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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:65%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:65%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Cooldown </th> |
| </tr> | | </tr> |
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| <td style=" text-align:middle"> [[File:Skill Shapeshift Memory.png|link=|x96px]] <br> Shapeshift Memory </td> | | <td style=" text-align:middle"> [[File:Skill Shapeshift Memory.png|link=|x96px]] <br> Shapeshift Memory </td> |
| <td> {{:Druid|desc=ShapeshiftMemory}} </td> | | <td> {{:Druid|desc=ShapeshiftMemory}} </td> |
| <td> N/A </td> | | <td> {{Ability_Data|ShapeshiftMemory|SkillCooldown}} </td> |
| <td> N/A </td>
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| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Shapeshift Memory.png|link=|x96px]] <br> Shapeshift Memory 2 </td> | | <td style=" text-align:middle"> [[File:Skill Shapeshift Memory.png|link=|x96px]] <br> Shapeshift Memory 2 </td> |
| <td> {{:Druid|desc=ShapeshiftMemory2}} </td> | | <td> {{:Druid|desc=ShapeshiftMemory2}} </td> |
| <td> N/A </td> | | <td> {{Ability_Data|ShapeshiftMemory|SkillCooldown}} </td> |
| <td> N/A </td>
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| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> |
| <td> {{:Druid|desc=SpellMemory}} </td> | | <td> {{:Druid|desc=SpellMemory}} </td> |
| <td> N/A </td> | | <td> </td> |
| <td> N/A </td>
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| </tr> | | </tr> |
| </table> | | </table> |
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| |lifebloomaura=Restores an additional 1 [[Health]] (0% [[Scaling]]) per tick to target when caster heals self or allies within {{Ability_Data|LifebloomAura|AuraRadius}}. Disables Shapeshifting. | | |lifebloomaura=Restores an additional 1 [[Health]] (0% [[Scaling]]) per tick to target when caster heals self or allies within {{Ability_Data|LifebloomAura|AuraRadius}}. Disables Shapeshifting. |
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| |shapeshiftmemory=Transforms one of 5 creatures, cannot use tools in non-human state. <!--{{Ability_Data|ShapeshiftMemory|SkillCooldown}} [[Stats#Cooldown Reduction|Cooldown]]. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown.--> | | |shapeshiftmemory=Transforms one of 5 creatures, cannot use tools in non-human state. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown. |
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| |shapeshiftmemory2=Transforms into one of 5 additional creatures, cannot use tools in non-human state. <!--{{Ability_Data|ShapeshiftMemory|SkillCooldown}} [[Stats#Cooldown Reduction|Cooldown]]. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown.--> | | |shapeshiftmemory2=Transforms into one of 5 additional creatures, cannot use tools in non-human state. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown. |
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| |spellmemory=Allows you to memorize spells to use in the dungeon. | | |spellmemory=Allows you to memorize spells to use in the dungeon. |