From Dark and Darker Wiki

(Touched up the page a bit so it's no longer so out of date. Added links to the interactive map. Fixed a few other links.)
(→‎Ice Abyss: added common monsters)
 
(9 intermediate revisions by 4 users not shown)
Line 2: Line 2:


=Dungeons=
=Dungeons=
Currently, there are five dungeons in Dark and Darker. The Goblin Cave, Ice Cavern, Ruin, The Howling Crypt and Inferno [https://darkanddarker.map.spellsandguns.com/ maps] have different layouts and the mobs are different for each dungeon.
Currently, there are five dungeons in Dark and Darker. The Goblin Cave, Ice Cavern, Ice Abyss, The Howling Crypt and Inferno. They all have unique layouts and mobs.


All the dungeons can be played in 1, 2 and 3 players queues.
All the dungeons can be played in Solos, Duos and Trios.




Normal (N) Dungeons:
<b>Normal (N) Dungeons:</b>


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-04-N The Goblin Caves]</span> - "A newly discovered cave system found near the tavern. What dangers lurk below?".
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-5x5-01-N The Goblin Caves]</span> - "A newly discovered cave system found near the tavern. What dangers lurk below?"


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]</span> -  
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]</span> - "A vast network of subzero caves and mines home to icy terrors."


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Ruins-01-N The Ruins]</span> - "The remains of an impenetrable fortress besieged by a disturbing area".
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/IceAbyss-3x3-01-N Ice Abyss]</span> - Only accessible by jumping into the void when the red aurora appears.


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N The Howling Crypts]</span> - Only accessible through the red portals found in The Ruins.
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N The Howling Crypts]</span> - "Test your adventuring skills in a dangerous dungeon filled with evil monters."


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Inferno-01-N Inferno]</span> - Only accessible through the red portals found in The Howling Crypts.
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Inferno-01-N Inferno]</span> - Only accessible through the red portals found in The Howling Crypts.


<br><b>High-Roller (HR) Dungeons:</b>
These are higher difficulty versions of the dungeons. Players will face Elite and Nightmare grade monsters. In return, they contain better drop rates for high quality gear. They have 100 gold entry fee and require 20(+) level character.
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-5x5-01-HR The Goblin Caves HR]</span> - "This dungeon is for the elite adventurer. Pay a steep fee simply to enter this unforgiving network of caves. The goblins do not take kindly to uninvited guests. If you make it out alive, your name will be written in the annals of history!"


High-Roller (HR) Dungeons:
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-HR Ice Cavern HR]</span> - "An imposing snowy peak formed around an ancient crater known as a portal to the unknown abyss. The bitter and relentless cold proves challenging even to the hardiest adventurers."


These are higher difficulty versions of the dungeons and will have higher quality loot, also you can earn Adventure Points for your Rank. Every single enemy will be Elite or Nightmare.
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/IceAbyss-3x3-01-HR Ice Abyss HR]</span> - Only accessible by jumping into the void when the red aurora appears.


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-04-HR The Goblin Caves HR]</span> - "This dungeon is for the elite adventurer. The goblins do not take kindly to uninvited guests. If you make it out alive, your name will be written in the annals of history".
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-HR The Howling Crypts HR]</span> - "This dungeon is not for the faint of heart. Pay a steep fee simply to enter this unforgiving dungeon. The monsters are unrelenting and the exit portals are few. If you make it out alive your fame will be known across the lands!"


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-HR Ice Cavern HR]</span> -  
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Inferno-01-HR Inferno HR]</span> - Only accessible through the red portals found in The Howling Crypts.


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Ruins-01-HR The Ruins HR]</span> - "Hidden within a shadowy forest, the ruins of a massive castle hold deep mysteries. Fantastic creatures and terrifying monsters await unlucky adventurers looking for untold treasures. If you make it out alive your renown will be endless!".
<br><b>Currently inaccessible dungeons:</b>


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-HR The Howling Crypts HR]</span> - Only accessible through the red portals found in The Ruins
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Ruins-01-N The Ruins]</span> - "The remains of an impenetrable fortress besieged by a disturbing area".


