From Dark and Darker Wiki
Hitbox
Height: 25.94
Width: 2.99
Depth: 2.99
Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Dagger of Righteousness:
Impact Power of Dagger of Righteousness: 2
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.
Combo
Primary Attack: Pierce/Pierce/Pierce dealing 100%/105%/105% damage on each swing, with impact zone: 100%.
Attack Times
Attack:365ms
Recover:582ms
Primary Combo: 2 Attacks
Attack:365ms
Combo:415ms
Attack:100ms
Recover:867ms
Primary Combo: 3 Attacks
Attack:365ms
Combo:415ms
Attack:100ms
Combo:736ms
Attack:186ms
Recover:618ms
Action Movement Slow
When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Dagger of Righteousness:
Otherwise: 85%
References
Weapons | |
Swords | Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander |
Maces | Club • Flanged Mace • Lute • Morning Star • Pulverizing Prayer • Quarterstaff • Stinky Stick • Torch • War Hammer • War Maul |
Daggers | |
Polearms | |
Axes | |
Bows | |
Crossbows | |
Magical Weapons | |
Musical Instruments | |
Shields |