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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Scaling </th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> | | <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <td style=" text-align:middle"> [[File:Perk Advanced Healer.png|link=|x96px]] <br> Advanced Healer </td> | | <td style=" text-align:middle"> [[File:Perk Advanced Healer.png|link=|x96px]] <br> Advanced Healer </td> |
| <td> Gain {{:Cleric|AdvancedHealer|OutgoingMagicalHealingAdd}}. </td> | | <td> Gain {{Ability_Data|AdvancedHealer|OutgoingMagicalHealingAdd}}. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] <br> Blunt Weapon Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] <br> Blunt Weapon Mastery </td> |
| <td> While using a [[Damage_Types#Blunt|blunt]] weapon, gain {{:Cleric|BluntWeaponMastery|PhysicalPowerBonus}}. </td> | | <td> While using a [[Damage_Types#Blunt|blunt]] weapon, gain {{Ability_Data|BluntWeaponMastery|PhysicalPowerBonus}}. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Brewmaster.png|link=|x96px]] <br> Brewmaster </td> | | <td style=" text-align:middle"> [[File:Perk Brewmaster.png|link=|x96px]] <br> Brewmaster </td> |
| <td> When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{:Cleric|BrewMaster|Strength}}. </td> | | <td> When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{Ability_Data|BrewMaster|Strength}}. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> | | <td style=" text-align:middle"> [[File:Perk_Faithfulness.png|link=|x96px]] <br> Faithfulness </td> |
| <td> Gain {{:Cleric|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{:Cleric|Faithfulness|HitslowMoveSpeed}} for {{:Cleric|Faithfulness|HitslowDuration}}. <br> {{:Cleric|Faithfulness|cooldown}}. </td> | | <td> Gain {{Ability_Data|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{Ability_Data|Faithfulness|HitslowMoveSpeed}} for {{Ability_Data|Faithfulness|HitslowDuration}}. <br> {{Ability_Data|Faithfulness|cooldown}}. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk_Holy_Aura.png|link=|x96px]] <br> Holy Aura </td> | | <td style=" text-align:middle"> [[File:Perk_Holy_Aura.png|link=|x96px]] <br> Holy Aura </td> |
| <td> Gain {{:Cleric|HolyAura|ArmorRating}} and {{:Cleric|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{:Cleric|HolyAura|AuraRadius}}. </td> | | <td> Gain {{Ability_Data|HolyAura|ArmorRating}} and {{Ability_Data|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{Ability_Data|HolyAura|AuraRadius}}. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk_Holy_Water.png|link=|x96px]] <br> Holy Water </td> | | <td style=" text-align:middle"> [[File:Perk_Holy_Water.png|link=|x96px]] <br> Holy Water </td> |
| <td> Drinking any of the drinks will eliminate all removable curse effects. </td> | | <td> Drinking any of the drinks will eliminate all removable curse effects. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Kindness.png|link=|x96px]] <br> Kindness </td> | | <td style=" text-align:middle"> [[File:Perk Kindness.png|link=|x96px]] <br> Kindness </td> |
| <td> Heal yourself for {{:Cleric|Kindness|SelfHealRatio}} of the spell total heal amount when healing another ally. </td> | | <td> Heal yourself for {{Ability_Data|Kindness|SelfHealRatio}} of the spell total heal amount when healing another ally. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> | | <td style=" text-align:middle"> [[File:Perk Over Healing.png|link=|x96px]] <br> Over Healing </td> |
| <td> Even if the target health is full, additional [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{:Cleric|OverHealing|MaxOverhealedHealthRatio}} of the target [[Health#Max_Health|maximum health]]. Bonus health decays at {{:Cleric|OverHealing|PercentMaxHealthHealing}} per second. </td> | | <td> Even if the target health is full, additional [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{Ability_Data|OverHealing|MaxOverhealedHealthRatio}} of the target [[Health#Max_Health|maximum health]]. Bonus health decays at {{Ability_Data|OverHealing|PercentMaxHealthHealing}} per second. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Perseverance.png|link=|x96px]] <br> Perseverance </td> | | <td style=" text-align:middle"> [[File:Perk Perseverance.png|link=|x96px]] <br> Perseverance </td> |
| <td> Reduces all incoming damage by {{:Cleric|Perseverance|PhysicalAbsoluteReduction}}/{{:Cleric|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1. </td> | | <td> Reduces all incoming damage by {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}}/{{Ability_Data|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Protection from Evil.png|link=|x96px]] <br> Protection from Evil </td> | | <td style=" text-align:middle"> [[File:Perk Protection from Evil.png|link=|x96px]] <br> Protection from Evil </td> |
| <td> Gain {{:Cleric|ProtectionFromEvil|DebuffDurationBonus}}. </td> | | <td> Gain {{Ability_Data|ProtectionFromEvil|DebuffDurationBonus}}. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Requiem.png|link=|x96px]] <br> Requiem </td> | | <td style=" text-align:middle"> [[File:Perk Requiem.png|link=|x96px]] <br> Requiem </td> |
| <td> Resurrecting an ally revives them with only {{:Cleric|Requiem|Requiem}} HP lost instead of all most all. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health. </td> | | <td> Resurrecting an ally revives them with only {{Ability_Data|Requiem|Requiem}} HP lost instead of all most all. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Perk Undead Slaying.png|link=|x96px]] <br> Undead Slaying </td> | | <td style=" text-align:middle"> [[File:Perk Undead Slaying.png|link=|x96px]] <br> Undead Slaying </td> |
| <td> Gain {{:Cleric|UndeadSlaying|UndeadRaceBonus}}. </td> | | <td> Gain {{Ability_Data|UndeadSlaying|UndeadRaceDamageBonus}}. </td> |
| <td> - </td>
| | <td> - </td> |
| </tr> | | </tr> |
|
| | |
| </table> | | </table> |
|
| |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th> |
| </tr> | | </tr> |
| <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.-->
| | <tr> <!-- See the values that are called at the bottom of the page, Ctrl+F for "|<Ability>" with no spaces, such as "|AchillesStrike", the data is then copied down here automatically.--> |
| <td style=" text-align:middle"> [[File:Skill_Divine_Protection.png|link=|x96px]] <br> Divine Protection </td> | | <td style=" text-align:middle"> [[File:Skill_Divine_Protection.png|link=|x96px]] <br> Divine Protection </td> |
| <td> Receive the blessing of the divine and gain {{:Cleric|DivineProtection|PhysicalDamageReduction}} for {{:Cleric|DivineProtection|Duration}}. </td> | | <td> Receive the blessing of the divine and gain {{Ability_Data|DivineProtection|PhysicalDamageReduction}} for {{Ability_Data|DivineProtection|Duration}}. </td> |
| <td> </td>
| | <td> </td> |
| <td> {{:Cleric|DivineProtection|SkillCooldown}} </td>
| | <td> {{Ability_Data|DivineProtection|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Holy Purification.png|link=|x96px]] <br> Holy Purification </td> | | <td style=" text-align:middle"> [[File:Skill Holy Purification.png|link=|x96px]] <br> Holy Purification </td> |
| <td> After casting for {{:Cleric|HolyPurification|CastingTime}}, deal {{:Cleric|HolyPurification|MagicalbaseDamage}} to all [[Undead]] [[Monsters]] within {{:Cleric|HolyPurification|Range}}. </td> | | <td> After casting for {{Ability_Data|HolyPurification|CastingTime}}, deal {{Ability_Data|HolyPurification|MagicalbaseDamage}} to all [[Undead]] [[Monsters]] within {{Ability_Data|HolyPurification|Range}}. </td> |
| <td> {{:Cleric|HolyPurification|Scaling}} </td>
| | <td> {{Ability_Data|HolyPurification|Scaling}} </td> |
| <td> {{:Cleric|HolyPurification|SkillCooldown}} </td>
| | <td> {{Ability_Data|HolyPurification|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Judgement.png|link=|x96px]] <br> Judgement </td> | | <td style=" text-align:middle"> [[File:Skill Judgement.png|link=|x96px]] <br> Judgement </td> |
| <td> After casting for {{:Cleric|Judgement|CastingTime}}, instantly deal {{:Cleric|Judgement|MagicalBaseDamage}} to a target, causing them to suffer {{:Cleric|Judgement|MoveSpeedBonus}} for {{:Cleric|Judgement|Duration}}. The spell can only be cast when the crosshair targets an enemy within {{:Cleric|Judgement|Range}}. Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails and the skill enters cooldown. </td> | | <td> After casting for {{Ability_Data|Judgement|CastingTime}}, instantly deal {{Ability_Data|Judgement|MagicalBaseDamage}} to a target, causing them to suffer {{Ability_Data|Judgement|MoveSpeedBonus}} for {{Ability_Data|Judgement|Duration}}. The spell can only be cast when the crosshair targets an enemy within {{Ability_Data|Judgement|Range}}. Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails and the skill enters cooldown. </td> |
| <td> {{:Cleric|Judgement|Scaling}} </td>
| | <td> {{Ability_Data|Judgement|Scaling}} </td> |
| <td> {{:Cleric|Judgement|SkillCooldown}} </td>
| | <td> {{Ability_Data|Judgement|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Smite.png|link=|x96px]] <br> Smite </td> | | <td style=" text-align:middle"> [[File:Skill Smite.png|link=|x96px]] <br> Smite </td> |
| <td> When activated, your melee physical attacks deal an additional instance of {{:Cleric|Smite|MagicalBaseDamage}} for {{:Cleric|Smite|Duration}}. This new instance never benefits from [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. </td> | | <td> When activated, your melee physical attacks deal an additional instance of {{Ability_Data|Smite|MagicalBaseDamage}} for {{Ability_Data|Smite|Duration}}. This new instance never benefits from [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. </td> |
| <td> {{:Cleric|Smite|Scaling}} </td>
| | <td> {{Ability_Data|Smite|Scaling}} </td> |
| <td> {{:Cleric|Smite|SkillCooldown}} </td>
| | <td> {{Ability_Data|Smite|SkillCooldown}} </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory </td> |
| <td> Allows you to memorize spells to use in the dungeon. </td> | | <td> Allows you to memorize spells to use in the dungeon. </td> |
| <td> </td>
| | <td> </td> |
| <td> / </td>
| | <td> / </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory 2</td> | | <td style=" text-align:middle"> [[File:Skill Spell Memory.png|link=|x96px]] <br> Spell Memory 2</td> |
| <td> Allows you to memorize spells to use in the dungeon. </td> | | <td> Allows you to memorize spells to use in the dungeon. </td> |
| <td> </td>
| | <td> </td> |
| <td> / </td>
| | <td> / </td> |
| </tr> | | </tr> |
|
| | |
| </table> | | </table> |
|
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| |-|Spells= | | |-|Spells= |
| The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them. Spell tiers determine their spell memory cost. <br> | | The order in which you select spells will determine their Spell Memory Priority. You can right click spells to "forget" them. Spell tiers determine their spell memory cost. <br> |
| Cleric has default {{:Cleric|Bless|Range}} range on their spells. (note that Sanctuary does not have a cast range, but rather an aura radius) | | Cleric has default {{Ability_Data|Bless|Range}} range on their spells. (note that Sanctuary does not have a cast range, but rather an aura radius) |
|
| |
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| <br> | | <br> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Protection.png|link=|x96px]] <br> Protection </td> | | <td style=" text-align:middle"> [[File:Spell Protection.png|link=|x96px]] <br> Protection </td> |
| <td> Target receives a {{:Cleric|Protection|MaxPhysicalShield}} for {{:Cleric|Protection|Duration}}. Casts to self if no target is found. </td> | | <td> Target receives a {{Ability_Data|Protection|MaxPhysicalShield}} for {{Ability_Data|Protection|Duration}}. Casts to self if no target is found. </td> |
| <td> {{:Cleric|Protection|Scaling}} </td>
| | <td> {{Ability_Data|Protection|Scaling}} </td> |
| <td> {{:Cleric|Protection|CastingTime}} </td>
| | <td> {{Ability_Data|Protection|CastingTime}} </td> |
| <td> {{:Cleric|Protection|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Protection|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Bless.png|link=|x96px]] <br> Bless </td> | | <td style=" text-align:middle"> [[File:Spell Bless.png|link=|x96px]] <br> Bless </td> |
| <td> Target gains {{:Cleric|Bless|Strength}}, {{:Cleric|Bless|Agility}}, and {{:Cleric|Bless|Will}} for {{:Cleric|Bless|Duration}}. Casts to self if no target is found. </td> | | <td> Target gains {{Ability_Data|Bless|Strength}}, {{Ability_Data|Bless|Agility}}, and {{Ability_Data|Bless|Will}} for {{Ability_Data|Bless|Duration}}. Casts to self if no target is found. </td> |
| <td> </td>
| | <td> </td> |
| <td> {{:Cleric|Bless|CastingTime}} </td>
| | <td> {{Ability_Data|Bless|CastingTime}} </td> |
| <td> {{:Cleric|Bless|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Bless|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Divine Strike.png|link=|x96px]] <br> Divine Strike </td> | | <td style=" text-align:middle"> [[File:Spell Divine Strike.png|link=|x96px]] <br> Divine Strike </td> |
| <td> The target gains {{:Cleric|DivineStrike|DivineStrikeDamage}} for {{:Cleric|DivineStrike|Duration}}. Casts to self if no target is found. </td> | | <td> The target gains {{Ability_Data|DivineStrike|DivineStrikeDamage}} for {{Ability_Data|DivineStrike|Duration}}. Casts to self if no target is found. </td> |
| <td> {{:Cleric|DivineStrike|CastingTime}} </td>
| | <td> {{Ability_Data|DivineStrike|CastingTime}} </td> |
| <td> {{:Cleric|DivineStrike|MaxCount}} Casts </td>
| | <td> {{Ability_Data|DivineStrike|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Cleanse.png|link=|x96px]] <br> Cleanse </td> | | <td style=" text-align:middle"> [[File:Spell Cleanse.png|link=|x96px]] <br> Cleanse </td> |
| <td> Removes all harmful magic effects from the target. Casts to self if no target is found. <br> Several debuffs are not removeable.<br> Confirmed debuffs that can be cleansed: Warlock's Curse of Pain and Power of Sacrifice, ... <br> Confirmed debuffs that cannot be cleansed: [[Lich]] curses (bug), ...</td> | | <td> Removes all harmful magic effects from the target. Casts to self if no target is found. <br> Several debuffs are not removeable.<br> Confirmed debuffs that can be cleansed: Warlock's Curse of Pain and Power of Sacrifice, ... <br> Confirmed debuffs that cannot be cleansed: [[Lich]] curses (bug), ...</td> |
| <td> {{:Cleric|Cleanse|CastingTime}} </td>
| | <td> {{Ability_Data|Cleanse|CastingTime}} </td> |
| <td> {{:Cleric|Cleanse|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Cleanse|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Lesser Heal.png|link=|x96px]] <br> Lesser Heal </td> | | <td style=" text-align:middle"> [[File:Spell Lesser Heal.png|link=|x96px]] <br> Lesser Heal </td> |
| <td> Heal the target for {{:Cleric|LesserHeal|MagicalBaseHealing}}. Casts to self if no target is found. </td> | | <td> Heal the target for {{Ability_Data|LesserHeal|MagicalBaseHealing}}. Casts to self if no target is found. </td> |
| <td> {{:Cleric|LesserHeal|Scaling}} </td>
| | <td> {{Ability_Data|LesserHeal|Scaling}} </td> |
| <td> {{:Cleric|LesserHeal|CastingTime}} </td>
| | <td> {{Ability_Data|LesserHeal|CastingTime}} </td> |
| <td> {{:Cleric|LesserHeal|MaxCount}} Casts </td>
| | <td> {{Ability_Data|LesserHeal|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Bind.png|link=|x96px]] <br> Bind </td> | | <td style=" text-align:middle"> [[File:Spell Bind.png|link=|x96px]] <br> Bind </td> |
| <td> Binds the target in place for {{:Cleric|Bind|Duration}}.</td> | | <td> Binds the target in place for {{Ability_Data|Bind|Duration}}.</td> |
| <td> </td>
| | <td> </td> |
| <td> {{:Cleric|Bind|CastingTime}} </td>
| | <td> {{Ability_Data|Bind|CastingTime}} </td> |
| <td> {{:Cleric|Bind|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Bind|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell_Holy_Strike.png|link=|x96px]] <br> Holy Strike </td> | | <td style=" text-align:middle"> [[File:Spell_Holy_Strike.png|link=|x96px]] <br> Holy Strike </td> |
| <td> Creates an AoE burst of light in a specified area that hits all targets within {{:Cleric|HolyStrike|AreaRadius}} (including friendly targets) after a {{:Cleric|HolyStrike|DelayTime}} delay, dealing {{:Cleric|HolyStrike|MaxCount}} and disorienting their vision over {{:Cleric|HolyStrike|MagicalBaseDamage}}. </td> | | <td> Creates an AoE burst of light in a specified area that hits all targets within {{Ability_Data|HolyStrike|AreaRadius}} (including friendly targets) after a {{Ability_Data|HolyStrike|DelayTime}} delay, dealing {{Ability_Data|HolyStrike|MaxCount}} and disorienting their vision over {{Ability_Data|HolyStrike|MagicalBaseDamage}}. </td> |
| <td> {{:Cleric|HolyStrike|Scaling}} </td>
| | <td> {{Ability_Data|HolyStrike|Scaling}} </td> |
| <td> {{:Cleric|HolyStrike|CastingTime}} </td>
| | <td> {{Ability_Data|HolyStrike|CastingTime}} </td> |
| <td> {{:Cleric|HolyStrike|MaxCount}} Casts </td>
| | <td> {{Ability_Data|HolyStrike|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Holy Light.png|link=|x96px]] <br> Holy Light </td> | | <td style=" text-align:middle"> [[File:Spell Holy Light.png|link=|x96px]] <br> Holy Light </td> |
| <td> Heals the target for {{:Cleric|HolyLight|MagicalBaseHealing}} if its a player or deals {{:Cleric|HolyLight|MagicalBaseDamage}} to undead [[Monsters]].</td> | | <td> Heals the target for {{Ability_Data|HolyLight|MagicalBaseHealing}} if its a player or deals {{Ability_Data|HolyLight|MagicalBaseDamage}} to undead [[Monsters]].</td> |
| <td> Player: {{:Cleric|HolyLight|HitAllyScaling}} <br> Undead: {{:Cleric|HolyLight|HitUndeadScaling}} </td>
| | <td> Player: {{Ability_Data|HolyLight|HitAllyScaling}} <br> Undead: {{Ability_Data|HolyLight|HitUndeadScaling}} </td> |
| <td> {{:Cleric|HolyLight|CastingTime}} </td>
| | <td> {{Ability_Data|HolyLight|CastingTime}} </td> |
| <td> {{:Cleric|HolyLight|MaxCount}} Casts </td>
| | <td> {{Ability_Data|HolyLight|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Spell Sanctuary.png|link=|x96px]] <br> Sanctuary </td> | | <td style=" text-align:middle"> [[File:Spell Sanctuary.png|link=|x96px]] <br> Sanctuary </td> |
| <td> [[Channel]] for up to {{:Cleric|Sanctuary|ChannelingDuration}} while remaining still, creating a {{:Cleric|Sanctuary|Range}} AoE around the Cleric each {{:Cleric|Sanctuary|ChannelingInterval}} that [[Healing|heals]] players for {{:Cleric|Sanctuary|MagicalBaseHealing}} and deals {{:Cleric|Sanctuary|MagicalBaseDamage}} to undead [[Monsters]]. </td> | | <td> [[Channel]] for up to {{Ability_Data|Sanctuary|ChannelingDuration}} while remaining still, creating a {{Ability_Data|Sanctuary|Range}} AoE around the Cleric each {{Ability_Data|Sanctuary|ChannelingInterval}} that [[Healing|heals]] players for {{Ability_Data|Sanctuary|MagicalBaseHealing}} and deals {{Ability_Data|Sanctuary|MagicalBaseDamage}} to undead [[Monsters]]. </td> |
| <td> Player: {{:Cleric|Sanctuary|HitAllyScaling}} per tick <br> Undead: {{:Cleric|Sanctuary|HitUndeadScaling}} per tick </td>
| | <td> Player: {{Ability_Data|Sanctuary|HitAllyScaling}} per tick <br> Undead: {{Ability_Data|Sanctuary|HitUndeadScaling}} per tick </td> |
| <td> {{:Cleric|Sanctuary|CastingTime}} </td>
| | <td> {{Ability_Data|Sanctuary|CastingTime}} </td> |
| <td> {{:Cleric|Sanctuary|MaxCount}} Casts </td>
| | <td> {{Ability_Data|Sanctuary|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scaling</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell_Locusts_Swarm.png|link=|x96px]] <br> Locusts Swarm </td> | | <td style=" text-align:middle"> [[File:Spell_Locusts_Swarm.png|link=|x96px]] <br> Locusts Swarm </td> |
| <td> [[Channel]] a swarm of locusts for {{:Cleric|LocustsSwarm|ChannelingDuration}} in a specified {{:Cleric|LocustsSwarm|AreaRadius}} area while remaining still, dealing {{:Cleric|LocustsSwarm|MagicalBaseDamage}} per 1s in {{:Cleric|LocustsSwarm|TickInterval}} ticks, while also reducing {{:Cleric|LocustsSwarm|incomingphysicalhealingmod}} and {{:Cleric|LocustsSwarm|incomingmagicalhealingmod}}</td> | | <td> [[Channel]] a swarm of locusts for {{Ability_Data|LocustsSwarm|ChannelingDuration}} in a specified {{Ability_Data|LocustsSwarm|AreaRadius}} area while remaining still, dealing {{Ability_Data|LocustsSwarm|MagicalBaseDamage}} per 1s in {{Ability_Data|LocustsSwarm|TickInterval}} ticks, while also reducing {{Ability_Data|LocustsSwarm|incomingphysicalhealingmod}} and {{Ability_Data|LocustsSwarm|incomingmagicalhealingmod}}</td> |
| <td> {{:Cleric|LocustsSwarm|Scaling}} per tick </td>
| | <td> {{Ability_Data|LocustsSwarm|Scaling}} per tick </td> |
| <td> {{:Cleric|LocustsSwarm|CastingTime}} </td>
| | <td> {{Ability_Data|LocustsSwarm|CastingTime}} </td> |
| <td> {{:Cleric|LocustsSwarm|MaxCount}} Casts </td>
| | <td> {{Ability_Data|LocustsSwarm|MaxCount}} Casts </td> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell_Earthquake.png|link=|x96px]] <br> Earthquake </td> | | <td style=" text-align:middle"> [[File:Spell_Earthquake.png|link=|x96px]] <br> Earthquake </td> |
