From Dark and Darker Wiki
Information is mostly up to date, some minor things are outdated. Hover for more details.Weapon Data last updated on: Patch:6.6#Hotfix 69-2.
Dark and Darker is currently on update: Patch:6.6#Hotfix 71.
Daggers
Daggers are fast, light weapons used for quick, precise strikes. They deal lower damage compared to heavier weapons such as swords or maces, but make up for it with increased speed and agility.
Magical Weapons
Magical Weapons are ranged and melee weapons that allow player to cast spells depending on their classes. They deal high magic damage with the expense of casting time and spell capacity. Some can be used as physical weapons aswell.
Damage Scaling
The Physical part of the Base Weapon Damage scales 100% with physical power bonus.
The Magical part of the Base Weapon Damage scales 100% with magic power bonus.
Hitbox
Height: 27.74
Width: 6.19
Depth: 1.37
Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Icefang:
Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely.
Impact Power of Icefang: 2
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.
Combo
Primary Attack: Slash/Slash/Pierce dealing 100%/100%/130% damage on each swing, with impact zone: 100%.
Attack Times
Hit:131ms
Combo Activation:61ms
Recover:764ms
Primary Combo: 2 Attacks
Hit:131ms
Combo Activation:61ms
Windup:464ms
Hit:180ms
Combo Activation:55ms
Recover:735ms
Primary Combo: 3 Attacks
Hit:131ms
Combo Activation:61ms
Windup:464ms
Hit:180ms
Combo Activation:55ms
Windup:806ms
Hit:200ms
Recover:1061ms
Action Movement Slow
When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Icefang:
Otherwise: 85%
References
Weapons | |
Swords | Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander |
Maces | Club • Flanged Mace • Lute • Morning Star • Pulverizing Prayer • Quarterstaff • Stinky Stick • Torch • War Hammer • War Maul |
Daggers | |
Polearms | |
Axes | |
Bows | |
Crossbows | |
Magical Weapons | |
Musical Instruments | |
Shields |