From Dark and Darker Wiki

(Removed Galery)
({{GenerateDropTables}})
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<metadesc>Hatchet, damages, stats, where it drops, combo </metadesc>
<metadesc>Hatchet, damages, stats, where it drops, combo </metadesc>
{{AutoGenerateWeaponTabs}}


{{InfoboxWeaponTabs
{{Axes}}
|name                  = Hatchet
|classes              = [[Barbarian]], [[Fighter]]
|damage1              = 15
|damage2              = 18 ~ 19
|damage3              = 20 ~ 22
|damage4              = 22 ~ 24
|damage5              = 24 ~ 27
|damage6              = 27 ~ 30
|damage7              = 30 ~ 33
|damage8              = 33 ~ 35
|movementspeed        = -25
|combo                = Slash/Slash/Slash
|combodamage          = 100%/100%/100%
|attackspeed          = 0.68s/0.67s/0.67s
|sweetsour            = 100%/80%/60%
|actionmovementspeed  = Attack: -25%
|firstShownTier        = 1
}}


==Axes==
{{GenerateHitbox}}
Axes are heavy, chopping weapons used for devastating close combat. They typically deal high damage and have slower attack speed compared to lighter weapons such as swords or daggers with some exceptions.


==Drop Tables==
{{GenerateWeaponCombo}}
Where to find specific rarity of this weapon
<br>
{{#evu:https://www.youtube.com/watch?v=KKirOhLLoUM|urlargs=start=864}}
{{GenerateBlock}}
 
{{ActionMoveSlow}}
 
{{GenerateUnique}}
 
{{GenerateDropTables}}


<tabber>
|-|Poor=
<br>{{:DropTable:Hatchet 1}}<br>
|-|Common=
<br>{{:DropTable:Hatchet 2}}<br>
|-|Uncommon=
<br>{{:DropTable:Hatchet 3}}<br>
|-|Rare=
<br>{{:DropTable:Hatchet 4}}<br>
|-|Epic=
<br>{{:DropTable:Hatchet 5}}<br>
|-|Legendary=
<br>{{:DropTable:Hatchet 6}}<br>
|-|Unique=
<br>{{:DropTable:Hatchet 7}}<br>
</tabber>
==History==
<br>
{{Weapons}}
{{Weapons}}

Latest revision as of 08:58, 12 December 2023

Information is up to date! Hover for more details.Weapon Data last updated on: Patch:6.6#Patch 6.
Dark and Darker is currently on update: Patch:6.6#Hotfix 64-1.

 II 
 III 
 IV 
 V 
 VI 
 VII 
Hatchet 1.png
-
Physical Base Weapon Damage 27
-
-
Move Speed -20
-
Required Class:
Weapon Type:
Axe
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
40.17x11x2.18
1x3InvSlot.jpg
Sell Price:
0
Compact in size and balanced weight makes it easy to wield for both utility and combat purposes.
Hatchet 2.png
-
Physical Base Weapon Damage 28~30
-
-
Move Speed -20
-
Required Class:
Weapon Type:
Axe
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
40.17x11x2.18
1x3InvSlot.jpg
Sell Price:
6
Compact in size and balanced weight makes it easy to wield for both utility and combat purposes.
Hatchet 3.png
-
Physical Base Weapon Damage 31~33
-
-
Move Speed -20
-
-
Up to 1 extra enchantments
-
Required Class:
Weapon Type:
Axe
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
40.17x11x2.18
1x3InvSlot.jpg
Sell Price:
9
Adventure Points
Item Achieve:
2
Compact in size and balanced weight makes it easy to wield for both utility and combat purposes.
Hatchet 4.png
-
Physical Base Weapon Damage 34~36
-
-
Move Speed -20
-
-
Up to 2 extra enchantments
-
Required Class:
Weapon Type:
Axe
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
40.17x11x2.18
1x3InvSlot.jpg
Sell Price:
18
Adventure Points
Item Achieve:
3
Compact in size and balanced weight makes it easy to wield for both utility and combat purposes.
Hatchet 5.png
-
Physical Base Weapon Damage 37~39
-
-
Move Speed -20
-
-
Up to 3 extra enchantments
-
Required Class:
Weapon Type:
Axe
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
40.17x11x2.18
1x3InvSlot.jpg
Sell Price:
30
Adventure Points
Item Achieve:
5
Compact in size and balanced weight makes it easy to wield for both utility and combat purposes.
Hatchet 6.png
-
Physical Base Weapon Damage 40~42
-
-
Move Speed -20
-
-
Up to 4 extra enchantments
-
Required Class:
Weapon Type:
Axe
Slot Type:
Off-Hand
Hand Type:
One Handed
Hitbox:
40.17x11x2.18
1x3InvSlot.jpg
Sell Price:
60
Adventure Points
Item Achieve:
8
Compact in size and balanced weight makes it easy to wield for both utility and combat purposes.

Axes

Axes are heavy, chopping weapons used for devastating close combat. They typically deal high damage and have slower attack speed compared to lighter weapons such as swords or daggers with some exceptions.

Hitbox


Height: 40.17
Width: 11
Depth: 2.18

Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Hatchet:

Hatchet Hitbox.png
Green Zone deals 100% damage

Orange Zone deals 80% damage

Red Zone deals 60% damage


Impact Power of Hatchet: 3
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.

Combo


Primary Attack: Slash/Slash/Pierce dealing 100%/105%/110% damage on each swing, with impact zone: 100%/80%/60%.

Attack Times

Primary Combo: 1 Attack
Windup:580ms
Attack:133ms
Recover:752ms


Primary Combo: 2 Attacks
Windup:580ms
Attack:133ms
Combo:787ms
Attack:156ms
Recover:772ms


Primary Combo: 3 Attacks
Windup:580ms
Attack:133ms
Combo:787ms
Attack:156ms
Combo:870ms
Attack:146ms
Recover:801ms




Action Movement Slow

When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Hatchet:

Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%


Dropped By

Drop Tables last updated for Patch:6.6#Patch 6


Poor
Common
Uncommon
Rare
Epic
Legendary
Unique

Nothing. Currently no drop source provides this item.

References

Weapons
Swords
Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander
Maces
Daggers
Polearms
Bardiche • Cinder • Halberd • Spear
Axes
Bows
Crossbows
Magical Weapons
Musical Instruments
Shields
Aegis • Buckler • Delirium • Heater Shield • Pavise • Round Shield