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Revision as of 18:21, 21 April 2024 by Raw Salad (talk | contribs) (Created page with "<metadesc>Viola: damage, stats, hitbox, combo, action movement slot, drop source.</metadesc> {{AutoGenerateWeaponTabs}} {{Sword}} {{GenerateHitbox}} {{GenerateWeaponCombo}} <br> {{#evu:https://www.youtube.com/watch?v=KKirOhLLoUM|urlargs=start=79}} {{GenerateBlock}} {{ActionMoveSlow}} {{GenerateArtifact}} {{GenerateDropTables}} {{Weapons}}")
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Information is mostly up to date, some minor things are outdated. Hover for more details.Weapon Data last updated on: Patch:6.6#Hotfix 65.
Dark and Darker is currently on update: Patch:6.6#Hotfix 65-1.

Viola.png
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Physical Base Weapon Damage 30~31
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Move Speed -15
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Up to 5 extra enchantments
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Successful weapon attacks deal 10 Ice Ice Magical Damage (100% Scaling), and frostbites the target for 2 seconds, causing them to suffer -20% Move Speed Bonus and -20% Action Speed
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Required Class:
Weapon Type:
Sword
Slot Type:
Main-Hand
Hand Type:
One Handed
Hitbox:
56.1x13.67x9.18
1x3InvSlot.jpg
Sell Price:
90
Item Achieve:
15
The chill of winter flows in the wake of this icy blade. Gifted from the Winter Fae who wanted to prove there is nothing stronger than the cold bite of their domain.

Swords

Swords are versatile weapons that can be used close to mid range. Swords have a variety of attack patterns, making them useful in most situations. They are also very forgiving with their impact zones, with the worst being 60%.

Hitbox


Height: 56.1
Width: 13.67
Depth: 9.18

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Viola:

Green Zone deals 100% damage


Impact Power of Viola: 2
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Pierce/Pierce/Pierce/Pierce dealing 100%/105%/110%/115% damage on each swing, with impact zone: 100%.

Attack Times

Primary Combo: 1 Attack
Windup:450ms
Attack:56ms
Recover:565ms


Primary Combo: 2 Attacks
Windup:450ms
Attack:56ms
Combo:823ms
Attack:79ms
Recover:652ms


Primary Combo: 3 Attacks
Windup:450ms
Attack:56ms
Combo:823ms
Attack:79ms
Combo:830ms
Attack:81ms
Recover:769ms


Primary Combo: 4 Attacks
Windup:450ms
Attack:56ms
Combo:823ms
Attack:79ms
Combo:830ms
Attack:81ms
Combo:880ms
Attack:83ms
Recover:688ms




Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Viola:

Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%


Dropped By

Drop Tables last updated for Patch:6.6#Hotfix 65


Unique
Drop Source Table at 0 Luck
NameSorted by Total Expected Value (TEV) in Descending Order
TEV = Sum of all (Count * Probability)
TypeCountProbability
Loose Loot10.2778%
Monster10.1667%
Loose Loot10.1667%
Loose Loot10.0444%

Nothing. Currently no drop source provides this item.

References

Weapons
Swords
Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield