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Revision as of 04:07, 15 March 2024 by Grass (talk | contribs)

Information is up to date! Hover for more details.Weapon Data last updated on: Patch:6.6#Hotfix 69-2.
Dark and Darker is currently on update: Patch:6.6#Hotfix 70.

Divine Rod.png
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Physical Base Weapon Damage 38~39
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Armor Penetration 15%
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Move Speed -20
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Undead Race Damage Bonus 15%
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Up to 2 extra enchantments
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Required Class:
Weapon Type:
Mace
Slot Type:
Main-Hand
Hand Type:
One Handed
Hitbox:
41.36x7.34x6.54
1x3InvSlot.jpg
Gear Score:
36
Sell Price:
30
Item Achieve:
6
With its simple silver inclusions, this mace is a solid choice for those facing undead opponents.

Mace

Maces are heavy, blunt weapons used for close combat. They deal significant damage and have slower attack speed compared to lighter weapons such as swords.

Hitbox


Height: 41.36
Width: 7.34
Depth: 6.54

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Divine Rod:

Green Zone deals 100% damage

Orange Zone deals 80% damage


Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely.


Impact Power of Divine Rod: 4
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Blunt/Blunt/Blunt dealing 100%/105%/110% damage on each swing, with impact zone: 100%/80%.

Attack Times

Primary Combo: 1 Attack
Windup:717ms
Hit:150ms
Combo Activation:140ms
Recover:723ms


Primary Combo: 2 Attacks
Windup:717ms
Hit:150ms
Combo Activation:140ms
Windup:749ms
Hit:172ms
Combo Activation:146ms
Recover:700ms


Primary Combo: 3 Attacks
Windup:717ms
Hit:150ms
Combo Activation:140ms
Windup:749ms
Hit:172ms
Combo Activation:146ms
Windup:900ms
Hit:167ms
Recover:933ms



Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Divine Rod:

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

References

Weapons
Swords
Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield