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Automated data is up to date! Hover for more details.Weapon Data last updated on: Patch:6.8#Hotfix 83.
Dark and Darker is currently on update: Patch:6.8#Hotfix 83.

Catice.png
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Up to 6 extra enchantments
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Upon hitting a target or object, the blade violently shatters. If the blade hits a target, shatter will deal up to 25 Ice Ice Magical Base Damage (100% Scaling). The broken blade regenerates to its original state over 4 seconds, reducing shatter damage to (?) until the blade is fully reformed.
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Required Class:
Weapon Type:
Sword, MagicStuff
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
54.87x10.57x1.42
1x4InvSlot.jpg
Gear Score:
130
Sell Price:
1000
Item Achieve:
40
A sword forged from the shards of the Ice Queen's tears. Though fragile and prone to breaking, its fierce icy blade summons delicate whirlwinds of snowflakes, reforming itself to its original form.

Swords

Swords are versatile weapons that can be used close to mid range. Swords have a variety of attack patterns, making them useful in most situations. They are also very forgiving with their impact zones, with the worst being 60%.

Hitbox


Height: 54.87
Width: 10.57
Depth: 1.42

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Catice:

Catice Hitbox.png
Green Zone deals 100% damage

Orange Zone deals 90% damage

Red Zone deals 70% damage


Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely. Image is not able to be updated automatically. If it is outdated, please report it to the Wiki Discord.


Impact Power of Catice: 3
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Slash/Slash/Slash dealing 100%/105%/110% damage on each swing, with impact zone: 100%/90%/70%.

Attack Times

Primary Combo: Attack 1
Windup: 0.692
Hit: 0.188 + 0.2
 ⤷ Recover: 0.224 → Primary Attack 2
 ⤷ Alternate Recover: 0.333 → Alternate Attack
 ⤷ Finish: 0.987


Primary Combo: Attack 2
Windup: 0.735
Hit: 0.21 + 0.2
 ⤷ Recover: 0.183 → Primary Attack 3
 ⤷ Alternate Recover: 0.296 → Alternate Attack
 ⤷ Finish: 0.921


Primary Combo: Attack 3
Windup: 0.787
Hit: 0.165 + 0.2
 ⤷ Finish: 1.115



Reference Attack Times for a glossary of the terms used above.


Block

Catice has a block ability.
It has impact resistance of 3, learn more at Impact Power.

Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Catice:

Guard
Always: 65%

Casting
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 55%

Block Reaction
Always: 65%



References

Uncraftable Weapons
Swords
Arming Sword • Bloodsap Blade • Bloodthirst • Catice • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Craftable Weapons
Swords
Maces
Daggers
Polearms
Axes
Bows
Crossbows
[[]]
Magical Weapons
Musical Instruments
[[]]
Shields