You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
Name | Description | Cooldown | |
---|---|---|---|
![]() Adrenaline Spike |
When your health goes below 40%, gain 15% Action Speed, 3% Move Speed Bonus, 30% Regular Interaction Speed, and do not receive the penalty for Adrenaline Rush for 12s. |
24s | |
![]() Barricade |
While in defensive stance, gain 75 Armor Rating and 75 Magical Resistance. | - | |
![]() Combo Attack |
Grants 10% Physical Power Bonus bonus physical damage per stack for consecutive melee attacks within 2s seconds, stacking up to 2 times. 1st stack is granted after the 2nd attack, and 2nd stack granted after the 3rd attack.
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![]() Counterattack |
When you successfully block an attack, gain 10% Move Speed Bonus and 10% Action Speed for 3s. | - | |
![]() Defense Mastery |
Gain an additional 15% Item Armor Rating Bonus from equipped armor, and raise your Physical Damage Reduction cap to 75%. | - | |
![]() Dual Wield |
While you have weapons equipped in both hands, gain 10% Action Speed. (works with all secondary weapons, excluding lanterns and shields) |
- | |
![]() Projectile Resistance |
Gain No tag found for "ProjectileDamageReduction", please correct it andNo tag found for "ProjectileDamageReduction", please correct it . |
- | |
![]() Shield Mastery |
While in defensive stance, gain 10% Move Speed Bonus. When you successfully block an attack, gain 50% Action Speed towards your next block or attack. Despite the name, this perk applies to any weapon with a defensive stance, including the Longsword and Flute. |
- | |
![]() Slayer |
While holding a weapon in each hand, gain 5 Physical Buff Weapon Damage and No tag found for "MoveSpeedBonus", please correct it but lose the ability to equip plate armor.(works with all secondary weapons, excluding lanterns and shields) |
- | |
![]() Swift |
Gain -30% Armor Speed Penalty Bonus. Not applicable to additional speed modifiers. | - | |
![]() Sword Mastery |
When using a Sword-type weapon, gain 2 Physical Buff Weapon Damage and 5% Action Speed. Also gain 10 Move Speed Add when taking a defensive stance with your sword. | - | |
![]() Weapon Mastery |
Gain the ablity to use any weapon. While using non-native weapon to your class, lose No tag found for "PhysicalPowerBonus", please correct it andNo tag found for "MagicalPowerBonus", please correct it on the weapon. |
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