From Dark and Darker Wiki

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{{Weapons}}

Latest revision as of 18:24, 25 September 2024

Information is mostly up to date, some minor things are outdated. Hover for more details.Weapon Data last updated on: Patch:6.6#Hotfix 69-2.
Dark and Darker is currently on update: Patch:6.6#Hotfix 71.

Famine.png
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Physical Base Weapon Damage 45~47
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Move Speed -22
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Up to 5 extra enchantments
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Successful weapon attacks render the target unable to receive any Healing effects for 20 seconds.
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Required Class:
Weapon Type:
Axe
Slot Type:
Main-Hand
Hand Type:
One Handed
Hitbox:
44.43x12.99x2.17
1x3InvSlot.jpg
Gear Score:
125
Sell Price:
90
Item Achieve:
30
This enchanted axe is crafted by infusing the blood and essence from the third of the legendary Four Horsemen.

Axes

Axes are heavy, chopping weapons used for devastating close combat. They typically deal high damage and have slower attack speed compared to lighter weapons such as swords or daggers with some exceptions.

Hitbox


Height: 44.43
Width: 12.99
Depth: 2.17

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Famine:

Green Zone deals 100% damage

Orange Zone deals 80% damage


Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely.


Impact Power of Famine: 3
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Slash/Slash/Slash dealing 100%/105%/110% damage on each swing, with impact zone: 100%/80%.

Attack Times

Primary Combo: 1 Attack
Windup:595ms
Hit:133ms
Combo Activation:224ms
Recover:481ms


Primary Combo: 2 Attacks
Windup:595ms
Hit:133ms
Combo Activation:224ms
Windup:669ms
Hit:156ms
Combo Activation:154ms
Recover:521ms


Primary Combo: 3 Attacks
Windup:595ms
Hit:133ms
Combo Activation:224ms
Windup:669ms
Hit:156ms
Combo Activation:154ms
Windup:714ms
Hit:134ms
Recover:786ms



Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Famine:

Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%


Dropped By

Drop Tables last updated for Patch:6.6#Hotfix 69-2


Artifact
Drop Source Table at 0 Luck
NameSorted by Total Expected Value (TEV) in Descending Order
TEV = Sum of all (Count * Probability)
TypeCountProbability
Monster10.2%
Loose Loot10.1429%
Loose Loot10.0714%
Loose Loot10.0057%
Loose Loot10.0038%
Monster10.0036%
Monster10.0036%

Nothing. Currently no drop source provides this item.

References

Weapons
Swords
Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield