From Dark and Darker Wiki
(Created page with "<div style="margin-left:10px; float:right;"> {{GenerateWeaponInfobox|{{PAGENAME}}|{{Item_Data|DIVINE SHORT SWORD|rarity}}}} </div>") |
mNo edit summary |
||
Line 1: | Line 1: | ||
<div style="margin-left:10px; float:right;"> | <div style="margin-left:10px; float:right;"> | ||
{{GenerateWeaponInfobox|{{PAGENAME}}|{{Item_Data| | {{GenerateWeaponInfobox|{{PAGENAME}}|{{Item_Data|{{PAGENAME}}|rarity}}}} | ||
</div> | </div> | ||
{{Sword}} | |||
{{GenerateHitbox}} | |||
{{GenerateWeaponCombo}} | |||
{{GenerateBlock}} | |||
{{ActionMoveSlow}} | |||
{{Weapons}} |
Revision as of 00:03, 11 February 2024
Swords
Swords are versatile weapons that can be used close to mid range. Swords have a variety of attack patterns, making them useful in most situations. They are also very forgiving with their impact zones, with the worst being 60%.
Hitbox
Height: 37.48
Width: 7.61
Depth: 1.34
Weapon's hitbox doesn't necessarily determine a weapon's reach due to different attack animations. Thus, shorter weapons can have better reach than longer weapons.
Impact Zones of Divine Short Sword:
Orange Zone deals 80% damage
Disclaimer: The impact zone's locations are an approximation. The real hitboxes may be slightly larger, closer together, and/or follow the weapon's shape more closely.
Impact Power of Divine Short Sword: 2
Impact power helps with breaking crates, barricades or any other breakables in game. Higher the power faster something breaks. Impact power also affects shield blocking. If attacking weapon's impact power is higher than shield's impact power, shield holder staggers, and vice versa. Impact zone scaling affects impact power.
Combo
Primary Attack: Slash/Slash/Pierce dealing 100%/105%/110% damage on each swing, with impact zone: 100%/80%.
Attack Times
Hit:121ms
Combo Activation:100ms
Recover:667ms
Primary Combo: 2 Attacks
Hit:121ms
Combo Activation:100ms
Windup:500ms
Hit:133ms
Combo Activation:200ms
Recover:633ms
Primary Combo: 3 Attacks
Hit:121ms
Combo Activation:100ms
Windup:500ms
Hit:133ms
Combo Activation:200ms
Windup:615ms
Hit:172ms
Recover:813ms
Action Movement Slow
When a player performs certain actions, such as attacking or defending themselves, they move slower.
List of slows for Divine Short Sword:
Otherwise: 75%
References
Weapons | |
Swords | Arming Sword • Crystal Sword • Falchion • Fulgor • Kuma's Claw • Kuma's Fang • Longsword • Rapier • Short Sword • Viking Sword • Viola • Zweihander |
Maces | Club • Flanged Mace • Lute • Morning Star • Pulverizing Prayer • Quarterstaff • Stinky Stick • Torch • War Hammer • War Maul |
Daggers | |
Polearms | |
Axes | |
Bows | |
Crossbows | |
Magical Weapons | |
Musical Instruments | |
Shields |