| <td> [[Channel]] an earthquake for {{:Cleric|Earthquake|ChannelingDuration}} in a specified {{:Cleric|Earthquake|AreaRadius}} area while remaining still, dealing {{:Cleric|Earthquake|MagicalBaseDamage}} to targets per step they move whilst causing them to suffer {{:Cleric|Earthquake|MoveSpeedBonus}}.</td> | | <td> [[Channel]] an earthquake for {{Ability_Data|Earthquake|ChannelingDuration}} in a specified {{Ability_Data|Earthquake|AreaRadius}} area while remaining still, dealing {{Ability_Data|Earthquake|MagicalBaseDamage}} to targets per step they move whilst causing them to suffer {{Ability_Data|Earthquake|MoveSpeedBonus}}.</td> |
| <td> {{:Cleric|Earthquake|Scaling}} per step </td>
| | <td> {{Ability_Data|Earthquake|Scaling}} per step </td> |
| <td> {{:Cleric|Earthquake|CastingTime}} </td>
| | <td> {{Ability_Data|Earthquake|CastingTime}} </td> |
| <td> {{:Cleric|Earthquake|MaxCount}} Cast </td>
| | <td> {{Ability_Data|Earthquake|MaxCount}} Cast </td> |
| </tr> | | </tr> |
| </table> | | </table> |
Line 315: |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Casting Time</th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> |
| </tr> | | </tr> |
| <tr>
| | <tr> |
| <td style=" text-align:middle"> [[File:Spell Resurrection.png|link=|x96px]] <br> Resurrection </td> | | <td style=" text-align:middle"> [[File:Spell Resurrection.png|link=|x96px]] <br> Resurrection </td> |
| <td> Target a fallen ally to [[Channel]] while remaining still, reviving them after {{:Cleric|Resurrection|ChannelingDuration}}, but causing them to suffer {{:Cleric|Resurrection|PercentMaxHealthHealing}} on revival.<br><br> ''The corpse must have a soul heart''</td> | | <td> Target a fallen ally to [[Channel]] while remaining still, reviving them after {{Ability_Data|Resurrection|ChannelingDuration}}, but causing them to suffer {{Ability_Data|Resurrection|PercentMaxHealthHealing}} on revival.<br><br> ''The corpse must have a soul heart''</td> |
| <td> {{:Cleric|Resurrection|CastingTime}} </td>
| | <td> {{Ability_Data|Resurrection|CastingTime}} </td> |
| <td> {{:Cleric|Resurrection|MaxCount}} Cast </td>
| | <td> {{Ability_Data|Resurrection|MaxCount}} Cast </td> |
| </tr> | | </tr> |
| | | |
Line 357: |
Line 357: |
|
| |
|
| *[[Guide:Solo Rat Cleric|Solo Rat Cleric]] | | *[[Guide:Solo Rat Cleric|Solo Rat Cleric]] |
| </noinclude><includeonly><!-- ==Ability_Data== | | </noinclude><includeonly></includeonly> |
| -->{{#switch:{{lc:{{{1|}}}}}
| |
| |advancedhealer={{#switch:{{lc:{{{2|}}}}}
| |
| |outgoingmagicalhealingadd=<b>5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]</b>
| |
| |all=OutgoingMagicalHealingAdd
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |bind={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>3</b>
| |
| |maxcount=<b>4</b>
| |
| |castingtime=<b>1s</b>
| |
| |range=<b>7m</b>
| |
| |duration=<b>0.75s</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |bless={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>1</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>0.75s</b>
| |
| |range=<b>7m</b>
| |
| |duration=<b>30s</b>
| |
| |strength=<b>3 [[Stats#Strength|Strength]]</b>
| |
| |agility=<b>3 [[Stats#Agility|Agility]]</b>
| |
| |will=<b>3 [[Stats#Will|Will]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,Strength,Agility,Will,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}
| |
| |physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
| |
| |all=PhysicalPowerBonus
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |brewmaster={{#switch:{{lc:{{{2|}}}}}
| |
| |strength=<b>10 [[Stats#Strength|Strength]]</b>
| |
| |all=Strength
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |cleanse={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>2</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>1s</b>
| |
| |range=<b>7m</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |divineprotection={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |skillcooldowntrigger=<b>Start</b>
| |
| |skillcooldown=<b>45s</b>
| |
| |duration=<b>4s</b>
| |
| |physicaldamagereduction=<b>30% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]</b>
| |
| |stackingtype=<b>Aggregates by Source</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |divinestrike={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>3</b>
| |
| |maxcount=<b>4</b>
| |
| |castingtime=<b>1s</b>
| |
| |range=<b>7m</b>
| |
| |duration=<b>20s</b>
| |
| |divinestrikedamage=<b>5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |earthquake={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>7</b>
| |
| |maxcount=<b>2</b>
| |
| |castingtime=<b>2.5s</b>
| |
| |channelingduration=<b>6s</b>
| |
| |range=<b>7m</b>
| |
| |arearadius=<b>2.5m</b>
| |
| |movespeedbonus=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |magicalbasedamage=<b>7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>50% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,AreaRadius,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |faithfulness={{#switch:{{lc:{{{2|}}}}}
| |
| |hitslowduration=<b>1.5s</b>
| |
| |hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |hitslowstackingtype=<b>Aggregates by Target</b>
| |
| |hitslowmaximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |cooldown=<b>3s [[Stats#Cooldown_Reduction|Cooldown]]</b>
| |
| |cooldownstackingtype=<b>Aggregates by Source</b>
| |
| |cooldownmaximumstacks=<b>1</b>
| |
| |refresh=<b>NeverReset</b>
| |
| |divinepowerbonus=<b>15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]</b>
| |
| |faithfulnessstackingtype=<b>Aggregates by Source</b>
| |
| |faithfulnessmaximumstacks=<b>1</b>
| |
| |all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holyaura={{#switch:{{lc:{{{2|}}}}}
| |
| |auraradius=<b>4.5m</b>
| |
| |armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b>
| |
| |magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b>
| |
| |duration=<b>Infinite</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=AuraRadius,ArmorRating,MagicalResistance,Duration,StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holylight={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>5</b>
| |
| |maxcount=<b>3</b>
| |
| |castingtime=<b>1.75s</b>
| |
| |range=<b>7m</b>
| |
| |magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |hitundeadscaling=<b>100% [[Scaling]]</b>
| |
| |magicalbasehealing=<b>25 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
| |
| |hitallyscaling=<b>100% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holypurification={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Casting</b>
| |
| |skilltier=<b>1</b>
| |
| |castingtime=<b>1.5s</b>
| |
| |range=<b>7.5m</b>
| |
| |skillcooldowntrigger=<b>Active</b>
| |
| |skillcooldown=<b>45s</b>
| |
| |magicalbasedamage=<b>100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holystrike={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>4</b>
| |
| |maxcount=<b>4</b>
| |
| |castingtime=<b>2s</b>
| |
| |range=<b>7m</b>
| |
| |arearadius=<b>1m</b>
| |
| |magicalbasedamage=<b>20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |duration=<b>2s</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |delaytime=<b>0.5s</b>
| |
| |intervaltime=<b>0.5s</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |holywater={{#switch:{{lc:{{{2|}}}}}
| |
| |stackingtype=<b>Aggregates by Source</b>
| |
| |maximumstacks=<b>1</b>
| |
| |all=StackingType,MaximumStacks
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |judgement={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Casting</b>
| |
| |skilltier=<b>1</b>
| |
| |castingtime=<b>0.75s</b>
| |
| |range=<b>5m</b>
| |
| |skillcooldowntrigger=<b>Start</b>
| |
| |skillcooldown=<b>28s</b>
| |
| |magicalbasedamage=<b>25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |duration=<b>2s</b>
| |
| |movespeedbonus=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |kindness={{#switch:{{lc:{{{2|}}}}}
| |
| |selfhealratio=<b>15%</b>
| |
| |all=SelfHealRatio
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |lesserheal={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>3</b>
| |
| |maxcount=<b>3</b>
| |
| |castingtime=<b>1.25s</b>
| |
| |range=<b>7m</b>
| |
| |magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
| |
| |scaling=<b>100% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |locustsswarm={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>7</b>
| |
| |maxcount=<b>2</b>
| |
| |castingtime=<b>2.5s</b>
| |
| |channelingduration=<b>6s</b>
| |
| |range=<b>7m</b>
| |
| |arearadius=<b>3m</b>
| |
| |magicalbasedamage=<b>13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |tickinterval=<b>0.1</b>
| |
| |bexecuteperiodiceffectonapplication=<b>True</b>
| |
| |areastackingtype=<b>Aggregates by Target</b>
| |
| |areamaximumstacks=<b>1</b>
| |
| |refresh=<b>Resets on Successful Application</b>
| |
| |incomingphysicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
| |
| |incomingmagicalhealingmod=<b>-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
| |
| |reducedhealingstackingtype=<b>Aggregates by Target</b>
| |
| |reducedhealingmaximumstacks=<b>1</b>
| |
| |scaling=<b>0% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,AreaRadius,MagicalBaseDamage,Tickinterval,bExecutePeriodicEffectOnApplication,AreaStackingType,AreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |overhealing={{#switch:{{lc:{{{2|}}}}}
| |
| |percentmaxhealthhealing=<b>-1% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
| |
| |overhealedstackingtype=<b>Aggregates by Target</b>
| |
| |overhealedmaximumstacks=<b>1</b>
| |
| |overhealingstackingtype=<b>Aggregates by Source</b>
| |
| |overhealingmaximumstacks=<b>1</b>
| |
| |maxoverhealedhealthratio=<b>20%</b>
| |
| |all=PercentMaxHealthHealing,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |perseverance={{#switch:{{lc:{{{2|}}}}}
| |
| |physicalabsolutereduction=<b>2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]</b>
| |
| |magicalabsolutereduction=<b>2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]</b>
| |
| |all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |protectionfromevil={{#switch:{{lc:{{{2|}}}}}
| |
| |debuffdurationbonus=<b>-30% [[Stats#Debuff_Duration_Mod|Debuff Duration Bonus]]</b>
| |
| |duration=<b>Infinite</b>
| |
| |all=DebuffDurationBonus,Duration
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |protection={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>1</b>
| |
| |maxcount=<b>5</b>
| |
| |castingtime=<b>0.75s</b>
| |
| |range=<b>7m</b>
| |
| |duration=<b>20s</b>
| |
| |maxphysicalshield=<b>20 [[Shield|Physical Shield]]</b>
| |
| |stackingtype=<b>Aggregates by Target</b>
| |
| |maximumstacks=<b>1</b>
| |
| |removable=<b>True</b>
| |
| |scaling=<b>0% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,Range,Duration,MaxPhysicalShield,StackingType,MaximumStacks,Removable,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |requiem={{#switch:{{lc:{{{2|}}}}}
| |
| |requiem=<b>-50%</b>
| |
| |all=Requiem
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |resurrection={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>8</b>
| |
| |maxcount=<b>1</b>
| |
| |castingtime=<b>2.75s</b>
| |
| |channelingduration=<b>20s</b>
| |
| |range=<b>7m</b>
| |
| |percentmaxhealthhealing=<b>-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,PercentMaxHealthHealing
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |sanctuary={{#switch:{{lc:{{{2|}}}}}
| |
| |spelltier=<b>6</b>
| |
| |maxcount=<b>2</b>
| |
| |castingtime=<b>2.25s</b>
| |
| |channelingduration=<b>5s</b>
| |
| |channelinginterval=<b>1s</b>
| |
| |range=<b>3.5m</b>
| |
| |magicalbasehealing=<b>5 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
| |
| |hitallyscaling=<b>50% [[Scaling]]</b>
| |
| |magicalbasedamage=<b>14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |hitundeadscaling=<b>50% [[Scaling]]</b>
| |
| |all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |smite={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |range=<b>7.5m</b>
| |
| |usemoving=<b>True</b>
| |
| |skillcooldowntrigger=<b>Start</b>
| |
| |skillcooldown=<b>18s</b>
| |
| |duration=<b>7s</b>
| |
| |removable=<b>True</b>
| |
| |magicalbasedamage=<b>10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]</b>
| |
| |scaling=<b>75% [[Scaling]]</b>
| |
| |all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |spellmemoryii={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |spellmemory={{#switch:{{lc:{{{2|}}}}}
| |
| |skilltype=<b>Instant</b>
| |
| |skilltier=<b>1</b>
| |
| |usemoving=<b>True</b>
| |
| |all=SkillType,SkillTier,UseMoving
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |undeadslaying={{#switch:{{lc:{{{2|}}}}}
| |
| |undeadracebonus=<b>20% [[Undead]] [[Damage#Race_Bonus|Race Bonus]]</b>
| |
| |all=UndeadRaceBonus
| |
| |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}
| |
| |#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
| |
| }}</includeonly>
| |