<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Inferno-01-HR Inferno HR]</span> - Only accessible through the red portals found in The Howling Crypts.
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Ruins-01-HR The Ruins HR]</span> - "Hidden within a shadowy forest, the ruins of a massive castle hold deep mysteries. Fantastic creatures and terrifying monsters await unlucky adventurers looking for untold treasures. If you make it out alive your renown will be endless!".


==Goblin Cave==
==Goblin Cave==
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-04-N The Goblin Caves]</span> is a single layer map, unlike the Forgotten Castle and Frost Mountain.
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-5x5-01-N The Goblin Caves]</span> is a single layer map, unlike the Ruins of Forgotten Castle and the Frost Mountain.
 
Common monsters:
*[[Death Beetle]]
*[[Death Skull]]
*[[Giant Bat]]
*[[Giant Dragonfly]]
*[[Giant Spider]]
*[[Mummy]]
*[[Skeleton Archer]]
*[[Skeleton Axeman]]
*[[Skeleton Crossbowman]]
*[[Skeleton Footman]]
*[[Skeleton Guardsman]]
*[[Skeleton Mage]]
*[[Skeleton Spearman]]
*[[Skeleton Swordman]]
*[[Spider Mummy]]
*[[Zombie]]


Many new monsters spawn here, such as:
Uniqe monsters:
*[[Goblin Warrior]]
*[[Goblin Archer]]
*[[Goblin Archer]]
*[[Goblin Axeman]]
*[[Goblin Bolaslinger]]
*[[Goblin Mage]]
*[[Goblin Mage]]
*[[Goblin Warrior]]


Subbosses:
Subbosses:
Line 50: Line 75:
*[[Cyclops]]
*[[Cyclops]]


To learn more about monsters, check [[Enemies|Monsters]]
 
To learn more about monsters, check the main [[Monsters]] page.


==Ice Cavern==
==Ice Cavern==
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]</span> is the first floor of the Frost Mountain.
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]</span> is the first floor of the Frost Mountain.  


The map features many Frost variants of the typical Skeleton monsters. In addition to Frost variants the Frost Mountain features Kobolds.
The map features many Frost variants of the typical Skeleton monsters as well as Kobolds.
 
Common monsters:
*[[Death Skull]]
*[[Frost Skeleton Archer]]
*[[Frost Skeleton Crossbowman]]
*[[Frost Skeleton Footman]]
*[[Frost Skeleton Guardsman]]
*[[Frost Skeleton Halberdier]]
*[[Frost Walker]]
*[[Frost Wolf]]
*[[Giant Bat]]
*[[Ice Giant Spider]]
*[[Ice Harpy]]
*[[Ice Kobold Archer]]
*[[Ice Kobold Axeman]]
*[[Mummy]]
*[[Skeleton Mage]]
*[[Spider Mummy]]


Subbosses:
Subbosses:
*[[Frost Giant Berserker]]
*[[Frost Giant Berserker]]
*[[Frost Giant Shielder]]
*[[Frost Giant Shielder]]
*[[Skeleton Champion]]
*[[Yeti]]
==Ice Abyss==
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/IceAbyss-3x3-01-N Ice Abyss]</span> is the second floor of the Frost Mountain.
Like the Ice Cavern, the Ice Abyss features many monsters who inflict frost debuffs. Unlike Ice Cavern, the monsters in the Ice Abyss feature attack patterns not seen on other maps. Venture slowly and carefully when first entering the map.
Common monsters:
*[[Death Skull]]
*[[Frost Imp]]
*[[Frost Sentinel]]
*[[Frost Skeleton Archer]]
*[[Frost Skeleton Axeman]]
*[[Frost Skeleton Crossbowman]]
*[[Frost Skeleton Footman]]
*[[Frost Skeleton Guardsman]]
*[[Frost Skeleton Halberdier]]
*[[Frost Skeleton Maceman]]
*[[Frost Walker]]
*[[Frozen Ghost]]
*[[Ice Giant Spider]]
*[[Ice Harpy]]
*[[Ice Hound]]
*[[Ice Spider]]
Subbosses:
*[[Frost Demon]]
*[[Wendigo]]
*[[Wendigo]]
*[[Skeleton Champion]]
 
Bosses:
*[[Frost Wyvern]]


==Ruins==
==Ruins==
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Ruins-01-N The Ruins]</span> is the starting floor of the Forgotten Castle.
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Ruins-01-N The Ruins]</span> is the starting floor of the Forgotten Castle. Curently inaccessible.  


New monster spawns:
Common monsters:
*[[Wisp]]
*[[Wisp]]
*[[Dire Wolf]]
*[[Dire Wolf]]
Line 75: Line 149:
* [[Cockatrice]]
* [[Cockatrice]]


To learn more about monsters, check [[Enemies|Monsters]]
==Crypt==
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N The Howling Crypts]</span> is the first floor of the Ruins of Forgotten Castle.


==Crypt==
Common monsters:
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N The Howling Crypts]</span> is the second floor of the Forgotten Castle.
*[[Death Skull]]
*[[Giant Dragonfly]]
*[[Mimic]]
*[[Mummy]]
*[[Skeleton Archer]]
*[[Skeleton Axeman]]
*[[Skeleton Crossbowman]]
*[[Skeleton Footman]]
*[[Skeleton Guardsman]]
*[[Skeleton Mage]]
*[[Skeleton Spearman]]
*[[Skeleton Swordman]]
*[[Spider Mummy]]
*[[Zombie]]


Subbosses:
Subbosses:
*[[Skeleton Champion]]
*[[Wraith]]
*[[Wraith]]
*[[Skeleton Champion]]
 


==Inferno==
==Inferno==
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Inferno-01-N Inferno]</span> is the third floor of the Forgotten Castle.<br>
<span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Inferno-01-N Inferno]</span> is the second floor of the Ruins of Forgotten Castle.<br>
It is the most difficult dungeon in the game at the moment, featuring some dangerous monsters, mini-bosses and bosses that can't be found anywhere else.<br>
It is one of the more difficult dungeons in the game, featuring some dangerous monsters, mini-bosses and bosses that can't be found anywhere else.<br>
It can only be reached by using the down portal from the <span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N The Howling Crypts]</span>.
It can only be reached by using the static down portal from the <span class="plainlinks">[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N The Howling Crypts]</span>.


Many new monsters spawn here, such as:
Common monsters:
*[[Death Skull]]
*[[Giant Dragonfly]]
*[[Mummy]]
*[[Skeleton Archer]]
*[[Skeleton Axeman]]
*[[Skeleton Crossbowman]]
*[[Skeleton Footman]]
*[[Skeleton Guardsman]]
*[[Skeleton Mage]]
*[[Skeleton Spearman]]
*[[Skeleton Swordman]]
*[[Spider Mummy]]
*[[Zombie]]
 
Uniqe monsters:
*[[Demon Bat]]
*[[Demon Dog]]
*[[Demon Dog]]
*[[Demon Bat]]
 


Subbosses:
Subbosses:
*[[Demon Berserker]]
*[[Demon Centaur]]
*[[Skeleton Champion]]
*[[Wraith]]
*[[Wraith]]
*[[Skeleton Champion]]
*[[Demon Centaur]]
*[[Demon Berserker]]


Bosses:
Bosses:
*[[Ghost King]]
*[[Lich]]
*[[Lich]]
*[[Ghost King]]
*[[Skeleton Warlord]]
*[[Skeleton Warlord]]


Line 126: Line 231:
Use these traps to your advantage to eliminate monsters or unsuspecting players.
Use these traps to your advantage to eliminate monsters or unsuspecting players.


=Portals=
<!--=Portals=


{{Transclude|Portals#Escape Portal}}
{{Transclude|Portals#Escape Portal}}
Line 132: Line 237:
{{Transclude|Portals#Down Portal}}
{{Transclude|Portals#Down Portal}}


 
For Portal Spawn Times, see [[Portals#Portal_Spawn_Times|Portals]]-->
 
For Portal Spawn Times, see [[Portals#Portal_Spawn_Times|Portals]]
 
=Escaping=
=Escaping=


Escaping is possible when a player activates an [[Escape Portal]]. The player then has the option to escape the map. These portals will appear at any level, decreasing in numbers as you dwell deeper. In Goblin Cave, there is [[Cave Extract]] which allows 1 person to escape.
Escaping is possible when a player either moves through an activated [[Escape Portal]], activates an [[Escape Rope]], or uses a [[Static Extract]].  


When a player escapes they will keep everything in their inventory and additionally they will get [[Adventure_Rank#Adventure_Points|Adventure Points]] for their [[Adventure Rank]] depending on how many [[Monsters]] they have killed, items that were looted, players killed, and other factors. Also, you will keep 100% of the [[Experience]] that you have earned.  
When a player escapes they will keep everything in their inventory and additionally they will get [[Adventure_Rank#Adventure_Points|Adventure Points]] for their [[Adventure Rank]] depending on how many [[Monsters]] they have killed, items that were looted, players killed, and other factors. Also, you will keep 100% of the [[Experience]] that you have earned.  


In case you die, you will only get rewarded 50% of the [[Experience]] you have earned and will lose all [[Adventure_Rank#Adventure_Points|Adventure Points]] collected. Furthermore, you will lose all equipment including your tools and inventory. Currently there is no way to secure your loot.
In case you die, you will only get rewarded 50% of the [[Experience]] you have earned and will lose all [[Adventure_Rank#Adventure_Points|Adventure Points]] collected. Furthermore, you will lose all equipment including your tools and inventory. If some loot remains on your body when the match timer expires, the Goblin Merchant has a chance to recover some of your lost items; the process by which saved items are selected, however, is random.
 
=Going Down=
Go down to Inferno by entering Red [[Static Down]]'s in the Howling Crypts, or go down to the Ice Abyss by jumping into the void in Ice Cavern's after red particle effects appear in the void.


=Shrines=
=Shrines=
{{:Shrines#Shrines}}<!-- This part can be edited in "Shrines" page -->
{{Transclude|Shrines#Shrines}} <!-- This part can be edited in "Shrines" page -->


=Death Swarm=
<!--=Death Swarm=


The dungeons below are protected by a powerful curse. The Death Swarm will try to consume your soul. Heed the mini-map and avoid its oppressive clutch.  
The dungeons below are protected by a powerful curse. The Death Swarm will try to consume your soul. Heed the mini-map and avoid its oppressive clutch.  
Line 160: Line 265:


Check individual [[Dungeon#Dungeons|Dungeon]] page to see their death swarm timings.
Check individual [[Dungeon#Dungeons|Dungeon]] page to see their death swarm timings.
 
-->
=Monsters=
=Monsters=
[[File:Skeleton Footman.png|right|x250px]]
[[File:Skeleton Footman.png|right|x250px]]
Line 174: Line 279:




With each variety increase, the enemy gets stronger, tougher and faster, can use new moves.
With each variety increase, the enemy gets stronger, tougher and faster. Furthermore, some Nightmare difficulty monsters can use new moves!


Nightmare monsters have an extremely low spawn chance on normal difficulty dungeons.
Nightmare monsters have an extremely low spawn chance on normal difficulty dungeons.


=Treasures=
=Treasures=


During your adventures you will come across a vast variety of treasures of varying sizes and value. These treasures can be sold to [[The Collector]] in exchange for gold coins. As of now, larger treasures take up a lot of inventory space, but have poor gold value per inventory slot. Try picking up single slot treasures if possible, since these occupy the least amount of inventory space and therefore have the highest gold value per inventory slot.  
During your adventures you will come across a vast variety of [[Misc#Gems|treasures]] of varying sizes and value. These treasures can be sold to [[The Collector]] in exchange for gold coins. As of now, larger treasures take up a lot of inventory space, but have poor gold value per inventory slot. Try picking up single slot treasures if possible, since these occupy the least amount of inventory space and therefore have the highest gold value per inventory slot.  


[[Pickaxe]]s can be used for mining.
[[Pickaxe]]s can be used for mining.


If you want to check out the individual values, you can check [[Misc#Ore|Misc]].  
If you want to check out the individual values, you can check the [[Misc#Ore|Misc]] page, which catalogues all of the Misc items in the game. Treasures, aka "Gems", are but one type of Misc items; other items include Hunting Loot, Ore, Ingots, Powders, and Gold Containers.
 


You can get more loot information in [[Containers]] and [[Monsters]]. Make sure to check their individual pages for their loot tables.
You can get more loot information in [[Props]] and [[Monsters]]. Make sure to check their individual pages for their loot tables.


You can also find where an item drops in their own pages. For example, check [[Golden Key#Drop_Table|Golden Key]] to see where it drops.
You can also find where an item drops in their own pages. For example, check [[Golden Key#Drop_Table|Golden Key]] to see where it drops.

Latest revision as of 12:06, 2 July 2024


Dungeons

Currently, there are five dungeons in Dark and Darker. The Goblin Cave, Ice Cavern, Ice Abyss, The Howling Crypt and Inferno. They all have unique layouts and mobs.

All the dungeons can be played in Solos, Duos and Trios.


Normal (N) Dungeons:

The Goblin Caves - "A newly discovered cave system found near the tavern. What dangers lurk below?"

Ice Cavern - "A vast network of subzero caves and mines home to icy terrors."

Ice Abyss - Only accessible by jumping into the void when the red aurora appears.

The Howling Crypts - "Test your adventuring skills in a dangerous dungeon filled with evil monters."

Inferno - Only accessible through the red portals found in The Howling Crypts.


High-Roller (HR) Dungeons:

These are higher difficulty versions of the dungeons. Players will face Elite and Nightmare grade monsters. In return, they contain better drop rates for high quality gear. They have 100 gold entry fee and require 20(+) level character.

The Goblin Caves HR - "This dungeon is for the elite adventurer. Pay a steep fee simply to enter this unforgiving network of caves. The goblins do not take kindly to uninvited guests. If you make it out alive, your name will be written in the annals of history!"

Ice Cavern HR - "An imposing snowy peak formed around an ancient crater known as a portal to the unknown abyss. The bitter and relentless cold proves challenging even to the hardiest adventurers."

Ice Abyss HR - Only accessible by jumping into the void when the red aurora appears.

The Howling Crypts HR - "This dungeon is not for the faint of heart. Pay a steep fee simply to enter this unforgiving dungeon. The monsters are unrelenting and the exit portals are few. If you make it out alive your fame will be known across the lands!"

Inferno HR - Only accessible through the red portals found in The Howling Crypts.


Currently inaccessible dungeons:

The Ruins - "The remains of an impenetrable fortress besieged by a disturbing area".

The Ruins HR - "Hidden within a shadowy forest, the ruins of a massive castle hold deep mysteries. Fantastic creatures and terrifying monsters await unlucky adventurers looking for untold treasures. If you make it out alive your renown will be endless!".

Goblin Cave

The Goblin Caves is a single layer map, unlike the Ruins of Forgotten Castle and the Frost Mountain.

Common monsters:

Uniqe monsters:

Subbosses:

Bosses:


To learn more about monsters, check the main Monsters page.

Ice Cavern

Ice Cavern is the first floor of the Frost Mountain.

The map features many Frost variants of the typical Skeleton monsters as well as Kobolds.

Common monsters:

Subbosses:

Ice Abyss

Ice Abyss is the second floor of the Frost Mountain.

Like the Ice Cavern, the Ice Abyss features many monsters who inflict frost debuffs. Unlike Ice Cavern, the monsters in the Ice Abyss feature attack patterns not seen on other maps. Venture slowly and carefully when first entering the map.

Common monsters:

Subbosses:

Bosses:

Ruins

The Ruins is the starting floor of the Forgotten Castle. Curently inaccessible.

Common monsters:

Subbosses:

Crypt

The Howling Crypts is the first floor of the Ruins of Forgotten Castle.

Common monsters:

Subbosses:


Inferno

Inferno is the second floor of the Ruins of Forgotten Castle.
It is one of the more difficult dungeons in the game, featuring some dangerous monsters, mini-bosses and bosses that can't be found anywhere else.
It can only be reached by using the static down portal from the The Howling Crypts.

Common monsters:

Uniqe monsters:


Subbosses:

Bosses:

Traps

Watch your step, the dungeons are riddled with traps in order to protect it's valuable treasures. You will encounter 3 kinds of traps during your adventures, wall spikes, swinging axe traps and floor spike traps.

  • Swinging Axe Traps does 25 True Damage
  • Wall Spikes Traps does 20 True Damage
  • Floor Spikes Traps does 20 True Damage
Swinging Axe Traps.png

Swinging Axe Traps

Wall Spikes Traps.png

Wall Spikes Traps

Floor Spikes Traps.png

Floor Spikes Traps

As opposed to it's dormant spiky brethren, axe traps are always active. Take your time to navigate through axe traps, if you are not in a hurry, it's better to wait for the right moment to traverse instead of risking to take avoidable damage.

Wall spike traps are difficult to detect, as only a small hole is visible on the wall. Some of them are depicted on the mini-map, but you will take some unavoidable deaths while you learn the locations of the hidden ones. They are positioned at head level and spring into action when something get's too close. Simply crouch down to avoid them. Some sneaky wall spike traps are at knee height, however, these are only found in the maze.

Floor spikes are usually easy to spot, they can sometimes be hidden in dak areas, but generally it's easy to navigate around them. Alternatively, you can throw a torch onto them to activate the mechanism and wait for the moment the spikes go back down. There is a brief recharge time after the spikes have fully retracted before they can spring out again, use this downtime to walk over them for a short distance and leap away to safety before the spikes come out again.

Use these traps to your advantage to eliminate monsters or unsuspecting players.

Escaping

Escaping is possible when a player either moves through an activated Escape Portal, activates an Escape Rope, or uses a Static Extract.

When a player escapes they will keep everything in their inventory and additionally they will get Adventure Points for their Adventure Rank depending on how many Monsters they have killed, items that were looted, players killed, and other factors. Also, you will keep 100% of the Experience that you have earned.

In case you die, you will only get rewarded 50% of the Experience you have earned and will lose all Adventure Points collected. Furthermore, you will lose all equipment including your tools and inventory. If some loot remains on your body when the match timer expires, the Goblin Merchant has a chance to recover some of your lost items; the process by which saved items are selected, however, is random.

Going Down

Go down to Inferno by entering Red Static Down's in the Howling Crypts, or go down to the Ice Abyss by jumping into the void in Ice Cavern's after red particle effects appear in the void.

Shrines

Shrines

Monsters

Skeleton Footman.png

There is a vast variety of monsters you will encounter depending on the room you enter and map you get into.

The lower level the dungeon, the harder the monsters become and different types of monsters start to appear.

Monsters also have 3 different variants:

  • Common
  • Elite
  • Nightmare


With each variety increase, the enemy gets stronger, tougher and faster. Furthermore, some Nightmare difficulty monsters can use new moves!

Nightmare monsters have an extremely low spawn chance on normal difficulty dungeons.

Treasures

During your adventures you will come across a vast variety of treasures of varying sizes and value. These treasures can be sold to The Collector in exchange for gold coins. As of now, larger treasures take up a lot of inventory space, but have poor gold value per inventory slot. Try picking up single slot treasures if possible, since these occupy the least amount of inventory space and therefore have the highest gold value per inventory slot.

Pickaxes can be used for mining.

If you want to check out the individual values, you can check the Misc page, which catalogues all of the Misc items in the game. Treasures, aka "Gems", are but one type of Misc items; other items include Hunting Loot, Ore, Ingots, Powders, and Gold Containers.

You can get more loot information in Props and Monsters. Make sure to check their individual pages for their loot tables.

You can also find where an item drops in their own pages. For example, check Golden Key to see where it drops.

Leaderboards

High Roller Dungeons are the only way to obtain a spot on the leaderboard. The leaderboards have been changed to a single leaderboard system based on Adventure points. Earn adventure points by doing various actions in the dungeon, killing monsters and players alike and extracting with valuable treasure. Be careful however, because failing to extract will cause you to lose all the Adventure Points you accumulated during your run.

For more detailed information, check Adventure Rank.


Karma

Karma.png

The Karma system, located at the bottom-right corner of the main screen, enables players to rate their teammates from past games. This feature serves as a trust indicator, helping players make informed decisions about whom to collaborate with in future games.