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{{Magical Weapons}} | |||
==Drop Tables== | ==Drop Tables== |
Revision as of 23:57, 17 February 2023
Magical Weapons
Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.
Damage Scaling
The Physical part of the Base Weapon Damage scales 100% with physical power bonus.
The Magical part of the Base Weapon Damage scales 100% with magic power bonus.
Drop Tables
Where to find specific rarity of this weapon
DropTable:Wizard Staff 2
DropTable:Wizard Staff 3
DropTable:Wizard Staff 4
DropTable:Wizard Staff 5
DropTable:Wizard Staff 6
DropTable:Wizard Staff 7
History
References
Weapons | |
Swords | Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander |
Maces | Club • Flanged Mace • Lute • Morning Star • Pulverizing Prayer • Quarterstaff • Stinky Stick • Torch • War Hammer • War Maul |
Daggers | |
Polearms | |
Axes | |
Bows | |
Crossbows | |
Magical Weapons | |
Musical Instruments | |
Shields |