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Axe of Righteousness.png
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Physical Base Weapon Damage 56~59
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Move Speed -35
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Undead Race Damage Bonus 15%
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Required Class:
Weapon Type:
Axe
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
72.75x19.43x2.63
2x4InvSlot.jpg
Every slash carries the weight of moral certainty, a fearsome foe to any who stand in its way.

Axes

Axes are heavy, chopping weapons used for devastating close combat. They typically deal high damage and have slower attack speed compared to lighter weapons such as swords or daggers with some exceptions.

Hitbox


Height: 72.75
Width: 19.43
Depth: 2.63

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Axe of Righteousness:

Green Zone deals 100% damage

Orange Zone deals 70% damage


Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely.


Impact Power of Axe of Righteousness: 5
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Slash/Slash/Slash dealing 100%/105%/110% damage on each swing, with impact zone: 100%/70%.

Secondary Attack: Slash dealing 110% damage on each swing, with impact zone: 100%/70%.

Attack Times

Primary Combo: 1 Attack
Windup:1000ms
Hit:122ms
Combo Activation:245ms
Recover:1000ms


Primary Combo: 2 Attacks
Windup:1000ms
Hit:122ms
Combo Activation:245ms
Windup:1033ms
Hit:167ms
Combo Activation:267ms
Recover:933ms


Primary Combo: 3 Attacks
Windup:1000ms
Hit:122ms
Combo Activation:245ms
Windup:1033ms
Hit:167ms
Combo Activation:267ms
Windup:1133ms
Hit:134ms
Recover:1200ms


Secondary Combo: 1 Attack
Windup:1167ms
Hit:167ms
Recover:1167ms



Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Axe of Righteousness:

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Secondary Attack 1
Mid Attack: 85%
Otherwise: 70%

References

Weapons
Swords
Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield