Containers10.0055%
Containers10.0052%
Containers10.0052%
Containers10.0052%
Containers10.0052%
Monster10.0038%


References

Weapons
Swords
Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield